Square-Enix

MastaofBitches

Well-Known Member
Supposedly, it's supposed to get "Witcher 3-esque" updates. The things with Chapter 13 being patched, is due to the number of negative reviews brought up about it. I'd buy and finish it now, before Square turn it into another Online Multiplayer game, which is on their to-do list.
 

Ordo

Well-Known Member
MastaofBitches said:
Supposedly, it's supposed to get "Witcher 3-esque" updates. The things with Chapter 13 being patched, is due to the number of negative reviews brought up about it. I'd buy and finish it now, before Square turn it into another Online Multiplayer game, which is on their to-do list.
Considering the prevalence of "Hunters" in the world and the nature of the ending, it's ripe for an extensive MP element. Though considering the events of the game I wonder how it'll handle progression/magic.
 

MastaofBitches

Well-Known Member
Ordo said:
MastaofBitches said:
Supposedly, it's supposed to get "Witcher 3-esque" updates. The things with Chapter 13 being patched, is due to the number of negative reviews brought up about it. I'd buy and finish it now, before Square turn it into another Online Multiplayer game, which is on their to-do list.
Considering the prevalence of "Hunters" in the world and the nature of the ending, it's ripe for an extensive MP element. Though considering the events of the game I wonder how it'll handle progression/magic.
My issue with it is because it means they'll put more and more effort into making that work, than fixing the real game.
 

Ordo

Well-Known Member
MastaofBitches said:
Yorae Rasante said:
Well, I did hear about a probable nerfed mode and new game +, also extra bosses are confirmed (SE CEO, for example)...
My brother just finished, just watched him fighting Ifrit and left to avoid spoilers. Asked him to download the Platinum Demo because I both heard it is more like a small prequel and that finishing it gives you Carbuncle in the game itself.
It only gives you it on Easy mode.

Ordo said:
MastaofBitches said:
Ordo said:
Completed FF 15, overall the story makes sense, it just needs some scenes fleshing out characters like Ravus. If the goal was to keep things to Nocts perspective...then their best bet would've been to have chapters dedicated to characters like Ravus...where you play as them and see the story from their side. Honestly you could probably build an expansion pack around Ravus and Aranea showing the Empire from their point of view...and you'd solve this issue. In the end, I enjoyed my time with the game but it does show signs that they had to cut some content out at the end, likely just to ship on time....though they SHOULD'VE cut out one section towards the end that just went on too long.

Also, though I know why Luna means so much to Noctis...I grew more attached to Iris due to interacting with her more in game....and it's rare that I like  the 'Cute little sister' character.
They're adding in more Ravus content in a few months, as well as working on fixing Chapter 13, but it's gonna take a few months to do all the voice work and animating.

I'm only at the end of Chapter 8 and I just feel the story's a bit weak, and the the "relationship" between Noctis and Luna is just really shallow. Luna herself comes off as caring more for Noctis as the King of Light, than as a person, and they haven't interacted nearly enough for me to believe a relationship between them, but maybe they'll patch that in later. I can agree with Iris being better developed, she even got more development in Brotherhood than Luna did.

Also, what is the point of unlocking access to the best weapons in the game, after you've already beaten the final boss? And why do they share models with weaker weapons?

Looking forward to seeing some good Peggy Sue fanfics to fix the ending though.
I'm actually good with the ending, so I won't say anything until others here complete it.

The thing with the story is...that it could've worked really well....but it would've taken a lot more time. To keep it vague....they needed to open the game up some more in the final chapters, show more of how the various characters within and without the empire are impacted by the actions of the heros and the antagonists....and give them all a chance to play off each other so certain revelation have more impact. That would've taken a LOT of time to make work right, I feel, and since this game had already taken so long I'm not surprised they cut it down to what it is.
Well, it was originally designed as a trilogy... Personally, I just don't feel like you really accomplish anything. You fail to stop the villain from accomplishing any of his goals.
From what I can tell, the game was stacked against the heroes due to the nature of the Villain. They couldn't stop him, but they could ensure the safety of humanity, and ensure that the villain didn't get to enjoy his accomplishments. In the end, I personally count ensuring the survival of humanity as the highest priority.
 

