TFFA Ninja Blitz: Combat Styles

Cyberscythe195

Well-Known Member
#1
I'll put up Kabe's since he gave it to me.

Kabe

I've thought up two possible fighting tactics (with a few variations in them) for Kabe that he could use at this stage.

Two bunshins split off from Kabe, then seem to step into him. The kabe's draw their swords and attack. The opponent now has a Kabe with six arms and using three swords using a variety of attacks that has the swords phasing through each other, and hopefully doesn't know which is the real blade.
Variation 1: The real Kabe is not actually present in the bunshins and attacks from behind or from the flank of the opponent.
Variation 2: The real Kabe is hidden behind the multi bunshin Kabe and takes potshots with senbon thrown through the clones once the opponent has over extended themselves.

Kabe poofs into a log/rubble/whatever there is to Kawarimi with right at the start of the fight. Bunshin of standard senbon seem to be thrown at the enemy right from the edge of their vision and behind them, hopefully drawing their attention and encouraging them to get closer to the thing Kabe poofed into at the start, as the enemy dodges. At that point Kabe drops the log/rock/whatever henge and attacks.
Variation 1: Kabe actually uses Kawarimi at the start to place himself behind his opponant, the bunshin of standard senbon are still sent at the enemies side while kabe is throwing senbon painted a dark matte green at where he thinks they'll dodge.

That all I could really come up with using the academy three, Fuuton: Breeze, Doton: Slurry, and the sword ninjutsu that he might be able to pull off at the moment with his current training and reserves in a combat situation.
 

Mick

Well-Known Member
#2
Heh well I listed my combat styles in my character profile in the character registration thread.

But ya just copy Neji Hyuuga's fighting style for me.

As for my weapon..take down Axel Lowe's move list from the Guilty Gear video games.
 

Cyberscythe195

Well-Known Member
#3
Sousuke

He fights from midrange as a support character. He makes use of henge to hide and attack. When spotted, he is very good with kawarimi. If forced into open combat, he uses bunshin to while firing arrows to make it harder for the opponent to locate the real and fake ones. He is unconsciously using his high genjutsu potential.

When forced into close range, he draws two kunai and fights with daggers, using his small frame and relatively strong body (his body is 7) to fight on even terms. Kind of like much crappier version of yoda (yoda fight on a Sannins level weapon wise).
 

Scratx

Well-Known Member
#4
Koneko's combat tactics at this point...


Avoids melee range with opponents, attempts to disable or hamper one or more foes with Genjutsu or ranged Ninjutsu. (lacks genjutsu at this point, but planning to get a D-Rank one asap to cover that angle)

Abundantly uses her arsenal of techniques to gain the upper hand, thanks to not being as limited in chakra as most. Typically uses Kunai with Explosive Tags for firepower. If engaged in melee, she attempts to disengage from it as soon as possible.

Note, since she pretty much only knows the academy jutsu, and thanks to a higher than average chakra capacity and control, she SPAMS those jutsu shamelessly. Bushins, Kawarimi, you name it. She'll even Kawarimi with an enemy ninja for laughs if she can get away with it.
 

locke69

Well-Known Member
#5
Watcher's battlefield tactics: Basic idea.

Get a grasp on the battlefield situation, issue orders, acts as a mid-range fighter unless needed at the front or rear.

Remember, Watcher is a commander, he'd pull a Shikamaru if he isn't disgusted with inactivity when action is needed.
 

GhostElder

Well-Known Member
#6
I know Cyber posted for my but I'll put the what I have and what I paln for Kabe up here.

--- Currently usable tactics ---

Two bunshins split off from Kabe, then seem to step into him. The kabe's draw their swords and attack. The opponent now has a Kabe with six arms and using three swords using a variety of attacks that has the swords phasing through each other, and hopefully doesn't know which is the real blade.
Variation 1: The real Kabe is not actually present in the bunshins and attacks from behind or from the flank of the opponent.
Variation 2: The real Kabe is hidden behind the multi bunshin Kabe and takes potshots with senbon thrown through the clones once the opponent has overextended their self.

