DnD game page

shout27

Well-Known Member
#1
Just to get a page started up for the game. I'm not gonna DM so can we have volunteers?

As mentioned in the Naruto thread unless someone wants me to roll up someone else, I'm making a L1 Fighter Bowman.
 

shout27

Well-Known Member
#2
Actually, D&DOG has it's own dice roller built into the forum. Simple codes let you roll the dice, and it's set up so that alterations to the rolls made by editing are shown(no cheating, in other words).
hmm. . . how is it done? i.e. have they released their method so that we could use it here?
 

voidseeker

Well-Known Member
#4
woah holy crap...


imma need some help makin a character doods...so much stuff
 

shout27

Well-Known Member
#5
I'd recommend a Cleric or Thief, depends on what you want to play though.
 

TerraBull

Well-Known Member
#7
I remember when I used to play more, how is this supposed to be set up? meet at a common time in a chat room and take turns? Or play as you can?
 

kingdark

Well-Known Member
#9
abjuration
I could use some more information about this, anyone willing to give a site for me?
 

Kayeich

Well-Known Member
#10
Ewww, you'll start from level 1? Even for new players that sucks if you're playing a 3.5E game (which is what the SRD has info on). Start at level 3 at least. You're less likely to get your asses kicked by a small group of common housecats (Yes, level 1 characters -are- that fragile).

And just to advertise, Dracos runs a forum for gaming called Soulriders that lets you hunt for players/DMs for any of those games you might want to run (D&D, Exalted, HERO, Paranoia, Tristat, whatever) and make sub-boards for separate games. You can run the games on the board through posts or run the games on an IRC chatroom, which is what most of the games do. Or run it however you want. It's a good place to have an organized run game to put logs, character sheets, announcements or whatever. D&D games get started there fairly regularly too, and there's always people willing to play or run a short game for new players.

Heck, if SoTF hadn't offered, I might have offered to run one. As it is, I'll just give you a place where you can set stuff up for running an online game.

Also, something to offer if you guys want to run a chatroom game but don't like IRC, another option for chatroom specifically designed for gaming is OpenRPG. The chatrooms come with a map area that you can modify and use to show where characters are and how you move them, so as to function in the place of miniatures.

I personally hate the program with a passion, but others may get some better mileage out of it.
 

shout27

Well-Known Member
#11
I'll only up my level if SOTF gives the thumbs up since he's the one DMing, even then i'd need the "Wealth/level" chart so i can see what goodies i'm allowed to start off with. On a side note, how will we be playing?
 

Kayeich

Well-Known Member
#12
kingdark said:
abjuration
I could use some more information about this, anyone willing to give a site for me?
I'll start with the PHB definition for the schools. This stuff is OGL and should be in the SRD, so no problems posting:
Code:
Abjuration: Spells that protect, block or vanish. An abjuration specialist is called an abjurer.
The naruto thread had someone call it the defensive spell school, and that's basically what it is. The one thing that it should have that is in another school for some reason is the Mage Armor spell (and it's greater version).

Admittedly, you are "conjuring" an "invisible but tangible field of force" around you, but it's used in a defensive manner, which would be abjuration. Some books like Complete Mage even treat it as abjuration. The book mentioned has a prestige class centered around abjuration, called the Abjurant Champion, and they treat Mage Armor as an abjuration instead of conjuration spell.

Go figure.
 

zerohour

Well-Known Member
#13
Eh, guess I'll play. I'll post a character later today, it takes awhile to make one and

So what is the starting level, are we playing gestalt, any restrictions on supplements, etc?
 

shout27

Well-Known Member
#15
hmm...anyone have any premade chars?
could you be more specific? I've got mine but i don't know if you mean something else entirely, do you want one given to you?
 

voidseeker

Well-Known Member
#16
yeah pretty much, i dont have any dice on hand and i cant find my books..
 

