The Living Dead OOC Thread

zerohour

Well-Known Member
#1
Important info:

Overall situation:
The outbreak started a few weeks ago, and went unnoticed for a week or so. By the time it was recognized, the infection was already problematic. It was initially treated as a disease, which led to a large number of hospital patients being infected or killed. By the time it was recognized as a threat, the infection was too widespread for the military to combat them effectively.

For practical purposes, high population density areas have been abandoned by the government. The high concentration of zombies, combined with the high risk of collateral damage, civilian casualties, and infection, made it too risky. Instead, the military has created several fortified "Safe Zones" out in the countryside. Their locations are broadcast over the Radio and TV, and civilians are encouraged to head towards them. There are occasional ventures into the cities to evacuate surviving civilians, but in general, they're on their own.

Zombies:
-Zombification is a disease. If you're bitten, you transform within hours or a few days. While research into a vaccine/cure is underway, it is slow going, both due to the danger involved, and the current situation.
-Zombification is a universal threat, meaning anything can be infected. As it can only be transmitted via bodily fluids, smaller life forms are effectively immune, as any injuries dealt by a Zombie is likely to kill it.

-Zombies start as fast zombies, but their highly aggressive nature causes a high rate of injury, which leads to impaired mobility.

Start Location: A city in the Midwest. This is to prevent the easy escape of going to sea. It also has a wide variety to places to move to/hide/start from.


City's Population Status:
20% Zombified (Active)
14% Zombified (Dead)
31% Evacuated
27% Dead
8% Surviving in the city

Other important info:
-The zombies are alive, so they need to starve instead of rot. The average human can go 4-6 weeks without food, bust since there is a bounty of things to eat, it'll take significantly longer.

-Dogs and other animals are a potential threat. Like people, not all of them are infected, maybe 10 to 30%. I added this so we could have some variety in the zombies.
-No need to worry about zombie pigeons or hummingbirds. Like I said they're too small. Maybe some zombie eagles or condors, but I'll save that for later and give you guys some warning if I do.


-Zombies are essentially crazed people, so they are moderately stronger than the average person. They'll break down a door, but it'll take some time, and they'll probably damage themselves doing it.



I'll add important landmark later on, but for now, feel free to create your own a bit.


Thread Related Rules:
-Undertaking actions will have a Risk level. That means I'll roll the dice, and if the roll is lower than the risk level, then something bad happens. You might get injured, knocked unconscious, get lost, get infected, or something else relevant. I'll PM you if something bad happens, and let you write how it falls out. Of course, if I tell you something bad happens and you ignore it, then I have the right to screw you over than or at a later time.

-There is a 72 hour grace period to post when you're involved in ongoing action. This is to prevent the game from slowing down while we wait for someone to do their things. If you're too busy to post, at least inform us that you're busy so you can be knocked out or written by others. Failure to comply with this will result in your character's death.

-If more than 72 hours pass when everyone is in downtime, I'll cook up an event where something happens, and forces some people into active.

-Let me know if there is anything you want to happen, and we'll see if we an work it into the story.

-There are two easy outs of the game, getting zombified, or trying to leave the city. If you're going to quit, please have the courtesy to choose one and write up an ending scene.

-I reserve the right to amend this t improve the game, but I'll let you know when I do.
 

Aarik

Well-Known Member
#2
Hmm...

I call crazy survivalist dude!

Let's see...

Well if we had a few weeks of warning...

Wait...

Internet still up?

The line's themselves are at the bottom of the ocean, but the server's are another story.

I would have printed out all the essential info and tons of superfluous crap anyway, but being able to look up new information would be useful and would determine how much I could get done.

Though the guide on how to make a small nuclear reactor was taken down so that's out of the question...

Second, the Zombies, are they "Diurnal Zombies" "Nocturnal Zombies" or "Whenever Zombies" ?

And Third, What would kill the virus inside infected meat? Death, Kill the Zombie? Cold, Freeze the Carrion? Heat, Cook and or Burn the Meat? Radiation ala Microwave?
 

Shaderic

Well-Known Member
#3
...That's actually a good question.

Mind if I take the role of a military guy, helping out with the evacuations?
 

zerohour

Well-Known Member
#4
Take whatever roles you guys want.

Extreme heat kills the virus, which has lead to some of the crazier survivors eating corpses to survive/show ho tough they are. However, there is still a small chance of infection (about 5%,) and continued eating of zombie flesh seems to have effects on the mental faculties of the consumer, though that might just be the craziness setting in.

Zombies are whenever zombies, but they prefer the night. They're light sleepers, so any significant activity will wake them up and make them attack.

There is still power and internet, thanks mainly to the high tech nuclear generator on the edge of town. It should keep power flowing for a while yet to come.

