This is not your typical challenge, so allow me to explain what I need from whoever decided is brave enough to accept it.
I need the writer to write down a series of description of a minimum of 200 words for every class.
These are the classes:
Low D class
Middle D class
High D class
----
Low C class
Middle C class
High C class
----
Low B class
Middle B class
High B class
----
A class
----
S class
----
Every class needs a description of a minimum of 200 words. Each class refers to monsters or fiends. Simply think of the monsters of any random Final Fantasy series or whatever the elder scrolls series world strikes your fancy, or you can even imagine world of warcraft monsters/fiends/creatures. Whatever the case, Low D class are basicaly innocent rats, while S class is on the scale of the Kyuubi from naruto.
I think that should give you an idea how to stretch their power levels... Now, in my project there are four guilds that train willing people to hunt these monsters. So any 'trained' soldier/hunter should be able to handle any High D class monster/fiend.
The traits of these guilts aren't really important, so references to any guild whatsoever should be limited.
Remember, low D class are creatures that most civilians should be able to handle, not with ease, but if a civilian prepares properly, it shouldn't be a problem.
Think of these guilts as 'villages' from naruto. A civilian can hire a party to destroy a nest of monsters, but these villages or guilts aren't warring against each other. Not officially at
One last thing: starting from low C class, the monsters are out of the league of normal civilians. There is a VERY slight change that a whole village of militia could kill a Low C class monster, but it is unlikely.
The world of my project has fantasy-medieval-like technology. If you need an example, think of arcanum. That game has a lot of monsters, races, magic and even low level technology.
I wonder If anyone is going to accept....
I dare you!
I need the writer to write down a series of description of a minimum of 200 words for every class.
These are the classes:
Low D class
Middle D class
High D class
----
Low C class
Middle C class
High C class
----
Low B class
Middle B class
High B class
----
A class
----
S class
----
Every class needs a description of a minimum of 200 words. Each class refers to monsters or fiends. Simply think of the monsters of any random Final Fantasy series or whatever the elder scrolls series world strikes your fancy, or you can even imagine world of warcraft monsters/fiends/creatures. Whatever the case, Low D class are basicaly innocent rats, while S class is on the scale of the Kyuubi from naruto.
I think that should give you an idea how to stretch their power levels... Now, in my project there are four guilds that train willing people to hunt these monsters. So any 'trained' soldier/hunter should be able to handle any High D class monster/fiend.
The traits of these guilts aren't really important, so references to any guild whatsoever should be limited.
Remember, low D class are creatures that most civilians should be able to handle, not with ease, but if a civilian prepares properly, it shouldn't be a problem.
Think of these guilts as 'villages' from naruto. A civilian can hire a party to destroy a nest of monsters, but these villages or guilts aren't warring against each other. Not officially at
One last thing: starting from low C class, the monsters are out of the league of normal civilians. There is a VERY slight change that a whole village of militia could kill a Low C class monster, but it is unlikely.
The world of my project has fantasy-medieval-like technology. If you need an example, think of arcanum. That game has a lot of monsters, races, magic and even low level technology.
I wonder If anyone is going to accept....
I dare you!