Alzrius

Well-Known Member
#17
shout27 said:
Skills: Climb, Handle Animal, Ride, Swim, and Speak Languages all received 4 ranks each
Strictly speaking, you only get 2 ranks in Speak Language. It's a cross-class skill for Fighters, so you spend 4 skill points for 2 ranks. You have the right number of languages listed though (Common, plus two for your Intelligence bonus, plus two for your ranks in Speak Language).
 

shout27

Well-Known Member
#18
Sorry that was mostly to say where i put my points, as for Speak Languages only a few classes get that as a class skill the Cloistered Cleric being among them.


roll a few stats?
www.wizards.com has a dice rolling program
or if you're feeling lazy i just rolled these:
10, 13, 17, 11, 14, 13

otherwise everything you need is on the SRD (i.e. freely distributable Core) site (which i finally got working), and if you simply want a site that is easier on the eyes:
http://www.dandwiki.com/wiki/SRD:System_Reference_Document
 

Alzrius

Well-Known Member
#19
I prefer www.d20srd.org myself, but it's largely the same.

I'm not actually interested in playing (particularly with Fourth Edition announced for May), but I enjoy crunching the numbers and working the stats, so I tend to just comment on the numbers other people post. ;)

EDIT: For those who don't know, the Cloistered Cleric is from Unearthed Arcana.
 

Kayeich

Well-Known Member
#20
I'm of the opinion that rolling stats should only be done if you have a chatroom setting where the DM can see your rolls or he rolls for you. If you roll a 14, 14, 14, 12, 10, 10, you could just as easily say "I rolled an 18, 16, 15, 13, 13, 9".

There are also too many ways to do rolling that change based on DM preferences. There's the "roll 3d6, take what you get.", the "roll 4d6, drop lowest", "roll 2 sets of 3d6, take the better number", etc.

There's also DMs that prefer point buy, either where higher stats start to cost more than one point, or every stat point costs equal points.

There's also the array method where everyone gets the exact same stats and they have to rearrange how you want them.

Both of the last two can be done without DM presence, but rolling should be done where the DM can see unless he has enough faith that someone won't make their stats better than they could be. And god forbid they actually do roll an "18, 18, 18, 18, 18, 18". Who'd believe it?

Unless a DM has stated the ability generation method, I say hold your horses on making your character sheet. Unless you're using a program to do the math for you, there's a very good chance that when you have to reroll/regenerate/reorganize your stats that you'll miss an effect it has on skills, hp, armor class, saves, carrying capacity, whatever.

EDIT: Also, there are other things to wait on a DM for. Does he want to start at level 1? Is it core only or splatbooks allowed? what splatbooks if any? How do you handle hp/level? roll it, roll twice select best, average, something else? do you use standard gold for level or want something specific? are there houserules on what's allowed or not? houserules for something getting modified?

Example of a post a Dungeon Master would make:
Code:
Okay, so I want you guys to make a character at level 7. Since a few of you are new to the game, I'm going to ask for core stuff only, though ask me if you really want something from a splatbook, I'll think about it. I know Mike wants to do a cloistered cleric, and I think that's okay.

Roll four 6-sided dice, six times. For each time you roll, drop the lowest roll and add the other three dice totals. The six results will be your ability scores.

For gold, you can use the standard gold for level 7, I believe it's XXX,XXX gp.

This is a low magic environment we're going to have, so don't buy anything higher level than a minor woundrous item (so no more than XX,XXX gp per item).

Please have character sheets posted by this date, 'kay guys?
See? Lots of important info.
 

shout27

Well-Known Member
#21
eh, little late for that fortunately i didn't get any "Super Stats" so i might be allowed to slide by. . .
yeah, so far i've just been looking at the Player's Handbook Ver 3.5.
and I think that thought occurred to me last night before i went to bed. :sweat2:
 

voidseeker

Well-Known Member
#22
damn dood...im so confused...gary gygax's version was alot less confusing...
 

shout27

Well-Known Member
#23
What in particular is so confusing?
I've never really looked at the 1e+2e books so could the way things are introduced be the problem?
 

voidseeker

Well-Known Member
#24
meh...there weren't this many classes before...like wtf is a psyonic?
 

shout27

Well-Known Member
#25
I know for a fact that they introduced Psionics before 2e ended, don't know much about them though since they're not in the PH. moreover half the DMs i know don't really allow PCs to make them since it saves on possible headaches and things to take into account.
 
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