Battle Moon Wars (???????????, Batorumuunwaazushirogane?), or known as Battle Moon Wars?, is a PC-made series of Super deformed Tactical RPG games created by Dojin soft developer and publisher Werk in 2005. Its popularity in Japan has given rise to a number of Battle Moon Wars games. The series has a basic similarity to the Super Robot Warsá series and its Super deformed looks, as well as taking its crossover concept, though it has overshadowed Battle Moon Wars due to its huge fanbase in Japaná and in other nations, as well as its presence in the Japanese video game market for some time.
The game uses the crossover of Type-Moon's visual novel and anime series, including Tsukihime and Fate/stay night with several original characters made exclusive by Werk. Their involvement in the series are covered as Acts.
The game uses the crossover of Type-Moon's visual novel and anime series, including Tsukihime and Fate/stay night with several original characters made exclusive by Werk. Their involvement in the series are covered as Acts.
This looks relevant to our interests
And the translation looks complete? Oh Well, I'm going to check it out.
http://bmw.seiha.org/viewtopic.php?t=234
Edit: Its complete! Also hongfire might be a good place to look. Cough.
Technical Info:
The game does not need to be run in Jap Locale. It helps but is not a must. It runs in Windows 7/Vista but you need to:
1) Enable compatibility mode for XP (I used service Pack 2)
2) Run config in the directory and select the top left action and accept the change to enable fullscreen mode. Otherwise it does not run at all.
PM me if you have any questions or check the translators forum. Do note that the translators forum has some critical information.
Gameplay:
What stats to raise?
HP is straight forward, so I won't explain what it does ;p
SP is for casting Spirit which have an unlimited range if not self targeted and do not cost any move. A character can use multiple different Spirits in a turn but not the same spirit twice. Also Spirit cannot be used after you have moved the character
EN is for using Weapons/ARMS (ie to deal damage)
Power/Magic: Most characters only use one of these stats to calculate damage with the notable exception of Saber and Rider who use Power for regular attacks and Magic for their noble Phantasm. Look at the Weapons and check if the Icon is that of a Sword/Staff.
See http://bmw.seiha.org/viewtopic.php?t=215 for more info.
Quick: Affects chance to hit/evade. Is calculated with the hit/evade stat for the actual figures.
Tough: Affects damage received. Is calculated with defense stat for actual figure.
Skill: ??? I think it affects Critical Rate.
Will: Activates Traits that grant bonuses and the ability to use Weapons. Other than other Traits that grant will when conditions are satisfied (ie Rhythm Sense = +1 Will per dodge/nullification of damage), will gain is affected as such:
"Character" has been changed to "Strength" with a letter ranking. Before it was Very Strong, Strong, Normal, Weak. Now it's A+, A, B, C.
All it indicates is the Will gains a character gets.
==============
All characters gain 1 Will when an enemy dies.
They gain 3 extra Will if they deal the finishing blow (IE, 4 total).
All characters lose 10 Will when they're Reloaded.
"A+" characters gain 2 Will when they deal or take damage, or when an ally dies. They lose 1 Will when they miss.
"A" characters gain 1 Will when they deal damage, take damage, dodge, or an ally dies.
"B" characters gain no Will from anything but enemy deaths.
"C" characters gain 1 Will from doing damage, lose 1 Will from taking damage and ally deaths.
If they deal/receive 0 damage, they get nothing.
For example, if an enemy deals damage to Phantasmoon (A+) and she counterattacks, killing it, she'd gain:
+2 Will for taking damage
+2 Will for dealing damage
+1 Will for an enemy defeated
+3 Will for dealing the killing blow
=======
+8 Will total
All it indicates is the Will gains a character gets.
==============
All characters gain 1 Will when an enemy dies.
They gain 3 extra Will if they deal the finishing blow (IE, 4 total).
All characters lose 10 Will when they're Reloaded.
"A+" characters gain 2 Will when they deal or take damage, or when an ally dies. They lose 1 Will when they miss.
"A" characters gain 1 Will when they deal damage, take damage, dodge, or an ally dies.
"B" characters gain no Will from anything but enemy deaths.
"C" characters gain 1 Will from doing damage, lose 1 Will from taking damage and ally deaths.
If they deal/receive 0 damage, they get nothing.
