Bleach Create Your Own Abilities: Bleach Edition

Knyght

The Collector
Sounds like a job for Aizen. :sisi:

You might as well call Chad a Hollowfied Fullbringer in the first place.
 

~NGD OMEGA~

Well-Known Member
Right so what's the use of forming a team if we can't create attacks for members to use together. COMBO ATTACK TIME!

Going to start with the semi canon members and logical expansions for the moment. Nothing silly like fusing a Getsuuga and an El Directo or Quncy arrows in some sort of 'They Meld when you fire them together' sort of way either, ala the Inu Yasha movies and probably some other things that do silly stuff like that (Fusing the arrow shot and the wind scar was particularly silly honestly). And none of those 'we hit them with our seperate attacks at the same time and called it something different instead' either.

Actual combination techniques using what they already have together into one singular attack in some fashion. Think Cero Sincrético only not as silly and hopefully not as useless as that move was. I suppose Kon's earlier Spell Equip ability I used to force in a way for him to use Diablo Jamble also counts as this (Which now hilariously got upgraded if this extends to absolute zero too, letting him use a freezing foot while comboing with Rukia), but let's have some more fun here.




Name: Barrier Hijack

User: Orihime in combination with another barrier user (Generally Chad with his La Muralla Technique)

Availability: Available to all.

Ability: Much like Orihime herself, her fairies also have the passive ability to phase through barriers. Chad's La Muralla Technique is no exception to this, meaning any enemies he traps inside the prison variation of this technique can still be attacked by her if she so desires. However in addition to phasing through Orihime's Fairies can also hijack and add properties to the existing barrier techniques with her abilities.

For example by using her three shield fairies to hijack La Muralla, she can drastically increase the strength of the barrier itself, essentially forming and combining her own barrier into the technique, allowing it to take more damage and absorb a lot more energy. In addition she can also add Tsubaki to the technique, allowing him to take up the absorbed energy La Muralla had soaked up after taking a number of attacks, and fire off with it into a super powerful projectile shield attack. She can even extend her two healing shield fairies within the barrier, allowing the shield to keep it's defensive properties but also passively heal anyone inside his technique.

And, if you go with the different energy types variation of Orihime's powers, she can also alter the nature of the energy of the shield using this power, applying different natures to the shields of others like the destructive Zekkai or the amplification or vector powers if so desired.




Name: Shield Shatter Shot

User: Ishida in combination with a barrier user, either Orihime or Chad will suffice for these purposes.

Availability: Available to all.

Ability: Using a special type of piercing arrow, Ishida can through any shield projected by an ally, shattering it to pieces while also carrying the shards of the shield that it had scattered using reishi manipulation, creating a highly destructive and depending on the shield shattered potentially explosive technique that works much the same way as a shotgun, devastating anything up in front of the shield as well as utterly decimating whoever he aimed the initial shot at with the remaining shield shards and the highly powerful arrow shot.




Name: TORA KANON BALL!!!

User: Kanonji in combination with Chad

Availability: Available to all.

Ability: Via taking control of, purifying, and condensing the power of El Directo into a highly powerful rotating sphere of energy, both Kanonji's and Chad's powers combine into a highly devastating and difficult to avoid attack that obliterates anything in its path. The sequence required for the technique starts off with Chad condensing the energy required to fire an El Directo in the front of his shield on. From there, Kanonji takes control of the energy, shaping and molding into into the massive sphere, starting the rotation of the technique and purifying the energy using his own powers to make the technique highly lethal to spiritual beings and the power to obliterate any shields in its way.

For effect the rotations and discoloration of the purified energy to the core of the power Chad provides make the attack look like it's striped in some fashion, much like the Tiger Kanonji added to the name of the technique to honor Chad's contributions.

Once the technique is fully formed, Chad then punches the orb into the direction of their target, either adding the power of another El Directo behind it to blast it forward, or just using his left arm of the devil to add an absurd amount of destructive power into the technique as well as surrounding it with a black lightning skull before sending it barreling towards the target (And depending on the nature of La Muerte potentially also making it much faster by condensing the 'space' between the orb and the target before they can react).




