I was having a bit of trouble finding the right words to express that without it coming off as insulting as I ended up coming across there. Sorry about that.
As for the opinions on the way magic is used, it's a consequence of having the story focused on a lead character who went into the Magic Swordsman style of magic (where those particular types of uses for magic are emphasized), combined with the genre in question. Uses for magic outside of buffs and direct-offense magic just aren't going to be the central part of the story, given how the series runs.
If, say, a side-story was written involving the full length of the events Nodoka went through as a treasure hunter or what Haruna did for the period of time between the Gateport Incident and their respective reunions with Negi, the particular focus of the story would be different, and other uses of magic would get more representation.
I can understand your opinion, but I suppose I've just never seen it as a negative to the series.
On a partially-related note (being a thought regarding some of the things you don't care for), I keep wondering what a game that used a system like Magia Erebea as a major focus of the game system would end up being like, and what other kinds of forms could result from it.
EDIT - Thinking about it, maybe we'd have seen more of the alternate uses of magic if Negi had gone the standard Mage route?
As for the opinions on the way magic is used, it's a consequence of having the story focused on a lead character who went into the Magic Swordsman style of magic (where those particular types of uses for magic are emphasized), combined with the genre in question. Uses for magic outside of buffs and direct-offense magic just aren't going to be the central part of the story, given how the series runs.
If, say, a side-story was written involving the full length of the events Nodoka went through as a treasure hunter or what Haruna did for the period of time between the Gateport Incident and their respective reunions with Negi, the particular focus of the story would be different, and other uses of magic would get more representation.
I can understand your opinion, but I suppose I've just never seen it as a negative to the series.
On a partially-related note (being a thought regarding some of the things you don't care for), I keep wondering what a game that used a system like Magia Erebea as a major focus of the game system would end up being like, and what other kinds of forms could result from it.
EDIT - Thinking about it, maybe we'd have seen more of the alternate uses of magic if Negi had gone the standard Mage route?