Cataclysm

violinmana

(Hardcore) Gamer
Lord of Bones said:
Dark Knight Gafgar said:
mgsaintz said:
With the Forsaken it's a given that they're getting a lot more evil since the biggest reason for revenge is already taken care of, now their other objective is getting back at the living which is their new reason.á Doesn't help that Sylvanas is more or less insane because of her past and having no real purpose anymore.
Lies and slander!

The Banshee Queen leads the Forsaken to glory! We shall reforge the lost Kingdom of Lordaeron and there secure a future for ourselves, free from the interference of the Alliance and the Horde! It is the living who refuse to allow us peace, and so the living will be crushed!

We are the Forsaken - we shall slaughter any who stand in our way!
That would be more credible if Sylvanas didn't, y'know, gank the surviving Lordaeronians in WC3. Or commit biological atrocities. Or get duped by a Dreadlord.
Or use the Forsaken Plague on the Glineans when they were specifically not to by Garrosh. You know, small stuff like that.
 
violinmana said:
Lord of Bones said:
Dark Knight Gafgar said:
mgsaintz said:
With the Forsaken it's a given that they're getting a lot more evil since the biggest reason for revenge is already taken care of, now their other objective is getting back at the living which is their new reason.á Doesn't help that Sylvanas is more or less insane because of her past and having no real purpose anymore.
Lies and slander!

The Banshee Queen leads the Forsaken to glory! We shall reforge the lost Kingdom of Lordaeron and there secure a future for ourselves, free from the interference of the Alliance and the Horde! It is the living who refuse to allow us peace, and so the living will be crushed!

We are the Forsaken - we shall slaughter any who stand in our way!
That would be more credible if Sylvanas didn't, y'know, gank the surviving Lordaeronians in WC3. Or commit biological atrocities. Or get duped by a Dreadlord.
Or use the Forsaken Plague on the Glineans when they were specifically not to by Garrosh. You know, small stuff like that.
Are you really all that surprised that we're ignoring Garrosh?
 

violinmana

(Hardcore) Gamer
Dark Knight Gafgar said:
violinmana said:
Lord of Bones said:
Dark Knight Gafgar said:
mgsaintz said:
With the Forsaken it's a given that they're getting a lot more evil since the biggest reason for revenge is already taken care of, now their other objective is getting back at the living which is their new reason.á Doesn't help that Sylvanas is more or less insane because of her past and having no real purpose anymore.
Lies and slander!

The Banshee Queen leads the Forsaken to glory! We shall reforge the lost Kingdom of Lordaeron and there secure a future for ourselves, free from the interference of the Alliance and the Horde! It is the living who refuse to allow us peace, and so the living will be crushed!

We are the Forsaken - we shall slaughter any who stand in our way!
That would be more credible if Sylvanas didn't, y'know, gank the surviving Lordaeronians in WC3. Or commit biological atrocities. Or get duped by a Dreadlord.
Or use the Forsaken Plague on the Glineans when they were specifically not to by Garrosh. You know, small stuff like that.
Are you really all that surprised that we're ignoring Garrosh?
Honestly, he's turning out to be a decent leader. And then Twilight Highlands happened. :angry:
 

FinalMax

Well-Known Member
You know, yesterday was frustrating. Didn't even bother going into a heroic dungeon because the game crashed 12 times in a single hour in Tol Barad Peninsula. What should have been a roughly half-hour daily quest run turned into an hour of steadily building rage. Between there and Twilight Highlands, there's a bit of an issue with crashing when doing dailies.
 

violinmana

(Hardcore) Gamer
FinalMax said:
You know, yesterday was frustrating. Didn't even bother going into a heroic dungeon because the game crashed 12 times in a single hour in Tol Barad Peninsula. What should have been a roughly half-hour daily quest run turned into an hour of steadily building rage. Between there and Twilight Highlands, there's a bit of an issue with crashing when doing dailies.
You're on the wrong server then.
 

