FF7 Remake

Karnath

Well-Known Member
#1
Was just watching Sony's E3 press conference and they announced this for the PS4
Article
http://ca.ign.com/articles/2015/06/16/e3-2015-final-fantasy-7-hd-remake-is-finally-happening
Video
http://ca.ign.com/videos/2015/06/16/final-fantasy-7-remake-e3-2015-reveal-ign-live-e3-2015
 

KageX

Well-Known Member
#2
Can your body contain the hype?!

But no seriously this will either be awesome or fall flat on it's face.

I am however cautiously optimistic.
 

Hoki

Well-Known Member
#3
So Square Enix finally decided they actually want people's money...

Whatever the case, this is going to be epic.
 

Altered Nova

Well-Known Member
#4
I've got low expectations. I mean this is Square Enix we are talking about, they seem to have forgotten how to make good traditional RPG games. When was the last time they released a good new J-RPG that wasn't a port? Star Ocean the Last Hope and Dragon Quest 9 back in 2009? Well, I guess Final Fantasy 13 wasn't horrible. Not good enough that I finished it or wanted to play it's 2 direct sequels, mind you. At least I beat Dragon Quest 9, but even that wasn't really an amazing game (it was good, but not a classic). I think the only game I really loved that was published by Square/Square Enix in the last ten years since Kingdom Hearts 2, was Nier.

But on the other hand, my standards for a FF7 remake aren't that high. I'd be happy if they just rereleased the original game engine with HD textures, higher polygon 3d models, bug fixes and a professionally retranslated script.
 

Deathwings

Well-Known Member
#5
This is going to refill SE's coffer for the next decade through fan-hype alone.
 

bissek

Well-Known Member
#6
Any hope that they'll then go on to remake Xenogears? This time with disc 2 actually finished rather than played on fast forward?
 

Contrabardus

Well-Known Member
#7
Nomura has destroyed any confidence I might have had in the project.

They've officially said that the remake will deviate from the original's storyline, cut things, and make alterations.

http://www.mcvuk.com/news/read/ff7-remake-producer-things-will-change-not-everyone-is-going-to-like-everything/0151423

"We want to take a different approach. If we actually just upgraded the visuals, there'd be no need for me to direct it.

“Things will change.”

Nomura ruled out ‘drastic’ changes, such as the reversal of character genders, and hinted that his personal preference for the more comedic parts of the game – such as hero Cloud’s cross-dressing and a dating side-mission – would likely see them make the jump.

But other sections of the game might be removed completely.

“I'm often happy to cut out parts,” he continued. “It’s very likely that not everyone is going to like everything."
With that the final nail in the coffin of any excitement I might have had for this has been hammered in, and it's now being lowered into the ground. Not that it was all that great in my case. I liked the game an awful lot, but my rose colored glasses aren't tinted quite as much as a lot of other people in regard to it. It was far from my favorite FF game.

It's a shame something like this is going to be ruined by an eccentric and unnecessary producer. He really wasn't needed to produce this, all they needed to do was go with the original script, update the visuals and mechanics, and add in a bunch of new features like items, bosses, weapons, and such and pretty much everyone would have been happy.

Especially since most of the people who were interested in it have never actually played FF VII because it's so old. So it's not like most of the people who will likely buy it will be playing a rehash of something they've finished in the past.

Nomura is right, he wasn't needed here.
 

Azure

Well-Known Member
#8
But Nomura promised he will keep crossdressing Cloud in the game, so I hope that he won't cut out all the quirky humor in FF7. So I feel it probably won't be as bad as everybody thinks it will be.
 

Hoki

Well-Known Member
#9
Contrabardus said:
Nomura has destroyed any confidence I might have had in the project.

They've officially said that the remake will deviate from the original's storyline, cut things, and make alterations.

http://www.mcvuk.com/news/read/ff7-remake-producer-things-will-change-not-everyone-is-going-to-like-everything/0151423

"We want to take a different approach. If we actually just upgraded the visuals, there'd be no need for me to direct it.

“Things will change.”

Nomura ruled out ‘drastic’ changes, such as the reversal of character genders, and hinted that his personal preference for the more comedic parts of the game – such as hero Cloud’s cross-dressing and a dating side-mission – would likely see them make the jump.

But other sections of the game might be removed completely.

