Building Worlds: OoC thread

zerohour

Well-Known Member
#1
A place to give a basic profile of your God Identity, talk about where you'd like the world to go, and just chat.

I'll finish mine later, once I figure out what to put in it.

Name: Zevras
Domain: Space
Profile:
 

Gwyll

Well-Known Member
#2
Name: Helka
Sex: Female
Domain: Water

Helka is a young goddess, a bit inexperienced.

Plans:
 

Wildfeather

Well-Known Member
#3
Name:Jeth
Sex:Male
Domain: Law and Order

profile/plans:

Given that law encompasses a lot of things, I thought that before the concept of laws occured (as in, civilization) in the beginning I would be able to set down laws that govern the way organic/non-divine materials work.

Obviously, any "rule" can be broken by a divine being, but I think i adds a lot to the realm if there are some parts that are like our world (gravity pulls you towards the center of big things) but also different (light and sound travel at the same speed) or some other kind of quirky things. If anyone has any ideas, let me know.
 

Vexarian

Well-Known Member
#4
Name: Vexarian
Sex: Male
Domain: Time

Plans: Nothing just yet, I plan to try and shake things up depending on what way the lot of you start moving.

I may establish some Artifacts, Unique Entities and what have you while we're still setting up though.
 

foreverzero

Well-Known Member
#5
How many domains do we start with? If just one I think I'll snag up the classical element of Earth, since it seems to fit with what my mook is doing so far. As for plans, Heramont seems to be a pretty petulant character so far, so I doubt I'll plan anything out for him since he seems more like the type who reacts when things don't go his way, sort of like the old school Greek gods.
 

Wildfeather

Well-Known Member
#6
So far everyone has just one. Mine is in two words because it is hard to explain it in one word, but conceptually I think those are quite obviously linked that if I just put Order it would also include Law.
 

Aarik

Well-Known Member
#7
I have a post, it doesn't mention what I'm the god of, until that get's settled I'll just go with this.
 

Wildfeather

Well-Known Member
#8
I went through the other two threads, and this is the list of domains that have a claim on them.

Daniel Gudman-Earth/Nature goddess.
Foreverzero-knowledge/secrets
Dark knight gafgar-necromancy/liches
Gwyll-water/darkness/cold/artisans
Shirotsume-truth/prophecy
Decibels-art/invention
Vexarion- Time (destruction in the other thread)
Thekinginred-luck

Seems like we are missing a god of magic (boss of necromancy), and have a contention or relationship of art and artisans.
 

Aarik

Well-Known Member
#9
Why does any one God have to be the boss of another?

There could also be a Separation, where Necromancy, instead of the dnd definition or the real one, simply means evil/dark magic, and is completely different from normal magic.

It would depend on what the God of Magic and God of Necromancy decide about their domains.

Hell, if the only God of Magic is the God of Necromancy, then wouldn't Necromancy be the only magic?

In Greek myth, Gaia, Titan/Goddess of the Earth.

Hades, god of everything under the Earth, which includes tectonic plates.

Poseidon, God of Earthquakes

Poseidon doesn't give one shit about anything Gaia says, more so Hades probably, since Hades is his older brother, but still, Earthquakes are his thing and he can make them wherever he wants.
 

Aarik

Well-Known Member
#11
...

Oh.

That should work.

BEHOLD AORADAH.

GOD OF... currently nothing.

Meh.

I'll pick up some domains eventually.

When we make mortal life they should start throwing them around.
 

Vexarian

Well-Known Member
#12
Sort of the idea. Except also not.

I had imagined if a god created something of significance, say... a species of mortal, and that god continued to look after said mortal species, then that god would become their "Patron"

So say if I created Cat Girls, I would be Vexarian, God of Time and Patron of the Cat Girls.

Alternatively if I was fundamental in the concept of Construction or Peity or what have you I'd become Vexarian, God of Time and Construction. Etc and so forth.

But you do kind of have to start with something. After all there's no such thing as a "God of Nothing"...

Or is there?

*Vexarianádun dun dun


P.S. It's just occurred to me that as the God of Time, as well as a GM, it makes a certain sort of meta-logic if my posts marked the Start/End points of each given turn.

I'm going to run with this idea for now. So consider my next post in the main thread to be the start of "Turn Two".
 

Aarik

Well-Known Member
#13
Umm...

Technically, most monotheic God's aren't God's of any particular thing.

And the Greek's had thousands of god's, a good portion of which weren't the God of anything.

Mostly I'm just frustrated with Wildfeather trying to use Rules Lawyering to say I'm his bitch.

...

And I just noticed that as the God of Law technically everything he does is gonna be some kind of Rules Lawyering.

EDIT:

Oh hey, I can do that.

God of Light.

Since we have a God of Darkness.

Name: Aoradah
Sex: N/A
Domain: Light

At the Speed of Light, Time ceases to exist.

So to does Aoradah exist outside of time.

Or rather.

Because Aoradah exists outside of time, when you reach the speed of light, time ceases to exist.

As you become like Aoradah.
 

Wildfeather

Well-Known Member
#14
Aarik said:
Mostly I'm just frustrated with Wildfeather trying to use Rules Lawyering to say I'm his bitch.

...

And I just noticed that as the God of Law technically everything he does is gonna be some kind of Rules Lawyering.


In Greek myth, Gaia, Titan/Goddess of the Earth.

Hades, god of everything under the Earth, which includes tectonic plates.