Juubi

Well-Known Member
Just saw a youtube video about Heroic Leap. Imagine, if you will, a PvP showdown. This is a huge battle and one side, say, Alliance, is losing. Suddenly about a dozen warriors dive bomb out of fucking nowhere and the tide turns.
 
<a href='http://www.escapistmagazine.com/videos/view/zero-punctuation/2634-World-of-Warcraft-Cataclysm' target='_blank' rel='nofollow'>Guess who reviewed Cataclysm?</a>

What kind of loser plays Alliance, honestly?
 

Shirotsume

Not The Goddamn @dmin
Well, maybe if the alliance had more competent people and less little kids it wouldn't be a problem.

There's a reason 15 of the top 20 guilds are horde.

Even then, the top two guilds are horde and both a far cry better than the third which is alliance.
 

FinalMax

Well-Known Member
Hmm, interesting that Heroic PUGs had bugs. Recent post by Ghostcrawler confirmed what I had observed myself, certain PUG instances just did not have the Luck of the Draw buff at all. It's nice that they are fixing that and making a small increase to the buff depending on the random crew you get.
 

akun50

Well-Known Member
Some searching on youtube has found that someone's managed to clear AQ40 solo (And by clear, I mean including C'Thun and the Twin Colossi) and someone else managed the Lich King solo.

A while ago, sadly.

Not sure if how much has been changed or nerfed since these achievements were done, but I always found it interesting that it can be done. Of course, with the health nerf, the Lich King is probably a lot harder....

<a href='http://www.youtube.com/watch?v=SqN0VYQVvnA&feature=player_embedded' target='_blank' rel='nofollow'>A Goblin Rogue solos AQ40</a>

How he managed it?

The Twin Colossi share a health bar. With good timing, one can keep one of the colossi outside of combat, hence he won't teleport to the other and start healing. Then it's just a matter of killing the colossi one chose to down (since one can only take damage from physical and the other only from magic, it should be obvious which one he picked)

With C'thun, he did a bit of a trick involving bringing Ouro to the Eye of C'thun. Once phase 2 starts, C'thun's tentacle yanks the player into C'thun's belly where solo-ers have 7 seconds to get out or die. Ouro, being greedy, will yank the player out of C'thun's belly, preventing you from dying to C'thun's "7 seconds to insta-kill" move.

There's more, but you can read it in the description. ;P


<a href='http://www.youtube.com/watch?v=nkt0sn_BVcM&feature=related' target='_blank' rel='nofollow'>A Draenei Death Knight solos Lich King</a>

As for how this person managed it, it's actually quite amazing. Most of the Lich King's abilities don't or CAN'T target the main tank. Hence, a solo-er doesn't have to worry about as much as they would in the full proper battle. They still have to survive the crap that DOES come their way, though. The person mentions they're in largely 391 gear, except for 372 Akirus.
 

akun50

Well-Known Member
Darkmoon Faire has been COMPLETELY revamped.

It now has it's own island and a number of games that you can play, as well as achievements, pets, mounts, etc.
 

violinmana

(Hardcore) Gamer
akun50 said:
Darkmoon Faire has been COMPLETELY revamped.

It now has it's own island and a number of games that you can play, as well as achievements, pets, mounts, etc.
Boring as fuck.
 

akun50

Well-Known Member
violinmana said:
akun50 said:
Darkmoon Faire has been COMPLETELY revamped.

It now has it's own island and a number of games that you can play, as well as achievements, pets, mounts, etc.
Boring as fuck.
:huh.:

Compared to what it was before, it's a vast improvement.

But yeah, now that the flash is out of the pan, it's not anything amazing.
 

Shirotsume

Not The Goddamn @dmin
Fun story: my char is a warrior who has a sulfuras and full ruthless. I held, mostly solo, the deathmatch arena for two hours. 4 deaths, over 500 kills.