“I'm often happy to cut out parts,” he continued. “It’s very likely that not everyone is going to like everything."
What the heck does he mean by "reversal of character genders"? Does he intend to make Elena male and Tseng female?

Will he make a scenario where Aerith lives?

Will he remove the Chocobo breeding sidequest and some of the Weapons?

Will he make SUPERNOVA and the K.o.t R animations shorter?

So many questions...
 

Rising Dragon

Well-Known Member
#10
He said he ruled those out. That they're not going to happen. So reversing genders was someone else's idea, and he said no. And even with storyline changes, you can't really prevent Aeris' death in FFVII without breaking the story. If she lived, then the planet is doomed.
 

Hoki

Well-Known Member
#11
Rising Dragon said:
If she lived, then the planet is doomed.
If Aeris had lived, the planet would've been saved faster because she was capable of summoning/casting Holy, the only thing that can counter Sephiroth's Meteor. Other than that, nothing really changes aside from the aversion of Sephiroth's colony drop plan because he could've done killed everyone anyway when he entered the lifestream and used the planet's energy/soul.
 

Rising Dragon

Well-Known Member
#12
No, it wouldn't. Because when she was slain, Aeris had already succeeded in summoning Holy. The White Materia was glowing a pale green by the time it hit the lake floor. Sephiroth managed to suppress Holy anyway. If she had lived, would anything have changed? Cloud and the others still would've departed for the Crater. And if they had, well, chances are Sephiroth would've taken control of Cloud still and used him to acquire the Black Materia. So Holy was still suppressed--probably suppressed from the very beginning, given that the Sephiroth was already inside the depths of the planet--and Meteor would still be summoned. The only real difference would be that Aeris was not in the lifestream... and without her, who would urge the collective consciences within it to come to Holy's aid?
 

KurokamiDG

Well-Known Member
#13
Maybe one of the changes would be to make Cissnei more relevant as a character?!

I would honestly enjoy playing a renegade Turk.
 

Hoki

Well-Known Member
#14
Rising Dragon said:
No, it wouldn't. Because when she was slain, Aeris had already succeeded in summoning Holy. The White Materia was glowing a pale green by the time it hit the lake floor. Sephiroth managed to suppress Holy anyway. If she had lived, would anything have changed? Cloud and the others still would've departed for the Crater. And if they had, well, chances are Sephiroth would've taken control of Cloud still and used him to acquire the Black Materia. So Holy was still suppressed--probably suppressed from the very beginning, given that the Sephiroth was already inside the depths of the planet--and Meteor would still be summoned. The only real difference would be that Aeris was not in the lifestream... and without her, who would urge the collective consciences within it to come to Holy's aid?
Wasn't she in the middle of summoning Holy when she was slain? Everyone thought that Holy wasn't summoned because she died, and the white materia needed for Holy was lost, so they had to deal with Sephiroth in another manner, since they thought that killing Sephiroth is the next best thing to stop the giant chunk of rock he summoned. Apparently it wasn't because even with Sephiroth's fall, Meteor still came, and it was only through Aeris' being in the lifestream that the disaster was stopped.

In hindsight, even if Aeris' lived and they stopped Meteor earlier, Sephiroth would've killed her in some point after anyway since she's a big hindrance to his plans.

Anyway, if they said they were going to change some things, the twist that made FFVII famous is the first to come to mind.
 

daniel_gudman

KING (In Land of Blind)
Staff member
#15
Shamus Young's Experience Points Article, In Defense of Reboots.

You know, the thing is, "Final Fantasy" is like the ideal compromise: it's a "franchise" that allows the owners to build a brand and a customer base, without actually tying themselves to rehashing the same IP over and over again.

I played seven, eight, nine, ten, twelve, and tactics; I got like a third of the way into six

If "Final Fantasy" is going to have something like a running theme, it's the the main character is a kid in their late teens that has an identity crisis related to magic bullshit:

6) Terra found out she wasn't a human but a kidnapped, polymorphed Esper or somethin',

7) Cloud found out his personality had been accidentally replaced when he was Hojo's lab specimen,

8) Squall found out his dad abandoned him to an orphanage that was run by the guy who ran a mercenary company of child soldiers but wasn't the big bad guy (seriously "Cid isn't secretly evil" was the biggest twist I got out of 8),

9) Zidane was an amnesiac front-line infiltrator for an alien invasion,

10) Tidus was a simulated person from the ghost world who was gonna disappear when the ghost server shut down when you beat the Big Bad,

12) and 12 broke the chain, 'cause Vaan was just the bus driver; I still thought he was interesting 'cause he was supposed to be the naive dumb kid but he was the only one who could reliably judo the shit out of other characters in conversation, just say a few words and suddenly they're on the ground going "what just happened", but he never actually had a big twist where we found out that he was a failed attempt to create a host/puppet for those weird Alien Overlord thingies.

