Digimon RP? What is this Madness?

Latewave

Well-Known Member
#1
Digimon RP? Why would I try this again? Well... Some of the people would like one and despite my status as the Troll GM I am pretty good at it. Somewhat anyways. This one is a bit different from the Last RP. In that one you had a set order of events that was planned out for a long bit. Well this time that's not the case. Purely reactionary for me this time. Except for the Main Plot anyways.

This RP is more Mission based. You'll have various mission types. Smash things, Steal things, Smash people etc. etc. On another note Sidequests and Bonus missions are available. The will be created based on the people taking them. -Like Aarik. Also Minigames. These are ooc challenges. You can gain various things from them.

Note: To keep the RP from getting bogged down. Try working in groups of 2 or 3 people. This way you don't have to worry about 5 other people and you can just have a bit of fun.

Also in an another difference from the last game. You're going to be in the real world half the time. Things will happen here as well. Digimon will Realize. A certain digimon may play superhero. An Old man meets his match.

The Digital World will be in play. Certain Digimon have been sealed and a free for all is going on in the Digital World. A Certain person has been taking advantage of this to play his own game. Shin Kaneko plans to win this game. He's got The Five by his side and is doing rather well. His motto? "You have to lose something, to win something". He's not afraid to lose a few dozen pieces to gain one. And if you beat him? Well a game is not fun without a challenge now is it?


Another thing. Digimentals, Spirits, Jogress, X-Antibody and normal evo are all active. Go Wild.

Getting Started: Make up a character boy or girl, doesn't have to be you, no real age limit or anything, though I'd suggest against an old coot if only to save his poor hip as walking will be involved. And a lot of it. Name (Something that makes sense as an actual name preferably), Age, some back story if so desired, what they look like, and personality

Name:

Age:

Gender:

Personality:

Appearance:

Back story: (If so desired)

Digivice Color:

Potential Partners/Evolution Lines and their Attacks: (Pics if desired, though google is simple enough to say the least)

Partner's Personality:

Partner's Back story: (If so desired)

Additional Notes: (Use at your own Discretion)


We want to strive for more or less uniqueness, so avoid something someone already chosen at any point down the evolution line. As this is unfair for those who sign up later than others for various reasons, have multiple potentially requested partners/paths and a preferred one just is case.

Important: There will be no real "leader" here, hence no one wears the goggles this time around. Unless you guys vote for one :p

Partner Restrictions: Lucemon (All of them), 7 Demon Lords, Super Ultimates, 4 Gods and the 5th gold dragon dude thingy, VictoryGreymon and Z'dGarurumon, some of the Ancient digimon, the major royal knights up to and including Alphamon, Dukemon/Gallantmon, Examon, and Ulforce Veedramon, (Lesser ones like LordKnightmon, Dynasmon, Craniumon, And Duftmon will be admitted at discretion, partly because those aren't that bad.), the Guilmon line (For both Hazard and personal reasons), Dorumon line into Alphamon, and Dracmon's line.
Also I'm limiting the number of people.
 
D

Deleted member 5249

Guest
#2

Clothes:

Name: Arisa Himemiya
Age: 16
Gender: F

Personality: Loud and honest. She puts 100% in her whatever she does. Has a strong sense of justice but doesn't think of the consequences to her actions. Favorite word is "Flashy!"
Digivice Color: Pink

Partner: Lunamon equipped with the Spirits of Wind and Water
Evolutions:
Adult: Fairymon/Ranamon
Perfect: Shutumon/Calamaramon
Ultimate: AncientIrismon/AncientMermaimon/???
Partner's Personality: Lost in a new world, she's easily scared and and confused. But tries her best to be helpful.
 

Aarik

Well-Known Member
#3
Pictures:

Face:


Digital World Clothes:


Name: (west style) Kazuki Oshiro

Age: 16

Gender: M

Tamer ID#: 124789038445

Personality: Kazuki is considered a hyper active idiot by most people, those who know of him as a Tamer... Add foolhardy to this, most other tamer's deride him for "Not taking this seriously" and "That stupid way he talks", his record's indicate a high Win Ratio of 75%, though since he's a Rogue Tamer this cannot be verified. Kazuki is known to battle realized Digimon often, and is considered strangely proficient at it.

Back story: SUPA HEERO!

Digivice Color: Red, Gold.

Partner's: Vmon, Patamon, Plotmon

Evolution's: Way to many to name.

Partner's Personality: (No Data, Irrelevant)

Partner's Back story: (No Data.)
 

