TFF's own Watchmen

#1
Relax, no spoilers for the movie here, but inspired by it all the same. It was kind of a crazy idea that started out with the idea of how many Internet personalities nowadays are liked and respected in a similar way to that of people liking and respecting superheroes.

So, the obvious conclusion (for me, anyway) was imagining a world where the same people who put all their creative energies into the Internet instead put it all into being vigilantes.

So! Here's the scoop: Come up with a superheroic (or villainous) alter-ego for yourself for the TFF's own version of the Watchmen Universe. The catch is that said hero or villain must be grounded in real science, and real potential science. Remember, even in that world Dr. Manhattan was the only being with real superpowers. And supwerpowers that were, at least, somewhat plausible (as shown in this excellent video.)

The basic classes of heroes/villains are these:

-Genetically-engineered (Animal splicers/Enhanced physical and mental abilities)

-Technologically enhanced (Cyborgs/Mecha/Robots/Nanotech)

-Badass normals (Martial artists/super scientists/Gadget users/Super soldiers)

No heat vision, no energy blasts from the hands unless you're packing lasers, just hard science (and hard possible science).

For ideas, here are a few links:

Cracked.com's Five Superpowers Science Will Give Us in Our Lifetime

Cracked.com's Seven People From Around the World with Reallife Mutant Superpowers

Science of Spider-Man

Spider-Man versus Darwin

But of course, there's more to being a superhero or villain than just your powers. There's the origin, your motivations, why you keep doing what you do. So, I'll start with the basic template of the kind of hero I think I could have become, and why:

EDITED

No longer applies.
 

Shaderic

Well-Known Member
#2
...Interesting.
But, I think I'll try ... something different.
Name: Kurtis Hunveldt
True Alias: The Gentleman Magician
Other nicknames: the Gentleman, the Magician, Chaotic Magician, the Third Magician, and the Top-hat
Age: 19
Gender: Male
Nationality: American

Backstory:
The Hunveldt line can be traced back hundreds of years. Mostly as thieves, bards, and performers. Occasionaly, they become lawyers, but that's another tale.

In that time, they have perfected the many arts of the stage, backalley, and tightrope. And realized the potential of combining all three.

As a result, they could possibly have wreaked much havoc and much financial damage, were they not also reasonably intelligent. They realized that their possible misbegotten riches would only serve to attract the wrong sort of attention. And so, became mercenary thieves. Of course, being also performers who loved flair, they had to take it a step further.

They sent a warning note in the form of a riddle to the estate of their first target, who happened to be a shipping rival their client. When word got around, many of the villagers attempted to figure out the riddle, and some came to watch at the announced time. They were rewarded with an amazing performance of the first true 'Gentleman Thief'. The shipping rival lost much respect and most of his reputation. Their client was so thrilled, he shared with his friends his 'secret' and offered to use his connections to help them find more 'jobs'.

The Hunveldt family took advantage of that offer, and never regreted it.

Although the particular names of all the parties involved have been forgotten, the skills and connections have survived to the modern day.

Kurtis is but another member of his family to take on the prestigious position of 'Gentleman Thief', and the third to inherit the title 'Gentleman Magician'.

Although he has no real fighting skill, Kurtis is an expert at planning, and has great dramatic flair. Rather than fight his way out, he will taunt you and run away. Surprisingly fast, and with a knack for escaping through 'Impossible' means, such as running on thin air, making an impossible jump, or outright disapearing. In the rare occasion he is cornered, he makes use of a staggering variety of tricks to distract, blind, surprise, and stun those who cornered him, before making an escape in the confusion.

Also, keeping with tradition, he announces his targets through riddles and very public notices, ranging from newspaper ads, to blimps, to a letter inside the local police chief's lunchbox (Generaly, these include a statement regarding the contents, and a recomendation to lay off the chips and try some celery).

The title 'Magician' isn't for show either. The Magician treats most of his heists like a performance, and plays his roll to the hilt. Pulling rabbit-shaped grenades from his top hat, is possibly his most well known trick, but not his favorite. Equally known is his ability to make things disapear, like precious gems and himself. Of course, there are many more tricks he employs, but those tend to be his most well know ones.

Also, due to the advances in modern security, and the priorities of the world switching from the real world to the digital one, Kurtis realizes he may be the last member of his family to don the mantle of the 'Gentleman thief'. As a result, he pressures himself to do the absolute best and give the world one last truly magnificent performance.

Uniform: A bright white suit, with blue trim, and a white mantle. Also wears a top-hat and a monocle.

Equipment: Varies to suit the performance, but you can generaly count on:
Smoke Bombs
Flash-bang grenades
Sonic grenades
Grapple gun
Nightvision/telescope (the monocle)
Hang glider (More than one reason for the mantle)

Skills: Amazing planner, acrobat, performer, and stage magician. His abilities at mimicry and disguise are downright amazing too. Sadly, his fighting skills suck.

Hmmmm... yeah, that covers him pretty well. Inspiration is mainly Kaito Kid, with some Ysabet mixed in.
 