Name: Projectile Redirect/Barrier Pierce

User: Orihime in combination with any comrade's projectile attacks (Generally Ishida's arrows or potentially Tatsuki's or Keigo's techniques depending which skillset you go with)

Availability: Available to all.

Ability: Much like how Orihime is able to hijack and alter barriers, she can do the same with her allies projectiles, either using portals, vectors, or just plain altering the paths with curving shields or fusing the fairies into the technique itself, Orihime can redirect the attacks so hopefully they don't miss the opponent.

In addition, in cases where she for example fuses her fairies with say one of Ishida's arrows, this also grants the projectile the ability to phase through techniques or barriers as well, so any defenses or projectiles they fire off won't stop the technique from piercing through. In addition this would also allow the technique to fire through the Prison Variation of La Muralla and allow her allies to attack anyone trapped within the shield as well.

Presumably a high level variation of this would allow her to fuse with beam attacks as well, so for example her fairies fusing with an El Directo or a Getsuuga or hell even a Cero might not be out of the question either, as giving those techniques the ability to curve could make things quite dangerous in a team fight.




Name: KANON ARROW!!!

User: Kanonji in Combination with Ishida.

Availability: Available to all.

Ability: Similar in a fashion to the TORA KANON BALL!!! Kanonji helps form and purify an arrow or even the Seele Schneider itself, granting his own purified energy into the projectile to allow it to destroy and purify evil and barriers in its way. It's nowhere near as potent a finishing move as the TORA KANON BALL!!!, and honestly it's quite a bit of a hassle when he can just fire 1200 arrows at once at least three time before the setup for the technique is done. However, Ishida notes that it's useful for one thing at least. It allows his arrows to purify hollows naturally, meaning if necessary he can actually kill them without causing undo harm to the spiritual balance. Still a pain in the ass to have to use though.



Name: El Baboon Bone Directo Cannon

User: Renji in Combination with Chad.

Availability: Available to all.

Ability: By firing an El Directo through the segments of Renji's Bankai as he's supercharging his energy and preparing to fire the normal Baboon Bone Canon, the two manage to combine both devastating projectile attacks into one mass of supercharged energy as both techniques fuse within the segments of the bankai as it charges up the attack. Less a beam now and more a concussive wave of devastation, their combined attack firing off from the mouth of the bankai and obliterating anything in its wake.

Sadly attempts to recreate the same glorious results with the TORA KANON BALL!!! just ended up utterly blowing the bankai to pieces before they could actually get the techniques to mesh in the same fashion. Presumably though he might get similar results if Orihime flies Tsubaki through the segments, or if Ishida fires his own arrow shot through the thing, and hell, maybe if Ichigo learned the Piercing Variation of his Getsuuga. Sadly only Chad ever played ball with him in trying out the technique for whatever reason.

Poor Renji. :snigger:






Probably will need to rename these but I think the general gist at least gets through. A few interesting toys for them to play with at least in combination scenarios. Even had some fun with Kanonji to boot. :sisi:
 

Knyght

The Collector
I'm surprised you haven't gone out and made a natural ability for Kanonji yet.
 

~NGD OMEGA~

Well-Known Member
I said before Hammered down basically already used what I wanted and I have no real way to improve upon that. Purification works wonders, sort of an anti spirit/hollow/Kido ability used in wizardly energy attacks. Hence why I transfer the same power to his combo techniques above. Really bar giving him some uber staff made by Urahara or something or allowing him the use of more varied energy techniques to fill up his wizard role I have no real way to improve upon him, with that natural ability and the power to create energy attacks he's pretty much set as is. :sisi:
 

Knyght

The Collector
Purification, eh? That and Kanonji's naming scheme makes me think of Kannon Bodhisattva. Specifically, Senju Kannon. The God/Goddess of Mercy and Compassion, One Who Hears the Prayers of the World, watching over the realm of hungry ghosts and works to free all sentient beings from the cycle of suffering.

