Good Games You Might Not Have Heard Of

Altered Nova

Well-Known Member
#1
Post your favorite obscure games here so others can find some nice underrated games to play. My contributions:

Singularity (Ravensoft Games, released in 2010 for Windows, Xbox 360 and PS3)

Description (shamelessly cribbed from TVTropes):

It is 1950. Facing the power of the atomic bomb, still solely controlled by the United States of America, the USSR starts looking for their own super weapon. On a small island, named Katorga-12, off the eastern coast of the Soviet Union, a strange new element is discovered, containing immense power. Named E99, an entire facility is constructed in secret to develop this unique resource, and give Stalin the power to conquer the world.

This does not go well.

In 1955, a disaster devastates the entire island. The experiment, the island, and the facility are buried by the Soviet government, scrubbed from files and hidden from the world.

Flash forward to 2010. A US Marine recon patrol, in response to strange radiation readings from the supposedly non-existent island, heads to investigate. After a sudden flash of light, the patrol helicopter crashes...

You play Captain Nate Renko, who quickly discovers that the island is much more than it appears. The space-time continuum is in constant flux. The 1950s bleed into 2010. The timeline is quickly disrupted, forming a mess of interchanging pasts and presents. Horrific mutants and monsters, the Soviet army of the past and present, and the environment itself are out to kill him. It is only the power of the TMD, an experimental device used to manipulate the time state of objects or people, and the help of a mysterious woman and her old mentor, that allows Renko to survive, and slowly unwind the truth behind the island's mysteries.

Why I like it: It basically Bioshock with a campy B-movie plot based around time-travel and cold war soviet super science. The gameplay isn't as tight and the time travel mechanics aren't used to their full potential IMHO, but I think the weapons and puzzles are better and the multiple clever endings are far superior.

Breakdown (Namco, released in 2004 for Xbox)

Description: You take on the role of an amnesiac soldier named Derrick Cole, who's trapped in a lab room being experimented on by unseen scientists. An unseen force attacks the complex surrounding the room, and Derrick is broken free by a woman named Alex. She knows him; he doesn't remember her. Derrick must escape the facility, which is being attacked by a mixed force of human soldiers and an alien race called the T'lan.

Slowly, both Derrick and the player learn that the entire situation was set into motion by the discovery of a mysterious alien civilization under Japan, code-named Site Zero. Derrick is the lone survivor of an experiment which gives him superhuman strength and speed. Now you're punching out aliens and fighting to prevent an alien takeover of humanity.

Why I like it: I'll admit straight up that this game has a lot of flaws. It's incredibly hard, the story can be really slow-paced at times and there's a lot of backtracking. But what I love about it is that the game never leaves first person view, but it's not a shooter. I mean yeah there are guns in the game, but the enemies are practically bulletproof. You are much more effective with your bare hands, and the combat system is pretty unique. It's a first person brawler. Left trigger is the left arm, right trigger is the right arm, and there's enough combos and special moves to qualify as a fighting game. Later in the game you can even do crazy shit like shoot hodokens and enter bullet time.

The game is also dedicated to maintaining immersion. You want to pick up the ammo from that gun? Derrick is going to kneel down, reach out and pick up the gun, pull the magazine out, toss the gun over his shoulder and put the extra mag in his pocket. You want to drive that car? Derrick is going to reach out, open the door, slide into the seat, close the door, turn the key, put the car into gear and then start driving. Everything is like this. It can get tiresome after a while but it really helps pull you into the game and suspend your disbelief.

And there are some mind-bendingly awesome setpieces in this game. Let's just say that every now and then what you are seeing is obviously not real, and the hallucinations are fucking awesome. And the reason you are experiencing them is one of the best plot twists I've ever seen in a game, it changes everything you thought you knew about the story up to that point. You will not see it coming.
 

ragnarok1337

Well-Known Member
#2
Carpe Fulgur recently localized another game, this one named Fortune Summoners. This one is a bit of a different fare, not by EasyGameStation or having as many Woolseyisms, but is still quite fun. It's a 16-bit hack-n-slash with a few RPG elements, with entertaining characters that will give you diabetes from their interactions. The combat system takes a bit of learning to get down, but it's so worth it.
 

Altered Nova

Well-Known Member
#3
I have actually played that one somewhat recently. Only for a couple of hours, the story and setting is just way to cutesy and childish, but the gameplay was definitely solid. Too solid honestly, I kept getting my ass whooped by the monsters, this is not a game for button mashing. You gotta be very precise in your attacks as the slightest mistake will be punished. Eventually I just switched to controlling the water mage girl and fought from a distance, which is far more effective because the A.I. controlled sword using girl was a beast. I barely had to do anything with her running around slaughtering everything on her own.
 

GenocideHeart

Well-Known Member
#4
Ooo, good obscure games? Lemme take a quick look at my collection.

For starters, OZ - The Sword of Etheria for PS2. It's basically a fantasy Dynasty Warriors where you and two AI controlled allies fight to save the world and all that stuff.

A big part of the game, however, is the focus on team-based aerial combos. You are encouraged to knock opponents in the air and towards your allies to start huge attack chains for massive damage, which builds up your spirit gauge. Once it reaches max, or Over Zenith (OZ), you can unleash a massively powerful DBZ-style three man attack that will wipe out anything not a boss and severely damage bosses. It does consume the OZ bar and revert you out of your super state (which can be achieved the same way as OZ - by pinballing enemies around).