#3
Good idea, Shaderic! I've added some things to Peregrine as well. My main inspirations for him were Batman (for the hang-glider suit, grappling hook and intimidation), Spider-Man (college student, builds a lot of his own stuff, operates on a relatively small budget, enhanced senses), and Nite-Owl for the raptor motif.
 

FanboyimusPrime

Well-Known Member
#4
Name: Jason Quisling

Codename: Nightowl

Age:21

Gender:Male

Nationality: American

Abilities: suit of battle armor that allows him to fly, and can be manipulated into various weapons.

He claims to have found a mystical scarab or an alien device that makes up his armor depending on his mood. However his armor's origins are far more Earthbound.

Jason Quisling was part of an experimental government project involving Cybernetics and nanotech. They found that those whose neurochemisty was different from the norm were able to use this technology. Having Aspergers made young Quisling perfect for the project.

If it wasn't for his complete and utter adoration of the Nightowls and his desire to become a successor to retired heroes. However he turned out to be the best person available for the project.

The experimental project's alterations were successful...some would say too successful as the young hero took off one night to fight crime. He was able to disable any implanted controls using his nanotech.

Quisling finds his origins to be too "mundane" and wants to make them sound more interesting.

The most frightening thing is that of the entire project, Nightowl is the most successful. None of the others had come anywhere near as close to working as well Quisling. And often this Nightowl has been forced to fight the cybernetic or nanotech enchanced mistakes.

The last Nightowl believes that Jason Quisling with go out like Rorschach someday.

Abilities: Suit of battle armor that allows him to fly, and can be manipulated into various weapons.

Uniform: A tan suit of battle armor.
 
#5
And now, a bio on another hero who would also be involved in this universe. I'm actually toying with it. Maybe it'd make for a good RP...


Name: Douglas Walker
Alias: The Critic
Age: 26
Gender: Male
Ethnicity: English/Scottish
Nationality: American
Hometown: Chicago, Illinois
Backstory: Born and raised in Chicago, Illinois, Doug and his brother Rob grew up making films, enjoying cartoons and comic books, and generally making comedic asses of themselves. After a stint in the US Army, Doug attempted to start his own indie film company with money from his service, but things didn't pan out. Despondent, he and his brother began filming downtown, when they spotted a mugger stealing a purse. Doug caught up to and stopped the mugger, while making a humorous critique of his style. Once this film hit the Internet, it really took off and demands were made for more.

Despite vigilantism being considered a crime, with the upsurge in criminal activity in the mid-2000s, police were hard-pressed to stop it. As a result, Doug, his brother, and others began making videos of them stopping crimes. Doug took the alias of "The Critic", as he criticized criminals and various other bad things in society in humorous ways as he worked. He has since become rivals with the Angry Nerd, another "Internet Hero" who is far more bloodthirsty, vulgar and violent than The Critic. Their public battles have become infamous.

Abilities: Thanks to his stint in the Army, The Critic is very athletic and well-trained in self-defense and the use of firearms and explosives. He is also extremely intelligent, using sound recorders, image projectors and various other distracting devices to confuse and disable criminal opponents. His arsenal of handguns is his most distinctive weapon, armed with a variety of ammo both lethal and non-lethal. He has since taken to wearing a mini-cam and having camera-bots follow him around to record his actions and to help him watch his back.

Uniform: A black ball-cap, black suit jack, red tie, white undershirt (bulletproof vest worn underneath), jeans, and sneakers.

Other Equipment: Critic-mobile
 

Chaos Blade

Well-Known Member
#6
Dunno man, Having a Character called the critic and not being Jay Sherman, should be a felony.
Grant you *that* critic while he did posses some superpowers (weights more than a tank :p) would be more suited to the world of Mystery Men than to Watchmen, but...
 
#7
Chaos Blade said:
Dunno man, Having a Character called the critic and not being Jay Sherman, should be a felony.
Grant you *that* critic while he did posses some superpowers (weights more than a tank :p) would be more suited to the world of Mystery Men than to Watchmen, but...
Well, "Guy With Glasses" doesn't exactly lend itself well to the superhero genre...

Or... Does it?



Hmmm...
 

generalj7y

Well-Known Member
#8
Name: Jack McKeon
Alias: Afro-Man
Age: 26
Gender: Male
Ethnicity: Irish/Spanish
Nationality: American
Hometown: Chicago
Backstory: As a child he was picked on quite a lot for short stature and occasionally beaten up by bullies, and seemed to be devolopin an anger problem. Soon, his dad noticed this and decided that Jack should take Martial Arts. Since he heard that Jujitsu was good for shorter people, he signed him up in that. It was lucky that he was a prodigy in Jujitsu and progressed through the class very quickly.

A year later, another bully tried to beat him up. That bully did not expect to have his arm, wrist, shoulders and ribs broken when he finished the incredibly one-sided fight. Jack felt a sort of dark sort of happiness appear. He subtly encouraged his bullies to fight him, so he would not gain the trouble of initiating it.

He later, in college, started to study the body in great detail, in order to further his martial arts capability. He also studied other styles of martial arts, although he always kept his focus in Jujitsu.

When the new generation of "Superheroes" came, he quickly became another one. He always loved beating up "bullies" and not getting in any trouble for it.

During the day, he is a physical therapist.

