Square-Enix

Ordo

Well-Known Member
#26
My play time is 12 hours 55 minutes and 02 seconds and I am officially done with FF13. I've had enough.
 

Lost Star

Well-Known Member
#27
The game itself has good points and bad points to it. Unfortunately it's not really for everyone, and the linearity is really really obvious, which hurts it a lot.

Really it's best selling points are the character development and the surprisingly deep battle system.

It's not the best FF out there though.
 

Croaker

Well-Known Member
#28
Whoa.

Whoa.

Whoa.

How can you hate Sazh of all characters. A black dude with an afro with a chocobo chick in it!
 

mario_zx

Well-Known Member
#29
Ordo said:
So what are the chances that these two are siblings?


Considering that Fang is actually 500 years old due to crystal stasis I don't think it's possible for them to be siblings, descendents maybe but not siblings.
 

Ordo

Well-Known Member
#30
Croaker said:
Whoa.

Whoa.

Whoa.

How can you hate Sazh of all characters. A black dude with an afro with a chocobo chick in it!
I said 'I'm sick and tired' of him. Watching him and Vanilla run away from the problem without much of a plan has not endeared the characters to me. This entire portion of the game feels like overly stretched out back story. The sad thing is that after 12 hours of following them around I simply do not care about these people. Heck the only reason I wanted to play as Snow was to upgrade him with the CP and gear I've gained since the games opening.

I tried to like this, I really did, I made a lot of allowances for the game. I set aside my reservations about the games linear nature, I set aside my annoyance with the inability to control my party memebers directly, I tried to find the characters charming but it has become too much for me.

I've had more fun with Disgaea 3 and Suikoden 5 than I have with this game. So I'm out.
 

Bill Felix

Well-Known Member
#31
Final Fantasy truly died with the PS1.

Eight was terribad and Nine was meh. Despite that, they still felt like Final Fantasy games.

Final Fantasy X felt so fraudulent. Since then, nothing has really felt like Final Fantasy once did.

I spent more time playing Rogue Galaxy, SO: TtEoT, and Shadow Hearts than bothering with FF releases for the PS2.
 

shiki

Well-Known Member
#32
Ordo said:
Croaker said:
Whoa.

Whoa.

Whoa.

How can you hate Sazh of all characters. A black dude with an afro with a chocobo chick in it!
I said 'I'm sick and tired' of him. Watching him and Vanilla run away from the problem without much of a plan has not endeared the characters to me. This entire portion of the game feels like overly stretched out back story. The sad thing is that after 12 hours of following them around I simply do not care about these people. Heck the only reason I wanted to play as Snow was to upgrade him with the CP and gear I've gained since the games opening.

I tried to like this, I really did, I made a lot of allowances for the game. I set aside my reservations about the games linear nature, I set aside my annoyance with the inability to control my party memebers directly, I tried to find the characters charming but it has become too much for me.

I've had more fun with Disgaea 3 and Suikoden 5 than I have with this game. So I'm out.
You actually liked Snow?

And whats even more shocking is that you didn't like Sazh... I honestly was tired of Snow by his third appearance.

Not liking Vanille is obvious, but Sazh?

Sazh was probably the main reason I even played FF13 for as long as I had. I know he was the token Black dude but he was awesome in comparison.

Honestly, 13 made me actually reconsider 12. I liked 12 loads more after 13.

But yeah, the game sucks for the first 20ish hours. It gets slightly better but I never finished it either.

I don't know why people hated X. I liked it despite the lack of a world map and the voice acting. I know I put a bunch of time in the blitzball minigame.

My last hope is that FF13Versus looks as awesome as the promos or that they were secretly developing KH 3.
 

Shadowseraph

Well-Known Member
#33
I actually rather liked 9 and 10, it was everything after that, that started chipping away at my built up good will toward the company.
 

GenocideHeart

Well-Known Member
#34
Bill Felix said:
Final Fantasy truly died with the PS1.

Eight was terribad and Nine was meh. Despite that, they still felt like Final Fantasy games.

Final Fantasy X felt so fraudulent. Since then, nothing has really felt like Final Fantasy once did.