Could be a story there, or just some nice symbolism. I like me some symbolism.
 

~NGD OMEGA~

Well-Known Member
Right so alternate Chad power interpretation... What like 4 now? At least four. This time I'm going pure hollow because I had a sudden thought to explain the actual difference between how the two arms work. I suppose you can go with an alternate iterpretation for the Devil arm that goes along a more demon vibe if you want, but working with purely hollow mechanics at the moment:


Name: Right Arm of the Giant

User: Chad

Ability: Combining the nature of two specific hollow techniques, the Right Arm of the giant combines the offensive energy attack of a Cero with the hardening nature of Heirro, creating a sort of solid energy blast that will slam and batter foes away before detonating with the power of the blast itself. Using both the energy projection and this hierro ability both his blasts and the arm itself become incredibly hard, making them incredibly difficult to cut through and in turn increase his close range attack potential, and in turn allow him to use both the arm and his blasts to shield himself if so desired.

While still very defensive in nature, the attack potential of this ability should not be ignored, since it first batters the foes defenses with the hardened energy before detonating, the blasts tend to do far more damage than the average cero, and when the fist is cloaked in the hardened energy when attacking the attack itself becomes very difficult to block or even divert as it just tears through virtually anything in its way.

Of course the true potential of this technique can only be realized once the user understands its actual nature, taking the time to properly harden and shape the energy prior to firing them off, and actually using the Heirro nature of the ability on his arm itself to defend properly in close quarters. Once mastered however even much higher level foes than the user would find attempting to cut through the blasts or the arm an exercise in extreme frustration.


Name: Left Arm of the Devil

User: Chad

Ability: Another ability to combine the nature of two specific hollow techniques, this specific ability instead fused the power of a Cero with the nature of the Pesquisa ability. In addition to being able to passively lance out bolts of black lightning to keep track of foes on the battlefield, this ability lets the user focus the full power of his attacks at the enemies weak points rather than simply blasting them all at once. This makes the attacks this ability uses incredibly lethal, seeking out any weak points in the enemies armor to lance the full energy of the blast into at once in bolts of black lightning and deal massive internal damage, often forcing enemies right out of empowered forms with single attacks.

In addition this is not only true just of the enemies themselves, this ability will also seek out and destabilize weaknesses in the enemies own energy attacks, virtually negating them when the attacks clash as it can keep going forward at the target. In addition the speed of the lightning is significantly higher than a natural cero, and with the Pesquisa ability active it's also incredibly hard for the attacks to miss the target once fired off, though it is possible to block the intended path of the lightning if done quick enough.



However the main weakness of the technique is that even if all the energy is compressed into the lightning bolts and the attacks actively seek out any weaknesses in the enemies armor, this doesn't mean the attacks themselves necessarily have enough power to pierce if either the foe is too high a level compared to the user, or if the enemies armor is just that good. While the former case is hard to deal with, in the later case the power of the Right Arm of the Giant is usually necessary, as it specializes in battering and weakening the foes armor to the point where the Left Arm of the Devil can actually deal the lethal hit.

Often times it's wise to fire off the techniques together or one after the other, in order to simultaneously tear down and destabilize the armor of the enemy or the power of their attacks and then focus on the newly formed weak points quickly before they can recover.

In addition to this with the proper control over the techniques, the three abilities can be used at once together, either hardening the black lightning energy to increase the piercing power of the left arms attacks, or to deconstruct the blasts of the right arm, meaning the blasts aren't fired so much as a wall of solid energy but instead as a wave of countless smaller hardened energy projectiles that direct themselves toward any weak points in their path, or otherwise scatter outwards while directing themselves towards multiple targets in front of itself.

Used together these abilities become quite the force to be reckoned with provided the user gains the skill to master them.
 

Knyght

The Collector
The Right Arm's energy hardening aspect sounds more like Bala which is literally "harden reiatsu and fire". But I guess it'd be strange for the defensive to use both of the Arrancar's offensive tech.
 