Abilities: He has incredible Martial Arts skills, mostly in Jujitsu. He always carries a small handgun, and knife with him just in case. He shows no mercy to his opponents and many times will kill them if he thinks they are that bad. His outrageous outfit often makes the attacker think of him as much weaker than he is.

Uniform: An outrageous looking Rainbow Afro, Fake mustache, Fake beard, Karate Gi top with random advertisements for places that do not exist, One of those really wierd looking glasses with a nose on it, pink plaid pants and red shoes
 

Masterwindu487

Well-Known Member
#9
Uniform: An outrageous looking Rainbow Afro, Fake mustache, Fake beard, Karate Gi top with random advertisements for places that do not exist, One of those really wierd looking glasses with a nose on it, pink plaid pants and red shoes
This seems sort of Out of Charachter, but the mental picture is hilarious.
 
#10
Masterwindu487 said:
Uniform: An outrageous looking Rainbow Afro, Fake mustache, Fake beard, Karate Gi top with random advertisements for places that do not exist, One of those really wierd looking glasses with a nose on it, pink plaid pants and red shoes
This seems sort of Out of Charachter, but the mental picture is hilarious.
Indeed.

Actually, if this keeps going on, then there won't be any female heroes or villains. So, I'm changing things.

Come up with various heroes and villains for this universe. They can either be modern-day vigilantes, reappearing in the corruption of the early 21st century, or classic heroes and heroines (or villains and villainesses) for the old masked men and women of the 1930s, 40s and early 50s. Essentially, this universe had masked heroes and villains running around in the old days, who were basically like the Minutemen and Captain Americas of their day. But, since comic book physics don't work here, when the 50s and 60s came along most of these heroes retired, without Spider-Man or Hulk analogs to take their places.

If there's enough interest to make this into an RPG, I already have the first story arc in mind that involves one of these old-style heroes returning... And in the thrall of a villain.
 
#11
Name: John Brown and Abatha Brown
Alias: The Oldies
Age: In their 80's
Genders: Male and Female
Ethnicity: both caucasion
Nationality: American
Hometown: Tampa Bay, Florida
Backstory: These old people wanted to make an impression on society so they became Superheroes. The man is a World War II Vet and the woman was a nurse. Both are pretty fit for old people.

Abilities: Stuffing homeade cookies in peoples mouthes, cutting them up with scalpels, Beating people up with caneswords and yelling at people to get off their lawn, Strangling people with yarn balls, attacking them with knitting needles, and somehow staying alive through everything.

Costume: Normal clothes with a knitted mask
 

SotF

Well-Known Member
#12
Name: Jonathan Alexander
Alias: Grey
Age: 22
Gender: Male
Ethnicity: English/German
Nationality: American
Hometown: Cincinnati, OH
Backstory: Born to a middle class family, Jonathan was the oldest of five. His childhood was relatively normal, save for what could be called an obsession with martial arts, though as a military brat and his family moving about, he often switched styles, advancing rapidly in several and merging pieces into his own eventual style with pieces of them, he also earned a pilots license.

In college, he found an interest in computers, it was then that an incident permanently bonded his with an experimental combat suit.

Abilities: Able to heal from anything not instantly lethal over time, lesser injuries within minutes. He can amplify his strength and speed by a factor of 10. He also has a radar like version of night vision, wireless communications, ability to interface with most computer systems. He does require doses of metals to maintain it the armor the nanite swarm may feed on him.

Uniform: A liquid metal coating across the entire body formed by the nanite swarm, a silver look.

Other Equipment: Various vehicles.
 
#13
Name: Jonathan Alexander
Alias: Grey
Age: 22
Gender: Male
Ethnicity: English/German
Nationality: American
Hometown: Cincinnati, OH
Backstory: Born to a middle class family, Jonathan was the oldest of five. His childhood was relatively normal, save for what could be called an obsession with martial arts, though as a military brat and his family moving about, he often switched styles, advancing rapidly in several and merging pieces into his own eventual style with pieces of them, he also earned a pilots license.

In college, he found an interest in computers, it was then that an incident permanently bonded his with an experimental combat suit.

Abilities: Able to heal from anything not instantly lethal over time, lesser injuries within minutes. He can amplify his strength and speed by a factor of 10. He also has a radar like version of night vision, wireless communications, ability to interface with most computer systems. He does require doses of metals to maintain it the armor the nanite swarm may feed on him.

Uniform: A liquid metal coating across the entire body formed by the nanite swarm, a silver look.

Other Equipment: Various vehicles.
:huh: Aren't the powers supposed to be based on hard science.
 

SotF

Well-Known Member
#14
Masterwindu487 said:
Name: Jonathan Alexander
Alias: Grey
Age: 22
Gender: Male
Ethnicity: English/German
Nationality: American
Hometown: Cincinnati, OH
Backstory: Born to a middle class family, Jonathan was the oldest of five. His childhood was relatively normal, save for what could be called an obsession with martial arts, though as a military brat and his family moving about, he often switched styles, advancing rapidly in several and merging pieces into his own eventual style with pieces of them, he also earned a pilots license.

In college, he found an interest in computers, it was then that an incident permanently bonded his with an experimental combat suit.

