Where did the desire to overcome a harsh challenge go, huh?
It died the moment you could Junction your way to Demigodhood less than an hour into the game.
The 'real' gamers know a whole different kind of hard. It's the kind of hard expressed by things like the Water Temple, Contra and Super Contra, the original Megaman games, and the arcade version of Gradius III. It's the kind of hard that is personafied in things like Zed Blade, Mushihimesama, Ikaruga, Pulstar, Viewpoint, the entire Megaman Zero series, the American-European version of Castlevania III (particularly the American version), and Ninja Gaiden on maximum difficulty, along with countless others.
It is known as Nintendo Hard. And there is no other hard like it.
You want to know Nintendo Hard? Understand the boiling fury it seeds in your very soul? Comprehend how Angry Video Game Nerd (formerly Angry
Nintendo Nerd) got the way he is?
Try getting past Quick Man's kill beams. That will do for a start. Maybe later, if you aren't a broken, sobbing wreck, we'll move on to Guitar Hero 3, where you have to play Raining Blood, Cliffs of Dover, Number of the Beast, and One back-to-back, followed by facing off head-to-head with the Devil himself playing The Devil Went Down to Georgia.
The solid gold guitar was a nice touch, though.