Turns out that pve-geared scrubs like the deathmatch arena and I can kill them pretty fast. And as a warrior, every killing blow is a victory rush.

I'm glyphed for it, so every victory rush is a 70k heal. Add in my ability to RallyingCry/Enraged Regen, shieldwall, spell reflect the silly arcane mages (bwaahaha.) and the sheer amount of people, it's a fucking warrior paradise. Run from me? no problem, I'll spin and kill the other guy next to me, get a victory rush in my pocket, and wreck you next.

The most glorious part was going 11-1 (all 11 at once) and winning. Took every cd I had, but I won.

>:D
 

akun50

Well-Known Member
Freaking hell.

I just died seven times to clear a single fucking quest.

And not even a dungeon quest.

Not even a quest with an elite mob.

What quest could it have been?

<a href='http://www.wowhead.com/quest=29235' target='_blank' rel='nofollow'>Defend Grom'Gol</a>.

Holy shit, this quest is NOT designed for Priests. Seriously, I aggroed stray mobs like shit attracts flies, I was pretty much ganked four times just trying to get to safety after rezzing so I could heal up and rebuff myself, and I ended up standing on one of the buildings to keep the auto-spawned mobs down to a manageable level.

STANDING ON A BUILDING. TO KEEP AUTO-SPAWNED MOBS TO A MANAGEABLE LEVEL.

Oh, I used Psychic Scream, I used Dispersion, I used Power Word: Shield, I used my Shadow Fiend. None of it stopped the mobs from aggroing and murdering me before the three minutes were up, 'causing me to fail.

At least not until I sat on that rooftop.

And in the end, I spent 44 gold total to repair my gear. Because after the fifth time I'd died, I'd chosen rez sickness as opposed to rezzing up, attracted a horde of mobs, and dying before I managed to get to safety AGAIN.

To whoever designed that quest, FUCK YOU WITH AN ENTIRE RUSTY BARBED WIRE FENCE THAT'S STILL INSTALLED.
 

jdmeyer79

Well-Known Member
akun, know its a little late, but if you run quests like that as a disc priest with evangalism/atonement, they are pretty much a walk in the park. slow kills delay respawns and your damage pretty much will heal you enough that pennance will cover the difference off cooldown. I did it without using any flasks/pots and no dispersion. If you want to kill fast, shadow is the way to go, but if you want to solo elites or do quests like this where kiting can be hard/cramped/dangerous of pulling adds, disc. is the best for soloing. It just takes awhile to make a kill, which in this instance wouldn't necessarily be a bad thing anyway.
 

akun50

Well-Known Member
jdmeyer79 said:
akun, know its a little late, but if you run quests like that as a disc priest with evangalism/atonement, they are pretty much a walk in the park. slow kills delay respawns and your damage pretty much will heal you enough that pennance will cover the difference off cooldown. I did it without using any flasks/pots and no dispersion. If you want to kill fast, shadow is the way to go, but if you want to solo elites or do quests like this where kiting can be hard/cramped/dangerous of pulling adds, disc. is the best for soloing. It just takes awhile to make a kill, which in this instance wouldn't necessarily be a bad thing anyway.
...which is weird, since Shadow has been long since considered the best solo-leveling spec for priests.

Mind you, since I prefer Discipline, I don't mind this shift towards my favored spec, but I've gotten used to Shadow just being necessary for soloing.
 

akun50

Well-Known Member
Sorry for the double post, but since the last one was over a month ago, I think I'm in the clear.

So, I decided to see what my DK could handle. I'd been flummoxed by High King Maulgar and his council in Gruul's Lair before and even trying it with my friend playing a druid, we still ended up wiping and badly.

After watching a video of a DK soloing the entire council, I decided to make another attempt trying to use a similar strategy.

I failed, but luckily I'd stumbled across someone willing to help me with their Healadin and we tried again.