Abilities: Able to heal from anything not instantly lethal over time, lesser injuries within minutes. He can amplify his strength and speed by a factor of 10. He also has a radar like version of night vision, wireless communications, ability to interface with most computer systems. He does require doses of metals to maintain it the armor the nanite swarm may feed on him.

Uniform: A liquid metal coating across the entire body formed by the nanite swarm, a silver look.

Other Equipment: Various vehicles.
:huh: Aren't the powers supposed to be based on hard science.
Actually, that is based on something I read a while back. Each of the abilities are based off of various nanotech work. Artificial muscles is one of the things being worked on for people suffering from paralysis. Radar/Sonar imaging is used for a variety of things. Healing is another nanotech thing that is something that a lot of effort is going into.

Mixing them together for a military combat system is simply a mix of them for it.
 
#15
ROFL. Windu... Very twisted.

But, I think I've come up with something even better. Perhaps setting up the big-bad as someone who has ruined many lives, or perhaps a revised version of my first character for the same villain. Either way, heeere's Dorothy:


Name: Kasey Baker
Alias: Dorothy, The Gale
Age: 20
Gender: Female
Ethnicity: Caucasian
Nationality: American
Hometown: Annapolis, Maryland
Backstory: The daughter of a gym teacher and a union representative, Eric and Ashley Baker, Kasey Baker grew up with a love of and great talent in gymnastics, swimming, and some competitive martial arts. She and her older brother Luke, two younger sisters Margaret and Emma, and Great Dane mix Sparky grew up in a sometimes stressful household, primarily due to economic difficulties and their mother often busy with union work. As a result, Kasey participated in many athletic extracurricular activities, with the intention to go to college to become a lawyer.

Unfortunately, tragedy stuck. A State Senator named Amy Braziller wanted the Maryland Transportation Workers Union to support her in her DC Congressional run. Due to her shady past and double dealings, Ashley Baker, the union representative, refused and actively encouraged other unions and organizations to not give her support. When faced with gathering the burden of proof, Mrs. Baker went digging for hard evidence to stop the support for Senator Braziller. In the course of Baker's digging, the politician felt she had put up with enough, and arranged mother to be "taught a lesson" in the form of a mugging gone bad.

Mrs. Baker survived, but was admitted to a local hospital seemingly in a coma. Kasey visited her mother with her family, and stayed behind when the others left to go get dinner. Kasey sat there, reading her mother their favorite bed time story The Wizard of Oz, when her mother managed to awaken for a short time. She warned her daughter about the Senator, and to not give up the fight for justice before falling unconscious again. Subsequent complications during a routine medical procedure on Mrs. Baker resulted in her death, though there were suspicions of foul play.

To top it all off, Senator Braziller visited the mourning family to express her condolences, with a falsely sympathetic smile Kasey saw right through. It seemed like the Wicked Witch of the West had come to life to torment and threaten her family. The strain of not simply killing the Senator when she had the chance filled Kasey with a deep, dark rage.

With this inspiration, Kasey Baker decided to emulate the character in her favorite book, as a memorial to her mother, and took up the mantle of "Dorothy", the Witch Killer, in an effort to stop corruption in her city and to bring down her hated enemy the Senator, dubbed "The Witch" in her writings and graffiti.

Abilities: Kasey Baker is an accomplished gymnast, and extremely physically fit woman from her numerous (some might say excessive) extracurricular activities. She gained a black belt in Karate at the age of 17, which combined with her flexibility makes her a formidable hand to hand combatant. She is a fantastic seamstress, allowing her to create her elaborate costume and with her first aid training do effective, improvised repairs or patch jobs on either fabric or flesh. Her dog Sparky (naturally codenamed "Toto") is very well trained and very obedient to her, giving her a formidable partner and extra weapon/tool in crusade.

Costume:


Blue dress, white sleeve puffs, long white sleeves with red stripes that match her hose, corset is eggshell white while the ribbon she wears is red, as are her self-made shoes. Wears dull black gloves with steel plates sewn in over knuckles. Wears kevlar vest underneath top and corset is further reinforced. Shoes designed for maximum balance, traction and have steel toes and heels to enhance her kicks. Knees and elbows are similarly enhanced. Corset contains hidden pockets for various items. Wears a wig and contact lenses to disguise her identity.

Equipment: Home-modified climbing axe with attachable cable, used to climb buildings, break through obstacles or as a weapon. Pepperspray, taser, homemade explosives and smoke bombs.
 
#16
Are you setting up Amy Braziller as a main villain. If you are, I would suggest she be more of a puppetmaster with no abilities. Perhaps her son could be the main villain they fight.
 
#17
Masterwindu487 said:
Are you setting up Amy Braziller as a main villain. If you are, I would suggest she be more of a puppetmaster with no abilities. Perhaps her son could be the main villain they fight.
Yes, she'd be a puppetmaster, but no son. She has someone else for her dirty work...
 

Shaderic

Well-Known Member
#18
Well, now. That's darker than my 'villain'. Now, I must try for one-upmanship.