~NGD OMEGA~

Well-Known Member
Not quite what I was going for honestly. Basic idea was take the 'defense' arm and give it a defensive technique that ties in with the way it's generally portrayed. I came up with rather than just firing beams, he's firing super solid walls. The kind that hurts you a lot if you take it a hit, and hurts you more if you try to divert it, ala Kenpachi.

Was sort of based on a reversing of an idea I had for a potential Mod Soul ability in line with Ripple. Rather than 'treating Space like water' the concept of that Mod Soul was to 'treat energy like matter'. Why? Because the idea of someone like say Byakuya firing off a Byakurai, and the person grabbing the energy beam, then using like a giant stick connected to the user's finger to slam them overhead into the ground was hilarious. Or, more relevantly, Ichigo firing off a Getsuuga only for the guy to grab it, then twist it around and wield it like an axe at him. :snigger:

Plus it also plays into the idea that Chad could potentially defend people huge distances away just by firing off an energy blast. Put a giant beam inbetween the attacker and the person getting attacked only for them to slam into it, unable to get past. Naturally though once I combined the two I wanted to do the other arm too, so with the sparks it uses Pesquisa was the natural conclusion. Just make an attack that specifically uses a large amount of energy over a much smaller area while automatically aiming for the enemy's, or indeed their attack's, weak points. :sisi:

I'd have spun it into a demon ability but honestly that would have required me to just make up two demon techs on the spot and honestly his power is technically supposed to be pure hollow anyway. If someone wants to go through the extra work go right ahead, but the core idea would be functionally the same.
 

Knyght

The Collector
And now for something completely different! That is, the numerous inventions of Urahara Kisuke.

Kanhottan, Deity Genesis - This is the main project that Urahara Kisuke began to work on after he created the Hogyoku and realised the dangers of Hollow Transformation. Instead of seeking a method to strengthen Shinigami, he sought a method of turning ordinary souls into Shinigami. This project was put on the back-burner before his exile but after witnessing The Kurosaki Effect*, he found his interest rekindled and made proposals to Soul Society for continuing his research.

Urahara developed a substance which is injected directly into the subject’s Hakusui, the source of spiritual power, and catalyses a reaction that causes them to start generating spiritual energy. In some respects it is similar to the act of a Shinigami sharing their power with another as the substance is synthesized using spiritual energy.

Like real Shinigami, these artificial ones are capable of using the four combat styles and can wield a zanpakuto. But since they possess bodies that were not meant to host such power, their potential can never match that of a natural born Shinigami. It would be rare for them to even reach the level of a seated officer and becoming a lieutenant or captain is impossible.

*The Kurosaki Effect is the phenomenon that Urahara semi-seriously documented after witnessing extraordinary development of spiritual abilities in Humans regularly exposed to the spiritual pressure of Kurosaki Ichigo.

Hollow Bait Mk.II – This is a revised version of Hollow Bait. The original version draws Hollows from both the Material World and Hueco Mundo, whereas this version is localised to only draw Hollows who are nearby in the Material World or hiding in Garganta. This creates a more manageable scenario where the attacking party can gather a small group of Hollows away from their prey with less chance of drawing out too many.

Restraint Seal – This is a seal that Urahara developed for Chad and Orihime based on the power limiter placed on Shinigami Captains and Vice-Captains who enter the Material World. It is designed to prevent their spiritual pressure from leaking out from their body during their day-to-day activities so that they do no accidentally affect other humans or unconsciously use their abilities like enhanced strength and speed. They can remove these seals at any time.

Vanish Ring - This is a ring which is able to render a Human invisible to other Humans by twisting the jewel. Like Pluses, Shinigami and Hollows, they become a being that can only be witnessed by spirits or those with spiritual power. It was developed for the sake of Chad and Orihime to avoid the suspicions of ordinary people as they attacked the Hollows only they could see.

Ward Smoke – This is a smoke pellet used against Hollows. When attacked, the victim can throw down the smoke pellet which confuses the Hollow’s sense of smell and spiritual pressure when inhaled whilst blinding them. This provides them with plenty of time to escape the dazed predator.

