What games are you playing 2: The revenge

There's probably a Shield Bash mod.
I know for a fact this is a thing that exists.

EDIT: Here you go.

Deadly Reflex also has bashing, does a lot more, but is also a much bigger pain to install. If you have the patience to install it and all the required stuff, I recommend this one over the other just because it does lots of cool stuff. Especially if you don't have a lot of other mods installed.

If you just want the bash key to work to fit in with your habit, go with the simpler mod. It will do the job. Also better if you have lots of mods, as it doesn't do quite as much and is more likely to be compatible with a bigger mod load.
 
Last edited:

Deathwings

Well-Known Member
I JUST found out that Radiant Historia had an updated re-release with extra scenarios and DLC content released last year. FUCK! Why do I always find that kind of stuff out so late ?! HD portraits with multiple expressions and new CGs all over the place, I LOVE IT!
 

Antimatter

Well-Known Member
Looks like Humble Bundle has a limited time Neptunia bundle going on. Loke like $12 buys you one a lot of Nep.
 
Looks like Humble Bundle has a limited time Neptunia bundle going on. Loke like $12 buys you one a lot of Nep.
Neptunia is nothing new to me, but holy shit is Japan weird sometimes.

Anthro game consoles turned into waifus as a long running action RPG series.

That sounds awful, but somehow it's not.
 

Zetas

Lurking upon the deep
Futzing around with the full release of Space Engineer, been a looooong while since i played. Them removing uranium from planets is going to screw early game ship/ ground vehicle building for a while.
 
Slime Rancher, because it's currently free.

It's an "upgrade your farm" kind of game with an exploration element to it. It also has a bit of "fun with physics" going on.

A neat chill time sink so far. You can "die" but there's nothing that's a serious threat here. That's not the point of the game.

It is more in depth than I originally thought. Lots of different varieties of slimes, but they have different properties that make containing some easier than others. Some are jumpers, a few can fly, some explode, etc...

You also don't want to pen up too many, or they'll use each other to get out of their pens and overrun your farm, which is a pain to deal with.

There's also a combination element. The slimes produce crystals when you feed them that you trade in for money, but they'll also eat them if they are a different type, creating a larger more powerful slime that has the attributes of both, and will produce two crystals when fed.

It's totally worth free. So if you don't already have it, be sure to grab it.
 

Karnath

Well-Known Member
Gamefaqs has a poll up about how many consoles you have hooked up to your TV ready to play. I have 11, I think I have a problem.
 

da_fox2279

California Crackpot
Gamefaqs has a poll up about how many consoles you have hooked up to your TV ready to play. I have 11, I think I have a problem.
Really? I don't think I've even had 11 consoles over the course of nearly 40 years of life. What consoles, if you don't mind me asking?
 

Shirotsume

Not The Goddamn @dmin
Can't speak for Karnath, but I have 16 across a CRT, a 720p TV, and a 1080p TV.
 

Karnath

Well-Known Member
Just hooked up not including some of the older ones in boxes I have PS2, PS3, PS4 Pro, N64, Gamecube, Wii, Wii U, Switch, Xbox, Xbox 360, Xbox 1. I also have a SNES Classic but since it's more of a plug and play thing I don't really count it, I also have a Nintendo and a Sega Genesis in boxes somewhere with games from my childhood.
 
Let's see now...

There's the Atari 2600, Atari 7800, Intelevision, Colecovison, NES, Master System, Turbographics 16, Snes, Genesis, Sega CD/32x, N64, PS1, Xbox, Gamecube, PS2, Dreamcast, Jaguar/w CD, Wii, Xbox 360, PS3, Wii U, PS4, and Switch.

That's 23 working game consoles in my home, 25 if you want to count the 32X and Jaguar CD as separate systems. Most of them are boxed up as I emulate most of the older systems with a Raspberry Pi.

Those are just game consoles that hook up to a television, not counting handhelds and PC.
 
Beat Slime Rancher.

Not bad, but not much to do after you get the ending.