Leidolf

Well-Known Member
And its a final fantasy game. You know how they deal with divine/demonic beings as final bosses. It could've ended worse.

Type-0 worse.
 

MastaofBitches

Well-Known Member
Ordo said:
MastaofBitches said:
Yorae Rasante said:
Well, I did hear about a probable nerfed mode and new game +, also extra bosses are confirmed (SE CEO, for example)...
My brother just finished, just watched him fighting Ifrit and left to avoid spoilers. Asked him to download the Platinum Demo because I both heard it is more like a small prequel and that finishing it gives you Carbuncle in the game itself.
It only gives you it on Easy mode.

Ordo said:
MastaofBitches said:
Ordo said:
Completed FF 15, overall the story makes sense, it just needs some scenes fleshing out characters like Ravus. If the goal was to keep things to Nocts perspective...then their best bet would've been to have chapters dedicated to characters like Ravus...where you play as them and see the story from their side. Honestly you could probably build an expansion pack around Ravus and Aranea showing the Empire from their point of view...and you'd solve this issue. In the end, I enjoyed my time with the game but it does show signs that they had to cut some content out at the end, likely just to ship on time....though they SHOULD'VE cut out one section towards the end that just went on too long.

Also, though I know why Luna means so much to Noctis...I grew more attached to Iris due to interacting with her more in game....and it's rare that I like  the 'Cute little sister' character.
They're adding in more Ravus content in a few months, as well as working on fixing Chapter 13, but it's gonna take a few months to do all the voice work and animating.

I'm only at the end of Chapter 8 and I just feel the story's a bit weak, and the the "relationship" between Noctis and Luna is just really shallow. Luna herself comes off as caring more for Noctis as the King of Light, than as a person, and they haven't interacted nearly enough for me to believe a relationship between them, but maybe they'll patch that in later. I can agree with Iris being better developed, she even got more development in Brotherhood than Luna did.

Also, what is the point of unlocking access to the best weapons in the game, after you've already beaten the final boss? And why do they share models with weaker weapons?

Looking forward to seeing some good Peggy Sue fanfics to fix the ending though.
I'm actually good with the ending, so I won't say anything until others here complete it.

The thing with the story is...that it could've worked really well....but it would've taken a lot more time. To keep it vague....they needed to open the game up some more in the final chapters, show more of how the various characters within and without the empire are impacted by the actions of the heros and the antagonists....and give them all a chance to play off each other so certain revelation have more impact. That would've taken a LOT of time to make work right, I feel, and since this game had already taken so long I'm not surprised they cut it down to what it is.
Well, it was originally designed as a trilogy... Personally, I just don't feel like you really accomplish anything. You fail to stop the villain from accomplishing any of his goals.
From what I can tell, the game was stacked against the heroes due to the nature of the Villain. They couldn't stop him, but they could ensure the safety of humanity, and ensure that the villain didn't get to enjoy his accomplishments. In the end, I personally count ensuring the survival of humanity as the highest priority.
Ensuring survival? The entirety of Niflheim were turned into Daemons, and with the exception of Lestallum and Hammerhead, everywhere else was plagued by never ending Daemon attacks for 10 years, and Hunters could barely handle the regular wildlife judging by Dave's quest. Humanity's going to be teetering on the brink of extinction.

Leidolf said:
And its a final fantasy game. You know how they deal with divine/demonic beings as final bosses. It could've ended worse.

Type-0 worse.
Haven't played that one, but wasn't that directed by the same guy as XV?
 