Dead Shot – This is a customised gun designed to compress the user’s spiritual energy, amplify it and fire it in a bullet of destruction. Because of its nature, it only needs to draw upon a relatively small amount of spiritual energy. It was created for Spirit Mediums and Gigai-wearing Shinigami to provide them a means of self-defence when they are weak(ened).

Ward Tablet – This is a wooden tablet enchanted with kido. When a Hollow is detected, it creates a shield of energy that prevents them from entering the surrounding space. It can be worn by someone as a personal shield or be placed in/around a home to protect the household.
 

~NGD OMEGA~

Well-Known Member
So you're going with the original explanation of how people generate powers rather than the retcon where the orb did it. I won't lie, I massively prefer the original version myself.

Anyway like the spin on it. I won't lie, one of the potential upgrades to Kanonji and Kon I was considering had to do entirely with items I was going to have Urahara develop for them. Akin to the Hierro Bracers or arguably the weapons Ururu and Jinta's Shoulder cannon and bat. Kon's himself was literally going to be a hollow Bracelet sort of variant for his legs to stave off hierro damage and increase kick power with some spring like contraption and Kanonji was going to get some transforming staff thingy to channel his power through like a cannon.
 

Knyght

The Collector
I forget the Hogyoku explanation even exists half the time. ^_^

I only thought of Urahara's inventions recently but there's plenty of undervalued technomagic going on in Bleach. It'd be pretty cool to see someone (or a few someones) running around with tricked out gadgets. Hell, I could totally imagine Urahara handing the group a goody bag of all sorts of crap before they head off to SS or HM.

And two more:

Hollow Bait Mk.III – The third type of Hollow Bait that actually works in the opposite way to the Mk. II version. Instead of limiting the range, it greatly expands it. The lure is stronger than ever before and can attract Hollows of varying power from hundreds of miles and across all the dimensions. Whilst it has not yet been put into action, it was created with the intention of launching large-scale war efforts against Hollows by drawing them to a booby-trapped and heavily defended location for co-ordinated battles.

With the Shinigami's recent ability to travel to Hueco Mundo using their Garganta, some ambitious souls have even proposed launching these attacks on the Hollow’s own home world.

God Armour – This is actually the revised version of the Anti-Hierro Armour. With the Broken Mask War progressing so quickly, he was only able to create the bare essentials of what was needed. But in the aftermath he was able to concentrate his efforts and create what he really wanted; a full set of armour for Shinigami to wear.

Urahara created a standard version for the rank-and-file of the Gotei 13 that covered the arms, legs, chest and head in armour for protection. Not as strong as version he gave Yoruichi because of mass production, it had a lighter, sleeker design that already them to move easily and wield their swords and magic like normal. The armour could withstand the claws and teeth of a Hollow and could even potentially save them from a Gillian’s Cero.

He’s currently developing a specially-made uniform to match based on the standards of the Material World. He doesn't expect them to abadon their traditional, outdated attire but at least it’s ready if they ever get new management.
 

TmDagger

Well-Known Member
knight504 said:
He doesn't expect them to abadon their traditional, outdated attire but at least it’s ready if they ever get new management.
He really has high hopes for this one?..;)
 

Knyght

The Collector
Well...

And there's nothing quite like only realizing you've made a spelling mistake when you see it in a quote.
 

Knyght

The Collector
Lord Raine said:
Tatsuki? I'd give her lightning powers. Maybe the ability to partially becoming lightning as well. Or maybe not confine it to any one element, and just make her a pure elementalist.
Name: Shinra Banshou, All Things in Nature

User: Tatsuki (Elemental Martial Artists) or Keigo (Elemental Wizard)

Ability: Like almost all of the Humans whose abilities were born from exposure to Kurosaki Ichigo’s reiatsu, Tatsuki’s is an ability that defies common convention. Her power has heralter the properties and characteristics of her spiritual energy to generate an element or control it within the surrounding environment. No zanpakuto can use more than one element yet Tatsuki can create, control and manipulate fire, water, wind and earth.

