The Lost Legions challenge

bluepencil

that's why it's trash can, not trash cannot
#1


Primarch: Kanakys
Homeworld: Yanith Lei

Color:
Green and Dark Blue
Symbol: Half-infinity
Doctrine: Ambush and Assault
Special:
Lost Legion
Extensive use of MkI Terminator Armor
Close ties with Adeptus Biologis
May be idea source of Obliterator Virus


Notes:
Yanith Lei was turbulent world from above, but flourishing in the currents below.
Extensive magma vents supported underwater megacities, like Great Hives turned
upside-down. It has been theorized that rather than a natural settlement, the
planet's population grew around crashlanded Dark Age of Technology ships.

The people had adapted to life with little natural sunlight, but lighting up the
undersea with bright biochemical lamps. They used mechanical gills to convert
seawater into usable air, but their own skins could filter oxygen straight from
seawater to some extent. 'Drowning' for a Yanith was a slow but not specially painful
process- their nerves go numb, their bodies shut down, and air is purged from the
lungs and pressure equalized with the sea outside. Unless eaten by the many
predators, they might be revived for up to two weeks later with little permanent
injury.

Kanakys was found inside the belly of a Yanithian Black Shark, and was first thought
to be dead. He surprised them however by the efficiency of his breathing skin, and
apparently shark teeth had broken off against his skin. There were old legends
about the Deep Son, who would 'bring back the starlight'. He grew up quickly, and
learned well. His parents were miners for a neaby Shoal-keep, and once he seemed
old enough they had sent him to learn among their Minders. It was named Gond, a
massive sprawl of habitats formed of technocoral, and Kanakys absorbed the skills
and knowledge of its monastic orders.

Weird counterparts to Powered Armor were used to operate and fight for mining
resources or sifters from the sea floor. They were tough, made to endure crushing
pressures, but also surprisingly manueverable. War in Yanith Lei was happened in
three dimension, and due to the sloth that fighting in deep waters naturally enforce;
also something entered into with great deliberation. Submarine carriers deployed
'gun-ships' and 'waterplanes', and warriors usually in vast quantities. Lasers were
effective weapons, though at less than normal expected efficiency (compensated for
by simply more massive power plants) and various forms of torpedos were main
weapons. Surprisingly, Power Weapons were also effective, and as such close
combat remained the primary way of dealing with heavy armor. Inside the sealed
habitats, Armored warriors clashed directly, much faster and more precise- naturally
cramped conditions forced the evolution of the Power Glove into something both
shield and blade-- elongated(rather than then the normal squarish) bracers ending
in fist daggers (Power Claws being deemed too likely to catch or cut at inconvenient
times).

Kanakys learned of the Deeper Well, the center of all Yanith Lei's political and
military power. Not until he faced their warriors that he met someone who could
actually give him a challenge. The Deeper Armor, used by everyone for combat,
originated from there. It was also the first time he encountered the Knights Hydrus,
chosen of the Great Mother. Their bodies laced with technocoral and nanoforms,
they were capable of drawing weapons out from their own skin. The biochemical
lasers were a surprise, actually capable of damaging Kanaky's own skin; which until
then had proved resistant even to ship lasers.

Like all other Primarchs, Kanakys willingly or accidentally, begun to dominate his
foster world. However, compared to others his was a slow progress. This was due to
his odd obsession with learning everything that his enemy could use, duplicating it,
and using their weapons and tactics against them in turn. How fast he and the Great
Mother could adapt to each other was apparently a source of wonder and excitement
to both sides.

Were they not enemies, it might even be said that they had grown to love each
other; as if by their lethal gifts showing affection. Unfortunately, Kanakys had
learned quite early on that the Great Mother was some form of AI, probably of the
original human ship. The growth of technocoral was making her existence
unsustainable, having encouraged humanity's growth through thousands of years
(with controlled conflicts or atrocities if necessary) she was losing original functions,
growing inefficient... senile... she was old and wanted to die. The Hydrus Knights,
children sacrificed by the swellers of the Deeper Well, had telepathic implants
binding them to her will. For the past few hundred years, they had been slowly
provoking the surrounding Nation-Shoals into aggression; unfortunately it only
intimidated them even more into not resisting the the power of the Deeper Well.
When Kanakys arrived, and began confounding her strategems, old error-correction
routines were reawakened, bringing fresh life to ancient circuits. Independent
thought finally came to the Hydrus Knights, and they too began to entertertain
possibilities of rebellion.

When Kanakys finally broke through to bring the flag of Gond into the Deeper Well,
the Hydrus were in the middle of an intercine war. The survivors joined him to finally
put a merciful end to the Great Mother.

However, even destroying the computer core could not end her. In the long millenia,
she had become more than just any other machine intelligence, more than just the
controlling mind over an entire civilization, more than an entity being eaten away by
technocoral. SHE -WAS- THE TECHNOCORAL. To finally silence her, Kanakys had to
supplant her presence inside the shared consciousness of the Hydratus with his own;
to become undisputed voice and master of the Deeper Well. And so it was done.



Like most other Primarchs, Kanakys also challenged the Emperor on his arrival.
This, however, was in the form of a simple question "How long can you hold your
breath?" When the Emperor replied "Ten thousand years, by your reckoning."
willingly did the Primarch lend his forces to the Great Crusade, and the prototype
forms of what would shape the Mark One Terminator/Tactical Dreadnought Armor.
These, like the Legion, would be left to disuse for reasons that remain unknown.




