Iron Fic 2-6

Kayeich

Well-Known Member
#32
Oh, you mean because I didn't post an entry?

I was actually writing a yu-gi-oh fanfic about Jonouchi/Joey in a tight spot during an important duel, and showing how he gets out of it (he's the guy that likes to use luck-based cards), but I got distracted by other things, and got lazy about finishing.

And before someone says anything: Yeah, I like YGO. :rolleyes:
 

twin blade

Well-Known Member
#33
That's not a sin, Kayeich, not at all.

Unless you don't like the card game. Then you're a sinner.
 

Kayeich

Well-Known Member
#34
...why would anybody like Yu-gi-oh, but not the card game? How would that even work, really?
 

twin blade

Well-Known Member
#35
The characters, the plot, the setting? :huh.:

Also, fuck Synchros.
 

Kayeich

Well-Known Member
#36
What? No, fuck normal fusion and rituals. Synchros are awesome.

The original fusion and ritual monsters take -way- too much work to summon compared to synchro summons and are almost never worth it. Even when they powered up monster fusion in GX, it still kinda sucked. Synchro summoning on the other hand is tons easier to pull off and has a lot more options.
 

twin blade

Well-Known Member
#37
They're way too powerful, with way too little counters - besides a bigger, badder Synchro.
 

Kayeich

Well-Known Member
#38
Honestly, I've never had that much trouble dealing with them. They're perfectly susceptible to magic/trap cards, and both sides of the duel get access to them.

I actually wince more in duels because I keep seeing them falling to those cards, and there's only so many magic/trap cards you can have that are dedicated to counter those effects that rape your newly summoned awesome monster if you want to have other types of magic/trap cards without having a huge deck.

They're certainly more powerful than a lot of fusion/ritual monsters, but a lot of that has to do with the power creep in the game anyhow, not specifically a fault of the synchro monsters.

A lot of the old cards are just pretty useless nowadays because of power creep. Used to be a 4 star monster had maybe 1600 atk at best, and this was the normal monsters, nowadays it's normal to see one with 1900+ atk -and- still be an effect monster.

Hell, there's level 2-3 monsters more powerful than old level 4 monsters.
 

twin blade

Well-Known Member
#39
I suppose my viewpoint is biased - I didn't have enough cash on hand to procure Synchros. I was stuck using a generic RFP deck - so painful.

The power creep is getting rather frustrating though - I enjoyed using old cards, damn it.
 

Kayeich

Well-Known Member
#40
twin blade said:
I suppose my viewpoint is biased - I didn't have enough cash on hand to procure Synchros. I was stuck using a generic RFP deck - so painful.

The power creep is getting rather frustrating though - I enjoyed using old cards, damn it.
Pffft...'buying cards'.

I just play the game on the DS. I grab the new games when they come out and such.

I'm kinda -forced- to keep up myself, because a lot of the old cards just don't show up in the new games, at that.

But yeah, I'm totally not spending money on real cards at all. I just think it'd be a nightmare to build a real life deck.
 

violinmana

(Hardcore) Gamer
#41
Kayeich said:
Yup. Speaking of which, looks like IF 2-6 is done. Is violin going to post Aluminum Fic today, or wait till next saturday I wonder...
Next Saturday. Sunday is the day for me to indulge in human interactions all day. And by human interactions, I mean coitus.
 

twin blade

Well-Known Member
#42
Kayeich said:
twin blade said:
I suppose my viewpoint is biased - I didn't have enough cash on hand to procure Synchros. I was stuck using a generic RFP deck - so painful.

The power creep is getting rather frustrating though - I enjoyed using old cards, damn it.
Pffft...'buying cards'.

I just play the game on the DS. I grab the new games when they come out and such.

I'm kinda -forced- to keep up myself, because a lot of the old cards just don't show up in the new games, at that.

But yeah, I'm totally not spending money on real cards at all. I just think it'd be a nightmare to build a real life deck.
I borrowed a friend's deck when we played. I added a few cards here and there, but that's all.

The games are boring - they're only fun if you have someone to play with, and no one will buy them around here.

On another note, Fuck 5Ds. I mean, come on, motorcycle duels?
 

Kayeich

Well-Known Member
#43
twin blade said:
I borrowed a friend's deck when we played. I added a few cards here and there, but that's all.

The games are boring - they're only fun if you have someone to play with, and no one will buy them around here.
Heh, I download 'em. I have a cycloDS card. >_>;

And yeah, they get kinda boring without someone to play with, so I never finish them, but it's a nice temporary distraction anyway that grabs me when the games first come out. The last game (WC2010) could actually have been kinda fun, as the story mode is a retelling of one of the better 5Ds arcs, but it has some weird bug that makes duels with the computer incredibly slow. There is a special effect on card selection that makes the animation move sloooooooooooooow...and you can't change settings to remove it, either.

I did use one of the decks I built in a DS game (WC2007, I think) once to play against someone from TFF (...Locke, maybe? not sure), and it worked okay.

Basically I just used a deck of playing cards to represent the cards in the YGO deck, and a file showing which playing card represented which YGO card. Then shuffled that instead. A little troublesome to play online, but eh, it worked. :rolleyes:

On another note, Fuck 5Ds. I mean, come on, motorcycle duels?
I felt the same way about 5Ds at first, always thought of the motorcycle duels as jumping the shark, but it's surprisingly not bad once I gave it a shot. I blame a friend who linked me to a place to download subs for the show.