For example, if an enemy deals damage to Phantasmoon (A+) and she counterattacks, killing it, she'd gain:
+2 Will for taking damage
+2 Will for dealing damage
+1 Will for an enemy defeated
+3 Will for dealing the killing blow
=======
+8 Will total
If you are interested in the math and a nice shiny excel sheet, take a look at this post: http://bmw.seiha.org/viewtopic.php?t=226
List of Spirit by Character (Uses SP)
Akiha: Guts, Strike, Valor, Guard, Assail, Fury
Archer: Focus, Resolve, Snipe, Strike, Valor, Alert
Caren: Prayer, Trust, Bless, Guard, Faith, Exhaust
Ciel: Strike, Guard, Focus, Valor, Alert, Zeal
Haruna: Luck, Focus, Alert, Strike, Valor, Soul
Hisui: Trust, Guard, Cheer, Attune, Prayer, Hope
Kohaku: Focus, Trust, Cheer, Attune, Rouse, Love
Lancer: Focus, Strike, Accel, Valor, Fury, Soul
Natsuki: Trust, Leap, Cheer, Spirit, Strike, Hope
Phantasmoon/Eclipse: Vigor, Luck, Resist, Strike, Valor, Exhaust
Ren: Observe, Trust, Focus, Bless, Rouse, Again
Rider: Focus, Leap, Alert, Valor, Spirit, Renew
Rin/Kaleido Ruby: Focus, Alert, Gain, Valor, Zeal, Soul
Ryogi Shiki: Strike, Alert, Spirit, Mercy, Valor, Love
Saber: Strike, Accel, Guard, Spirit, Valor, Zeal
Sakura: Guard, Snipe, Bless, Faith, Valor, Renew
Satsuki: Strike, Alert, Accel, Vigor, Valor, Fury
Shirou: Guts, Resolve, Strike, Valor, Resist, Love
Sion: Observe, Alert, Strike, Valor, Fury, Again
Takumi: Strike, Gain, Resist, Valor, Spirit, Zeal
Tohno Shiki: Focus, Mercy, Accel, Alert, Valor, Soul
Touko: Focus, Mercy, Resolve, Snipe, Strike, Soul
Archer: Focus, Resolve, Snipe, Strike, Valor, Alert
Caren: Prayer, Trust, Bless, Guard, Faith, Exhaust
Ciel: Strike, Guard, Focus, Valor, Alert, Zeal
Haruna: Luck, Focus, Alert, Strike, Valor, Soul
Hisui: Trust, Guard, Cheer, Attune, Prayer, Hope
Kohaku: Focus, Trust, Cheer, Attune, Rouse, Love
Lancer: Focus, Strike, Accel, Valor, Fury, Soul
Natsuki: Trust, Leap, Cheer, Spirit, Strike, Hope
Phantasmoon/Eclipse: Vigor, Luck, Resist, Strike, Valor, Exhaust
Ren: Observe, Trust, Focus, Bless, Rouse, Again
Rider: Focus, Leap, Alert, Valor, Spirit, Renew
Rin/Kaleido Ruby: Focus, Alert, Gain, Valor, Zeal, Soul
Ryogi Shiki: Strike, Alert, Spirit, Mercy, Valor, Love
Saber: Strike, Accel, Guard, Spirit, Valor, Zeal
Sakura: Guard, Snipe, Bless, Faith, Valor, Renew
Satsuki: Strike, Alert, Accel, Vigor, Valor, Fury
Shirou: Guts, Resolve, Strike, Valor, Resist, Love
Sion: Observe, Alert, Strike, Valor, Fury, Again
Takumi: Strike, Gain, Resist, Valor, Spirit, Zeal
Tohno Shiki: Focus, Mercy, Accel, Alert, Valor, Soul
Touko: Focus, Mercy, Resolve, Snipe, Strike, Soul
An list of Spirit/Cost will follow when I'm bored ;p
Traits:
See for conditions of Traits activating and their effects: http://bmw.seiha.org/viewtopic.php?t=226
See for a suggestion of Trait Builds: http://bmw.seiha.org/viewtopic.php?t=159
Will come up with my own compilation when... you guessed it!... I'm bored ;p
Misc Mechanics:
Ace bonuses which are granted after 50 kills on one character give +5 Will at the start of a chapter. They also give 20% BP gain (unconfirmed).
45 Battle Masteries give you a hidden stage + character.
Cheats: http://bmw.seiha.org/viewtopic.php?t=315