What games are you playing 2: The revenge

GenocideHeart

Well-Known Member
#1
New thread, the old one reached critical mass.

So to start discussion up again: Currently raging at Zane/Kaiser Ryo for being just too fucking lucky in GX Tag Force for PSP. Seriously, he can get an OTK with frightening regularity. Not fun at all.

Also polishing off my skills in Bioware games with Dragon Age: Origins - Awakening in preparation for Mass Effect 2 PS3, which I pre-ordered kekekekeke.
 

Ordo

Well-Known Member
#2
Well, since I'm running through ME 2 again with new game plus (Maxed out Adept using a Vindicator Assault rifle, Locus SMG, Carnifex heavy pistol, and the Cain), I'll post some pics in it's honor.







Intertingly enough someone on the Bioware boards said ME 2 recieved 118 Game of the Year awards, dethroning Uncharted 2 with 115.

Can anyone confirm?
 

Ordo

Well-Known Member
#3


No you don't get to see her face, but it's a nice thought.

LR, I'd like you to meet, Legion

<a href='http://www.gametrailers.com/video/enemies-developer-mass-effect/58665' target='_blank' rel='nofollow'>Mass Effect 2: Enemies</a>





Nobody else tell him anything...

Edit:

Ah what the heck, why not. For those of you just joining us in ME 2, enjoy...

<a href='http://www.youtube.com/watch?v=GnsUR_toMNc&feature=relmfu' target='_blank' rel='nofollow'>Mordin</a>

<a href='http://www.youtube.com/watch?v=vCQ4eCQoJSw&feature=related' target='_blank' rel='nofollow'>Thane</a>

<a href='http://www.youtube.com/watch?v=IO6nsC-2JFI&feature=relmfu' target='_blank' rel='nofollow'>Samara</a>

<a href='http://www.youtube.com/watch?v=sEebmK5bfx0&feature=relmfu' target='_blank' rel='nofollow'>Tali</a>
 

Elvarein

Well-Known Member
#4
Click on the youtube link at your risk LR, its SPOILERIFIC.
 

Ordo

Well-Known Member
#5
Elvarein said:
Click on the youtube link at your risk LR, its SPOILERIFIC.
Nothing that the Biodevs didn't release beforehand.
 

roting_CORPSE

Well-Known Member
#7
never picked morinth, though I've always played Paragon

only now that I'm playing Neutral/ Paragade (which makes me a loser if the Tupari vending machine is to be believed)

Did anyone else notice the Harry Potter Music playing in the citadel? or am I just crazy?

heard it when talking to the volus used car/ shuttle salesman.
 

Ordo

Well-Known Member
#8
GenocideHeart said:
Lack of Morinth makes me sad. :blue:
I'm sorry, after what Morinth did on Omega....

No Mercy.
 

Voivod

Well-Known Member
#9
From the Last Thread
LordRaine said:
My character was pretty much a completely unstoppable magic immune, heavily armoured, spell-flinging, sword-swinging, rampaging death machine for the entire game.
That pretty much describes me for all of Dragon Age. The game is rapestomp easy unless you crank the difficulty all the way up, at which point Ostigar becomes break-your-controller hard and the rest of the game is moderately difficult.

It's a very engaging universe, but they could have seriously balanced the difficulty and fighting better.
Thats because you have the console version.
 

OniGanon

Well-Known Member
#10
I have the PC version.

Hell I'd think the console version would be harder (or at least much more tedious), without a mouse and all.


OniGanon said:
My character was pretty much a completely unstoppable magic immune, heavily armoured, spell-flinging, sword-swinging, rampaging death machine for the entire game.
Lord Raine said:
That pretty much describes me for all of Dragon Age. The game is rapestomp easy unless you crank the difficulty all the way up, at which point Ostigar becomes break-your-controller hard and the rest of the game is moderately difficult.

It's a very engaging universe, but they could have seriously balanced the difficulty and fighting better.

