Who's your most HATED final boss in any game ever?

Moshulel

Well-Known Member
#26
Now you just convinced me never to play the FF series...

Seems like a collection of bad games to me. -_-
 

SimmyC

Well-Known Member
#27
Well the only FF game I've played was FF8. And yes, FF8 was not that good. However, I'm sure at the very least, some of the early ones are quite good. And FF7... the original at least, is from what I hear one of the best. Spinoffs, like regular sequels could suck ass. But, if you just keep to the original, could be fine and dandy.
 

Moshulel

Well-Known Member
#28
Heh.. now back to the topic.

I have to say i hated Malak from Kotor with a passion.. not because he was hard to beat (especially on the hardest settings) but because of the way he died.
 

SimmyC

Well-Known Member
#29
Well, I guess one of my most hated bosses in a way, was the boss at the end of Quest for Glory 4. While not a boss in the same sense (it was one of those one hit due to good aim and he dies kind of deal. No life bar or anything), it was still frustrating losing to him literally seconds when the game loads. However, that could be blamed on the fact that I set the difficulty setting rediculously high. So in a way, my frustration was due to my own doing. <_<
 

Moshulel

Well-Known Member
#30
While i was reminiscing i just had the boss from Morrowind in my head. :(

Hard to beat: Check
Annoying as hell: Check

But what really did me in was that my computer jammed from 5 to five seconds :( I actually spent more time loading again and again the save game than i played just because if i hit him in a spot my computer froze. :angry:
 

toraneko

Well-Known Member
#31
Gonna sound typical with this, but my most hated final boss is...

Well, it's every boss in any King of Fighters game after KoF'98.

SNK Boss Syndrome. Look it up.

fucking Brutal God Project.

Final Fantasy has had its ups and downs for me. I started waaaay back with Final Fantasy II - which I later found out was really Final Fantasy IV. It was cheesy, but fun - and I had SUCH a moment of triumph when I finally beat that fucker Zeromus.

Final Fantasy VI actually didn't draw me in that much, though it was a great game.

Regardless of the general opinion the group here seems to have, and especially regardless of the overall fandom/anti-fandom out there, I liked FF7. My only major complaint with it is that it was too easy. Say whatever you like, but both the final Jenova incarnation and Sephiroth were way too easy to kill, even without Knights of the Round.

FF8... well, I now regret spending money on it. It had a half-decent premise at first, but the plot descended into absolute suckage in short order. The only characters I liked in 8 were Fuujin, Raijin, and Irvine (who I cosplayed at a convention a few years back, and got glomped repeatedly for it). Everyone else was pretty much boring - a fault on which I blame the creators, because it's clear that they could have gone somewhere awesome with them.

I didn't even bother with FF9. Art style turned me off.

FFX, I liked reasonably well. Virtually no replay value after the first time, though. Maybe I ought to get the International version, since there are some (reportedly) extremely difficult bosses to fight in that one.

Didn't play FFX-2. Couldn't get past the whole transformation sequences thing. (I mean, seriously. WTF.)

DID play through and enjoy Kingdom Hearts I and II.
 

SimmyC

Well-Known Member
#32
Heh. Speaking of Final Fantasy Eight, I really didn't have TOO much of a problem with the bosses in that game (once I got the hang of the game). Just that, the game over all pissed me off. <_< Nice idea, and it was great... for the first three disc. And then, when I reached the fourth one, I just felt like, it began to drag a little bit too much.

Haven't played the other Final Fantasy's yet so I'm not sure how I would like them.
 

Deathwings

Well-Known Member
#33
If you want to test other FF, don't take the ones after FF8, it's a useless bunch of crap...
Take FF7 or better if you don't care for the graphisme, FF6, you're not going to regret the ride... :yay:
 

GenocideHeart

Well-Known Member
#34
toraneko said:
Gonna sound typical with this, but my most hated final boss is...

Well, it's every boss in any King of Fighters game after KoF'98.

SNK Boss Syndrome. Look it up.

fucking Brutal God Project.