'The Quiet One' INTERPOL Profile
Real name: UNKNOWN
Alias: The Quiet One
Age: UNKNOWN
Nationaity: UNKNOWN
Ethnicity: UNKNOWN (Possibly Caucasian?)

Wanted for: Murder, theft, assassination, damage to public propery, damage to government property, damage to private property...

Other: The Quiet One, refered to as TQO for convenience, is a very mysterious assassin, known for his very audacious killings. The style connects them more than anything else. He has succesfuly killed one US president, many government officials, most of the agents sent to apprehend him, several terrorist cell leaders, and many other people. Kill count is believed to be at least several hundred.

He gained his nickname due to the fact that before his more famous assassinations, he sets up an identity for himself as a quiet man, waiting for months for his opportunity to strike, sometimes. Thus, through the saying, 'It's always the quiet ones', he became known as The Quiet One.

Also, it was revealed during the Gentleman Magician's theft of Rakshala's Eye, that [Further information is classified, requiring dual alpha-omega clearance in addition to signed approval from the chief of INTERPOL, as well as personal supervision]


This is a very light profile of a rather scary guy. Completely normal, but very much a dangerous man, willing to wait for months for an opportunity to kill a person. He gets by on planning and going for plans that many would take as too audacious for his assassinations. for an example, he spent months hiding out as a history nut building a catapult. When one day, a certain senator was driving home from a speech, said catapult launched explosives into the car, as it paused at a stop sign. He even called 9-11 to report the flaming vehicle.
 

generalj7y

Well-Known Member
#19
Here is a villain that I hope you like.

Name: Allison Rosworth
Alias: The Piper
Age: 32, but she will never tell you it
Gender: Female
Ethnicity: Russian
Nationality: Whatever her new ID says it is (Russian)
Hometown: See Above (Moscow)
Backstory: She will never tell you her history, and only some of it remains known. She likes to pretend she had a magnificent past and amazing past.

In reality, she was simply a musical prodigy who was pushed too much by her parents. Eventually she snapped, and killed both of them, though there is no evidence of her murder. She soon found that the buissness of revenge is quite profitable.

If you ask her, she will deny that the making of her flute-blade was not personal to her. This is the worst lie she has ever said
,
Abilities: She is incredibly stealthy. Often kills people using a blade that comes out of a flute. She is quite savvy with the body, especially in regards to killing. Ver good at fighting.

Uniform: She has none. She is assassin, not a superheroe meant to stick out. Instead, she incredibly realistic disguises, which she always wears when she is doing a job.

Other Quirks: She is in a serious long-term relationship with Jack McKeon. Afro-man is also the vigilante she most frequently sees and fights, (when she is disguised of course). She says that she sees no resemblance between them. He says the same thimng to to himself. They are both lying. In the end, in some deep dark spot they both won't acknowledge, they know that one of them will kill the other.

edit: By the way, I love The Oldies. And when I imagine them in combat, they actually seem sort of powerful. Plus, their abilities are so funny.

John McKeon's supersuit does make total sense, he wanted to make sure it would not logically connect to him. So, he made a totally ridiculous outfit.
 

Shaderic

Well-Known Member
#20
Interesting. I see that I'm not the only one to try and link characters. Still, I've got one more character to tie into my knot.
INTERPOL Profile
Real name: Benjamin Hunter
Alias: No official alias
Age: 28
Nationality: American
Ethnicity: Caucasian

INTERPOL Special Tactics, and Forces Unit (STFU)

Other: Special Agent Hunter, assigned to the STFU unit, investigates those who society has dubbed 'Villains'. Criminals that take on other identities are not uncommon, however when some of those require special handling, the STFU is called in. The STF unit specializes in hunting down the 'plots' before they come to fruition, and stopping them.

Special psychological training is given to most member so that they can handle negotiating or tricking the 'villain' into stopping their plots. Also, when needed, they deliver a needed kick to the face to stop a long winded speech with the popular phrase "STFU!".

Agent Hunter is accredited with the capture of seventeen 'villains' and three exceedingly violent vigilantes. He has recently been assigned to the 'Gentleman Thief' division, more specificaly, the third Magician field team.


You can tell that I'm setting up a story between these three. ^_^
Kinda like Conan, but not at the same time.
 

Spaz

Well-Known Member
#21
*VILLAIN ALERT*

Name: Bob Smith [I need a better name]
Alias: Kaleidoscope
Age: 45
Gender: Male
Ethnicity: Irish
Nationality: American
Hometown: Bethel, New York
Backstory: Bob was a teen back when Woodstock defined the rock generation in the 70's. He'd seen the hippie movement, and was a gigantic supporter of it. Then, his life crashed down in the 80's as electronic and pop reigned supreme. Bob still held onto his lifestyle of hippie life, developing a sort of anger against later generations. He knew he shouldnÆt have, as most hippies are happy and easy-going, but his justification for his anger was sent through with a repressed account at Woodstock.

As we all know, there was some crazy shit back in Woodstock, this including rape. HeÆd seen how badly hippies, and mobs, are. Among the protestation and the love, something stunk underneath the mask of hippie-dom.