[EDIT]

Also, while we're talking about Dragon Age, what is it with BioWare and their hard-on for random awesome people getting accepted into elite badass organizations mired in politics at which point they basically have to save everything all by themselves even though they should technically have at least one and possibly more armies backing them up?
The whole run was on Nightmare, and yeah that's pretty much exactly how it went- difficult until the end of Ostagar, reached a turning point after clearing one post-Ostagar area, increasingly crushing dominance thereafter.

But then, BioWare aren't really known for difficult games anyway and DAO is the hardest I've played since Baldur's Gate I think. Which is why Mass Effect 2 Insanity was such a shock as dying is real easy in that game, though I have since <a href='http://www.youtube.com/watch?v=UVRMu1OwHMM' target='_blank' rel='nofollow'>gotten used to it.</a>

And something BioWare IS known for is formulaic plots. I guess it's just an easy, epic quest plot to have 4 or so areas/planets with problems that need solving so you can gather the party/armies/races/macguffins you need for the final showdown.

Some other things BioWare is fond of: trials, 1v1 duels, betrayal by some authority figure met early in the game, castle sieges, dreams/visions, pointless gambling minigame that doesn't make enough money to be worthwhile anyway and towers of hanoi.


--------

For my next game... debating between finishing Dawn of War 2 campaign, replaying Jade Empire, or stop being a douchebag procrastinator and actually finish that ME2 guide.
 

Chuckg

Well-Known Member
#11
Dragon Age console version is literally full of nerf, yes; its how Bioware tried to compensate for the Xbox control interface and the lower amount of available RAM (meaning they can't have as many mobs in the zone at once).

So, they bumped all the difficulty settings down a notch. 'Hard' on console is 'Normal' on PC, 'Normal' on console is what the PC calls 'Easy', and 'Easy' on console is the the 'iddqd' setting.

Plus, on console, you don't have to worry about friendly fire; on the PC version, you do. It entirely changes the dynamic of the game when you can no longer throw area-effect spells into a crowd without also roasting your allies. One of the more popular mods for Dragon Age on PC is, you guessed it, a 'disable friendly fire' mod.
 

Watashiwa

Administrator
Staff member
#12
Well, I reached the final dungeon in Dragon Quest IX and mother of Christmas that is ridiculous. Tough monsters, moderate experience gain, few item drops... erk. My characters are just level 40. I've gotten this far without hundreds of hours of grinding by applying the Shin Megami Tensei method to boss fights--IE use the goddamn de/buffs, moron.

It's not going to help much here.

Now, what will help is my having completed the level forty character quests. For my minstrel, priest, mage and martial artist, that gets me a group buff, a mass debuff, a status effect clearing skill and the ability to take tension between battles.


In other news, progress on the LP goes slowly, mostly thanks to my being sick.
 

Lord Raine

Well-Known Member
#13
Voivod said:
From the Last Thread
LordRaine said:
My character was pretty much a completely unstoppable magic immune, heavily armoured, spell-flinging, sword-swinging, rampaging death machine for the entire game.
That pretty much describes me for all of Dragon Age. The game is rapestomp easy unless you crank the difficulty all the way up, at which point Ostigar becomes break-your-controller hard and the rest of the game is moderately difficult.

It's a very engaging universe, but they could have seriously balanced the difficulty and fighting better.
Thats because you have the console version.
I don't do console games. My laptop is too shit for that kind of thing. Nice try, but that's Xbox 360.

Also, this thread does not need to exist. We've had this particular brand of retarded alarmism before. It was bullshit then. It still is now. After this post, I'm going back to using the other thread. Plus, I don't want to have to keep skipping over the spoiler pics Ordo posted.

Plus, on console, you don't have to worry about friendly fire
You didn't fact-check. Or you've only ever played DAO on Normal. Higher difficulty levels on console turn Friendly Fire on. Only on Normal can you throw a fireball into a crowd and not roast everyone, friend and foe alike.
 

Chuckg

Well-Known Member
#14
*checks*

Actually, the truth lies halfway between us. On the PC, going above Normal turns friendly fire on 100%. On the console version, Hard difficulty has 50% damage friendly fire (the same as the PC in Normal); only Nightmare has full damage friendly fire on console.