Ordo

Well-Known Member
MastaofBitches said:
Ordo said:
MastaofBitches said:
Yorae Rasante said:
Well, I did hear about a probable nerfed mode and new game +, also extra bosses are confirmed (SE CEO, for example)...
My brother just finished, just watched him fighting Ifrit and left to avoid spoilers. Asked him to download the Platinum Demo because I both heard it is more like a small prequel and that finishing it gives you Carbuncle in the game itself.
It only gives you it on Easy mode.

Ordo said:
MastaofBitches said:
They're adding in more Ravus content in a few months, as well as working on fixing Chapter 13, but it's gonna take a few months to do all the voice work and animating.

I'm only at the end of Chapter 8 and I just feel the story's a bit weak, and the the "relationship" between Noctis and Luna is just really shallow. Luna herself comes off as caring more for Noctis as the King of Light, than as a person, and they haven't interacted nearly enough for me to believe a relationship between them, but maybe they'll patch that in later. I can agree with Iris being better developed, she even got more development in Brotherhood than Luna did.

Also, what is the point of unlocking access to the best weapons in the game, after you've already beaten the final boss? And why do they share models with weaker weapons?

Looking forward to seeing some good Peggy Sue fanfics to fix the ending though.
I'm actually good with the ending, so I won't say anything until others here complete it.

The thing with the story is...that it could've worked really well....but it would've taken a lot more time. To keep it vague....they needed to open the game up some more in the final chapters, show more of how the various characters within and without the empire are impacted by the actions of the heros and the antagonists....and give them all a chance to play off each other so certain revelation have more impact. That would've taken a LOT of time to make work right, I feel, and since this game had already taken so long I'm not surprised they cut it down to what it is.
Well, it was originally designed as a trilogy... Personally, I just don't feel like you really accomplish anything. You fail to stop the villain from accomplishing any of his goals.
From what I can tell, the game was stacked against the heroes due to the nature of the Villain. They couldn't stop him, but they could ensure the safety of humanity, and ensure that the villain didn't get to enjoy his accomplishments. In the end, I personally count ensuring the survival of humanity as the highest priority.
Ensuring survival? The entirety of Niflheim were turned into Daemons, and with the exception of Lestallum and Hammerhead, everywhere else was plagued by never ending Daemon attacks for 10 years, and Hunters could barely handle the regular wildlife judging by Dave's quest. Humanity's going to be teetering on the brink of extinction.
They do mention that other places have refugees, though the name escapes me at the moment. Also, with the end of the starscourge, the fact the hunters took the fight to the daemons at times (Thanks to Iris interestingly enough), the Fact Aranea and remnants of Niflheims military have joined the hunters in holding back the daemons, plus the fact humanity still survived 10 years of darkness and...as Noctis you can clear out the worst of the Wildlife before things go to hell...I feel that with the dawning of a new day, humanity's fortunes have just turned...and it's thanks to the Noctis and his crew.
 

Ordo

Well-Known Member
Leidolf said:
And its a final fantasy game. You know how they deal with divine/demonic beings as final bosses. It could've ended worse.

Type-0 worse.
If memory serves it's possible to get a better ending....if you play the game twice.
 

MastaofBitches

Well-Known Member
Ordo said:
MastaofBitches said:
Ordo said:
MastaofBitches said:
Yorae Rasante said:
Well, I did hear about a probable nerfed mode and new game +, also extra bosses are confirmed (SE CEO, for example)...
My brother just finished, just watched him fighting Ifrit and left to avoid spoilers. Asked him to download the Platinum Demo because I both heard it is more like a small prequel and that finishing it gives you Carbuncle in the game itself.
It only gives you it on Easy mode.

Ordo said:
I'm actually good with the ending, so I won't say anything until others here complete it.