Having access to this many elements grants Tatsuki countless ways to attack, defend or support him and others. As a martial artist, her typical method is to engage fight in hand-to-hand combat whilst supplementing her strikes and movement with different elements. She can burn heropponent with streams of fire, wash them away with waves of water, blow them away with gales of wind or crush them beneath mounds of earth.

Elemental zanpakuto are always among the most difficult to control and Shinra Banshou is no exception. More so given the number of elements Tatsuki works with. A direct consequence of this is that she could only access one element when she awakened this ability and only by achieving a certain level of proficiency with this could she access the next one.

Even so, dealing with multiple elements gives Tatsuki the unique problem of failing to draw out the one she wanted, or creating too much or too little of the element which can have dangerous consequences in combat. Tatsuki can control this ability with will alone but it is far more efficient for her to direct the elements with the movements of her body, something which is usually harmless but can mean that she loses control when these moves are disrupted. Thankfully, this becomes less of a problem as she becomes more experienced with controlling them, though they extent that she can do so depends on the element she's using

As his mastery increases, she can learn multiple elements at the same time. This has strategic value in using the different properties of the elements in conjunction such as trapping an opponent within a wall of earth and then filling it with fire, or creating a pit in the earth and submerged the victim in water. Or one of the most difficult uses of the ability which is to combine the elements such as by heating the earth to create molten rock or boiling water to create steam. The pinnacle of this has Tatsuki creating an elemental fortress by surrounding herself in wind, water, earth and fire/assimilating her body with an element to become its embodiment.

Alternate Edition: This natural power grants the Human the ability to control multiple elements instead of just one. But unlike Shinigami who possess a diverse range of techniques for their element with their zanpakuto, the Human can only use each element in one specific way.

The fire element creates fireballs that explode upon impact, the lightning element creates a bolt which shocks and paralyses, the water element washes creates a surging wave, the earth element creates a wall of defence, the wind element creates a raging twister, the ice element creates spears that freeze what they touch, the wood element grows trees from the ground and the lava element causes an eruption.

This ability is very much a jack-of-all-trades type power. The user can never reach the same level of mastery of an element like others could but they instead possess a uniquely versatile fighting style. Any opponent would be caught off-guard by multiple elements and the user can switch between them instantly for different kinds of attacks, as well as combine the elements for more unorthodox tactics.


Lord Raine said:
Keigo teleporting is pretty sweet, and he could use it to gank someone a hell of a lot stronger than himself if he used it smart. I'd probably either make him that, or a full-blown wizard. No pretention, no frills, just straight-up I can use spirit energy like fucking magic.
Name: Youjutsu, Sorcery

User: Keigo

Ability: This natural power is the ability to alter the shape, movement and properties of the user’s spiritual energy via willpower and imagination. In essence, it is the ability to cast magic. It is similar but not the same as Kido which uses incantation to transform energy into spells of destruction, binding, sealing, healing and protection.

What makes Youjutsu different from this common skill is that it is an intrinsic part of the user’s soul instead of something learned. Incantations and the like are unnecessary as they can manipulate magic in the way that surpasses simple talent, essentially creating the spell they desire by focusing on the desired result. But it’s a power that relies on the user’s concentration, control and imagination to progress their ability beyond the basics.

The early stages of this power involve simplistic spells of offense and defence such as shooting spheres and beams of energy in a straight line or protecting them with a force field. As the user grows used to their power then they can make them more complex such as a beam that splits in two, spheres that follow the target or force fields that are flexible like rubber. Then, building upon that earned knowledge and understanding, they start to develop spells with more unconventional effects such as binding a target in place, rendering the user invisible, enhancing the senses etc.

In reality, rather than developing these spells from scratch the user would benefit greatly from learning kido and adapting them into their own skillset. With such an affinity for magic, they could potentially surpass any spell caster to have come before them.


