What games are you playing 2: The revenge

Karnath

Well-Known Member
Anyways I just beat Xenoblade Chronicles Definitive Edition, in the original I didn't like Shulk's original love interest, I hated her character model. In this new version they really improved it.
 

sith2886

Well-Known Member
So after laughing my ass off at all the Yiga clan fails i picked Botw back up and remembered why i put it down again. I just don't have the quick thinking or hoarding instinct to play this game. i bum rush everything and end up losing all of my melee weapons. Still fun though
 
I take issue with any game that gives the player weapon durability, but in the hands of an enemy, that same weapon is indestructible.
 

sith2886

Well-Known Member
Can we also point out how stupid it is to have torches in your weapons slot?
 

Shirotsume

Not The Goddamn @dmin
It's because there's several weapons that can do fire effects, and a torch can accomplish the same attacks and effects, just with little upfront damage unlike them.
 
So I got Saint's Row the Third Remastered on a friend's recommendation. Can somebody tell me what radio station plays what kind of music? Or if I can add my own music, since I'm playing on the PC?
 
So I got Saint's Row the Third Remastered on a friend's recommendation. Can somebody tell me what radio station plays what kind of music? Or if I can add my own music, since I'm playing on the PC?
If the radio stations are the same as they were in the original SR3, Gen-X should be rock. That was my favorite station.

I've only played the console version, so I can't say whether or not you can add custom music to the PC version, but I do know that you can set up a custom soundtrack from the available music.
 
So, I saw a new Star Wars game coming out and after watching the trailer, pre-ordered it.

Anyone else looking forward to Star Wars Squadrons?
 

sith2886

Well-Known Member
Update: fuck you lightning Smaug and the giant mokoblin outside your temple. but thank you for the spear
 

Ordo

Well-Known Member
Ghost of Tsushima....where between my dishonorable tactics, and my new sword techniques...I've decided to pattern my self after the Battousai when not wearing 'Ghost' armor.

 

seitora

Well-Known Member
But are you remembering to pet the damn foxes?!


So I played A Bird Story and Finding Paradise back to back. Both are sequels to To the Moon.

SPOILERS for both

So A Bird Story is about an hour long. It's fairly neat and full of whimsy, but there's very little interaction. It also ties in substantially to Finding Paradise. I honestly think it should just have been put right in Finding Paradise as a sort of 'prequel episode' instead of two separate games.

To the Moon was a fun game for its premise and how it delivered with the whole idea of scientists going into the memories of a dying person and modifying his or her memories to give that person an 'alternate life' so to speak. Finding Paradise fleshes that out further, then subverts it some more. I caught on decently early that Faye was a part of Colin's imagination, but not how strong a part of his mind she was. It took me a lot longer to realise exactly what she represented, too. Faye with bird wings is a very beautiful bit of symbolism, since she represents Colin's ideal of his pet bird after it left. It certainly gave him the confidence booster he needed in life, too. Considering he was a latchkey kid, no surprise there. Honestly, it even sidelines Colin's real, flesh-and-blood wife. I almost feel like the game missed a bit of an epilogue. Since there's some dialogue that suggests that what the doctors do is recorded in video for 'proof' or something afterwards, I wonder what it would be like for Colin's wife to see he had such an overactive imagination he had an imaginary birdgirl friend into his early adulthood.
 

seitora

Well-Known Member
I finished the last three episodes of Life is Strange.

It looks like some of my theories were close, and others not so much. Nathan Prescott was definitely involved, and in something his family wouldn't be able to cover up. The reason Jefferson tried getting Kate to kill herself was because she remembered too much of the photo-shoot. I was right about Victoria not being involved. She's just an alpha-b****, which makes it a little surprising she was going to be their next target. They wanted Kate to kill herself, not to leave town. David Madsen was on the right tracks, but was just a little behind Max because he doesn't have her time-rewind powers. There's no indication of what gave Max her powers, but it's strongly suggested the tornado is a result of multiple realities crashing together from her photo-time-travelling and forming as a tornado to wipe Arcadia Bay as a temporal anomaly. Since the only appearances of the spirit doe are in the junkyard, where Rachel Amber is buried, and in Max's visions, it's possible the spirit doe is Rachel, giving Max her powers. In the 'Sacrifice Chloe/Save Arcadia Bay', this makes a weird dichotomy since the story doesn't actually accomplish anything with Max's powers. If she never had them in the first place, the story would have ended like it did in the sacrifice Chloe ending. So my headcanon is that at least in that timeline, Rachel's spirit gave Chloe five days left of having a 'happier' life before she has to die, even if retconned past-Chloe shot in the bathroom doesn't experience any of that.
 

seitora

Well-Known Member
So I played a VN called Notch — The Innocent Luna. The Steam user reviews were mostly positive.