Next, Folklore and De Blob 2 for PS3. Neither gets much love, both deserve more. Folklore is an action game where you can play as one of two characters - a witch or a guardian (Ellen and Keats, respectively), and have to enter the fairy world to solve the mystery of some grisly murders in a village... and maybe find out that not everything is all it seems.

De Blob 2 is a cute platformer where you play a blob (duh) who has to bring color in a bleak B&W world that has been conquered by evil black blobs. It's more fun than it sounds, give it a try.

Finally, Aedis Eclipse: Generation of Chaos, Dead Head Fred and Infected for PSP. Aedis Eclipse is a strategy/RPG where you command armies of soldiers and try to achieve the goal of one of the three scenarios - tech underworld, fantasy overworld or divine world. You can conquer territories, fortify them, search for new general, capture and recruit, set free or execute enemies and more.

Dead Head Fred is an action game where you play, well, a guy who lost his head. And body. Gameplay changes based on what head you have equipped, and each head has its own special power. More fun than it sounds.

Infected is the typical FPS zombie killing game... until you get to weapon choice and zombie types. How many other zombie games let you blow up Zombie Santa and a zombie cow with... a water gun charged with your own blood (which zombies are deathly allergic to)? Yeah, it's that kinda game. Fun, even if it could be better.

This is just for starters... I may add more later.
 

Altered Nova

Well-Known Member
#5
The only one of those systems I own is a PS2. :(

I do own a lot of obscure PS2 games though and I've never heard of OZ. *looks game up* Ah, only released in Japan and Europe. That would be why. Thank goodness for PCSX2! Now to find an iso of the game...

While we're on the subject of great PS2 games that were never released in North America I might as well recommend Global Defense Force again. It's an arcade style 3rd person shooter where you play as a guy or gal soldier with really big guns and it's up to you to save the world from an alien invasion. The aliens, of course, consist entirely of hilarious B-movie cliche monsters such as enormous robots, alien saucers and giant ants and spiders.

There's not a lot of depth to the game, but it's got a lot of levels, tons of replayability with 5 different difficulties, tons of charm and split screen co-op. Each level consists of basically you vs. several hundred enemies on a gigantic map, several of which have destructible environments. The enemies can drop health, max health increases, and new guns when defeated. The male soldier can drive vehicles such as tanks and helicopters while the female soldier has a sweet-ass jet pack.

It is in my opinion the best entry in the Earth Defense Force series and it's a damn shame it never got released in the U.S.
 

GenocideHeart

Well-Known Member
#6
Ah, yes, let me also recommend R.A.D. - Robot Alchemic Drive. It's hands down the best action super robot-based game you'll ever play. PS2, of course.

Just try it. It's worth it.
 

SEG-CISR

Well-Known Member
#7
I'm going to second Singularity, because it's one of my top five or so shooters ever. Absolutely loved it. A few years back I'd have recommended Chromehounds for the Xbox 360, where you could build yourself a giant robot and play in multiplayer against other people in likewise user-built mecha, but then Sega shut down the servers a bit back.

But for real: Alpha Protocol is the "spy simulator", where you are an operator that goes around, gets info, stealths around, kills people (or don't), and just are a cool fucking spy. You topple regimes (well, not regimes) and there's a ton of intrigue. This game is really fun, and it's sort of an RPG where you can drive the plot whichever direction you want with a pretty customizable character. The plot is not too linear and the results are dependent on whether you're nice to people, have intel, kill people, etc. It wasn't too well-received, but I'd recommend it highly.
 

Watashiwa

Administrator
Staff member
#8
Here's one that I'm shocked more people don't know: Darklands, by Microprose. It's one of two games that inspired the Elder Scrolls series, the other being Ultima Underworld (also good, but people know that one). Darklands is all about being a hero in 14th century Greater Germany--or rather, the Holy Roman Empire since that's what it was called at the time. It's thoroughly researched; the map, the cities, the currency and the magic. Yes, magic. The game is based on the world as it was believed to work. So magic? Real and the work of vile devils. But the saints are real and have powers, and your characters can through training and study come to know the means by which they might be called upon for aid. Alchemy is also available, and can be very useful, but is also expensive.

It's a great game, and its complexity reminds me just how far we've fallen today from the complexity and depth of games made in the early 90s. Golden age indeed!

Darklands is available on GOG for less than five US dollars, converted into your local currency. They just released a Mac version too, which is what brought the game to mind.
 

sinewyk

Well-Known Member
#9
Just because I saw something about doom in another topic, I tried to play doom a whilllleee ago. But it literally broke my eyes. I couldn't play for more than 30 minutes, and then I had the mother of all headaches.

BUT , I recently downloaded a full "Brutal Doom" pack, with ... tons of things. Quake, Ultimate, Doom 1 & 2 and lots of things, and of course, the subject here, the mod "Brutal Doom", compatible with Ultimate, Doom 1 & 2, and some others DLC or something ...

And let me tell you, it doesn't change quite a lot of things, but damn if it isn't fucking working. I've spent the last week ripping appart demons & monsters in Doom 1 & 2 and it is so much fucking fun.

I strongly suggest watching this video either from the start, or starting from when the guy starts his test if you want to have an idea what it changes and why it so much fun, while actually making the game more challenging ^^.

Played it, and will play it again no problem in the future.
 
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