Latewave

Well-Known Member
#4
Name: Hibiki Kinno <Echo of Metal>

Tamer # 000067 000054

Theme Music : <a href='http://www.youtube.com/watch?v=wC5zaNWA6MY' target='_blank' rel='nofollow'>The Hooded Tamer Hibiki</a>
<a href='http://www.youtube.com/watch?v=axZhKwdtf1U&feature=related' target='_blank' rel='nofollow'>Hibiki</a>
<a href='http://www.youtube.com/watch?v=OVO32e3_ci0' target='_blank' rel='nofollow'>Hoodie Kamen</a>
Hibiki is depressing.

Age: 17

Gender: Male

Personality: Mild mannered student by day. Dashing crime fighter by night.

Appearance:


Back story:

Digivice Color: Gold

Potential Partners/Evolution Lines and their Attacks:
Thunderballmon X

Thunderball Fires a ball of electricity
Thunder Bomber Throws electric bombs at enemies.
Intercepting Bomb

Mamemon X

Smiley Bomb Punches forward and sends an explosive boxing glove at the foe
One-Two Rush Rushes forward and performs a jab, kick, and uppercut combo.
Buster Dive Leaps into the air and body slams the enemy.

PrinceMamemon X


Smiley Warhead
Straight Punch
Delmo Walking.

Partner's Personality: Behold the Pride of Thunderballmon.

Partner's Back story: Is a secret

Additional Notes: Hoodie Kamen is here to save the day.
 

Daneel Rush

Well-Known Member
#5
ôIf thatÆs the extent of your power, then youÆre obviously still an immature child. Come back to play with me when youÆve grown up a little, bouya.ö
ôTha-WhatÆs an awfully rude thing to sayàö
ôBetter for him to hear it from me than from someone who actually means to hurt him, you know?ö




Names: Kuroyama Takako & Makino Rena
Age: 14

Gender: Female

ò In another world, they are the proud and loving brides of an all-wise and all-powerful Lord. This is not that world. In this world, they are just two friends who, despite their glaring differences, love and care for each other deeply.
ò Takako is the typical rich snob who feels sheÆs entitled to do or say whatever she wishes. Rena is the only daughter of a humble yet well-faring family. It just so happened that their parents knew each other.
ò Rena sticks to Takako because her cautious and meek personality is drawn to the other girlÆs intensity like a moth to a flame. Takako sticks to Rena because, with her utter lack of empathy, she is unable to bond with anybody else. Some would say Takako is the sun and Rena the moon which reflects its light but, in that case, Takako is a black sun of wickedness. Regardless, they are each otherÆs consolation in an otherwise lonely world.
ò They also make a wicked boke-tsukkomi duo. Being able to say things to Takako she would never say in front of anybody else, Rena takes the role of straight-woman versus Takako's reckless rich-girl idiocy.
ò They enjoy online games. However, instead of playing together the way ordinary friends do, they instead share an account and play as two minds controlling one digital avatar. Somehow the Digital World recognized this and, when the Falcomon they had been training together Realized in RenaÆs bedroom, both girls received a Digivice.
ò Falcomon is an obedient, well-mannered Digimonàbut only when around Rena. When dealing with Takako, he quickly falls into petty banter with the obnoxious girl. It bothers him immensely how good she is at riling him up.
ò In spite of everything, they make a good team. When Rena hesitates and thinks of running away, Takako pushes her forward. When Takako recklessly charges into danger, Rena pulls her back. They have found balance in understanding each other, and they quietly acknowledge they would be lost without the other.
ò Rena most definitely likes boys. If asked, Takako would say she probably swings both ways.

Digivice Color: Purple & Black/Purple & Silver

Partner: Falcomon (Savers version)

Evolutions:
ò Both Takako and Rena have the power to make Falcomon evolve by charging him with their DigiSouls.
ò Rena carries the Shine DigiSoul, which infuses her partner with the power of her pure and kind emotions and delivers him on the path to glory. Takako wields the Dark DigiSoul, which empowers her negative feelings to lead her partner through the path of twilight.
ò All attempts to push Falcomon beyond the Adult level have so far failed. Maybe, their individual DigiSouls are not enoughà?

 

sytang

Well-Known Member
#6
Name: Shu Shirogane (western style)

Age: 14

Gender: Male

Personality: Fairly laid back. He prefers to let others lead and is generally a passive person. He can be quite lazy and sarcastic at times, which occasionally gets him in trouble with the teachers at school.

Appearence: <a href='http://i437.photobucket.com/albums/qq96/mo0gl3z/images.jpg' target='_blank' rel='nofollow'>http://i437.photobucket.com/albums/qq96/mo0gl3z/images.jpg</a>

Digivice Color: Silver

Partner/Evolution Line:

Commandramon (Child)
Sealsdramon (Adult)
Tankdramon (Perfect)
Darkdramon (Ultimate)

Partner's Personality: Though he tries to maintain a cold-detached facade, he's actually pretty hot-headed and aggressive. Without his partner to guide him, he would most likely charge in headfirst into battles.
 