@Shaderic: You can be the military guy, but as I already stated, the military has essentially abandoned the city. You might do better as a cop trying to maintain order/organize evacuation. Up to you though.
 

TerraBull

Well-Known Member
#5
Any Roles?

Thief/ LockSmith?

E.M.T./ Paramedic Studying to be a Doctor?

Ex-Navy Nuclear Submarine Reactor Engineer/ Now Nuclear Power Plant Operator?

Heavy Equipment Operator/ Mechanic/ Now Driver of A Giant Armored Earth Mover Dump truck with a Desiel Tanker in the back as it runs over Zombies? :p

The Last is part of the Zombie Eradication Decoy Squads or ZEDS, make noise to Lure them with extra guys in the back to shoot/ kill, slowly clearing out a area so other can Loot or just use it as a Bus to other areas.
 

zerohour

Well-Known Member
#6
You can make up a role if you want, actually, it would be nice to see some character profiles so we don't screw each other over/overlap/overspecialize/whatever.

Maybe we should have a thread for that?


Just avoid a leadership position with NPCs. I'd rather not have cannon fodder available to sacrifice, and that WILL result in a mutiny or execution by the survivors.

Same goes for being part of an extraction team. It's not going to go well. You can still try to complete your mission, but don't expect a 100% survival rate.
 

Aarik

Well-Known Member
#7
Okay...

City density?

A park...

Hmmm...

Best get working on this.

EDIT: Okay, I forgot how much Paint sucks, anyone knows where I can get something better?

EDIT3: Snipped it and am posting it somewhere the whole thing.
 

Shaderic

Well-Known Member
#8
Hmm...

Rank: Airman First Class
Name: Hunter, Karl
Appearance: Wearing Air Force uniform, and has a large backpack.


Notes: You know, people sometimes call me a pessimist. And paranoid. Well, now that their faces have been chewed off don't think they can. But, I suppose I'm not anymore.

You see, first I missed the last big airplane out of the city. Then, I missed the last big convoy. Not my day. Really not my day.

But, luckily, I've got a map. It's got all the main convoy roots, as well as a few places we can't afford to give up, for various reasons. So. I've got a goal. In survival school, they mentioned that that was pretty important.

I've also got an M-16, and and a nice big backpack filled with MREs and ammo.

I've got to hurry, though. There's not that much time until all the convoys from further out all come in, and then I'll have to hoof it the whole way.
 

Latewave

Well-Known Member
#9
I don't think I'll be able to join this one. I got classes coming up ya know?
 

Aarik

Well-Known Member
#10
Damn I'll have to get descriptive. This is SUPPOSED to be something written in character to keep track of everything. It's not supposed to be ordered or anything, just whatever I remember in whatever order I remember.

The () are little notes I've written.

4 floors and a basement.

Basement: The emergency bunker, or, it will hopefully be this in the future, following an internet guide I have begun to dig, progress is slow, though all the concrete shards and dirt have been useful for the outside fortification, The small freezer's I've been able to get down here have been regulated to emergency storage, mostly stuff I can at least tolerate that last's awhile.

Also, frozen water. I have also, like all floors, stored fully loaded guns with the safeties off, ready to be picked up and fired at Zombies at a moment's notice, mostly silenced hand guns, (Note, I am fully aware that silencers don't actually silence the gun, they just make it 20-40 decibels quieter, but that's still better then going deaf every time you fire the damn gun, hearing is important against Zombies.), along with a handful of shotguns a few assault rifle's and some (handmade super-soaker) Flamethrowers (I have a lot of those, I think making them is fun.).

The door to the basement has been replaced with a steel door, which has itself been painted and covered so as to look like a part of the wall on the first floor.

There are several shovels, picks and other digging implement's here as well.

First Floor: The last line of defense. There is a small set of red colored path's to get around, as it's made to stop Zombies, not people, the stairs, and the door at the top of them, in front of the front door are decoys, the door was sealed with concrete, the actual second floor entrance is in the back of the first floor up the ladder behind the (no where near perfected or detailed) fake wall, OFF the Red tile path...

Land mines, shrapnel based, in holes under the green carpet, which cover's the floor everywhere there's not red tile, there is also a small grace zone around the red tile in case I trip or fall, there are steel braces for the door, which has not been modified yet, save a thin layer of concrete covered in nails (RAM THAT DOWN YOU FUCKING ZOMBIE BASTARDS) and the fact that the entire side of the door is composed of hinge's to help hold the weight and reinforce the door, that was the first thing I did, I don't feel safe enough to take off the door with only myself to stand watch now, That's just asking for sneak attacks by Zombies.