The rules for it are also kinda sensible, when you consider that Yugi tended to shoot flying castles and moons to kill off his enemies in the original, and killed a dragon by fusing it with a zombie,and other complex/ridiculous strategies. As (Abridged) Bakura put it back then, "This card game is a load of bollocks."

But yeah, storytelling is pretty decent, and the motorcycle duels somehow work. It still sounds ridiculous, but it was fun to watch, so what the hell, I can suspend my disbelief a little further than the previous shows required.
 

violinmana

(Hardcore) Gamer
#44
The problem with YGO 2010 is not the motorcycle duels, but it's how /slow/ the duels have become. It lags immensely for me, possibly because of the ripple effect around the card.

I much prefer the YGO 2007 edition, and still periodically play it sometimes.
 

Kayeich

Well-Known Member
#46
violinmana said:
The problem with YGO 2010 is not the motorcycle duels, but it's how /slow/ the duels have become. It lags immensely for me, possibly because of the ripple effect around the card.
Yeah, the ripple effect is what I was talking about. That's definitely what lags the battles.

There's also the whole card looking thing, where they decided 'Hey, wouldn't it be more realistic if we had the computer take its time looking between its cards before playing something, as if it was a real person?'

No, you morons! If we don't like waiting on a real person, why on earth would you think we'd want to wait on a computer? Let it play fast! Seriously, sometimes it takes even longer to play something than I do.

There's also one third thing that slows duels, the part where it repeatedly asks if you want to examine a card before it's played, so you can see what your opponent did. It's useful, but oh so annoying especially in repeat duels where you already know your opponent's deck.

For all that it's occasionally useful...it is thankfully the one lag feature you -can- turn off. It doesn't make up for the other two 'features', though.
 

Left Shoe

Well-Known Member
#47
See you guys with results in the <s>morning</s> evening. One more to go.
 

Watashiwa

Administrator
Staff member
#49
GambitùIron Ficcer Goatman (Neon Genesis Evangelion)
Readability: 14
Theme: 16
Details: 15
Plot: 18
Opinion: 18
Total: 81
A very interesting story, based on the infamous End of Evangelion, it's slightly rough to the taste, the flow occasionally disturbed by the odd misspelling and and mild choppiness. But it fits the theme of a desperate gamble quite well, and offers the warning that, even if you win you can't win everything.

Qui audet adipisciturùIron Ficcer biigoh (Sailor Moon)
Readability: 12
Theme: 16
Details: 15
Plot: 15
Opinion: 18
Total: 76
A companion to his earlier entry, this story shows the background to that one from a different perspective. While certainly not bad, it lacks the earlier's clarity, and contains more than a few errant grammatical errors. The ending, however, is fantastic.

Devil May CareùIron Ficcer Halibel Lecter (The Haunting in Connecticut)
Readability: 16
Theme: 17
Details: 15
Plot: 14
Opinion: 16
Total: 78
Iron Ficcer Halibel returns with a supernatural thriller, similar to many of her earlier works. While the idea behind the premise is simple enough to grasp, the entry suffers from our lack of knowledge about the subject matter, and for being so similar to one of her earlier submissions.

The Lion's RoarùIron Ficcer ApocalypseNow (Mass Effect)
Readability: 17
Theme: 15
Details: 18
Plot: 18
Opinion: 20
Total: 88
This entry is makes good use of that spice of awesome, the last stand. Perhaps the use of the themed ingredient is underplayed, as there really isn't much of a gamble here since Shepard is just that awesome, but this is a good entry nonetheless.

WarmthùIron Ficcer twin blade (Original)
Readability: 16
Theme: 5
Details: 16
Plot: 18
Opinion: 18
Total: 73
A horror-themed entry from twin blade, this one has quite the bloody scent. While interesting, it loses points for failing to follow the themeùwhere is the gamble?

Gambling For YouùIron Ficcer grunt (Original)
Readability: 17
Theme: 19
Details: 16
Plot: 19
Opinion: 20
Total: 91
What's better than pirates? Space pirates. Especially immortal ones who've done more than the good doctor himself. Grunt's entry comes with a strong flavor of piracy and freedom, though the background leaves many questions unanswered and the writing suffers from minor grammatical errors.
 

twin blade

Well-Known Member
#50
àWell, fuck. I should have made the connection more obvious.

The idea is, the main character had been fighting her urges for some time now û even before she meets the other character, sheÆs mentally blocking out the descriptions of blood and flesh. The problem is, this leaves her achingly cold and wasting away from hunger.

And then she meets the man. Her mind is ordering her to feast on him, drink and bathe in his blood û and as time passes, it gets harder to block the voice. Her will is weakening.

But, heÆs warm. After years, decades of cold, to be warm is to be in paradise.

So she risks what she has û her sense of morality, her sanity û in order to stay with him. But she underestimated her hunger, foolishly believed that it could be sated with cold, disgusting blood. She had survived for who knows how long û had she left him, she would have kept her mind.

But she made the gamble. She tried to resist her hunger, tried to win her ticket to paradise. And she lost. Everything.

When she wakes up, she believes herself to be warm, to be full. But theyÆre booby prizes û she lost her source of warmth, her paradise. She lost her mind, because, in the end, she canÆt block out the hunger anymore. Sure, she thinks that sheÆs warm, full, happy. But itÆs not what she wanted, and the price was far too much. Her soul is no more; what remains is a monster driven only by instinct.
 
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