There are no rules in the creation this time, as I have received many complaints about the dissatisfaction of several people not being able to play in the the roles that they want. However, there are still some guidelines for you to follow; you may be a Servant now, as well as a Mediator (Overseer of Combat). The number of times you may participate in the war are dependent upon the Mediator you refer to (I am one of them, since I created this, by default). Your characters may be from myth, fiction or reality. Crack does not hold a limit here. However, please be aware that the setting must be mainly within TFF City. You may use fellow TFF frequenters as Servants or Masters, provided you have their consent.
Loose in the city are Shadow Beasts as well, hunting down Servants to literally consume their life force, so please be aware of that as well. Arcueid Brunestud and Tohno Shiki are also about, patrolling for any rule-breakers, and I have to say, they do quite a good job. The execution of a fellow Master's Servant, a PC, (Knocking them out) is decided by THREE factors:
1. The Mediator overseeing the battle (Logic Check).
2. The Odds. (Skill Check)
3. The Arrogance Factor. (Luck Check)
The Mediator can decree the knocking out of a Master by replaying uber-godmode checks and logical checks. The skill check is when the total unit counts outrank those of the other. The Luck Check is based on the surroundings of the battle, and can result in escape or even the death of the favourable party.
Before battle with ANOTHER TFFer, please key in the
Location
Before you post your snippet.
Now that THAT's aside, I can post myself and my Servant.
Magus: Byakuryuu
Age: 19
Notable Skills/Items: Sniper rifle with 29 Magic Bullets.
Affiliation: Good
Servant
Teresa of the Faint Smile - Saber (Neutral Good)
Primary Attributes:-
Strength: B+
Agility: B+
Endurance: A-
Luck: C-
Noble Phantasm: B-
Secondary Attributes:-
Heightened Senses: B
Magical Resistance: D
Independent Action: B
Riding: D
Charisma: D
Noble Phantasms:-
Claymore - Youma-Slaying Blade
Type: Anti-Unit
Rank: C-
A massive sword that is as heavy as it looks, Saber wields it without breaking a sweat with one hand. The sword is made out of the most tough of metals, and with enough force, can break through several feet of concrete without so much as a scratch. The blade is also able to be thrown, like a javelin of sorts, to neutralize enemies up to one hundred feet away. The sword is also, by the power of the Grail, able to channel the prana of Saber, making it an even more deadly tool.
Yoki - Unholy Energies Within The Blood
Type: Support
Rank: B
By chanelling the separate source of energy within her, known as Yoki (lit. Demon Energy), Saber is able to enhance her capabilities to A-ranked levels, gaining speed, power and heightened senses to the point of being animalistic. The use of this energy turns her face and body to that of a humanoid monster in return for the power boost, and subsides as soon as she ceases the its chanelling. Too much Yoki used leads her to entering an almost-Berserker state; the only thing sure to stop her is known to be a Command Seal. Yoki is a preliminary requirement for her strongest Phantasm.
Awakening - The Demon Inside
Type: N/A
Rank: A
As soon as the Yoki has reached critical mass, Saber's control over her more primal instincts will subside, turning her into a winged and horned demon almost fifteen feet tall, with long arms and legs, as well as the ability to grow weapons from herself, made out of bone. Although this capability is not an official Noble Phantasm, it is known as such due to the unique way it excludes itself to the Claymores of years past, making it an ability of sorts for their kind. Awakening's power is upredictable, and she will attack friend and foe alike in this state. The speed and power boost she receives from Awakening, as well as the madness that comes with it, can only be cancelled by the use of TWO Command Seals: the first to have Saber gain her senses, and the second to have her FORCE the Yoki back.
Loose in the city are Shadow Beasts as well, hunting down Servants to literally consume their life force, so please be aware of that as well. Arcueid Brunestud and Tohno Shiki are also about, patrolling for any rule-breakers, and I have to say, they do quite a good job. The execution of a fellow Master's Servant, a PC, (Knocking them out) is decided by THREE factors:
1. The Mediator overseeing the battle (Logic Check).
2. The Odds. (Skill Check)
3. The Arrogance Factor. (Luck Check)
The Mediator can decree the knocking out of a Master by replaying uber-godmode checks and logical checks. The skill check is when the total unit counts outrank those of the other. The Luck Check is based on the surroundings of the battle, and can result in escape or even the death of the favourable party.
Before battle with ANOTHER TFFer, please key in the
Location
Before you post your snippet.
Now that THAT's aside, I can post myself and my Servant.
Magus: Byakuryuu
Age: 19
Notable Skills/Items: Sniper rifle with 29 Magic Bullets.
Affiliation: Good
Servant
Teresa of the Faint Smile - Saber (Neutral Good)
Primary Attributes:-
Strength: B+
Agility: B+
Endurance: A-
Luck: C-
Noble Phantasm: B-
Secondary Attributes:-
Heightened Senses: B
Magical Resistance: D
Independent Action: B
Riding: D
Charisma: D
Noble Phantasms:-
Claymore - Youma-Slaying Blade
Type: Anti-Unit
Rank: C-
A massive sword that is as heavy as it looks, Saber wields it without breaking a sweat with one hand. The sword is made out of the most tough of metals, and with enough force, can break through several feet of concrete without so much as a scratch. The blade is also able to be thrown, like a javelin of sorts, to neutralize enemies up to one hundred feet away. The sword is also, by the power of the Grail, able to channel the prana of Saber, making it an even more deadly tool.
Yoki - Unholy Energies Within The Blood
Type: Support
Rank: B
By chanelling the separate source of energy within her, known as Yoki (lit. Demon Energy), Saber is able to enhance her capabilities to A-ranked levels, gaining speed, power and heightened senses to the point of being animalistic. The use of this energy turns her face and body to that of a humanoid monster in return for the power boost, and subsides as soon as she ceases the its chanelling. Too much Yoki used leads her to entering an almost-Berserker state; the only thing sure to stop her is known to be a Command Seal. Yoki is a preliminary requirement for her strongest Phantasm.
Awakening - The Demon Inside
Type: N/A
Rank: A
As soon as the Yoki has reached critical mass, Saber's control over her more primal instincts will subside, turning her into a winged and horned demon almost fifteen feet tall, with long arms and legs, as well as the ability to grow weapons from herself, made out of bone. Although this capability is not an official Noble Phantasm, it is known as such due to the unique way it excludes itself to the Claymores of years past, making it an ability of sorts for their kind. Awakening's power is upredictable, and she will attack friend and foe alike in this state. The speed and power boost she receives from Awakening, as well as the madness that comes with it, can only be cancelled by the use of TWO Command Seals: the first to have Saber gain her senses, and the second to have her FORCE the Yoki back.