Rocket Launcher's
Rapidfire from Cruiser: 10
Rapidfire from Bomber: 20
Rapidfire from Deathstar: 200
Structural Integrity 2000
Shield Strength 20
Attack Strength 80
Cost: 2000 metal
Early on they are a deterrent for light fighters, but are quickly made obsolete as an actual attack structure. They could be good fodder pieces to draw fire away from other targets, but when Crusier's an bomber's come to play they are next to worthless in that regard because Rapid fire has a high chance of letting the target make several hits against several targets.
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Light Lasers
Rapidfire from Bomber: 20
Rapidfire from Destroyer: 10
Rapidfire from Deathstar: 200
Structural Integrity 2000
Shield Strength 25
Attack Strength 100
Cost: 1500 metal 500 crystal
A little better then the Rocket launcher's building them up gives you a better chance at crusier's the rocket launcher's, but now you have to worry about Destroyer's instead.
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Heavy Laser
Rapidfire from Bomber: 10
Rapidfire from Deathstar: 100
Structural Integrity 8000
Shield Strength 100
Attack Strength 250
Cost: 6000 metal 2000 crystal
Far more expensive then a light laser it's worth it. Structual Integrity multiplies by 4 as does shield strength attack multiplies by 2.5 and it loses it's weakness to Destroyers.
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Gauss Cannon
Rapidfire from Deathstar: 50
Structural Integrity 35000
Shield Strength 200
Attack Strength 1100
One hell of a deterent as these things easily rip through crusiers and even the more powerful ships have problems with them, but building these up could be extremely costly. An upside is it lost the rapid fire to bomber's all previous ground defenses had is a serious bonus.
Cost: 20000 Metal, 15000 crystal, and 2000 deut.
Rapidfire from Cruiser: 10
Rapidfire from Bomber: 20
Rapidfire from Deathstar: 200
Structural Integrity 2000
Shield Strength 20
Attack Strength 80
Cost: 2000 metal
Early on they are a deterrent for light fighters, but are quickly made obsolete as an actual attack structure. They could be good fodder pieces to draw fire away from other targets, but when Crusier's an bomber's come to play they are next to worthless in that regard because Rapid fire has a high chance of letting the target make several hits against several targets.
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Light Lasers
Rapidfire from Bomber: 20
Rapidfire from Destroyer: 10
Rapidfire from Deathstar: 200
Structural Integrity 2000
Shield Strength 25
Attack Strength 100
Cost: 1500 metal 500 crystal
A little better then the Rocket launcher's building them up gives you a better chance at crusier's the rocket launcher's, but now you have to worry about Destroyer's instead.
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Heavy Laser
Rapidfire from Bomber: 10
Rapidfire from Deathstar: 100
Structural Integrity 8000
Shield Strength 100
Attack Strength 250
Cost: 6000 metal 2000 crystal
Far more expensive then a light laser it's worth it. Structual Integrity multiplies by 4 as does shield strength attack multiplies by 2.5 and it loses it's weakness to Destroyers.
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Gauss Cannon
Rapidfire from Deathstar: 50
Structural Integrity 35000
Shield Strength 200
Attack Strength 1100
One hell of a deterent as these things easily rip through crusiers and even the more powerful ships have problems with them, but building these up could be extremely costly. An upside is it lost the rapid fire to bomber's all previous ground defenses had is a serious bonus.
Cost: 20000 Metal, 15000 crystal, and 2000 deut.