I heard 13 was boring and none of the characters seemed that interesting, so I got away from it. Also, as near as I can tell, it was some complicated political nonsense involving revenge for a character who died off-screen, pre-game, and thus somebody that nobody in the audience cared about; none of the characters found out that they're secretly an artificial personality keeping a spare clone body for the Imperial Prince warm, in case he needs a new one if he ever got atomized.

But that magical identity crises is important, because it allows the story to be a metaphor for growing up and changing who you are as a person, which will really speak to the teenagers who are notionally the target audience, but the Magic Shenanigans make it dramatic and different enough to support a big story without it just being cheap teen melodrama.

I guess one problem with a FF7 remake is, the first thing that bothers me, all the media that they've created since then has forgotten that these people are bugfuck crazy. They're not going to get Gary Busey to voice Sepharoph, even though it fits so good. It will be too many soft-spoken bishounen, and not enough screaming about feeding the Planet to Mother while floating in the air, and then chucking tentacle monsters at the party to cover his exit while he flies away, spinning like a top.

But the biggest problem is, I don't want to hear Cloud's story again. I want Square to get back to the basics: make up a ridiculous science-fantasy identity crises for the main character to slowly discover, and then build the rest of the story around that: make a setting that enables that and so on.

The whole point of Final Fantasy is, it's not sequels, it's a franchise.

Well, that's what I would do if the Sony CEO lost a stupid bet and now he had to have me be the lead scenario writer or whatever: come up with an over-the-top identity crises related to magic, and then build the game around making that happen.
 

Altered Nova

Well-Known Member
#16
I am strangely fine with the news this game will be a remake rather than a remaster. Probably because the original producer, director, and scenario writer will be returning to create it. I mean, Yoshinori Kitase, Tetsuya Nomura, and Kazushige Nojima have already proven once that they know how to make a beloved classic video game. Unless the original FF7's awesomeness was a complete fluke, then surely they can do it again. I trust that everything they cut will be replaced with something even better.

I gotta agree with daniel_gudman though, Sephiroth gets way too much 'ultimate badass villain' cred from the fanbase. That dude was completely off his rocker, totally batshit looney toons crazy. I really hope the remake doesn't cater to the clueless Sephiroth loving fanboys by downplaying just how deranged and silly he really is.
 

Rising Dragon

Well-Known Member
#17
Hoki said:
Wasn't she in the middle of summoning Holy when she was slain? Everyone thought that Holy wasn't summoned because she died, and the white materia needed for Holy was lost, so they had to deal with Sephiroth in another manner, since they thought that killing Sephiroth is the next best thing to stop the giant chunk of rock he summoned. Apparently it wasn't because even with Sephiroth's fall, Meteor still came, and it was only through Aeris' being in the lifestream that the disaster was stopped.

In hindsight, even if Aeris' lived and they stopped Meteor earlier, Sephiroth would've killed her in some point after anyway since she's a big hindrance to his plans.

Anyway, if they said they were going to change some things, the twist that made FFVII famous is the first to come to mind.
No, she had apparently just completed it, because if she had been killed mid-summoning, the summoning would've failed. Instead, when they finally learn of the White Materia and develop a way of viewing it, they saw that it was glowing pale green--the sign Bugenhagen said was of the summoning being successful. Sephiroth had failed to stop Aeris in time, but still managed to suppress Holy.

Keep in mind this: during Aeris' summoning, no one knew what was going on. They didn't know she was a half-blood Cetra. They didn't know of the White Materia. They didn't know of Holy. And the girl just up and left one night, leaving everyone in the dark. Because they didn't know, they were going to head north to kill Sephiroth anyway. Cloud had already said he had to settle the score with Sephiroth, so NOT fighting him was out of the question. And, finally, Meteor had not yet been summoned, so unless Aeris explained it to them beforehand, no one even knew she was trying to prevent Sephiroth from summoning Meteor, because Meteor had not yet been summoned. No one knew of Sephiroth's true goal.