~NGD OMEGA~

Well-Known Member
#7
Name: Wizardmon


Age: Been around a few years


Gender: Male most likely.


Personality: Would almost be the very model of a British gentleman were he not somewhat eccentric in line with his wizardly nature. However he is quite knowledgeable, exceedingly wise, and always charming. He's also tends to take things in stride, seemingly always in good humor.


Appearance:

<a href='http://i188.photobucket.com/albums/z112/NGD_OMEGA/Wizard.jpg' target='_blank' rel='nofollow'>Human Form</a>.


Back story: Generally runs a small time but relatively well know (within tamer circles) antique shop with his bumbling partner, but when a particularly difficult mission requires it anyone can come to his shop to gain his aid, for a price. After all, he and his partner need to make a living somehow.

However, as he sometimes leaves the shop closed this aid may not be easily found at any given time. He and his partner sometimes venture out to places unknown, off to find something they haven't shared with anyone before. Sadly when the shop is closed and the doors have been locked (with many a potent spell), trying to find them tends to be futile.

The pair are affiliated with Darkfall, however will generally help anyone who works for a good cause so long as they can pay whatever price Wizardmon deems fair. Given he tends to want interesting items more often than money, it's always best to bring anything you happen to find on a mission in, even if it may seem useless. The digital being does happen to favor the unusual.


Digivice:



Attacks:

Electric Squall-Fires a powerful lightning blast.

Magical Game-Demonstrates the breadth of his magical knowledge, from offensive abilities and memory alteration to invisibility and illusions, and even to disguise Digimon as humans or other skills that may be useful for a particular mission. He also happens to be particularly skilled with buff type spells that, if he uses enough power, can last a few days as needed. Because of this his aid is often sought after for a string of difficult missions, though his price for these tends to be hard to meet. In battle he generally uses it to generate a fireball attack.

Illusion of Terror-Exploits the target's fears with terrifying visions.


Partner:

Watanabe Nobu


Partner's Personality: A kind and earnest 13 year old boy who tries his hardest to help others as much as he can. However he also happens to be very clumsy and is generally useless.


Partner's Back story: Partnered to Wizardmon via a very old model of digivice he tends to misplace a lot, however because of this he has no way to aid his partner in battle nor evolve him further. Compounded with Nobu's poor physical condition, this means the pair are not as effective as they could be in battle. As such they are rarely if ever on the front lines.

In his attempts to make up for this the boy tries his best to aid Wizardmon in what little ways he can in the shop, though he tends to cause more problems more often than not. The two however are very close, and will provide any assistance they can to those who ask. However when certain rumors manage to reach their ears, the pair will often leave the shop unattended, driven in large part by Nobu's efforts to make up for a past mistake.

Though he is very forgiving and honest towards anyone, he absolutely refuses to let anyone near a small locked box kept in the deepest part of the storage room of their shop. Though he often comes up with an excuse for keeping people away, it's often quite obvious that he's never telling the truth in those cases. Further, though entering the shop at such times would be a test of exceeding difficulty with the number of spells on the place, this box is always missing in their semi-frequent excursions.


Additional Notes: Due to my busy schedule, may not appear as much as I'd like.
 

Latewave

Well-Known Member
#8
Stuff in Wizarmon's shop.

HP Recovery:

Digi-Cure 150S Recovers 150HP for 1 Digimon
Cost: 20bit
Digi-Cure 300S Recovers 300HP for 1 Digimon
Cost: 60bit
Digi-Cure 600S Recovers 600HP for 1 Digimon
Cost: 90bit
Digi-Cure Full S Recovers All HP for 1 Digimon
Cost: 220bit


Ailment Recovery:

Anti-Brain S Purges Confusion from your Digimon
Cost: 12bit
Anti-Paralyze S Purges Paralysis from your Digimon
Cost: 12bit
Anti-Poison S Purges Poison from your Digimon
Cost: 12bit
Anti-Sleep S Purges Sleep from your Digimon
Cost: 12bit
Multi-Recover S Purges all status ailments from your Digimon
Cost: 250bit

Other Items:

Digi-Reviver Revives 1 Digimon
Cost: 130bit
Full Repair Recovers HP, MP & purges all status ailments for 1 Digimon
Cost: 500bit
Egg Shell This items has no use
Cost: ?
Gate Disk Sends you back to the Digital Gate you opened.
 
Top