I liked the anti-evil starlight, but it was too limiting that evil wouldn't be able to move around overground at all. The devilssong makes it so both good and evil can interact, but that evil has limited scope. I'd also wanted the devilssong fragments to corrupt the life they get ahold of, but I forgot to mention that I think.
It isn't wholly original, but still interesting. I've always really enjoyed the undead/zerg building concept, so I wanted to include it here. I can't wait until we get some life for it to corrupt. I think it should try to manifest on the plants at some point, making the first predators/parasites.
I think it will be interesting once we get to sentient life. I want to disavow the association between law/order and good. Obviously creating demons is a good start, but I think ill be straight up endorsing relatively evil actions so long as they produce order. I also want to find some way to play with the lawful/chaotic dynamic.
At least we have mountains now.
I just thought of something. Since ill be going around making evil where good is, and good where evil is, I think it would be funny if the mortals considered me a god of evil at some point. Whether or not that would fall under my Domains ee can figure out later, but it would be funny if mortals didn't really know what we were gods of so they just assigned us things based on what they see us do. Someone makes dwarves? I make goblins. Angels? Making demons now. A fountain of life? Here comes a black desert. And the mortals see this and go "wow, Jeth is an evil motherfucker."
I'll wait a bit longer on my next post, I want to see if anything interesting happens for me interact with. My tentative plan is that of no one makes sentient life, ill start that ball rolling with humans. We have a plant based ecosystem at the moment, so humans would be in the hunter/gather development stage.
Also, here's something I think would be fun. I want things to evolve Lamarck style, where usage makes the resultant offspring better at it. To counteract this, it should be really hard to get good at anything, and the "genetic bonus" is minor, but additive.
It isn't wholly original, but still interesting. I've always really enjoyed the undead/zerg building concept, so I wanted to include it here. I can't wait until we get some life for it to corrupt. I think it should try to manifest on the plants at some point, making the first predators/parasites.
I think it will be interesting once we get to sentient life. I want to disavow the association between law/order and good. Obviously creating demons is a good start, but I think ill be straight up endorsing relatively evil actions so long as they produce order. I also want to find some way to play with the lawful/chaotic dynamic.
At least we have mountains now.
I just thought of something. Since ill be going around making evil where good is, and good where evil is, I think it would be funny if the mortals considered me a god of evil at some point. Whether or not that would fall under my Domains ee can figure out later, but it would be funny if mortals didn't really know what we were gods of so they just assigned us things based on what they see us do. Someone makes dwarves? I make goblins. Angels? Making demons now. A fountain of life? Here comes a black desert. And the mortals see this and go "wow, Jeth is an evil motherfucker."
I'll wait a bit longer on my next post, I want to see if anything interesting happens for me interact with. My tentative plan is that of no one makes sentient life, ill start that ball rolling with humans. We have a plant based ecosystem at the moment, so humans would be in the hunter/gather development stage.
Also, here's something I think would be fun. I want things to evolve Lamarck style, where usage makes the resultant offspring better at it. To counteract this, it should be really hard to get good at anything, and the "genetic bonus" is minor, but additive.