It's also super easy to min-max your farm and automate it fairly early on. Focus on fully upgrading pens and gardens first. Do the Wilds DLC as well as this helps, you unlock it by doing a mission for a specific NPC using the terminal on your ranch, you only need to do one to get the message that unlocks the teleporter to the new area.

Once you get going, put about half your plorts into crafting and cash in the rest. Spend it on upgrading your ranch and the club you'll get mail about. It unlocks things, and gets expensive fast, but it won't be long before you're drowning in money once you get a stable ranch going.

There are a few types of slimes that need to be kept separated from the rest.

The first two you'll encounter are Rock Slimes and Boom Slimes, they knock their "plorts" around and can send them into other pens. There are some areas on your farm that are ideal for penning them that are far enough away from other penning space that they can't manage that.

The third is a late game slime called a Phase slime. They need to be kept isolated as they can phase out of pens. They stay "in" them sort of, but have alternate bodies that roam around and can be a pain to contain. The phase bodies can eat things, and this includes grabbing one too many plorts.

Plorts are crystals that are harvestable resources that slimes produce.

You can combine two types of slimes by feeding one a plort from a different type. It creates a larger hybrid slime that produces both types of plorts.

However, if one of these gets a hold of a third type of plort, they turn into a slime eating monster that can quickly wreck your ranch if you don't notice it in time. They are easily dealt with, but can make a mess of things if you don't catch them in time.

At any rate, you want these big combination slimes for a few reasons.

A big one is that slimes have favorite foods. This matters because you can use the favorite food of either type of slime you've combined. This means turning meat eaters into omnivores. Once you're able to grow food, you can grow a favorite food type right next to them, making keeping them fed a breeze, this gets even easier once you get worker drones and auto feeders.

Meat is more fun to feed them, but harder to keep a consistent supply of. Meat is chickens, and you need a male and female to breed them. Males count towards the pen total, and both males and females have a chance to become an "elder" after producing a chick. Elder chickens are useless and take up space. They also don't produce nearly as fast as plants.

If you cross a meat eating slime with a slime that has a favorite food that is a vegetable or fruit, you can simply feed them the plant and they'll stay happy.

You still want to keep chickens. Particularly the stony, painted, and briar types. You'll need them to feed certain types of giant slimes that act as literal gatekeepers. You just don't want to be using them to feed your slimes if you don't have to. You'll also want a good supply of veggies for the same reason. There's no good reason to bother with penning the basic chicken type outside of the very early game.

It's also worth it to keep different slimes that eat different food types separated. So, veggie slimes go in one area, fruit slimes go in another. This matters for when you get drones, as you can only have two in an area, and they can only be set to veggies or fruits, and not both. Puddle slimes and fire slimes should also be kept separately for the same reasons. Once you unlock all the areas, you'll have plenty of room to do this, by the time you run across them, you should have the areas all unlocked.

Another benefit of the big slime types is that you don't need as many. Four or five to a pen is plenty. That will produce more plorts than you'll ever need once you get going. Do not ever keep more than two types of small slimes in a single pen, or more than one type of hybrid slime.

The smaller slimes you can keep around ten to a fully upgraded pen. It will hold around 20 or so, but you'll just end up running out of food and they'll be irritable all the time.

There are three types of slimes you don't need to bother with cross breeding. Pink slimes, fire slimes, and puddle slimes. Pink slimes have no favorite foods and are the base type of slime. You'll need a lot of their plorts, but there's no real benefit to combining them with other types.

Puddle slimes need a special type of pen and don't consume food, and fire slimes need an incinerator and ash from burning stuff. Just grow a veggie plot nearby and toss veggies into it on occasion. You can also automate that as well once you get drones.

I recommend putting fire slimes at the lab area and puddle slimes in the docks. There's a free pool in the docks area you can dump a few extra puddle slimes into in addition to the four pond plots you can build in that area.

I had absolutely zero use for a storage silo. I built one and it ended up being a waste of space.

Drones need water to run. Just splash them about once a day.