The second time I realized what I'd been going wrong and I feel really stupid that I hadn't noticed it before. Learning tanking during WotLK had taught me to basically run in, grab all the aggro, and then rip down casters.

You know, basically pulling a Leeroy Jenkins.

Those of you familiar with Gruul's Lair are probably shaking your heads in disgust.

I'll only list the strategy here in case someone else is interested in soloing or duo'ing the place:
The strategy for the council is to trigger the fight, but stay as far away from the Summoner and the Shaman as much as possible, since the former will Death Coil you (fear) and the Shaman will Greater Polymorph you (turning you into a frog).

If doing a duo, Tanks should try and pull aggro while the DPS nuke down Blindeye the healer.á If you're a tank/healer combo, the tank needs to focus the Blindeye, and the healer should try to add any DPS, debuffs, etc. they can.

Seriously, even if you're a Resto Druid, add what focused DPS you can (don't AoE if you can avoid it).

If you're going solo, stay as far away from the Shaman as you can manage (don't break line of sight with him as he'll just run closer and that's a bad thing at the start), you only have to deal with the occasional Death Coil from the Warlock.

You REALLY need damage here, so if you're going in solo with a tank, either stop and go find some DPS gear before this or swap to a DPS spec.

You need to be able to pound the healer (Blindeye) down very quickly, since he can go from 20% health to 60% health with a single spell and for whatever reasons, neither my DK's Brain Freeze nor Strangulate worked.

And you'd be surprised as how fast even 125K health vanishes in this fight if you end up getting chain-CC'd.

Once the healer drops, this fight goes from hair-tearingly frustrating to possible.

You need to target the warlock (Olm) or the shaman (Kiggler) after that, since the Shaman has Greater Polymorph and the other Death Coil.á The Warlock seems to prefer close-encounters, so you can probably just focus him next.á If you're duo'ing the place, have your friend take the attention of the one you aren't handling.

Once one of them falls, the fight goes from possible to almost pathetic.á Drop whichever CC-dispenser you didn't ice and the fight becomes laughably easy.
Gruul himself is an absolute wuss compared to the council. His high HP and his stun is about all he's got going for him. And it's not even that good.

After thanking the Healadin, I decided to see if I could do anything else. I'd somehow gone most of my DK's life without even doing the Icecrown instances, so I decided to solo Forge of Souls.

After that, I was on a roll, so I solo'd Pit of Saron.

I died once thanks to a cheap move that the Ymirjar Skycaller has called "Glacial Strike" which keeps doing damage until you fully heal up. Since I was soloing and I didn't even notice this debuff until I was at half HP. I wasn't able to make it to any enemies that I could death strike in time.

But after that, I was more cautious engaging them and ended up clearing Pit of Saron easily.

Then I solo'd the Halls of Reflection.

The first section was amazingly boring. Only the casters offered any kind of threat. For those of you who have wiped on this due to a bad group, I feel for you. There's no reason that you should have to suffer a tank or DPS that can't handle this fight.

Then I got to the part where you had to flee from the Lich King.

My stream of thought was "FUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKDIEDIEDIEDIEDIEDIEDIEDIEDIE!"

I cleared it, but the last wave gave me no small amount of stress and I think I'll be looking for some DPS gear before I try to solo that again.
 

akun50

Well-Known Member
Since it's been a while, I don't feel bad about double-posting.

A friend of mine got into the WoW Beta and while there's going to be a shitton of Beta stuff coming out from bigger names, he wanted to post his own view. So, here's some <a href='http://www.youtube.com/watch?v=ZhJ3iaEatnk&feature=g-u-u' target='_blank' rel='nofollow'>Beta footage</a>.

He's still trying to get a handle on how to better narrate, so if you feel like it, feel free give him some comments or criticisms.