At first, it was small attempts to bring it back; he reinvented himself, quit his day job to find a shop to sell 70Æs stuff, but he felt was not working. To renew himself even further, he sold his shop and went on a trip to meet new people who believed in the ideal of peace. Training with monks and many strangers were only for so long, for, they sensed something wrong within him. With his works, he head back to New York; where it all started. Pretty much 20 had gone, and now, it is the 21st century, and almost all remnants of his previous lifestyle left.

His surprise lead to sadness, then anger, then revenge. He gathered his older items, and set to work.

All his leftover money, he spent on regular things and working with hypnotic devices. Psychedelics and all that jazz.

He committed his first crime, as peacefully as possible; robbing a bank, while temporarily trancing guards and temporarily paralyzing them.

Now, he works even further, collaborating with other crime men.

Abilities: Hypnotism, jujitsu, knowledge of certain poisons and drugs

Uniform: Psychedelic shirt, hemp pants, burly dread locks, one large man bag from either side, JesusÖ sandals, star sunglasses, Peace chain around neck

Other Equipment: [Needs work]
 

Revan

Well-Known Member
#22
Name: John Levcowitz
Alias: The Brute
Age: 21
Gender: Male
Ethnicity: German/Russian
Nationality: American
Hometown: Portland, OR
Backstory: Child of a light-rail operator and a homemaker, John should have led a normal life. However, due to genetic happenstance, this would not be the case. Gifted with immense muscle mass from birth, it was not expected that he would live for long because of it. Yet, by some miracle, he did. Since then, John has been training himself in the proper use of his great strength.

Using his college degrees in Education and Modern Language, Levcowitz is able to find employment around the world; or, at least, where his next employer happens to live.

Abilities: Super-Strength, and mastery of a variety of western and eastern martial arts that deal specifically with grappling and throwing an opponent.

Uniform: Custom made slacks and buttoned down shirt, with a Lucha Libra influenced mask.

Other Equipment: None.
 
#23
Okay... To business.

As there is some interest in a realistic superhero RPG, I'm basically going to lay out the storyline I've come up with for it. Regard the previous superhero bios I wrote as non-canon rough drafts, they were just for practice:

Much like in the universe of Watchmen, superhero comics inspired vigilantism in the United States and elsewhere during the 1930s. During World War II, a number of these masked men and women fought on the side of the Allies, with the Axis employing similar "costumed heroes of the people" in combat, running special operations and even going into battle alongside Allied troops. After the war, due to the post-war economic boom, crime decreased significantly, and most of the masked heroes retired or became government agents, though most of those did not do actual field work, instead passing on their hard-won skills to civilian and military agents.

Due to the social upheavals of the 1960s and 70s in the United States, a number of masked men and women again appeared, but the majority fought alongside radical groups such as the Weather Underground, or were in the employ of crime lords who used such groups to their advantage. A few masked heroes appeared to fight these menaces, as did the few government-sanctioned superheroes, but overall these decades soured the public's view on vigilantes and superheroes in general, and due to a few laws passed by Congress, vigilantism was harshly prosecuted.

For twenty years, the world almost forgot the masked men and women save those souls who fought in the Second World War (regarded as timeless heroes) and the later "heroes", widely touted as symbols of government oppression and radical politics. However, in the midst of the increased corruption and apathy of the early 21st century, a few individuals saw this time of uncertainty and despair, and looked back in history to those legendary heroes who donned disguises to fight crime and injustice with their own hands. Heroes who saw that their government and local law enforcement were not doing enough, saw that their communities were suffering, saw that there was a need for justice.

And, like any ecological niche, they elected to fill those gaps.

In the year 2010, the aging vigilante Peregrine, based in Baltimore, Maryland, sees the rise of these new vigilantes, and the dark government forces that have inspired their creation. Yet he can see something bigger on the horizon. His old connections in government grant him this much insight, at least.

There may yet be a need for heroes such as him in this new era...

- - - - - - - -

Depending on how many people decide to play, the cast will be a mix of both heroes, anti-heroes, and at least three big bad villains. These are the characters who are in for sure at this point:

-James Hamilton aka Peregrine: A retired vigilante who utilized martial arts, his keen intellect and his family fortune to fight crime until the late 1980s.
-Abigail Castillo Hamilton aka Ermine: Peregrine's sidekick/adopted daughter, currently a doctor in Baltimore, Maryland. Still occasionally moonlights as her masked identity when she needs to get certain information on patients.
-Amy Braziller: a corrupt US politician who may or may not be the puppet master behind several recent murders and black operations.
-Daniel Bishop, aka Freeman: A World War II American superhero who served in the European theatre until his disappearance and presumed death in 1945. Rumors have surfaced about an American operative active both on home soil and overseas matching the description of this hero, but are regarded as exaggerations at best.

Additional characters will be welcomed, but I will be filtering them to get the best mix of heroes possible. So! PM or post your fully fleshed out hero personas, using this new template:

Name:
Alias:
Age:
Alignment:
Era: (1930s-1950s is "Golden Era". 1960s-1970s is "Dark Era". 2000s-Beyond is "Reborn Era")
Gender:
Ethnicity:
Nationality:
Hometown:
Backstory:
Personality:
Abilities:
Equipment:
Costume:

Now, these characters don't have to be based on you-In fact, I encourage you to be more creative with them, as I want a fair number of female heroes to be submitted (Ermine shouldn't be all alone). You can submit up to three different characters: Villains (modern day or past-The Axis needs some baddies), Heroes, or Civilians. Alignment is Hero, Anti-Hero, Anti-Villain, Villain, or Neutral. The same rules at the beginning of the thread apply here, and not every character will be allowed in. But trust me, I'm going to make this a lot of fun.

