I think I'll go native and also make a new character.
EDIT: And here's my new character profile.
True Name: Adrien Chen
Costume: The Overlord from the first Overlord game
Pre-Personality: Eccentric, possibly mental. A nice guy despite having a tendency to bottle up anger and being easily riled up when in hearing range of whiners, complainers, and generally arguments of high volume. Often reacted physically to insults and annoyances. Tends to worry to much when given too much time to think things through.
Shift-Personality: Due to the shift, Adrien is now curiously less attuned to anger. Despite the fact that he has been tainted by Evil and the efforts of his advisor Gnarl, Adrien finds himself following the path of "less evil". However, when his buttons are pushed too far, he reacted with extreme violence. Much more impulsive with his actions and desires. Still Eccentric and probably officially mental now. Occasionally does evil things for the evulz though.
Appearance:
Abilities: As an Overlord, Adrien has gained super-human strength and toughness along with the ability to command goblins-like creatures called Minions and the ability to cast a limited numbers of spells.
Minions: Ever since Adrien became an Overlord, goblin-like creatures called minions have been appearing all over the place. As Overlord, Adrien can summon and take command of these creatures and have them follow him. While weak individually, they are a terror to behold in great numbers. All minions are utterly loyal to the Overlord and will give their lives willingly in service to the Overlord. They are all rather lacking in intelligence and Wisdom though.
Arcanium Armaments: Adrien carries a long-sword and a battleaxe made from Arcanium metal and the lives of five hundred minions each. With these weapons born from death and sorcery, Adrien demolishes any foe that stand in his way. His Arcanium armour protects him and slowly heal any wounds he has received.
Spell-Caster: As a being of magic, Adrien can cast four types of spells
Fire Spells - With this, Adrien can create and manipulate fire, ranging from thrown fireballs to a torrent of deadly flames.
Domination Spells - With these spells, Adrien can mess with his enemies, from hindering their movements to draining their will to fight momentarily.
Shields Spells - Adrien can create a magical force field that can protect him and anyone closeby.
Minion Spells - These spells are used to bolster the effectiveness of Adrien's minions, turning them from cannon fodders to . . . Somewhat dangerous cannon fodders.
Weaknesses:
Large Slow Magical Target: Due to his now larger and bulkier size, partially due to his armour, Adrien is slow on his feet. He also releases a magical signal that can be felt by any magic-sensitive being. This means that he shows up light a lighthouse in the perceptions of magic-sensitive beings.
Good Hurts: Objects of pure good will cause immense pain to Adrien if they make contact with any part of his body, including armour. Holy items don't do anything unless they're also good since holiness isn't the same as good.
Can't Swim: Full body metal armour equals to really heavy equals to sink like a hammer. Water is not Adrien's friend. Come to think of it, even waist high water levels will drown most minions.
Life Force Requirement: In order to cast spells, maintain the enchantments on his armour and summon minions, Adrien needs life-force. Life-force is gained from killing stuff or converting food. Things can get very dangerous for Adrien when he runs low on Life-force.
Town Notes:
Adrien and his Minions make up a significant part of the town's militia. A good number of minion have been tasked with doing all the dirty work such as trash clean up, scavenging, and being henchmen when not under any orders from Adrien. Adrien is currently building his dark tower of Doom in the town square. So far only an eighths of it has been completed.
Most of the town's people generally leave Adrien alone with a few exceptions.