NGD OMEGA said:
I said before Hammered down basically already used what I wanted and I have no real way to improve upon that. Purification works wonders, sort of an anti spirit/hollow/Kido ability used in wizardly energy attacks.
Name: Blessed Kan’on

User: Don Kanonji

Ability: This innate ability is purification, granting Kanonji's spiritual energy the power to exorcise malignant energies in all its forms. This is most prominently displayed with Pluses and Hollows. His purifying power is able to free a Plus from their attachment to the Material World and send them to Soul Society, saving them from the fate of being hunting by Hollows or becoming one. On Hollows and Arrancar, this purification reacts violently to their fallen nature which not only damages their body, but hinders all of their abilities. Like a Shinigami, any Hollow that Kanonji kills is cleansed of their sins and sent to Soul Society. He can still use his power offensively against non-Hollows but it does not hinder their powers.

This purification can also be used to refine and purify the energy within his body or the body of others. Doing this, he can enhance them in various ways such as doubling their strength, speed, durability, energy resistance or healing. It is essentially a way for him to boost someone’s physical capabilities, making them stronger than they would be alone.

The nature of Kanonji’s power means that it relies on his ability to manipulate his spiritual energy to harness it rather than any inherent techniques. He was impressive for a human at the start but still weak in the grand scheme of things, but once he learned the fundamentals of magic like kido he became a relatively powerful individual with his own magic style.


Phew, glad I got them out of the way. Those first two I've been mean to do for ages. Alternate Edition of Shinra Bansho was basically meant to be a nerfed version since whipping out the elements in any way you want could be OP. Maybe the original for Tatsuki and the alternate for Keigo. Wasn't sure whether to add lightning to the original either so I'll leave that to personal tastes.
 

Knyght

The Collector
Wrote this up on a whim. Disregards the Hogyoku wish-granting and Fullbringer Chad reveals.

Name: The Kurosaki Effect

User: Kurosaki Ichigo

Theoretical Ability: The Kurosaki Effect is a phenomenon that refers to the effect Kurosaki Ichigo's unrestrained spirit power has had on Humans in regular, close proximity to him, especially in his Shinigami form. Within the space of two months, Yasutora Sado, Inoue Orihime, Arisawa Tatsuki, Asano Keigo, Kojima Mizuiro and Honsho Chizuru went from having no spiritual sensitivity whatsoever to becoming S-Level Spirit Mediums capable of perceiving any and all spiritual beings.

This wasn’t in effect for his entire life since whilst he had a lot of potential power, Ichigo spent most of his life as an A-Level Spirit Medium who could only perceive Pluses which isn’t enough to affect other souls. It was only when he became a Substitute Shinigami (shortly after becoming an S-Level Spirit Medium) and his spirit power became more active that it had a direct effect on his friends. But it would not be unbelievable to consider that the spirit power that constantly poured out of him was at least increasing the spiritual potential of his friends, even if it wasn’t actively raising their spiritual sensitivity.

They have been examples of Humans throughout history that possessed spirit power and awakened their natural ability, and in some cases this was a result of them being affected by the spirit power of strong Shinigami. So it’s not an unheard of phenomenon. What makes the Humans around Ichigo special is the rate at which these abilities developed, the nature of said abilities and overall power of the Humans in question.

There is Yasutora Sado who, with less than two weeks of training, he could fight on par with a lieutenant-class Shinigami and was soon in the same weight class as a captain. Then there is Inoue Orihime whose ability manifests as six different living beings and has a reality-altering power known as the rejection of events. Individually, these would have been more believable since Shunsui and Ukitake both possess two spirits as their zanpakuto and Unohana’s transforms into a living being. But having six of them which manifesting as living beings is likely impossible for any Shinigami. Additionally, they have an intrinsic power beyond any kido and even surpasses the unique techniques developed by Hachigen which he could only create as a Shinigami-Hollow Hybrid.

The theory is that as a hybrid of Human, Shinigami, Hollow and Quincy origins, the nature of Kurosaki Ichigo’s spirit power breaks the standard limitations inherent to humanity. Those affected by his power are capable of rising to become on par with exceptional souls in a relatively short amount of time.
 
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