As to why I'm asking for older heroes? Well... You'll find out, heheheheh...

(Bios on Peregrine, Ermine, Freeman and Braziller coming soon!)
 

Shaderic

Well-Known Member
#24
One brief adaptation and...
Name: Kurtis Hunveldt
True Alias: The Gentleman Magician
Other nicknames: the Gentleman, the Magician, Chaotic Magician, the Third Magician, and the Top-hat
Age: 19
Gender: Male
Alignment: Anti-Villain/Neutral
Nationality: American
Ethnicity: Caucasian
Era: Reborn
Hometown: Eden Vale, (fictional) Suburb of Minneapolis

Backstory:
The Hunveldt line can be traced back hundreds of years. Mostly as thieves, bards, and performers. Occasionaly, they become lawyers, but that's another tale.

In that time, they have perfected the many arts of the stage, backalley, and tightrope. And realized the potential of combining all three.

As a result, they could possibly have wreaked much havoc and much financial damage, were they not also reasonably intelligent. They realized that their possible misbegotten riches would only serve to attract the wrong sort of attention. And so, became mercenary thieves. Of course, being also performers who loved flair, they had to take it a step further.

They sent a warning note in the form of a riddle to the estate of their first target, who happened to be a shipping rival their client. When word got around, many of the villagers attempted to figure out the riddle, and some came to watch at the announced time. They were rewarded with an amazing performance of the first true 'Gentleman Thief'. The shipping rival lost much respect and most of his reputation. Their client was so thrilled, he shared with his friends his 'secret' and offered to use his connections to help them find more 'jobs'.

The Hunveldt family took advantage of that offer, and never regreted it.

Although the particular names of all the parties involved have been forgotten, the skills and connections have survived to the modern day.

Kurtis is but another member of his family to take on the prestigious position of 'Gentleman Thief', and the third to inherit the title 'Gentleman Magician'.

Although he has no real fighting skill, Kurtis is an expert at planning, and has great dramatic flair. Rather than fight his way out, he will taunt you and run away. Surprisingly fast, and with a knack for escaping through 'Impossible' means, such as running on thin air, making an impossible jump, or outright disapearing. In the rare occasion he is cornered, he makes use of a staggering variety of tricks to distract, blind, surprise, and stun those who cornered him, before making an escape in the confusion.

Also, keeping with tradition, he announces his targets through riddles and very public notices, ranging from newspaper ads, to blimps, to a letter inside the local police chief's lunchbox (Generaly, these include a statement regarding the contents, and a recomendation to lay off the chips and try some celery).

The title 'Magician' isn't for show either. The Magician treats most of his heists like a performance, and plays his roll to the hilt. Pulling rabbit-shaped grenades from his top hat, is possibly his most well known trick, but not his favorite. Equally known is his ability to make things disapear, like precious gems and himself. Of course, there are many more tricks he employs, but those tend to be his most well know ones.

Also, due to the advances in modern security, and the priorities of the world switching from the real world to the digital one, Kurtis realizes he may be the last member of his family to don the mantle of the 'Gentleman thief'. As a result, he pressures himself to do the absolute best and give the world one last truly magnificent performance.

NEW
The various 'Gentleman Thieves' of history have all enjoyed the privilege of a fairly low capture priority, for several reasons. One of which, is their reputation as 'Impossible to capture'. To date, there are no recorded succesful captures of a Gentleman Thief. Thus, when something is considered impossible, folk are less likely to try it.

Another reason why they have never been viewed as true criminals, is that their primary goal is not truly to steal, but to damage the reputation of the one they are stealing from. Afterall, if a man in bright white clothing came into your home, after telling you specificaly when, to steal from you, and makes off with several of your possessions, while loudly singing a rather rude song, and you fail to stop him from doing so... you come across as an idiot. To drive home this point even more, unless they have been hired because the client specificaly covets that object they steal, they will most of the time return what they have stolen. Some times, in very interesting ways. And, unexpectedly kind, sometimes, such as when the Duke of Nottingham discovered his stolen signet ring in his soupbowl, it was discovered that the soup had been poisoned as part of an assassination plot.

The third reason is that a surprisingly large amount of the time, as mentioned previously, they will return what they have stolen.

The fourth reason delves into classified war intelligence, where several Gentleman thieves acted as spies, saboteurs, and assassins. This is a time that many gentleman thieves showed support, by not showing up. Many critical intelligence reports were put together by the Gentleman thieves.

However, many Gentlemen despised themselves for what they did. They went against many tenets of their own honor codes, and most never 'performed' again.

Personality: When 'On Stage', The Gentleman Magician is a polite, flamboyant, cheerful, performer and very eager to show off. When 'Off stage'... Kurtis is very withdrawn and quiet. He is so obsessed with giving the best show, and planning for it, and arranging it, and preparing for it, that he has very little time for anything else. His social life suffers for it.