The thing with the story is...that it could've worked really well....but it would've taken a lot more time. To keep it vague....they needed to open the game up some more in the final chapters, show more of how the various characters within and without the empire are impacted by the actions of the heros and the antagonists....and give them all a chance to play off each other so certain revelation have more impact. That would've taken a LOT of time to make work right, I feel, and since this game had already taken so long I'm not surprised they cut it down to what it is.
Well, it was originally designed as a trilogy... Personally, I just don't feel like you really accomplish anything. You fail to stop the villain from accomplishing any of his goals.
From what I can tell, the game was stacked against the heroes due to the nature of the Villain. They couldn't stop him, but they could ensure the safety of humanity, and ensure that the villain didn't get to enjoy his accomplishments. In the end, I personally count ensuring the survival of humanity as the highest priority.
Ensuring survival? The entirety of Niflheim were turned into Daemons, and with the exception of Lestallum and Hammerhead, everywhere else was plagued by never ending Daemon attacks for 10 years, and Hunters could barely handle the regular wildlife judging by Dave's quest. Humanity's going to be teetering on the brink of extinction.
They do mention that other places have refugees, though the name escapes me at the moment. Also, with the end of the starscourge, the fact the hunters took the fight to the daemons at times (Thanks to Iris interestingly enough), the Fact Aranea and remnants of Niflheims military have joined the hunters in holding back the daemons, plus the fact humanity still survived 10 years of darkness and...as Noctis you can clear out the worst of the Wildlife before things go to hell...I feel that with the dawning of a new day, humanity's fortunes have just turned...and it's thanks to the Noctis and his crew.
And how did it take them to get into shape? Most of Nifleim's military were Magitech troopers, who turned on them, and the rest were turned into Daemons. And three holdouts can't really hold that many people. Lestallum, maybe, but the Hammerhead was a garage, not a town.

Ordo said:
Leidolf said:
And its a final fantasy game. You know how they deal with divine/demonic beings as final bosses. It could've ended worse.

Type-0 worse.
If memory serves it's possible to get a better ending....if you play the game twice.
Would be nice if FFXV had a better ending if you beat it twice...
 

Ordo

Well-Known Member
Just got the Regalia Type F....and took flight for the first time

Ignis: "Taking the high road."

Noctis: "Where we're going, we don't need roads."
 

MastaofBitches

Well-Known Member
Ordo said:
Just got the Regalia Type F....and took flight for the first time

Ignis: "Taking the high road."

Noctis: "Where we're going, we don't need roads."
Wonder if that was in the Japanese version as well...
 

Ordo

Well-Known Member
MastaofBitches said:
Ordo said:
Just got the Regalia Type F....and took flight for the first time

Ignis: "Taking the high road."

Noctis: "Where we're going, we don't need roads."
Wonder if that was in the Japanese version as well...
I hope so, it suggest Noctis has Nerd tendencies.
 

MastaofBitches

Well-Known Member
Ordo said:
MastaofBitches said:
Ordo said:
Just got the Regalia Type F....and took flight for the first time

Ignis: "Taking the high road."

Noctis: "Where we're going, we don't need roads."
Wonder if that was in the Japanese version as well...
I hope so, it suggest Noctis has Nerd tendencies.
Which is amusing, given he pokes fun at Prompto at one point for being a Nerd.

Quick question, what do people think of the Armiger ability? Because, to me, it feels very underpowered. It's supposed to utilise the Legendary weapons of the past Kings and Queens (plus the Oracle), yet I don't feel all that powerful when I actually use it. It looks impressive, but the damage output is kinda low for something that's supposed to be like a limit break.
 

Jimbobob5536

Well-Known Member
The actual limit break portion is the chain attack, which does do quite a bit of damage. Also, while Armiger is active you cannot enter the danger state, so you can just tank all the hits and keep attacking.

Early use of Chain for damage.
Drawing it out with 'normal' attacks for defense.

I like it.
 

jaredstar

Well-Known Member
From the looks of it
customization on aqua is fairly limited
KurokamiDG said:
[video=youtube]https://www.youtube.com/watch?v=KbNNydiwUyc[/video]

I don't know how to feel about the dress up Aqua mode honestly. And holy crap, so many people are complaining about Sora's voice being off.

