Dark Knight Gafgar said:
Kefka never killed FFVI's equivelent of Celes, though.
Kefka may not have killed Celes (by the way, I'm guessing you mean the FF6-equivalent of Aeris), but he did kill General Leo; he did kill Emperor Gestahl; he did achieve virtual omnipotence; he destroyed the world; and he defeated the heroes. A full year passed between the end of the scene on the Floating Continent and Celes' awakening on that island. Whatever else the heroes may have been doing in that year, they *weren't* fighting. And it took considerable machinations to get some of them back.
Dark Knight Gafgar said:
FFVII might not be as good as FFVI (I'd disagree, but meh)
In my opinion the only way in which 7 is clearly superior to 6 is in graphics. Which is a function of the system the games were designed for. Not the storyline themselves.
VII's characters were mostly flat, in my opinion, and there were fewer of them. The magic system was FAR clunkier. Chocobo breeding was cool at first, but it quickly became a tedious gimmick. And constantly switching discs was OMFG!Annoying, though this isn't a criticism of the game itself.
And 6 has *way* more replay value, because of the level of emotional investment in it. If I still had a copy of it, I might be playing it today -- twelve or thirteen years after its release. VII (7) isn't even ten years old and I've got virtually no interest in playing it now.