He's also better at dealing with pressure as the Magician than as himself, so things Kurtis wouldn't dare do, the Magician would, could, and will. While Kurtis has problems dealing with women, the Magician is like some freakish pop-star that girls throw themselves at. And while none of them get close, the Magician's charms win them over. He has several dedicated fan-clubs, several of which belonged to his father, the second Magician.

Basicaly, Kurtis is a messy loser, while the Magician is a criminal pop-star.

Uniform: A bright white suit, with blue trim, and a white mantle. Also wears a top-hat and a monocle.

Equipment: Varies to suit the performance, but you can generaly count on:
Smoke Bombs
Flash-bang grenades
Sonic grenades
Grapple gun
Nightvision/telescope (the monocle)
Hang glider (More than one reason for the mantle)

Abilities: Amazing planner, acrobat, performer, and stage magician. His abilities at mimicry and disguise are downright amazing too. Sadly, his fighting skills suck.

OK, I think that covers the revisions...
Oh, the Alignment.
Have to go add some more stuff in for that.
... aaand done.
 

lcpoketoon

Well-Known Member
#25
Name: Unknown
Alias: Freakshow
Age: Unknown
Alignment: Subject to change
Era: 2000s-Beyond is "Reborn Era
Gender: Male
Ethnicity:Unknown
Nationality: Unknown
Hometown: Has Claimed to come from Oz, Middle Earth, Candyland and once Care-a-lot
Backstory: No one knows who he was before he appeared but they do know how he came to be. A goverment convoy was transporting serval failed projects to a hidden dump to get rid of them. There had been accident at a bridge sending the trunks crashing into the a river. The projects were tossed about an went into the water floating an smashing together. At somepoint the unstable mass came into contact with the man who would become Freakshow.

When the goverment agents found remains of their lost black list projects they also discovered a strange man with grey skin, long pointed ears, finger an toe nails hard and black and his teeth haveing been replaced with fangs, laying among the remains. When the soilders moved to capture the man this turned out to be a bad idea. Freakshow had reacted to their violent actions an killed all but one of the soilders. The remaing soilder had reacted by asking him, "What Kind of Freakshow are you?"

"Why my good sir, i'm the best one." Was his happy reply as he then stole the man's pants and boots and wandered off.

A week from then he reappeared in a new neon green suit with pink dress shirt and calling himself Freakshow as he walked into a court house an killed three police officers, two men on trail for murder and a woman who was wearing white after labor day. It was later discovered that the three officers had been on the take to a local mob boss an the woman had been selling her daughters out for sex. Also it was found the two men on trail were innocent of murder but one had been selling drugs while the other had sex with stuffed animals.

Freakshow is most remembered for when he took over a tv news show. He then went on to tell people that the goverment was trying to take over Care-a-lot so that they could use the carebear stare to brain wash the people. It was at this point one of his known powers was discovered as a guard was able to shoot him in the head causeing it to explode. Then on live tv the world watched as it pulled itself together. Freakshow went on to pull the guard onto camera and take him apart starting at the toes.

From this moment he bacame a very big intrest too the goverment as one of the failed projects had been to use nanobots to make some one Immortal but all the test subjects had died or were render vegtables.

Most people start to get nervous when it's discovered he is in a town or city. He has no pattern to what he might do one day he could be stealing from the rich an giveing it to the poor and then the next he could be blowing up homeless shelters.

While most would worry about him with just what he's done nothing comapres to the night he infected a town with a airborn nanovirus. The results left the townfolks insane attacking an killing anyone they came across. After a week it was discovered that the townfolks were braindead an the nanovirus was keeping their bodies moving an attacking others. A few who studied the bodies reported that they belive Freakshow had tried to recreate the accident that created him on the town.

He does seem to react well to women in costumes and once spent a week trying to become the partner to Dorothy the Gale by dressing up as the Tinwoodsmen.

An while for the most part it impossable to predict what he will do one thing seems to remain the same. He has the habit of collecting carebear dolls an leaveing notes that he sending them home to Care-a-lot.

Personality: Freakshow has shown atlest three personalities when he faced off against others. The Hero who tends to focus on real crooks or atlest those he belives to be real. The Villian with the crimes he commits that never seem to make sense. As he once attacked a toy store becuase they sold Carebear dolls and he declared he was saveing them from Slavery. Then there is the Clown who seems to be a balance between the other two. He rarely intrested in normal people and will ignore them for the more intresting folks in bright outfits. No matter who seems to be in control Freakshow has no morals about killing an seems amused when others don't get up after he shoots them.

Abilities: He is known to have regenation on a insane level where as even being blown into chunks didn't keep him down very long. He also seems to has a lot of skills when it comes to useing weapons or driveing machinces of any kind. He has displaced a high level of agility and balance. It has been seen that he has atlest a masters level of knowlage in technology and gentics from some of his crimes.
Equipment:Tends to be as Random as his actions.
Costume: Freakshow has been seen in a number of outfits but most common is his neon green suit with pink dress shirt and fingerless gloves.
 
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