Bugs in the game

Dumbledork

Well-Known Member
#1
Yesterday I got killed once again because of a bug. From time to time my pet freezes (after I walk through a door or pass some kind of obstacle) an even if I continue to walk away (or run away from enemies) it doesn't budge at all. Has that happnedto anyone else.

And there are also certain monsters (and in every region) that simply arefixed in the nature and evade every attack.
 

Katonshadow

Well-Known Member
#2
I've fell through the top of the UC lift like 10 times... That thing is EVIL!
 

Kayeich

Well-Known Member
#3
Yeah, the pet thing happens. The pet tries to follow you, but it didn't enter right and was trying to pass through the walls on the sides and got stuck. Doesn't happen all the time, but it happens enough.

Enemies do the same, where they get stuck chasing someone or while doing their patrols, and get fused into a wall or even a rock on the ground, and because they go into combat mode when you attack them, but then they can't attack you, they reset their health and combat and become evade bugged. Notably, some won't evade bug because even though they're still stuck they can still attack you, for example, if you go into melee range or it's a caster that got stuck and you stay within range.

One place that's actually famous for evade monsters is the razorthorn trail (or whatever it's called) a bit to the northeast of Shattrah City, where there's a bunch of ravager monsters that are just stationarily evading anything.

It can actually be aggravating first few times you go there because there's a daily quest that involves killing the big patrolling monsters to try and get a low drop item that gives you a ravager pet (temporarily) so you can get quest items. When you get the item, you lob it at a ravager to tame it, but if you don't know about the stuck ravagers, chances are you'll lob it at one of the many stuck ravagers and lose the item, and have to start killing the big monsters all over again. Sooner or later you learn (the stuck ravagers actually tend to have a greyed out bar, as if someone else was already fighting them, although not always, and patrolling/moving ravagers are always unstuck) which to target, but I recall frustration first two times I did the daily quest.

And there's -tons- of bugs in WoW. I once jumped from the small cliff on horde side of WSG where the GY is just after rezzing, and instead of hitting the ground below, somehow I fell right -through- it, and kept falling into this blue empty space area, falling, falling, my dot getting farther and farther away from the battleground map just floating away helplessly. I had to wait until we won the BG before I got the option to leave BG and got unstuck. It was actually funny/neat though, not particularly annoying or anything.

And pets do funny things too. Did you know that once upon a time, when ZG first opened up, hunter and warlock pets were the reason that a plague spread through the server worlds, killing a vast community of players? Check it out: http://en.wikipedia.org/wiki/Corrupted_Blood
 

Dumbledork

Well-Known Member
#4
A very annoying thing happened a few days ago. Just as I was leaving the Zeppelin in Trisfal Glades, the whole screen got cloudy white, I coudln't see anything. Somehow I was floating in the air and when I logged out and back in. I was dead and in another region. I have no idea what happened.

And with the monsters that are stuck, it seems to be always the same monsters. There'a a lion in the Ghostlands, a pirate on a ship in Stranglethorn (to name but those) that are always stcuk. Always the same monsters at the same spot.
 

Kayeich

Well-Known Member
#5
You reversed polarity and fell up the sky into a singularity that teleported you to another plane of existence. The shock killed you when it broke your mind. =p
 

Bjorn

Well-Known Member
#6
Bah. Try wiping the raid because you fell through the cracks of the world while feared vs Archimonde. You die and your soul takes a minute or two to get up there, but once it does and Archimonde absorbs it, depending on your luck you've just wiped the raid through no fault of your own. Good times.
 

pjanimation

Well-Known Member
#7
For me, the most annoying thing, I'm not even sure if its a bug or not, but the stupid Windy Clouds in Nagrand. Whenever they're near one of the floating islands in the sky, they're always just out of reach, and they don't move any closer. Its so annoying. And then there's the one that's glitched through one of the Nagrand arena wall that you can't use the mote extractor on from either side of the wall.
 

Dementist

Well-Known Member
#8
There's one particularly annoying bug I get sometimes. Ya ever see a mob just standing out somewhere? It's not moving or pathing, just...sitting there. So you go to kill it. You start swinging, it starts hitting you...except that you're somehow out of range.

While standing right in front of the mob.

The server is apparently disagreeing with the game client on where the mob is. So you have to try and position the "invisible" mob that's hitting you over the still unmoving model, not only so you can kill it, but also because that's the only way you'll be able to loot it.

Not all bugs are bad though. There's a fun one we get in Shadow Labyrinth sometimes with the mobs in that last corridor before Murmur. See, they don't always fall down when they die. Once you clear the room, you end up with something looking like a wax museum. Pretty fun if you can position them right. ^_^
 

Skwissgar

Well-Known Member
#9
Getting Auto-Attacked out of stealth.

Pets following me around after I re-stealth.

Broken Vanish.

/cry

yea the rogues stealth mechanics can be a real bitch sometimes.
 

SimmyC

Well-Known Member
#10
Yeah. The game is full of bugs. Can't blame Blizzard too much. I mean it is a huge game.

Though I have encountered many of the bugs up there. Mob through that are stuck and are forever evade? Had that one (it was really annoying when one of them... happened to be a guy I NEEDED to kill). Fighting a mob, but while he looked like he was way in front, my toon switched to melee and was killing him? Yup. And the stuck pet. Had that too. Really annoying when you needed the pet to tank, and oops, it's stuck. :headbanger:

Nothing I'd say would be 'game stopping' (games too big. Even if one quest was un-doable, I still have other quest to do). But still, quite annoying to say the least.

Another bug might be, when you enter a BG... when it already ended. Hmm. I mean it'sone thing entering a BG late in the game. It's another when the BG is already over! You don't get any marks for it either.
 