The other effects all seem to be similar, though, although I recall reading in a GameFAQs thread that the console version spawns slightly less mobs per encounter.

<a href='http://dragonage.wikia.com/wiki/Difficulty_Settings#Effects' target='_blank' rel='nofollow'>http://dragonage.wikia.com/wiki/Difficulty_Settings#Effects</a>
 

Watashiwa

Administrator
Staff member
#15
So, I'm playing through the final dungeon of DQIX and doing pretty good, until I hit the minibosses. The first two aren't bad, but the third one cheats like a bitch and kills my cleric and my main character (who also knows resurrection and healing spells) and I'm all like FFFFFFFFFF--.

So I let the other guy get some hits in, and them I'm like "Fuck this, I can take him." Two rounds later? I took him out. >.<

Then I get to the final boss and he makes his big speech about hate and destruction and then I kick his ass. Then he stands up and then suddenly the final boss is a demon and all I can say is "Well shit".

Thankfully I had a chance to run back to town, deposit my savings, heal and save. Now it's time to finish the game, and move on to the real point of it: post-game content!

Oh, and get the work for the LP done. *whistles innocently*

EDIT: CHRIST I FORGOT ABOUT THE DRAGON.
 

grant

Well-Known Member
#16
Playing Birth By Sleep as Terra. I'd forgotten how god damn irritating it was trying to get those Abounding Crystals. I've practically committed genocide on the mandrakes and none yet.
 

Watashiwa

Administrator
Staff member
#17
I...wow. I can't remember the last time I was plastered this badly by a final boss. Bonus bosses? Sure. But not storyline bosses.

I should have seen the signs. I'd been struggling for a while, getting by on clever playing and luck rather than training. It bit me in the ass against this guy.

So now I train. My main character is taking levels in paladin for resilience, but I'm going to send him though a few caster classes to boost his healing. My priest is now a sage, where's she's learning some stupidly powerful spells (that sadly won't carry over) and boosting healing power AND giving her some interesting passives. My mage is now an armamentalist, and is earning some nice general stat boosts. My martial artist is also a paladin, but I'm planning on shifting her to thief to level up her claw skill.

I'm going to juggle the classes a bit too in order get a feel for them. I kinda rushed through most of the game, so sitting back, cooking up some alchemy and running some grottos could be interesting.
 

GenocideHeart

Well-Known Member
#18
Watashiwa said:
I...wow. I can't remember the last time I was plastered this badly by a final boss.? Bonus bosses? Sure.? But not storyline bosses.

I should have seen the signs. I'd been struggling for a while, getting by on clever playing and luck rather than training. It bit me in the ass against this guy.

So now I train. My main character is taking levels in paladin for resilience, but I'm going to send him though a few caster classes to boost his healing. My priest is now a sage, where's she's learning some stupidly powerful spells (that sadly won't carry over) and boosting healing power AND giving her some interesting passives.? My mage is now an armamentalist, and is earning some nice general stat boosts. My martial artist is also a paladin, but I'm planning on shifting her to thief to level up her claw skill.

I'm going to juggle the classes a bit too in order get a feel for them. I kinda rushed through most of the game, so sitting back, cooking up some alchemy and running some grottos could be interesting.
You need to play less Megaten games. DQ games tend to be grindfests - unlike Megaten, you can't get by by actually using your brain, you often have to muscle your way through.

In a typical Megaten, OTOH, you can get past even the toughest bosses underleveled provided you know what the hell you are doing. If you don't, chances are you won't GET to said bosses in one piece, so the problem is immaterial. :snigger:

That said, still YGO Tag Force on PSP. Had a hilariously short duel against Nova - he dropped a Cyber Jar and triggered it on his first turn, which enabled me to play the entire VWXYZ series between that activation and my turn. I then proceeded to crush him like a bug with VWXYZ-Dragon Catapult Cannon, a Power Bond'd Cyber Twin Dragon and, for good measure, a no-tribute Fusilier Dragon the Dual-Mode Beast.

In all fairness? That was overkill. The Cyber Twin Dragon alone could've smeared him in one turn, I just felt like rubbing it in just how much of an idiot he'd been in playing Cyber Jar against a VWXYZ deck.