I mean, ffs HJO is like 28! Of course his voice is gonna sound different!  :headbanger:
 

Ordo

Well-Known Member
MastaofBitches said:
Ordo said:
MastaofBitches said:
Ordo said:
Just got the Regalia Type F....and took flight for the first time

Ignis: "Taking the high road."

Noctis: "Where we're going, we don't need roads."
Wonder if that was in the Japanese version as well...
I hope so, it suggest Noctis has Nerd tendencies.
Which is amusing, given he pokes fun at Prompto at one point for being a Nerd.

Quick question, what do people think of the Armiger ability? Because, to me, it feels very underpowered. It's supposed to utilise the Legendary weapons of the past Kings and Queens (plus the Oracle), yet I don't feel all that powerful when I actually use it. It looks impressive, but the damage output is kinda low for something that's supposed to be like a limit break.
It did enough damage when I used it, but I didn't pour a lot of points into it either.
 

MastaofBitches

Well-Known Member
Guess I just have a different expectation out of something that I have to charge up like that.
 

Leidolf

Well-Known Member
Ordo said:
Leidolf said:
And its a final fantasy game. You know how they deal with divine/demonic beings as final bosses. It could've ended worse.

Type-0 worse.
If memory serves it's possible to get a better ending....if you play the game twice.
Nope. That's established as a dream sequence more than anything, not canon at all. Meaning canon is watching a bunch of kids and people die just so that the one idiot who shouldn't have made it gets to live a long and happy life. Worse, it was a cycle before then of constant death and destruction because a bunch of Gods were trying to make contact with their creator. Every time.

It was basically the plot of Final Fantasy XIII, which makes sense when you consider it was originally part of that fabula crystalis thing.
 

Ordo

Well-Known Member
Leidolf said:
Ordo said:
Leidolf said:
And its a final fantasy game. You know how they deal with divine/demonic beings as final bosses. It could've ended worse.

Type-0 worse.
If memory serves it's possible to get a better ending....if you play the game twice.
Nope. That's established as a dream sequence more than anything, not canon at all. Meaning canon is watching a bunch of kids and people die just so that the one idiot who shouldn't have made it gets to live a long and happy life. Worse, it was a cycle before then of constant death and destruction because a bunch of Gods were trying to make contact with their creator. Every time.

It was basically the plot of Final Fantasy XIII, which makes sense when you consider it was originally part of that fabula crystalis thing.
Fair enough.

Huh interesting...as there seems to be a disagreement between gods like Bahamut and Shiva with Ifrit and Leviathan...interestingly enough part of the Oracle's Job is to plead with the gods for the sake of man. Noctics and the line of Kings seem responsible for holding their power, facing their trials...and smacking them around when they get out of line like Leviathan did.

I DO like the image of some ancient King watching Leviathan call the Oracle a speck and brushing of their prayers only to raise their sword and say...

"If you're not going to help...then what is the point of you?" before whipping them back into line.
 

MastaofBitches

Well-Known Member
Ordo said:
Leidolf said:
Ordo said:
Leidolf said:
And its a final fantasy game. You know how they deal with divine/demonic beings as final bosses. It could've ended worse.

Type-0 worse.
If memory serves it's possible to get a better ending....if you play the game twice.
Nope. That's established as a dream sequence more than anything, not canon at all. Meaning canon is watching a bunch of kids and people die just so that the one idiot who shouldn't have made it gets to live a long and happy life. Worse, it was a cycle before then of constant death and destruction because a bunch of Gods were trying to make contact with their creator. Every time.

It was basically the plot of Final Fantasy XIII, which makes sense when you consider it was originally part of that fabula crystalis thing.
Fair enough.

Huh interesting...as there seems to be a disagreement between gods like Bahamut and Shiva with Ifrit and Leviathan...interestingly enough part of the Oracle's Job is to plead with the gods for the sake of man. Noctics and the line of Kings seem responsible for holding their power, facing their trials...and smacking them around when they get out of line like Leviathan did.