The outside is... Well all side's except the front are blocked off by concrete walls, it's why I picked this building, although the left and right are buildings, the windows on the bottom two floors of those two buildings have been sealed (Badly) with plaster, concrete and wooden boards, pretty much whatever I could slap on there. The ground on both side of the house facing the two buildings is badly put down concrete, sticking out of this concrete are spikes, wood metal, anything with a sharp point at the end has been jammed in pointing straight up, around these large spike's are hundreds of nails and screws, also pointing up, this was done in case any Zombies attempt to jump out of the building to either side and to prevent anyone from trying to get in through the sides or the back.

I've also taken to slowly laying down a concrete fence. (To both sides of the path from the door to the street are going to be more landmines, the explosive ones will be by the street, the weaker shrapnel based ones by the house, currently it's just full of dirt and ass loads of bags of concrete and the stuff to mix it.) Slow going as hell, it's really uneven, and not smooth at all, it's height varies from 2 and half to about 4 feet at the highest two points, I think I've been slacking on that.

Loudest thing I do is take out the truck (I'll get to that later) to gather supplies, and moving around the concrete and dirt, fucking Zombies have ears like Mom used to.

(Make a trap maybe? Set up a trap and fire off one of the louder guns? Would they come running or run away from that? Bears investigation, maybe if I can find anyone to help.)

Second Floor: INFORMATION, data, guides, recipes, the kitchen, the printer, Also tables and chairs for eating and cleaning guns, making stuff, Also, most regular food get's stored here (HEAVY FUCKING FRIDGE WAS HEAVY) Fluids other then water are running low, I'm gonna have to settle for Kool-Aid soon, (IMPORTANT: ALMOST OUT OF PRECIOUS PRECIOUS MILK :IMPORTANT) also some extra generators for if/when the power grid goes down, a bunch of electronic stuff that I pretty much grab at random.

The city Map is also stored here, with every single place that sold/stored food, guns, tools, electronics, hardware, plus the malls, all marked with a different color, food is marked in green, guns in red, electronics in blue, hardware in orange and the malls in black circles, if they have been crossed out then it means that the place has been picked clean by something, not necessarily by me.

First of three security floors, this one only keeps track of this floor and the first floor and the four sides of the house through the setup cameras, the second is on the fourth floor, and the third will eventually be set up in the basement.

(Out of fruit and almost out of vegetables that can't be made instant, got to rely on the canned stuff now, at least I ate a lot of it while I had the chance.)

Third Floor: Comfort, mostly, this is where I go to rest, The door seals shut with a steel drop bar, And has two steel braces, so I can just bunker down in here and sleep without worrying about getting eaten in my sleep, there's more then one bed up here, in the off chance I find anyone, Though as a warning, they were all brought up BEFORE sealing the first floor up, so most of them are kinda small, though there are one or two big mattresses, and no bed frames, just big padded floor basically, hundreds of pillows blankets sheets and comforters, also, a lot of hand arm and leg weights.

Also, piles of clothes, jackets and coats, and helmets, gloves and boots, full working-out/anti-getting-bitten gear basically.

Fourth Floor: Tech central, also, making bombs to throw out the top floor windows.

The Internet and Television stuff is up here, also a radio, but I don't really use the radio much, the Television has satellite hook up, but doesn't really get anything, fucking DirectTV, not giving out free cable during the Zombie Apocalypse.

Fuckers.

Fuck them and Fuck the Zombies.
 

zerohour

Well-Known Member
#11
@Aarik: Probably not the best idea to have a super fortress. There are other survivors around, and they would LOVE to get a hold of some of that stuff you have in there.

So you'd better expect to be attacked, killed, or have your base commandeered fairly quickly, unless you get enough people in there to help keep it secured.


@lightwave: That's the beauty of this. You can play as long as you are able, then die in a blaze of glory when your time is up.





So, is anyone going to post in the game thread anytime soon?
 

Aarik

Well-Known Member
#12
Three things.

First: I don't spread what I have around, when you look at my 'base' from outside, it looks like someone TRIED to set up a base, and was stopped, there are bags of concrete mix, wagons, shovels and other things just sitting there, not to mention a few Zombie corpses.

Second: Anyone who goes into that base without me is quickly going to get killed by land mines, I mean, who thinks "Don't step on the carpet" when there are Zombies around?

Not to mention the fake staircase is booby trapped, with MORE LAND MINES, a spike pit at the top, and the door knob set's off a tear gas bomb, JUST IN CASE you get past all that to make you fall BACK into the spike pit.

In-game I have grown used to coming home and finding the first floor with a corpse on it, it's almost always a Zombie admittedly, but still.

And Third: It's set up to be REALLY Suicidal to do this.