----------------------------------------------------------------------------------------------------

Now here's the challenge. There are two Lost Legions. Either make up your own Primarch and Legion, or take the above and shove it into another time or galaxy.
. :D As a pre-Heresy Legion, much of its technology would be an anachronistic mix of the advanced and primitive. They wouldn't be so dogmatic, Marines free to develop distinct personalities, but at the same time may still be affected by common human flaws and failings.
 

SotF

Well-Known Member
#2
Guardian Knights
Primarch:
Arthur
Homeworld: Avalon

Color: Silver and Gold
Symbol: Sword vertically centered upon a shield
Doctrine: Defensive, close quarters
Special:
Lost Legion
No direct ties with the Imperium
High resistance to full immunity to psychers

Notes:
Unlike most worlds, Avalon has little to no surface facilities on the world, or any of its neighboring planets.

As a feudal culture with a higher level of tech, they dug in, building vast warrens deep beneath the surface.

Arthur was found and raised by one of the noble families before his adopted father died and he led his forces to victory in his stead. Eventually, he had united the system under his rule before the Emperor came.

While he joined the crusade and aided his true father until the Horus Heresy, he kept his forces separate and unique. And when the Emperor fell, he recalled his forces back to their worlds and decided to adopt a wait and see approach, choosing to turn their systems into deathtraps for all but their own ships.

The distinctive lack of psychers is noted as is the seeming immunity that their forces have at the same time

Only rarely have the knights been seen since the heresy, and even then they prefer to remain out of contact and it is unknown just what they've been up to.

All attempts by the Inquisition to find out have been met with not just failure, but the loss of ships and personnel before contact is even made.
 

bluepencil

that's why it's trash can, not trash cannot
#3
... well, as an honest critique, that really sounds more like a Successor Chapter than a 1st Founding Legion. From the name down to the isolation-- well, sure, the Daemon Primarchs now pretty much just sit around, but at least their names are still capable of evoking fear and awe as Primarchs should. I realize you're alluding to the mythological Arthur, but really... it sounds dickish. The Galaxy and greater humanity is at constant danger, and for all the power of a Primarch and his Legion, they do... nothing. Why? However it's also true that, historically 'cowardice' was a valid reason (and even pressing) striking the names of warriors from memory.

Unfortunately from canon the two Lost Chapters were already that way even well before Heresy. It was alluded to in the Siege of Terra; Dorn wishing the two more Legions were actually around, and Malcador chiding him for it.


As a feudal culture with a higher level of tech, they dug in, building vast warrens deep beneath the surface.

Arthur was found and raised by one of the noble families before his adopted father died and he led his forces to victory in his stead. Eventually, he had united the system under his rule before the Emperor came.

While he joined the crusade and aided his true father until the Horus Heresy, he kept his forces separate and unique. And when the Emperor fell, he recalled his forces back to their worlds and decided to adopt a wait and see approach, choosing to turn their systems into deathtraps for all but their own ships.
As it stands, the 'specialness' even of a Primarch Legion reminds me of certain other characters... like say, Twilight.

Show, not tell. Unique in what way? Why are there less land facilities...? They're acting like dwarves; when it's always much easier to build up than down. They must like mushrooms a lot, then; farms need lots of space and sunlight too. More farms = greater population. More population = better industry. Build on it a bit more, would you? :p That's the challenge here- a new Primarch means a new world and new society. It's an exercise in both plotting, background details, and character development.



edit:
Wait, the Inquisition actually KNOW there's been a Primarch doing nothing but abandon the Imperium to its fate for the past 10,000 years? They may not have joined Chaos, but by standing by while the Emperor is nearly killed; that's Crusade levels of outrageous heresy already.

The only reason Chaos persists is that the Eye of Terror changes the laws of physics itself within in. No built-up system is ever really 'uncrackable'.- A million worlds trumps even up to several thousand systems; they'd drown the systems with Exterminatus ships if they had to. One of them must get through. The Imperium tends to hold a nasty grudge like that.

Because to do otherwise would be tantamount to admitting fear. And if they don't fear the Primarchs of Chaos, why should they let themselves be intimidated by someone too cowardly to make a definite choice and stake his life on it (as what both Loyalist and Traitor Legions did without hesitation)?

Ugh. Sorry, but it just... doesn't work.
 

SotF

Well-Known Member
#4
Actually, it came from a conversation with a few friends a while back about what if a Primarch, after the Horus Heresy, essentially said fuck you to the Imperium and went home while mining the hell out of his systems and basically stayed there unless someone managed to piss him off enough.

I used to have a more specific chapter write up that I'd actually used a long time ago around when Digga Nob was released.

Essentially, they originally had a mix between more advanced nobles and agrarian peasants. However, with the tech that came with the Imperium, in their paranoia they all but abandoned the surface while using other techniques to farm underground only leaving in ships to go between settlements. Helped by the overabundance of natural caves in the system.

Essentially, other than isolation, they pretty much have a paranoia that anything and everything, not to mention everyone else is out to get them.

However, if you can convince them to defend a position and give them time to set up, they are extremely dangerous to attack and exceedingly reluctant to actually attack. Their time in the tunnels and the society before encountering the Emperor had them extremely well versed in tunnel fighting which works well in cities or starships as well while making them fear the open quite a bit.
 
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