Do not use the spaces on the elevated area just inside of the cave area of your ranch for slime pens. They are bugged and slimes penned there will sometimes just disappear. Especially the cat type slimes for some weird reason. Just use those plots for gardens to feed whatever slimes you're keeping in the lower area.

You'll eventually get teleporters. I recommend using them to teleport around your ranch rather than setting them out in the world. It makes doing busywork much easier. There's enough for one for each area of your ranch, plus two more that can be used for the end game areas, which are far enough away to warrant having a teleporter for convenience. Unlike most other machines, they cannot be retrieved and have to be rebuilt if you pick them up. It's best to set them and leave them.

Do not set up resource gathering machines at your base, it's a waste. Specific ones go in specific areas to produce certain resources you'll need, and you'll get more rare resources if you put them in these areas. It's fairly easy to figure out what goes where, the names of areas will clue you in for the most part.

It's fun and worth playing, but I don't see myself playing it again to be honest. A lot of it is exploring the world and finding stuff, once that's done, the farm itself isn't that interesting. It's more a means to supply your exploration than a compelling game loop on its own. It's interesting enough while there's a world to explore and a reward drip feeding it, but once that's over there isn't much incentive to keep going.
 
Last edited:

Antimatter

Well-Known Member
Picked up a playstation classic. Also got myself a 32 gig USB 2.0 drive and so it's off to hack this mofo.

Started ripping my psone collection as well, though it's slow going. Anyone have alternative sources for ISO's? I've got a few psone games digitally i'd love to put on the PSC as well.
 
The Sims 4.

I don't buy EA games, but someone got this for me through Origin.

That's less some statement of principal against the company, and honestly more just a complete lack of interest in what they publish due to the sheer amount of nonsense that I'm simply not interested in bothering with dealing with that they tack on to any titles I might be remotely interested in playing. That's really saying something as they have the Star Wars license.

I'm enjoying it, but never would have spent all the money on it and all the DLC on my own. That also comes with a caveat...

I have come to the completely reasonable conclusion that the only way to make any version of the Sims any fun to play is to mod the game and cheat.

I don't mean maxing all your stats and giving yourself stupid amounts of money and free build power, though that can be entertaining for a short while. It doesn't really make for an interesting game for long.

I mean modding the game so that the motives decay is reasonable and the timescale is a bit longer so you actually have time to do stuff. Not infinite or absurd levels, just reasonable so my Sims don't need to be constantly bouncing from satisfying one need to another to the point they barely manage any progress in anything else.

It almost seems like the Sims games are deliberately designed to not be fun, but rather almost fun.

This has been true of all the Sims games, not just 4.

Thankfully, the modding community is on point, and this is easily done with just one mod: MC Command Center, or MCCC. It does everything I need and a lot more for just dicking around, but with my main save I just use it to tweak how fast the needs degrade and make a day last a bit more time. This mod has so many options that there are three different in game menus. One by clicking on your Sim, one by clicking on a computer in game, and one by clicking on a mailbox. The mailbox menu has cheats that impact a specific lot, the Sim menu has cheats that impact a specific Sim, and the computer menu covers cheats that impact the game on the whole.

There are also a number of in game cheats you can use to tweak stuff, and MC Command Center makes some of that a little easier by letting you toggle enable some of it. For example, it allows you to use a context menu that lets you tweak a few things you can't with MCCC, such as Fame level, by holding shift and clicking on a Sim.

The new systems are entertaining enough, Sims themselves are a lot more expressive and their interactions are more complex, which is where most of the fun to be had is at. It's pretty much a sandbox that runs itself for the most part, where you poke and prod things to manipulate what happens over time.

The owning a business element sucks. You can't set schedules, have to do a lot manually including opening and closing the business every day, and need to babysit your employees. Another element that reinforces my belief that these games are designed to be only almost fun. I bought a restaurant and vet clinic to try them out, ran them for about an in game year, and quickly sold them off because it really wasn't worth the bother.

It wasn't hard to make money with that part of the game though, and my Sims are set for a while and it was faster. I probably won't mess with it again though. Even though other methods for making money take longer, they are more engaging and better thought out.