Poseidon, God of Earthquakes
Trollface.gif

Keep in mind that the greeks used the term "gods" to describe anyone who was divine, whereas we are using "gods" specifically to define a character who has control over their domain (I think, could use clarification).

Also for the whole earthquake debacle:

Since when did the greeks know about tectonic plates?

From the greek perspective;

Gaia had domain over the earth, and was the earth itself.

Hades was in charge of everything beneath the earth (which does not include tectonic plates, since they don't exist in the greek mythology) aka the afterlife.

Poseidon (who is traditionally known as the god with domain over the water/ocean) can cause earthquakes.

I don't really see the dilemma here. Gaia could stop Poseidon from making an earthquake if she wanted to, but her being the earth-titan doesn't mean that Poseidon can't also affect the same domain. The fact that they all share an element that is close to one another (earth itself, making the earth move, and the stuff under the earth) really doesn't cause any problems. There isn't really any kind of conflict with them having overlapping domains.

It's the same way (established in the opening thread) that we have "tiers" of power. The farther abstract you get, the more powerful you are, but the less able you are to directly interact with the world. Hence my post where all I did was make a law that "All things can change". Which doesn't directly affect the world, but it means that no one can make anything that is indestructible or immovable, and that anyone can mess with anyone elses stuff.
 

Aarik

Well-Known Member
#15
Wait.

zerohour's thing?

Umm...

We flat out ditched that.

Wait, did we flat out ditch that?
 

Wildfeather

Well-Known Member
#16
So here's how it's going to work, I will be removing myself from the "game" for the moment being and I will instead be acting as a GM of sorts.

We will be playing this as though we are building a myth. Each "Turn" you will be allowed to perform a single <i>simple</i> act. You may create, craft, destroy or what have you.

Create a planet, create an afterlife, create a people, a hero, an idea, a part of the reality itself.Destroy a people, destroy a realm, destroy a kingdom.

Anything and/or everything you want to do you may, but you are limited to only ONE act per turn.

You begin play with a single "Domain". You may earn additional Dominions through acting in the game, but these will be handed out at my discretion. While you are not necessarily limited to/by your Domain you should keep it in mind for roleplaying purposes.

Keep in mind the circumstances of the world as it is exists when you enter it. Those who enter at the beginning should choose extremely general, primal and elemental dominions such as "Fire", "Chaos", "Time" or "Life". Whereas those who enter the world after it has been established should probably consider more specific dominions such as "War", or "Cities" or "Sorcerers".

We will be starting with an abstract nothing, so it will be up to the first gods to enter the game to craft the world you will be lording over.
In the first post of the RP thread. It doesn't really state one way or the other, but it would make sense to use the old concepts.
 

Aarik

Well-Known Member
#17
Our creation's equivalent to the sun is made of ten sextillion burning angel's that sing holy light into existence.

AND THAT IS WHY SUNLIGHT KILL'S VAMPIRES.
 

Aarik

Well-Known Member
#19
Oh, derp.

Sevren.

Misread that as him making the starS.

Also my first post on the first turn mentions the angels.

Since I didn't do anything technically you could say my action on the first turn was making them.

I just did so retroactively, sort of, since time didn't exist.

Time to edit a post.

EDIT:

Wonderful, now I made the stars.

The non sun stars.

And now starlight smite's evil.

Well.

That's odd.

Maybe I need to tell them to actually do it?

Cause that just ain't right.

Also, note, they surround the whole world, not just the dark half, they're just not bright enough to be seen over the sun.
 

Vexarian

Well-Known Member
#20
Starlight smiting evil is really in line with the sort of ideas I had hoped to see coming out of this.

I like the idea of our conglomerate world being very... unorthodox.
 

Aarik

Well-Known Member
#21
Well either that, or priests and clerics of Aoradah can call down Smite Evil nuke beams from kill sats/stars.
 

Wildfeather

Well-Known Member
#22
Some day, I hope to do something other than cock-block the other gods.
 

Aarik

Well-Known Member
#23
I flat out decided to turn off the auto smite evil of the angel stars, simply because they're aren't enough of them making up any one star for it to become an inherent thing.

The sun I tried to make was a massive chorus, they can however receive orders from Aoradah, and, technically, any priests/clerics/similar of sufficient Faith praying to them to call down the smiting.

Also thank you for making demons.
 

foreverzero

Well-Known Member
#24
Wildfeather said:
Domain stuff
I dropped knowledge/secrets for Earth since I didn't want to stick myself in something without having posted yet, and Earth seemed to fit after the first couple posts. I doubt it'll conflict with Daniel, since he seemed to be going for a more Nature/Life vibe, and all I've done so far was make a big hunk of rock and a small field of yellow grass.
 

zerohour

Well-Known Member
#25
Vexarian said:
Starlight smiting evil is really in line with the sort of ideas I had hoped to see coming out of this.

I like the idea of our conglomerate world being very... unorthodox.
Same here. Now we've got potential for reverse vampires!

Well, i've populated the land, sea, and air with plants. Nothing super evolved, but lots of algae, grass, maybe a few grains... no bushes or trees yet. But plants pretty much everywhere.

Yes, this does mean we have flying plants. Flying YELLOW Plants.

I wish we had an artsy type around for this. I'd love to see what they think the world looks like...

Speaking of which...

Gentlemen, <a href='https://docs.google.com/open?id=0B9pXhnP-WlrQSWQwYXFDa28xb2M' target='_blank' rel='nofollow'>BEHOLD!!!</a>
 
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