Kabe poofs into a log/rubble/whatever there is to Kawarimi with right at the start of the fight. Bunshin of standard senbon seem to be thrown at the enemy right from the edge of their vision and behind them, hopefully drawing their attention and encouraging them to get closer to the thing Kabe poofed into at the start, as the enemy dodges. At that point Kabe drops the log/rock/whatever henge and attacks.
Variation 1: Kabe actually uses Kawarimi at the start to place himself behind his opponent, the bunshin of standard senbon are still sent at the enemies side while Kabe is throwing senbon painted a dark matte green at where he thinks they'll dodge.

That all I could really come up with using the academy three, Fuuton: Breeze, Doton: Slurry, and the sword ninjutsu that he might be able to pull off at the moment with his current training and reserves in a combat situation.

--- / Currently usable tactics ---

--- Later tactics ---

Kabe goes through an exaggerated series of handseals and clearly proclaims ôFlying Wind God Techniqueö His target then sees Kabe rushing forward and running around them in a tight circle fast enough to leave a blur the only thing they can see at ground level as the wind whips around the.
In actuality Kabe is outside the blur and wind, which is in actuality a modified bunshin and an overpowered Fuuton: Breeze. At this point Kabe can take quick slices with his sword to try and keep up the illusion or try for a disabling/killing stab from behind. This particular tactic is really only usable against a single person or a few that are tightly packed together.

--- / Later tactics ---


--- Jutsu known ---

Doton: Slurry
A jutsu that softens earth or stone to a sandy muck under what looks like a firm surface, most useful for setting traps where someone expects firm terrain.

Fuuton: Breeze
A jutsu that crates a strong breeze mostly useful for clearing smoke and the like

Burning Earth/Volcano Sword

A technique originally developed in Iwa for disrupting fire jutsu (Mostly those Uchiha &%@$ers), although it is also usable to disrupt earth jutsu

Requires: Specialized ceramic chakra blade recognizable by the larger than normal tsuba and hilt, source of earth, source of fire.

The blade starts sheathed and is only drawn after completing the fifteen handseals, at this point there is only a chakra construct around the blade it must then be exposed to earth, either a jutsu or dragging it through the ground will work, only then it can be exposed to fire jutsu and be expected to disrupt fire jutsu chakra constructs and consume their flames. This can be done easily by planting an explosive note on the flat of the blade and igniting the fuse just before the construct comes in contact with earth.

The more chakra used in the jutsu the larger the construct blade and the more earth and fire the construct can absorb. It should also be noted that the user must keep at least one hand on the blade at all times

Those proficient with this jutsu can launch waves of lava from the blade once sufficient fire has been absorbed by the jutsu; this is easily notable by the speed of the molten stone churning around the chakra blade. Launching these lava waves depletes the amount of earth present in the chakra construct, having too little can cause any fire jutsu the user is attempting to æcatchÆ to pass right through, practitioners of this jutsu should keep this in mind.

Ice floe Sword

The sister jutsu to the Volcano Sword, the user executes a slightly different set of handseals then draws the blade, exposing it first to water and then wind which can be acquired with just a quick slash through the air. The blade is capable of generating waves of ice and freezing water in the same manner of itÆs sister jutsu, the same cautions apply if the constructs water level decreases too much it cannot catch air jutsu effectively.

--- / Jutsu Known---

--- Jutsu learned later ---

Replacement Step

The gist of this technique is a chained together series of Replacement techniques as quickly and with as much distance between replacements as the user can execute the æstepsÆ.

Explosive Step

The real beauty of this technique however is when instead of using logs for a replacement, you use something explosive(Or initially an enemy you want shredded by his own comrades attacks, before they know whatÆs going on.).
This is best accomplished with an explosive tagged shuriken and the Shadow Clone Shuriken technique or Shadow Clone Great Clone Explosion, however pre-preparing tagged Shuriken and placing them in a storage scroll are also viable for the technique.

- - -

Body of the Wraith

A technique that causes those around you to perceive you as an outline and with in that outline you are only seen as whatever color is most prevalent throughout your clothing. For standard Jounin wear this color would be grey. This technique also disrupts perceived depth perception of those viewing the user. For example if you were facing someone looking at you while using this technique and put your hand in front of your chest they would no longer be able to see your hand, or the explosive tag you had just pulled from your sleeve.