I spent more time playing Rogue Galaxy, SO: TtEoT, and Shadow Hearts than bothering with FF releases for the PS2.
Final Fantasy 9 was saved single-handedly by Steiner. He was just so goddamn hilarious I couldn't hate his game. The intro where he basically plants himself in the tower's walls after pulling a Tarzan IN FULL PLATE MAIL more or less sets the mood for the character.
 

Deathwings

Well-Known Member
#35
GenocideHeart said:
Bill Felix said:
Final Fantasy truly died with the PS1.

Eight was terribad and Nine was meh. Despite that, they still felt like Final Fantasy games.

Final Fantasy X felt so fraudulent. Since then, nothing has really felt like Final Fantasy once did.

I spent more time playing Rogue Galaxy, SO: TtEoT, and Shadow Hearts than bothering with FF releases for the PS2.
Final Fantasy 9 was saved single-handedly by Steiner. He was just so goddamn hilarious I couldn't hate his game. The intro where he basically plants himself in the tower's walls after pulling a Tarzan IN FULL PLATE MAIL more or less sets the mood for the character.
While imitating a plane. Don't forget that part. Crazy guy tied the rope to his belt ! :rofl:
 

Ordo

Well-Known Member
#36
It's not that I like Snow so much as I would rather see what he was up to versue the teams of Lightening/Hope & Sazh/Vanille.

Since people keep saying it get's better at the 20 hour mark I am going to try to push through to that point. However, it has become a slog, whose only redeeming quality is the shortness of the battles and the ability to play throug them while doing other things, like typing this post.

Seriously I'm just hitting confirm with barely a glance at the screen most times.

Edit:

I think I've finally found an FF 13 character I actually like, and that's Fang. She's the only person I'd currently go out drinking with, and I don't drink. Which means I get to pilot the airship home, there are perks to being the designated driver afterall :)
 

GenocideHeart

Well-Known Member
#37
Ordo said:
Seriously I'm just hitting confirm with barely a glance at the screen most times.
I saw some guy who claimed 'turn off autobattle if the thought the game can beat itself bothers you so much."

My answer: "Even if I do turn autobattle off, most battles can be won by spamming the confirm button."

I feel vindicated in knowing that I'm not the only one who noticed this. Up until Pulse, expect the game to be a boring watchfest. <_<
 

Ordo

Well-Known Member
#38
GenocideHeart said:
Ordo said:
Seriously I'm just hitting confirm with barely a glance at the screen most times.
I saw some guy who claimed 'turn off autobattle if the thought the game can beat itself bothers you so much."

My answer: "Even if I do turn autobattle off, most battles can be won by spamming the confirm button."

I feel vindicated in knowing that I'm not the only one who noticed this. Up until Pulse, expect the game to be a boring watchfest. <_<
Sad thing is, if this were just a lavish OVA, I probably wouldn't be complaining as much. I'd have curled up on my sofa, grabbed my fruit punch and some stove top popcorn to enjoy a fantastic world with an interesting magic system. It's only when they ask me to play it that I start to get annoyed.

Honestly this should be an OVA, since the game has made it clear that my input isn't really required. I am tempted to close my eyes during the next battle and just hit confirm to see if I still win.

Anyways, just met Hopes Dad, and one of the villains whose design I actually like.



He actually looks like a modern professional soldier (Well as close to one as the recent FF games are going to get) and though his design has more belts/straps than I'd like his hair is kept off his shoulders and (mostly) out of his face.

He's leaps and bounds above this guy...



Seriously....who thought that hair was a good frelling idea?!
 

Lost Star

Well-Known Member
#39
There are certain battles where you can just spam confirm. There are also battles where if you do that, you die. It depends on the configurations of your characters.

Also, you could probably do that if you have a sen/med/rav~Com as your start config. It would just take foreeeever.

You wanna be entertained? Try to get 5 stars every battle. It scales with your gear, so you should be continually challenged.
 

Ordo

Well-Known Member
#40
17 hours 37 minutes and 23 seconds to reach the City of Dreams. This is the first town I've been to where people are just chilling out (not including flashbacks) and are not being herded about by PSICOM or menaced by monsters.
 