I don't get it. A VN lives and dies on its story, and this story is completely meh. There's one decent idea in there and that's it (though it does lend to a couple of cool bad endings). Only one character even really stands out to me. The narrative is a complete and utter mess, going all over the place and leaping from plot point to plot point before it remembers the main story even exists. You could excise an entire half of the game's text and nothing of value would be lost.
 

seitora

Well-Known Member
Playing FFVII.

But not the remake! The original, and for the first time in I think 18 years? I bought it on Steam during the Summer sale.

I'm playing mostly blind going off what I remember from the game previously. Parts where I'm using a guide are so I don't miss any Limit Break requirements, Materia (because there's a specific achievement for having all Materia mastered), and for the mechanics on breeding a Gold Chocobo because fuck I'm not doing that by trial-and-error.

Surprisingly, I blew through the Midgar section a lot quicker than I expected. I just got to the Shinra building after 5 hours? Not sure what the actual playtime is since if I minimise the game to do something else on my PC, in-game time still is ticking.
 

Kenko

Well-Known Member
I picked up a little thing called Cat Quest for rather cheap for the PS4. It's... basically, your standard action RPG, if a bit on the lite side, with you on a quest (and a lot of side quests) to rescue your sister from a rather generic villain. Nothing really innovative, but decently done, worth the 13 bucks, and pretty extensive for it's price.

Oh, and you're a cat, it's full to the brim with cat based puns, and it gleefully derails half the quests by lampshading just how typical they are. So, up a notch for that. Fun, cute, and inexpensive. I believe there's Switch, Mac, and PC versions, and it started as a mobile game.

Eh, I like it.
 

seitora

Well-Known Member
Cleared quite a ways through the game. I managed to just finish up at Rocket Town. Of course, anyone who knows the game also knows what's coming up next...

In my older age (lol not really I just turned 30), I've gotten more keen on spotting plot quirks or plot holes. It isn't really a plot hole specifically but more a coincidence really stretched out far, but: Dyne. He apparently is able to go up to the Gold Saucer freely, and it sort of makes sense since he's not a prisoner, he's the only remaining resident of the original town of Corel. But what are the odds he would randomly decide to go up to the Gold Saucer and shoot a bunch of people just when Barret went into the Gold Saucer?

I put Cait Sith in my party right away once I got him. His Dice Limit Break is pretty damn useful. It might be unreliable in how much damage it causes, but early game IIRC he's usually able to outperform others if you didn't spend a bunch of time grinding out Limit Breaks already. He was able to help me beat up Lost Numbers in Shinra Mansion with a couple of lucky dice rolls (if I really wanted Lost Numbers to be easier, I could have done another 11 battles and got a Fire Armlet from the same hut where you get the Mythril that you need for Aeris' Limit Break).

Speaking of Aeris' Limit Break, damn do they get broken with stuff like temporary invulnerability to everything for a couple of turns. No wonder they have to kill her off xmfd.

I also did pick up Yuffie right away, and given I defeated Lost Numbers, Vincent as well. I'll probably skip out on doing Wutai until after I get the Highwind. I think that sidequest doesn't get any harder, so the boss fight will be a lot easier with higher level characters.
 

seitora

Well-Known Member
So I got Aeris' final Limit Break. Damn is it even more broken. Should've used it before Sephiroth ganked you, Aeris!

Then I get through the whole Northern Crater area. I've seen the theory floated around that Aeris was originally supposed to be killed off at the Northern Crater instead of in the City of the Ancients. It would be amazing if Squeenix actually decided to change it around for the Remake. I can picture millions of gamers going to the CotA, expecting her to die, only for her to live. What a big twist that would be. As for my actual playthrough, somehow I seemed to remember the Northern Crater scenes being a little more overwhelming than it was, but in retrospect, the game gives you a lot of hints earlier so the twist there isn't as surprising.