Souffle

Well-Known Member
#11
blargh said:
Getting Auto-Attacked out of stealth.
That's not a bug, that's called lag.

I've also been attacked in stealth before, and dodged, and stayed in stealth, as normal.

Me vs another rogue did a CROSS COUNTAA cheapshot. that was a boring few seconds...
 

Skwissgar

Well-Known Member
#12
Souffle said:
blargh said:
Getting Auto-Attacked out of stealth.
That's not a bug, that's called lag.

I've also been attacked in stealth before, and dodged, and stayed in stealth, as normal.

Me vs another rogue did a CROSS COUNTAA cheapshot. that was a boring few seconds...
Ah yes I remember that now its something to do with how the user and game client talk to each other so while you have made the message to re-stealth, the other guy is still hasn't detargeted you hence I get auto-attacked even when stealth but, I've had hunter pets chase me from the Horde GY in WSG all the way back to the Ally flag room now that cant be just lag.
 

SimmyC

Well-Known Member
#13
I just remembered another bug I've encountered in WoW.

The "That would be stealing" bug. In other words, I just killed a mob, and is going to loot it, but it won't allow me to do so. There are two bugs associated with this AFAIK. If it takes a long time (lag) it might go "That would be stealing" after 10-20 seconds or so in the 'loot' position. Though, after that happens, I can just reclick the corpse and get the loot.

However, sometimes, it'll say that right away. And no matter how many times you click the corpse to loot, it'll still say that. The only solution is to log out, and log back in. <_< Hopefully, if on a PvP server, when you come back, you're not dead by the time you log back in.

And sometimes, what you lose may not be a few silver or a silk cloth if you decided to abandon the corpse. Besides the possibility that you'll lose a green/blue item, if the kill was required for a quest, can't just abandon the corpse either. <_<
 

Dumbledork

Well-Known Member
#14
SimmyC said:
I just remembered another bug I've encountered in WoW.

The "That would be stealing" bug. In other words, I just killed a mob, and is going to loot it, but it won't allow me to do so. There are two bugs associated with this AFAIK. If it takes a long time (lag) it might go "That would be stealing" after 10-20 seconds or so in the 'loot' position. Though, after that happens, I can just reclick the corpse and get the loot.

However, sometimes, it'll say that right away. And no matter how many times you click the corpse to loot, it'll still say that. The only solution is to log out, and log back in. <_< Hopefully, if on a PvP server, when you come back, you're not dead by the time you log back in.

And sometimes, what you lose may not be a few silver or a silk cloth if you decided to abandon the corpse. Besides the possibility that you'll lose a green/blue item, if the kill was required for a quest, can't just abandon the corpse either. <_<
The same has happened to me several times.
 

Solarman

Well-Known Member
#15
I've had some annoying-ass glitches in Kara before.

The last time I did Kara with my guild on Exodar (back in mid-late May *_*) we had Curator's hall glitch on us. First the Siphoners (mana-draining mana wyrms that come in packs as part of the trash pulls right before the boss) from the last two pulls got stuck in the walls. Then to add insult to injury, when we decide to fight Curator even with the Siphoners stuck there, he resets his threat table and dispels all debuffs on him EVERY FIVE SECONDS. He even stops evocating early >_<. Despite all that, we managed to get him down to 10% before our healers ran out of mana. We did not continue.

Then a couple weeks ago Prince glitched on us on Bloodscalp. He hit Calethira, who has about 15k health when fully buffed, twice at the beginning of phase 2, doing about 6k damage. Cale died instantly. Every. Time. We. Tried. Needless to say, we didn't get the badges or T4 that week >_<.
 

Dementist

Well-Known Member
#17
Heh, that reminds me of the old Reckoning and Rampage talents for paladin and Warrior respectively.

For those of you who don't know: Reckoning gives you a chance to gain an extra sword swing the next time you attack. You gain these by being hit. Before blizz put a cap on the ability to gain swings, there was no limit to the amount of swings you could get. That's right, no limit. Borrow a rogue with a couple of lvl 1 weapons (so he doesn't actually kill you) and have him go to town on your paladin. About 5 hours later...you have enough extra swings built up to one-shot a raid boss!

Rampage worked much the same way. The warrior gained 50 attack power every time he hit something. Find a friend who can take a lot of punishment and heal himself, duel him for five hours without killing him...Eureka! Your warrior now has AP somewhere in the hundred thousands, enough to one-shot a raid boss as well!

Ah, gotta love blizz for these epic little bugs. ^_^

Now if they could just bring back the time when stormstrike stacked and the debuff didn't have a time limit...
 

Dumbledork

Well-Known Member
#18
I got a big problem. I'm blocked in Ashenvale. I jumped down a hill and now I'm blocked between mountain walls and a tree and I can't get out. And I can't even use my hearthstone since ghosts can't use them. Any ideas?
 

Skwissgar

Well-Known Member
#19
Dumbledork said:
I got a big problem. I'm blocked in Ashenvale. I jumped down a hill and now I'm blocked between mountain walls and a tree and I can't get out. And I can't even use my hearthstone since ghosts can't use them. Any ideas?
Use the Unstuck feature or ticket a GM if that doesn't work
 

Dumbledork

Well-Known Member
#20
Skwissgar said:
Dumbledork said:
I got a big problem. I'm blocked in Ashenvale. I jumped down a hill and now I'm blocked between mountain walls and a tree and I can't get out. And I can't even use my hearthstone since ghosts can't use them. Any ideas?
Use the Unstuck feature or ticket a GM if that doesn't work
Asking for a GM worked. They ported me out of the hole.
 
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