For those unaware Sword Art Online was an event where 10,000 players became trapped in virtual reality where if they died within the game they died within real life.
The only way out of the game was for the community as a whole to complete an objective. To complete the object did require at least a minimum number of players to risk their lives consistently.
Inside the game formed player killers, gamers who would deliberately kill other players, both players aiming to complete the objective, and players aiming to not risk their life in the aim of letting others complete the objective first.
In this system we have Players, Killers, and Nonactives.
Furthermore those inside of the game have no guarantee of the following:
1) Time may not be passing; this is in virtual reality and it is completely possible for the entire game to happen in a single minute.
2) Death inside the game may not actually players. No one has access to any information outside of the game so it is impossible to know for sure players are being killed. (A disconnect could free the player, even though they were told it would kill them)
As an outside observer with the ability to disconnect players from the game do you kill the player killers?
Does that change if you know the minimum number of players required to clear the last obstacle?
Lets say player killers are killing players at a rate of 15 per day, the game at a rate of 1 per day, and each day 1/2% of progress is made. It requires 200 days to clear the game, or an estimated death toll of 3200. However the last obstacle is 9000 players standing on a button.... So everyone dies.
What do you do?
The only way out of the game was for the community as a whole to complete an objective. To complete the object did require at least a minimum number of players to risk their lives consistently.
Inside the game formed player killers, gamers who would deliberately kill other players, both players aiming to complete the objective, and players aiming to not risk their life in the aim of letting others complete the objective first.
In this system we have Players, Killers, and Nonactives.
Furthermore those inside of the game have no guarantee of the following:
1) Time may not be passing; this is in virtual reality and it is completely possible for the entire game to happen in a single minute.
2) Death inside the game may not actually players. No one has access to any information outside of the game so it is impossible to know for sure players are being killed. (A disconnect could free the player, even though they were told it would kill them)
As an outside observer with the ability to disconnect players from the game do you kill the player killers?
Does that change if you know the minimum number of players required to clear the last obstacle?
Lets say player killers are killing players at a rate of 15 per day, the game at a rate of 1 per day, and each day 1/2% of progress is made. It requires 200 days to clear the game, or an estimated death toll of 3200. However the last obstacle is 9000 players standing on a button.... So everyone dies.
What do you do?