But I got through the whole execution plot, picked up the Highwind, went to Mideel, and got my two Giant Materia. I remembered it being a lot longer before you get Cloud back, but it's literally just the Highwind, first Mideel visit, then two Giant Materia and you're back. Technically it could be a lot longer by fitting multiple sidequests in, but I waited until after I got Cloud back. And now I'm breeding Chocobos for the Gold Chocobo so I can get all the game-breaking materia earlier.

This is one of the parts where I said I'd use a guide. Because looking at what I have to do, screw trial and error.
 

seitora

Well-Known Member
Somehow, Disc 2 wasn't as big as I remembered it being. Disc 1 is a lot longer. Maybe it's because you can flesh it out with a lot of sidequests. I was able to defeat Ultimate Weapon, and slowly been getting my Enemy Skill filled out, along with mastering some of the Materia.

Other than that, I grinded a lot in the Gelnika sub, so I got a lot of Sources. I gave them all to Cloud, so I was able to essentially go Whompa Stompa on the Battle Arena and pick up the Materia I needed as well as Omnislash. Then I went to do the Midgar raid. W-Item glitch is my jam, man!
 

seitora

Well-Known Member
I completely forgot that the Northern Cavern is basically the only thing that's on Disc 3. So essentially, if Squaresoft was able to compress the game a little more or had an FMV or two less, they would have been able to fit the entire game onto two discs instead of three.

Anyways, I got down to the point of no return, then turned back. Thanks to W-Item glitch, I can farm Magic Pots in the Northern Crater to max out my Materia quick. At this point, I've basically got to max out Materia, kill Emerald + Ruby Weapon, finish up a few Limit Breaks, then finish the game.

And yeah, I did the Wutai sidequest. Basically stomped through everything coming later in the game.
 
I completely forgot that the Northern Cavern is basically the only thing that's on Disc 3. So essentially, if Squaresoft was able to compress the game a little more or had an FMV or two less, they would have been able to fit the entire game onto two discs instead of three.
The original PC port on CD-ROMs came on 4 discs.
 

sith2886

Well-Known Member
And now for the update no one asked for: after climbing a tower and being spit on and electrocuted over and over again I finally made it to the top and then went and conquered a kings horse. still haven't advanced the main plot but having fun none the less
 

seitora

Well-Known Member
The original PC port on CD-ROMs came on 4 discs.
See, that's even more surprising. PC discs AFAIK usually installed a lot of data to the hardware. So I would have thought it could install all the pre-rendered environments from the first disc, have some FMVs there, then have nothing but FMVs (and I guess the music too) from the second disc. Instead, it went from three to four?!

Granted, from what I've heard, the original PC port was really shoddy and wasn't a port of the final PSX version but of a beta copy.

Anyways, I'm all done. Got all the Materia Mastered, two sets of Master Materia each, beat up Emerald and Ruby Weapon, and so on and so forth. By the time I actually went to fight Sephiroth I clobbered him. So much for an endgame boss lol
 

seitora

Well-Known Member
I played a game called Memory's Dogma:CODE 01. Another VN.

This one was a lot better than the last one I played a few weeks ago (mentioned above). It actually had a coherent plot and characters for one lol. I think there must be a trope where in first-person games, the player protagonist is the most plain, normal-looking character. While there are a few other people in the story who have 'normal looks' (read: shades of hair colour actual humans have without dyeing it), the main character still comes out for the most normal appearance. He does show up in a few still shots throughout the story, but that's it.

Anyways, back to the story itself. The game takes place in the near future where the memories of the dead are digitised so you can speak with the dead people as if they were still alive for a few weeks after they're dead, before their memories are permanently deleted (how they manage to digitise memories of people who wouldn't have been discovered within 5 seconds of death and start to experience neuron decay is never explained, but hey, suspension of disbelief). So the main character thinks something is fishy with his best friend's death, and resolves to find out the truth behind it.

It went...a lot different than what I was expecting. I was kind of expecting more of a deep dive of human consciousness and memories, and really got none of that. It was overall OK, but nothing particularly special. 8 hours-ish, maybe a little less since I sometimes leave the program in the background while doing other stuff and I think it still counts time. The ending doesn't really wrap up well, and there apparently was a sequel in planning, but not a single word in 2 years. Also, holy f***. About an hour before the end of the story, it suddenly takes an unexpected turn for the gorn, as it goes from running from the authorities to the main character straight-up getting one of his fingers cut off with pliers and parts of his brain lobotomised (he gets better. I'm serious).
 
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