Lost Star

Well-Known Member
#41
Yeah, that was a big complaint by a lot of people, no towns. On one hand I kinda understand why they have the no town interaction, on the other hand it just makes things feel even more linear.

You don't really go off the rails till you go to Grand Pulse.
 

Thardoc

Well-Known Member
#42
Meh, i think the only thing decent after 9 that came out of the final fantasy franchise was crisis core simply because I liked Zack a hell of lot more than I did Cloud.

EDIT: Poor bastard only wanted ONE date dammit!
 

atlas_hugged

Well-Known Member
#43
Do you think Square is ever going to just settle down and start making movies?

EDIT: I suppose if they keep billing them as games they can charge the full 50 instead of the 20 most people would pay for a movie.
 

FinalMax

Well-Known Member
#44
ucal said:
Do you think Square is ever going to just settle down and start making movies?

EDIT: I suppose if they keep billing them as games they can charge the full 50 instead of the 20 most people would pay for a movie.
They tried that in 2001. It's why Square is Square-Enix. Movie bombed, mostly because they didn't know how to write a movie, and enough money was sunk into the project to nearly destroy the company. Enix bought them out and added their name into the mix.
 

GenocideHeart

Well-Known Member
#45
FinalMax said:
ucal said:
Do you think Square is ever going to just settle down and start making movies?

EDIT:? I suppose if they keep billing them as games they can charge the full 50 instead of the 20 most people would pay for a movie.
They tried that in 2001. It's why Square is Square-Enix. Movie bombed, mostly because they didn't know how to write a movie, and enough money was sunk into the project to nearly destroy the company. Enix bought them out and added their name into the mix.
Uh, I'm pretty sure no one bought nobody out and they actually merged, because Enix were already in bad shape from DQ7 having sold rather poorly, to be kind. It was more a 'we help each other out of hot water' deal.
 

FinalMax

Well-Known Member
#46
GenocideHeart said:
FinalMax said:
ucal said:
Do you think Square is ever going to just settle down and start making movies?

EDIT:á I suppose if they keep billing them as games they can charge the full 50 instead of the 20 most people would pay for a movie.
They tried that in 2001. It's why Square is Square-Enix. Movie bombed, mostly because they didn't know how to write a movie, and enough money was sunk into the project to nearly destroy the company. Enix bought them out and added their name into the mix.
Uh, I'm pretty sure no one bought nobody out and they actually merged, because Enix were already in bad shape from DQ7 having sold rather poorly, to be kind. It was more a 'we help each other out of hot water' deal.
Actually, Enix was in the best shape. Enix was a publishing company as well as a game producer. They'd help fund anime, print manga and newspapers. Square, on the other hand, only had games with eventual pretty cutscenes. That branching into unknown territory actually wiped their accounts.
 

atlas_hugged

Well-Known Member
#47
I guess they have the perfect set up then. They make movies, and as long as they brand them as games with token gameplay segments, they get to do what they love, without having to be good at it, because actual critics won't pan them, and their fans will pay 2 to 3 times what they should be paying for their product.
 

Shadowseraph

Well-Known Member
#48
I'm pretty sure that if you strung together all the cutscenes you'd have something significantly longer than the standard hour and a half to two hour run time of a movie though.
 

atlas_hugged

Well-Known Member
#49
Shadowseraph said:
I'm pretty sure that if you strung together all the cutscenes you'd have something significantly longer than the standard hour and a half to two hour run time of a movie though.
1. I doubt it, purely for the reason that then the games would get prohibitively expensive to make. If you're making 1 to 2 films worth of cgi eye candy per game, it adds up, fast.

2. If a movie that's bad lasts 2 hours, it's twice as bad if it lasts 4 hours. You have to establish first that the cutscenes put together would make a good movie.
 

shiki

Well-Known Member
#50
I know this doesn't have anything to do with SE, but that statement reminded me of something.

I think a person on youtube made a MGS compilation of all the cutscenes.

A friend that never played the games at all, after watching it, said that the series should be made a movie because it was "freaking awesome".
 
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