Final Fantasy has had its ups and downs for me. I started waaaay back with Final Fantasy II - which I later found out was really Final Fantasy IV. It was cheesy, but fun - and I had SUCH a moment of triumph when I finally beat that fucker Zeromus.

Final Fantasy VI actually didn't draw me in that much, though it was a great game.

Regardless of the general opinion the group here seems to have, and especially regardless of the overall fandom/anti-fandom out there, I liked FF7. My only major complaint with it is that it was too easy. Say whatever you like, but both the final Jenova incarnation and Sephiroth were way too easy to kill, even without Knights of the Round.

FF8... well, I now regret spending money on it. It had a half-decent premise at first, but the plot descended into absolute suckage in short order. The only characters I liked in 8 were Fuujin, Raijin, and Irvine (who I cosplayed at a convention a few years back, and got glomped repeatedly for it). Everyone else was pretty much boring - a fault on which I blame the creators, because it's clear that they could have gone somewhere awesome with them.

I didn't even bother with FF9. Art style turned me off.

FFX, I liked reasonably well. Virtually no replay value after the first time, though. Maybe I ought to get the International version, since there are some (reportedly) extremely difficult bosses to fight in that one.

Didn't play FFX-2. Couldn't get past the whole transformation sequences thing. (I mean, seriously. WTF.)

DID play through and enjoy Kingdom Hearts I and II.
Tp be fair, SNK boss syndrome started before KoF98. In fact, it started with Fatal Fury, where Geese Howard could literally snatch you out of the air and make you eat concrete after blocking.

Then KoF94, Rugal Bernstein.

Then KoF95, Omega Rugal. Fucking Genocide Cutter.

Also, Samurai Shodown. Do you know that Amakusa can one-hit kill you with his flaming divebomb attack if he hits you in the head?

Samurai Shodown 2. Mizuki's super move must be blocked low, has no startup to speak of, does an ungodly 75% damage, AND breaks your weapon. Ugh ugh ugh.

World Heroes 2 and Perfect. Goddamn Dio.

Rage of the Dragons. Johann.

...yeah, there's a metric fuckton of unfair bosses.

Of course, THE most unfair fighting game boss has to be Dizzy in GGX2#Reload. Hikari no Tsubasa equals an unavoidable 85-hits counter (!) which does 150% damage, instantly killing you. And Dizzy in general has Gold boss powers (infinite tension, regeneration, higher damage). Ad gamma Ray, of course.

Her mom Justice in the original GG is nearly as bad. If you don't kill her immediately after she drops to half health, she'll start spamming Gamma Ray, killing you with chip damage.
 

toraneko

Well-Known Member
#35
Didn't get to play GG1, but Justice in GGXX is cheap as hell already. Imperial Ray at close range = OUCH, if you don't Faultless Defend. Same for Gamma Ray.

There's a way to thwart the cheapness of Boss Dizzy's Hikari no Tsubasa: Don't stand close, and don't stand a full screen away. Stand about a half screen away from her, and it'll do a weak attack that is easily blocked for little chip. As for the other stuff she gets with Gold powers, well, I'm pretty sure that's why they allowed the Destroys. ^_^ Know your character's knockback/stun moves, and you can create enough of an opening to use one.

Rugal in '94 and '95 wasn't too hard, really. He's easily vulnerable to sweeps. '98 was a little tougher, because if you whiffed a move, he always punishes with his new improved Genocide Cutter.

Never really got into the Samirai Shodown games. I played SS3, and got turned off after facing off against Zankuro - another SNK Boss Syndrome character.
 

AWJ

Well-Known Member
#36
nuclear death frog said:
Meanwhile FF6 -- the BETTER game!!! -- will probably get jack shit.
FF6 and FF5 are both getting ports/remakes on the GBA. They'll probably be more or less straight ports with a bonus dungeon tacked on ala FF4, but we can hope...

Personally, I'm hoping FF5 gets the galgame treatment, with choose-the-pairing multiple endings. The game is practically BEGGING for it, considering the party composition in the second half of the game (one guy and three princesses: the sweet and gentle conventional heroine, the fiery pirate amazon, and the cute and spunky young tomboy)
 
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