This particular technique is less effective on the Sharingan (Pre-TS) and Byakugan: Sharingan users will still be able to perceive your features, and Byakugan users more so. Although the inner coil system becomes fuzzy to their vision and they may miss the angle of jyuuken strikes when trying to close tenketsu. (Which may not close them, but still hurts like a mother*&$@%#!)

--- / Jutsu learned later ---
 

knight_of_ni

Well-Known Member
#8
Alright, might was well explain. My character is a taijutsu nut, he only uses taijutsu in combat because that is all he could use, due to the "berserker" state. He is brutal, using either a fighting style similar to Lee and Gai's fighting style, it is brutal and designed to do a great deal of damage; the difference is that he doesn't use techniques (like the leaf hurricane) and he uses his whole body in combat.

Okay I added this to my profile but decided to add this, since I never really explained his behavior in a berserker state:
More on the Berserker: His berserker like tendencies come from the fact that his bloodline makes him "bloodthirsty," he enjoys battle more than anything else, well, at least in a specific sense. His brutality is due to the fact he wants his opponents to "get back up," in his crazed state, he assumes that pain would cause a response from them. Finding his enemies unable to get up, he looks for the nearest "able" opponent, depending on how far gone he is, that really could mean anything that move
Basically, that is why he must be drugged, a human can be trained to resist an emotion like anger much more easily than something that brings pleasure.

He would fail almost any genin test because of his ineptitude in gen and ninjutsu. However, his skill and the endurance created by Momento Mori, would eventually make him deadly.
 

Kerrus

Well-Known Member
#9
Ah, Kerrus.


Kerrus is a close to mid range fighter. He uses one of his clan techniques as standard, which creates a solid 'bar' of shadow that's reminescent of a 2x4. This he can ether manipulate as an effectively weightless bludgeoning weapon, or he can lock it into place when he creates it, and it won't move (though can be dispelled from elemental attacks rather easy).

Most often, he creates the bar directly in front of someone's face so they clothesline themselves.

Other then that, he uses wire, Kunai, and explosive notes.

Basic Technique List

Buushin no Jutsu
Kawamiri no Jutsu
Uchuukuukan: Shadow Ball - creates a basketball sized sphere of void. Training exercise mostly.
Assorted minor genjutsu

Slightly less basic ninjutsu list
Uchuukuukan: Shadow Blade - Creates a blade of vacuum that can be used to cut through most things. Can only maintain it for a few seconds before it destabilizes.

Uchuukuukan: Deflection - a work in progress that will eventuall become one of his primary jutsus, this technique alters the mind/body energy configuration and outputs this chakra from all of his tenketsu at once. The result is a sort of vacuum aura, things slide around him and the like. Great against fire techniques. Currently Kerrus can only apply this in a manner similar to water walking that lets him 'ski' across normal ground.


Note: Kerrus is a Wind element.


Later:

Kerrus will eventually be moving towards Ninjutsu/Taijutsu mastery. While he is trained in Kenjutsu, he doesn't actually carry a sword as the Shosuro clan techniques will allow him to manifest an advanced version of Uchuukuukan: Shadow Blade. This sword will be of variable size, and for all intents and purposes will be a chakra blade. Similarly, once he masters Uchuukuukan: Deflection, he will be virtually immune to fire techniques, and have a high level immunity to physical attacks which will 'slide off' him.

Curiously, because of the nature of the Uchuukuukan manipulation of the wind element, Kerrus will be able to appear to create ice, though understandably this is just caused by sucking the heat out of the water, which he leanrs as part of the Uchuukuukan training.

In addition, Uchuukuukan training coupled with the advance Deflection technique will allow Kerrus to, by and large, move faster then other ninja because he won't have to deal with Air resistance.
 
#10
This thread is to give players a general basic idea of your character's fighting style. Yes, we know our characters will all be able to do crazy stuff as the story progresses. We're talking about now though. I only put up stuff my character can do now to make it simple. If you want to talk about later, by all means but at least put up the now stuff.
 
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