I've still got lots of content to work through, getting famous, doing some of the adventure content, and seeing how the multi-generation element works out in this version.

I started out with a single Sim who ended up being a Chef, married someone who became a Veterinarian, and they have two kids and two pets so far. They both maxed out their job and related skills and have supplemented their income with painting, writing, songwriting, and programming skills to work towards the fame element of the game. I also slowed how fast that decays as well, but not the point that I turned decay off completely.

I always start with a single Sim in these games and work my way up from there. My first goal is usually to get married, so one can work and bring in income while the other trains other useful skills. Then once the family gets going I can do the same thing with the kids once they are old enough start fortune building to buy a better home on a bigger lot.

Of course I also have the sex mod installed, because why not. I have most of the outlandish overdone fetish stuff where everyone is going at it like rabbits every time you enter a new room turned off so it basically works like the regular game but with "woo hoo" not censored and properly animated. If I wanted to jerk off I'd just use actual porn.

At any rate, it's entertaining enough, but I don't know that I'd recommend buying it considering how much the base game and all the content goes for. At least not all at once.

It is mostly an improvement over the Sims 3 at this point if you have all the parts due to the more complex AI and systems, but it also does seem to be on a slightly smaller scale than previous Sims games, which actually kind of works in its favor.

Another weird quirk is one of the audio cues. The small bit of music that plays when you finish a task is a bit odd and sounds like the kind of music that normally plays when something bad happens. For the longest time when I first started playing I kept thinking for a moment that I should be looking for the problem that had occurred when I heard it. Just for a split second because I'm conditioned to associate an audio cue like that one with a mission failing or something along those lines.
 
Last edited:

da_fox2279

California Crackpot
Bought Bayonetta from Steam on sale ($5). It's a fun game; I can see why so many people where raving about it back in the day. I am suffering from stuttering issues, and I can't figure out why. I made a short video of my game play, and was hoping maybe someone had some idea if there was a way to fix this?


I'm using a HP 17-by0053od Laptop with:
8th Gen Intel® Core™ i3
4GB Memory/16GB Intel® Optane™ Memory
1TB Hard Drive
Windows® 10 Home
 
Last edited:
Bought Bayonetta from Steam on sale ($5). It's a fun game; I can see why so many people where raving about it back in the day. I am suffering from stuttering issues, and I can't figure out why. I made a short video of my game play, and was hoping maybe someone had some idea if there was a way to fix this?

I'm using a HP 17-by0053od Laptop with:
8th Gen Intel® Core™ i3
4GB Memory/16GB Intel® Optane™ Memory
1TB Hard Drive
Windows® 10 Home
Your laptop doesn't have a dedicated GPU. It was not designed for gaming at all, it's basically an internet machine.

Pretty much the problem is that your laptop has an APU, which basically means that your GPU and CPU are one unit that share the same cache and data is transfered through the same bus, therefore neither is good enough to run the game at decent settings.

Basically, your only option is to turn down the graphics settings and hope you can get a decent framerate.

Start with SSAO, MSAA, and Shadows, in that order. Those are the most resource heavy graphics settings you can reduce.

You can also get a performance boost by reducing the resolution.

Honestly, the best thing to do is to put every graphics setting to the lowest setting, see how it runs during busy scenes [get into a fight], and then bump them up. I'd start the resolution settings at 720 or so with everything else either off or on low.

If you're already running on low settings and seeing this problem, then your hardware just isn't good enough to run the game and there's not really anything you can do aside from replacing your laptop.

On the plus side, it's Steam, so if you have a desktop or get a better laptop in the future you can install and play it there. So it's not completely wasted money as it will be available to you then. You just might not be able to make use of it right now.
 
Last edited:

Ordo

Well-Known Member
Sekiro: Shadows Die Twice.