The Front door is reinforced, and covered in nails and concrete, so you can't kick or ram it down, not to mention the steel braces holding it up.

I can and I will drop fucking tear gas on you if you try, It doesn't do shit to Zombies, I have different bombs for them, but looter's I'm prepared to deal with.

Plus there's the fact that the top floor is SET UP for sniping and/or shooting people trying to get in the front door.

I don't mind laying people up or helping them, I have enough supplies for that, but if you try to TAKE what I've worked so hard for? I'm gonna fucking kill you.

Plus one of the main reasons for the tunneling is to get an emergency entrance/exit, so I can get out/in if this successfully happens.

That's why the second floor doesn't monitor the basement, so I can get in and stock up without them knowing about it, hell the camera's on the first floor intentionally don't look at the Basement door, so it's harder to find.
 

Latewave

Well-Known Member
#13
zerohour said:
@lightwave: That's the beauty of this. You can play as long as you are able, then die in a blaze of glory when your time is up.
It's not just that. It's the annual time of year where I start losing huge amounts of sleep. My insomnia starts up again and all the work I end up with doesn't help.
 

zerohour

Well-Known Member
#14
Aarik:

Speaking as a GM, you're just asking to be smacked down. You're setting yourself up so that there's no reason to interact with the other characters other than to lend a helping hand, and that you're the biggest, baddest guy around. Not only does that scream Mary Sue, but it detracts from the gaming experience of everyone else.

Shaderic has the right idea. He's tough, and can probably kill a dozen zombies without a problem, but he's involved in the world, and more importantly, he's not 100% secure. He can be killed, he can get infected and have to deal with the slow, inevitable conversion. You? You can sit in your fortress, happy as can be, and wait until the zombies are dead or the city gets nuked.

That's boring, and more importantly, any posts you make re likely to either detract from the posts of others, or come off as Deus Ex Machina that gets on everyone's nerves.


Keep in mind, that as the GM, I have access to 99% of the resources of the city, and I can create pretty much any character I need. Some gang found a Grenade launcher? Sure, an abandoned tank? Why not. Hand held thermonuclear bomb? If needed. Any thing I need, I have, and the more you fight it, the worse it's going to be.

Don't be that guy, and tone your character down.
 

Aarik

Well-Known Member
#15
You think so?

I was attempting to be fallback point a...

Besides that, staying in the 'fortress' (if a four story house can even really be called that regardless of what's been done to it) would be boring as hell.

I tried to hint that in the notes with the zombie trap idea.

Being safe and all is fine, but the end goal is to get rid of the Zombies, I'm just not stupid enough to assume I can do that by my self.

You'd have to be a conceited ass for that.

That's actually what I spend a decent amount of my time doing.

Driving around looking for people.

Add in that I have no real combat skills or training, I rely almost entirely on bunkering down and turtling.

And, embarrassed as I am to admit it, I can't aim worth shit with a gun, it's where my preference for shotguns and flamethrowers comes from, because I can hardly ever HIT anything with anything else.
 

zerohour

Well-Known Member
#16
Well, just make sure to take a step back. It's fine if you're awesome, just make sure it doesn't ruin the game.

Speaking of which, all of you feel free to start posting. No need to wait around waiting to get a character approved.
 

zedalb

Well-Known Member
#17
If there is no complaints to my joining


I would like to play a martial artist how was on a survival/martial arts camp (no technology) that was attacked by zomibes with no warrning.
I survived only because, I prefer to sleep in trees, a helpfull habit.
So i would like to just walk into town with a sword and a gi on
 

Shaderic

Well-Known Member
#18
Zed. :mellow:

Why a gi?

Sword, OK, why not. Camping in a tree? Plausible.

Gi?

Tell me, who goes out in the woods to camp in a gi?
 

Aarik

Well-Known Member
#19
Shaderic said:
Zed. :mellow:

Why a gi?

Sword, OK, why not. Camping in a tree? Plausible.

Gi?

Tell me, who goes out in the woods to camp in a gi?
Nerds?

Crazy Wiccans?

A Pagan who's lost his shit?

I'm just happy he's spelling it right this time.

Now we just need to get him to spell Zombie right.
 

zedalb

Well-Known Member
#20
Zombie......Happy?


O.k i can do with a tee shirt and blue jeans but when I camp I do bring a gi to work out it im just assuming I'd change into "battle clothes"
 

Aarik

Well-Known Member
#21
Okay.

Let's try THIS.

EDIT: I really suck with sniper rifles to apparently.

Though, to be fair, I did just get dragged out of sleep by some very inconsiderate zombies.
 

zerohour

Well-Known Member
#22
Sorry about my absence. I've been having computer difficulties. It should be fixed by tomorrow though, so cross your fingers.
 
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