The only immediate change between Aeris living and Aeris dying during that event is that Sephiroth made it truly personal. The difference long-term is that there would be no one to guide the Lifestream into strengthening Holy.
 

Amodelsino

Well-Known Member
#18
I think you need to play the game again. They knew quite a bit of that at that point.
 

Deathwings

Well-Known Member
#19
What they knew :

-Aeris is half-Cetra. That one is revealed pretty early on by Hojo I believe.
-Meteor's summoning. At that point, the Sephiroth clone (which they though was the actual one) had already taken the Black Materia from Cloud by mind controlling him once they got out of the Cetra Temple where they had learned of the True purpose of the Black Materia. That's why Aeris left in a hurry, she though Sephy was already in the process of summoning Meteor.

What they didn't knew :

-That Aeris "useless" White Materia was actually Holy.
-That Holy even existed at all, since Aeris didn't felt the need to share before leaving.
-Why Aeris just up and left them in the lurch while Cloud was busy being unconscious following JENOVAH screwing his brain into a pretzel.
 

Rising Dragon

Well-Known Member
#20
Okay, I misremembered a few details, but they still weren't aware of what Aeris was doing or that she was trying to help them. Nevertheless, Meteor had not yet been summoned, and Aeris still succeeded in summoning Holy despite her death, but it still got suppressed. So either way, if she hadn't died, the world would still be doomed.
 

atlas_hugged

Well-Known Member
#21
Rising Dragon said:
Okay, I misremembered a few details, but they still weren't aware of what Aeris was doing or that she was trying to help them. Nevertheless, Meteor had not yet been summoned, and Aeris still succeeded in summoning Holy despite her death, but it still got suppressed. So either way, if she hadn't died, the world would still be doomed.
I don't get your logic there. I mean, at the very least, if she didn't get offed by sepiroth, she could have just killed herself at any point to enter the lifestream. But why do you think entering the lifestream is necessary?
 

Altered Nova

Well-Known Member
#22
Does Aeris really need to die to be able to call upon the lifestream to push Meteor back and give Holy enough time to gather it's full power and destroy Meteor?

I mean, the lifestream is a real physical substance that flows under the surface of the planet. (Which also has magma inside it. What does the inside of that planet look like?) Cloud and Tifa both fell into it and survived. But unlike them, Aeris is half-Cetra, a race who had the power to communicate with and guide the flow of the lifestream. Couldn't a non-murdered-by-Sephiroth Aeris theoretically call upon the lifestream by, like, meditating or something? Or by physically submerging in it, and then swim out alive and well once Meteor is dealt with?
 

Shirotsume

Not The Goddamn @dmin
#23
It's kind of a moot point. No matter how retarded Nomura is, even he's not stupid enough to try and change such a major plot point.

The shitfit would large, loud, and long.
 

Altered Nova

Well-Known Member
#24
I hope they explain the plot better in the remake, because it was confusing as fuck to me when I first played through it. For example, did you know that Sephiroth didn't actually murder Aeris directly? That was actually Jenova shapeshifted into Sephiroth, being remotely controlled by Sephiroth. I sure didn't know that until several replays later and reading the Final Fantasy wiki!
 

Contrabardus

Well-Known Member
#25
Shirotsume said:
It's kind of a moot point. No matter how retarded Nomura is, even he's not stupid enough to try and change such a major plot point.

The shitfit would large, loud, and long.
They could just make it so you can save Aerith. That wouldn't be too difficult to cover as long as the game lets the current canon ending exist as an option.

That would actually make for a somewhat interesting divergence. Have multiple endings where Aerith being dead is one of them.

This would appeal to fans on both sides of the fence because the proper ending can still be considered canon.

It would also allow for the Japanese love of AU continuations and sequels.

On a side note, it's Aerith, not Aeris. Her name is supposed to sound similar to the English word Earth, and it's translated as Aerith in every single FF VII related media since the release of the game. Aeris is just a mistranslation by the original translator, and her name only appears that way in the original release of FF VII and not a single time after that in any official appearances of the character since.

Still don't have high hopes for this. Maybe it will surprise me. It has my vague attention for now, but probably won't get more than that unless everyone says it's super amazing after it launches.
 
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