I am not the biggest fan of the Soulsborne series. I mean I've enjoyed aspects of it, and I really liked the design and atmosphere of Bloodborne but often lost interest as the grind grew on. So far Sekiro is serving as a shining example of this type of game to me. For one the story is fairly straightforward (For a souls-like game), the combat is a nice change of pace that encourages aggression without descending into wild flailing, and the Progression system is a bit more reasonable (IMHO) in that you kill regular mooks to earn money and exp that can be used to upgrade arm attachments you find in the world and learn new techniques that can level the playing field or give you an outright advantage. However, if you want more health and attack power you have to kill mini-bosses and 'True bosses' to earn it. That plus the Stealth system and grappling rope has me feeling like some kind of....Ninja...as I stalk and eliminate lesser enemies one by one, then face down more dangerous foes.

I could probably push through it and beat it faster but I am, so far, content to enjoy the world and experience this game provides.
 

da_fox2279

California Crackpot
I took your advice and turned down my settings, it really helped a lot. Still just the tiniest amount of stutter, but only so often, and it's barely noticable. Really enjoying the game much more now. Thanks CB.

Ya know, this is why I still come here. The members are really friendly and helpful, even to noobs like myself.
 

Antimatter

Well-Known Member
Finished Nier: Automata at last. now it's time to track down all the related story matierials including the brief epilogue that's out there.
 
Sekiro: Shadows Die Twice.

I am not the biggest fan of the Soulsborne series. I mean I've enjoyed aspects of it, and I really liked the design and atmosphere of Bloodborne but often lost interest as the grind grew on. So far Sekiro is serving as a shining example of this type of game to me. For one the story is fairly straightforward (For a souls-like game), the combat is a nice change of pace that encourages aggression without descending into wild flailing, and the Progression system is a bit more reasonable (IMHO) in that you kill regular mooks to earn money and exp that can be used to upgrade arm attachments you find in the world and learn new techniques that can level the playing field or give you an outright advantage. However, if you want more health and attack power you have to kill mini-bosses and 'True bosses' to earn it. That plus the Stealth system and grappling rope has me feeling like some kind of....Ninja...as I stalk and eliminate lesser enemies one by one, then face down more dangerous foes.

I could probably push through it and beat it faster but I am, so far, content to enjoy the world and experience this game provides.
It's Soulbornes meets Tenchu I've found. It's more Tenchu than Soulsborne actually.

Except you can only pick Rikimaru and there's only hard mode.

Stealth is a huge focus of gameplay and it's pretty obvious that is the path the devs want most players to take. Pretty sure you can brute force most of the game if you really want to, but you're missing the point if you're playing that way and making things hard on yourself to the point of masochism.

There's a much bigger focus on parrying than Souls or Bloodborne as well. You could rely on other tactics in other Soulsborne games and ignore parrying completely, but here it's pretty much required that you learn to parry.
 
Last edited:

Zetas

Lurking upon the deep
Well the floor glitch for the Secret Armory of General Knoxx for the Enhanced edition of Borderlands still works....hooray for unfixed loot runs!
 

chronodekar

Obsessively signs his posts
Staff member
So, I bought Thief for the PS4 last week. (this = https://www.metacritic.com/game/playstation-4/thief ). What is odd, is that I appear to be getting motion sickness with it. When you walk, the character bobs a bit to the left/right side. It IS how most people realistically move, but on-screen it makes my head dizzy.

Which ... is a real pity. :( I was not expecting it from this game. And I can't find any settings to turn it off. Sad. I was looking forward to playing this one.

-chronodekar
 
So, I bought Thief for the PS4 last week. (this = https://www.metacritic.com/game/playstation-4/thief ). What is odd, is that I appear to be getting motion sickness with it. When you walk, the character bobs a bit to the left/right side. It IS how most people realistically move, but on-screen it makes my head dizzy.

Which ... is a real pity. :( I was not expecting it from this game. And I can't find any settings to turn it off. Sad. I was looking forward to playing this one.

-chronodekar
You're not missing out on much. The Thief reboot was the worst game in the series.

The plot is incredibly boring, the gameplay is mediocre, and the old school Thief trilogy were much better games, even though the first hasn't aged all that well.

It wasn't terrible at anything, but didn't really do anything well either.

Just go play Dishonored 1+2, those games do everything the Thief Reboot wanted to do, but better.
 
Last edited:
Top