I DO like the image of some ancient King watching Leviathan call the Oracle a speck and brushing of their prayers only to raise their sword and say...

"If you're not going to help...then what is the point of you?" before whipping them back into line.
What I want to know is, what makes Noct so special? I mean, he was "chosen by the crystal" but why? I mean, why not Regis? Or any of the famous Kings&Queens that you collect the weapons of? They all accomplished feats of legends, what made Noct more worthy of the power than them?

On an unrelated matter, the fact that Balmung shares it's in game model with Durandal annoys me. It's the strongest sword in the game, and requires going through one of the Post-Game dungeons to acquire, so why doesn't it have it's own unique model? Hell, why can't it share it's model with one of the royal arms?
 

Ordo

Well-Known Member
MastaofBitches said:
Ordo said:
Leidolf said:
Ordo said:
Leidolf said:
And its a final fantasy game. You know how they deal with divine/demonic beings as final bosses. It could've ended worse.

Type-0 worse.
If memory serves it's possible to get a better ending....if you play the game twice.
Nope. That's established as a dream sequence more than anything, not canon at all. Meaning canon is watching a bunch of kids and people die just so that the one idiot who shouldn't have made it gets to live a long and happy life. Worse, it was a cycle before then of constant death and destruction because a bunch of Gods were trying to make contact with their creator. Every time.

It was basically the plot of Final Fantasy XIII, which makes sense when you consider it was originally part of that fabula crystalis thing.
Fair enough.

Huh interesting...as there seems to be a disagreement between gods like Bahamut and Shiva with Ifrit and Leviathan...interestingly enough part of the Oracle's Job is to plead with the gods for the sake of man. Noctics and the line of Kings seem responsible for holding their power, facing their trials...and smacking them around when they get out of line like Leviathan did.

I DO like the image of some ancient King watching Leviathan call the Oracle a speck and brushing of their prayers only to raise their sword and say...

"If you're not going to help...then what is the point of you?" before whipping them back into line.
What I want to know is, what makes Noct so special? I mean, he was "chosen by the crystal" but why? I mean, why not Regis? Or any of the famous Kings&Queens that you collect the weapons of? They all accomplished feats of legends, what made Noct more worthy of the power than them?
It may be nothing more than a mix of timing and potential. Until Ardyn began his end game, the gods may have been content to let him live. He was a hero at one point, and though not worthy of the power due to his actions...there may simply have been no need to chose someone to end him until it was clear he was going to go through with his plans. Also, Ardyn himself knows the gods and likely waited, bidding his time until he had the perfect scenario...an Empire to be manipulated, a nation-state on it's last legs, a King to old to take the power, and a prince young enough to use it, but not expierenced enough to find a third option. Then there is King Regis desire to spare his son the burden of his destiny before he was ready.
 

Leidolf

Well-Known Member
I don't think they could kill him.
The gods require a proxy to act with the current world and Ardyn was formerly of the Lucian line and still strong enough to one-shot all of Noct's guards at the end. Noctis was just the one who was chosen to bond with the crystal and harness enough of its light to get rid of him for good.

So basically, fate said Noctis could kill him and the human part of Ardyn decided "finally, a way out," while his daemon-side said, "I'm going to make him suffer in the process".
 

Ordo

Well-Known Member
Leidolf said:
I don't think they could kill him.
The gods require a proxy to act with the current world and Ardyn was formerly of the Lucian line and still strong enough to one-shot all of Noct's guards at the end. Noctis was just the one who was chosen to bond with the crystal and harness enough of its light to get rid of him for good.

So basically, fate said Noctis could kill him and the human part of Ardyn decided "finally, a way out," while his daemon-side said, "I'm going to make him suffer in the process".
Yeah, pretty much.
 

MastaofBitches

Well-Known Member
So in other words, Noctis was just really unlucky, and got screwed over by the gods.
 
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