Anyway, yeah, major ouch. I almost felt sorry for Nova afterwards. Almost.
 

Antimatter

Well-Known Member
#19
Chuckg said:
*checks*

Actually, the truth lies halfway between us. On the PC, going above Normal turns friendly fire on 100%. On the console version, Hard difficulty has 50% damage friendly fire (the same as the PC in Normal); only Nightmare has full damage friendly fire on console.

The other effects all seem to be similar, though, although I recall reading in a GameFAQs thread that the console version spawns slightly less mobs per encounter.

<a href='http://dragonage.wikia.com/wiki/Difficulty_Settings#Effects' target='_blank' rel='nofollow'>http://dragonage.wikia.com/wiki/Difficulty_Settings#Effects</a>
I had major problems on the PC version when trying to run a melee heavy party. Sometimes, something as simple as a drake could just chain-combo one shot your characters.
 
#20
Nearing the end of Lords of Shadow now. I have all the crystals and Brotherhood Arks. Next level: The Dracolich.

I'm scared :ph43r:


On another note, why have they not tried for a Castlevania movie yet? As long as they have blood, monsters, and a Belmont wield a whip, the only thing they have to worry about is getting someone awesome enough to play Dracula right. The series is a very simple formula, and it wouldn't be difficult at all to put into a movie form. You can't really screw it up unless you try for a PG-13 rating.


Also, went up to gamestop today. Got one of the new points cards, a PSN card, Red Dead Redemption, and a DS game named Nostalgia that looked sort of like Skies of Arcadia. Refusing to play RDR until I finish Lords of Shadow, which shouldn't be long.
 

MangoPDK

Well-Known Member
#21
I've been playing entirely too much Plants vs. Zombies DS. I've crushed the PC version, but it's just so easy to play this when I'm on the bus, or the subway, or bored in class...
 

Chuckg

Well-Known Member
#22
Blah, I'm remembering just how OP Dawnfang is for Shivering Isles.

How OP? I've got a fully pimped out Light of Dawn (the weapon from Oscuro's Oblivion Overhaul), boosted to its max incarnation by 300+ vampire kills, and modded to be one-handed instead of two-handed. Those who have actually played the Oscuro mod for Oblivion know just what kind of runaway pain train that bad boy is.

I'm still using Dawnfang instead. And unless its vampires, I'm actually killing shit faster. The base damage might be less, but the enchantment damage is more.
 

MangoPDK

Well-Known Member
#24
We may do all that, but the creeper's face is still the stuff of nightmares.
 

GenocideHeart

Well-Known Member
#25
Scygnus Darkhawk said:
On another note, why have they not tried for a Castlevania movie yet? As long as they have blood, monsters, and a Belmont wield a whip, the only thing they have to worry about is getting someone awesome enough to play Dracula right.
TIM CURRY.

That is all.

Also, went up to gamestop today. Got one of the new points cards, a PSN card, Red Dead Redemption, and a DS game named Nostalgia that looked sort of like Skies of Arcadia. Refusing to play RDR until I finish Lords of Shadow, which shouldn't be long.
Feel free to use the Undead Nightmare DLC that you so graciously let me use your account to download. Even though I have since gotten my own US PSN account (technically, my father's, but since we're family... :snigger: ), I still owe you one for letting me get stuff for my US games off yours.

Just a heads up... if you see a Horse of Apocalypse in the UN DLC for RDR, CATCH IT RIGHT AWAY and then head for the nearest horse pole to set it as your default horse. If you don't catch 'em right away, they'll eventually wander off and become a giant pain to catch.

I'm still using Dawnfang instead. And unless its vampires, I'm actually killing shit faster. The base damage might be less, but the enchantment damage is more.
Dawnfang is all kinds of broken. Offhand, the only weapons I find more broken are Rockshatter and Chillrend - and only because both inflict the enemy with 100% vulnerability to their (considerable) elemental damage (lightning for Rockshatter, Ice for Chillrend) upon hitting, and it STACKS.
 
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