====================

EDIT: BTW, finally found the Alliance version of the Horde quest for the Venomsaur Raptor mount: <a href='http://www.wowhead.com/quest=29032' target='_blank' rel='nofollow'>It's for a Winterspring Frostsaber Mount</a>.
 

endev8003

Well-Known Member
akun50 said:
EDIT: BTW, finally found the Alliance version of the Horde quest for the Venomsaur Raptor mount: <a href='http://www.wowhead.com/quest=29032' target='_blank' rel='nofollow'>It's for a Winterspring Frostsaber Mount</a>.
That mount has been in the game for ages. I don't know when it was introduced, but it was available in BC.

The old rep grind for the mount was horrendous. You start off with a single repeatable quest, where you have to collect meat from chimaeras and bears, with a droprate of about 20%. After hitting friendly (or honored?), you get a another quest where you have to kill two types of Winterfall furbolg in the village close to Everlook. When you hit revered, you get a third quest to kill Frostgiants near Frostwhisper Gorge, which were elites at the time. Each quest gave 250 rep when I did it (during WotLK), but earlier is was a lot less.

I only grinded it out for my main, and said never again. With the new system, it's a lot easier to get the mount.

Interestingly, it was a 100% speed mount, but only required apprentice riding, which was for 60% speed mounts. It was also unarmored, where the other 100% speed mounts are armored.
 

akun50

Well-Known Member
endev8003 said:
akun50 said:
EDIT: BTW, finally found the Alliance version of the Horde quest for the Venomsaur Raptor mount: <a href='http://www.wowhead.com/quest=29032' target='_blank' rel='nofollow'>It's for a Winterspring Frostsaber Mount</a>.
That mount has been in the game for ages. I don't know when it was introduced, but it was available in BC.

The old rep grind for the mount was horrendous. You start off with a single repeatable quest, where you have to collect meat from chimaeras and bears, with a droprate of about 20%. After hitting friendly (or honored?), you get a another quest where you have to kill two types of Winterfall furbolg in the village close to Everlook. When you hit revered, you get a third quest to kill Frostgiants near Frostwhisper Gorge, which were elites at the time. Each quest gave 250 rep when I did it (during WotLK), but earlier is was a lot less.

I only grinded it out for my main, and said never again. With the new system, it's a lot easier to get the mount.

Interestingly, it was a 100% speed mount, but only required apprentice riding, which was for 60% speed mounts. It was also unarmored, where the other 100% speed mounts are armored.
Really? :huh:

Dammit, I've never noticed this and it's been two expansions now! :headbanger: :blue:

Then again, I haven't really played much Alliance until recently. <_<
 

Shirotsume

Not The Goddamn @dmin
akun50 said:
endev8003 said:
akun50 said:
EDIT: BTW, finally found the Alliance version of the Horde quest for the Venomsaur Raptor mount: <a href='http://www.wowhead.com/quest=29032' target='_blank' rel='nofollow'>It's for a Winterspring Frostsaber Mount</a>.
That mount has been in the game for ages. I don't know when it was introduced, but it was available in BC.

The old rep grind for the mount was horrendous. You start off with a single repeatable quest, where you have to collect meat from chimaeras and bears, with a droprate of about 20%. After hitting friendly (or honored?), you get a another quest where you have to kill two types of Winterfall furbolg in the village close to Everlook. When you hit revered, you get a third quest to kill Frostgiants near Frostwhisper Gorge, which were elites at the time. Each quest gave 250 rep when I did it (during WotLK), but earlier is was a lot less.

I only grinded it out for my main, and said never again. With the new system, it's a lot easier to get the mount.

Interestingly, it was a 100% speed mount, but only required apprentice riding, which was for 60% speed mounts. It was also unarmored, where the other 100% speed mounts are armored.
Really? :huh:

Dammit, I've never noticed this and it's been two expansions now! :headbanger: :blue:

Then again, I haven't really played much Alliance until recently. <_<
The winterspring saber's been in-game since patch 1.11 or so. I remember the colossal storm of butthurt.
 
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