Rag-tag Hope-Discussion

Rooster455

Well-Known Member
#51
I guess I'm in too.

Name: Rooster

Equipment:
1x .30-06 bolt action hunting rifle with scope and 43 rounds of ammunition
1x Small knife
1x Laptop
1x Old fatigues
1x Flashlight

Stats
Phys ATK - Medium (.30-06)
DEF - Low (Fatigues)
Meg ATK - N/A
DEF - Low (Fatigues)
Agi 6 - Light training

Marksmanship lvl 1 (Practiced with a rifle and other firearms)
Tracking lvl 2 (Been taught to hunt and track)
Stealth lvl 1 (Likes to sneak around)
Navigation lvl 2 (Very experienced with maps and charts)
 

zedalb

Well-Known Member
#52
With kp ninjas they didnt seem like they wouldn't take people(there was a rather large group once or twice you saw at least 50 people in the background) so if I could come and prove noble intentions I think they would allow me in


as for plan B brother bear-shaman
I learn some healing magic and to transform into any animal spirt I can befriend(first one is accidental after that im trying to help them) maybe small stat boost for each animal I get get and new animals on other worlds(lion in lion king for spending time with them and fighting with them)

I fly as an eagle then drop onto my eneimes as a bear, claws first not alot of things could survive that

Sorry about any errors my mouse broke I cant copy past dont know paste shortcut :(
 

DrTempo

Well-Known Member
#53
In termsof my magic, I'd probably learn it while training at Olympus Coliseum.
 

Aarik

Well-Known Member
#54
Hmm, I'm going to look through my room and give Magical Effects to everything I can think of one for, it will be the only room in my house that this will happen for, the rest just get the blanket enchantment's like working with out electricity and when they logically simply should not function at all. Most of them will most likely be joke item's.

Everything from my room: Will teleport back to my room if left somewhere to long, how long to long is is random, it can be anywhere from 10 minutes to a day, this only happens if they are more then 2 meter's away from what's left of my house.

Various Trophies my brother got for things, there are 5, 2 are bowling trophies: Enchantment for self cleaning and shininess.

A messed up Japanese slot machine: Now produce's Munni from no-where when you win, I will most likely NEVER figure this out, since I never play the thing, on the plus side, you would only need three coins, the lock seems to work with any key if you mess with it a bit, so you can just pop it open and get them back. I think it has some fake coins you can use with it, we might have lost them all.

Five Blanket's only one of which is for human use: Now have Protect from cold enchantment, and are self repairing.

A fold up metal stool with a plastic step: Another Object I will most likely never learn is even enchanted, it's magically reinforced, it's self repairing and if you stand on it and pull the bar above it's step, it magically extends, new steps forming as it get's higher, an infinite (not really, their might be a limit, but I'm not gonna put to much work on an item I'll most likely never use, the GM can make one if he feels paranoid) latter that goes straight up.

My sister's large Dollhouse(Her room doesn't have enough room, it's one of the 'cut in half with a knife, wall missing ones', I'll up a pic if it becomes relevant.): is now made of ironwood, is also magically reinforced, touching it's roof shrink's you down, one foot of height becomes one centimeter, so if you're six feet tall, you become six centimeter's tall, since the three floor's of the doll house are sized for six inch dolls this is might actually be useful, you change back by leaving the doll house, or being removed from the doll house.

An airsoft/bb Assault Rifle: Now instead shoot's Magical Pellet's, never run's out of Ammo, the Pellet's do 1 Damage. Doesn't need any kind of battery or charging, just grab and shoot. I nicknamed it Scratch, because it causes Scratch Damage. It's my primary range weapon. Because it's my best range weapon.

A small box: Is now an (Empty) box of Holding.

A Space Bag, with clothes in it: Now an Infinite Bag of Holding +5, with a protection charm that makes it so pulling it inside out just switches which end the hole to the pocket dimension is in, plus another that make's it so you can only take out one item at a time, you can't just flip it over and dump everything out.

A Big Red Wrench: Is now +1.

... Dang I fell asleep.

Power Drill: Perm battery, is now +1

T.V. Cable Box set: Now work, regardless of what world they are on, regardless of the fact the world doesn't exist anymore, it even pick's up local channels, somehow.

Dang it, I fell asleep again.

2 Plastic toy sword's: Are now Actual Swords.

Aargh my head hurts now... just one more thing... The only reason I survived the last game.

An Empty Pizza Box: Is now the Pizza Maker 4 Billion, with numerous button's on the side, their is always a pizza inside, open it and a full pizza set to the current specifications will be inside it.

I'll look this over later, I'm not done, I'm just to tired now.

Edit:

I'll just add the houses enchantment's to get this out of the way: What's LEFT of the house, I need to remember that, I've even picked out what's there and what's gone, Repair's damage done to itself and the thing's inside it, this only work's with thing's that are broken inside the house*, the house(from now on to be referred to as the wreck) can also seal itself into the size and shape of a shooter marble, this marble is enchanted, so that it is always on my person, it will do this if I leave the world my house is on, And finally, every room has a save point (I think we should rename those.) even little tiny one's in the doll house, but only so long as the house has no Heartless in it**, but staying IN the house is fine, except the whole 'no food or water' thing.

*As an Example, If I had a piece of wood, and broke it while inside the house it would eventually repair itself, if I went outside and broke a piece of wood then brought it in, it would stay broken.

**: If I'm fighting one and try to run away by going into my house, I will find that the save point's I expect to protect me aren't there.
 
#55
My intent was to make an equivalent to a black mage with a magitech twist. Most of my magical ability can be focused through my shotgun, which would normally shoot pure arcane magic. I can use various spells and magic by loading the appropriate 'shell' into my gun, which has the added bonus of adding elemental damage to my non-charged attacks.

The magitech would really show especially in using variants of the magic shells in devices, starting out with basic explosives and quickly building up into entire pieces of armor or machinery.

Transmog-ed Equipment:
Swiss Army Knife into: 1001 Multitool - Has every kind of tool at your disposal, Screwdriver, File, Pliers, small Flashlight, really small Welding Torch, etc. Even has the built in mini-pancake cooker!

Jacket/Hat/Clothes: Upgraded for style and some minor protection

Backback: Ridiculously deep and spacious backpack
 

Latewave

Well-Known Member
#56
Question Are we gonna have Chrono Trigger style Dual and Triple Techs. Also I'm gonna get Gravity from the Coliseum.
 

Shaderic

Well-Known Member
#57
Lightwave: Yeah, that's up to player discretion. If you want to work with another character to try and pull off a joint attack, be my guest. This isn't an RPG with a a menu. You just do something, if you want to.

Aarik: ... Long list there. It works, though.

Zedalb: No Plan B. KP ninja's are fine, but no plan B. If you want to dedicate at least 2 years of in game time (which I'll expect in writing) then maybe, but otherwise... NO.

Twin Blade: YES. This is delicious. Carve yourself into a bad-ass normal using only what you had on you when your own world went boom. YES.

Rooster: Looks solid.

Once again, I'm open to plot suggestions.

Anybody have any?
 

GhostElder

Well-Known Member
#58
GhostElder said:
Now, Sorry for people who want to get this thing rolling quick, but I want to have some steady access for when the ball does get rolling, and that means waiting until I get my laptop on the 20th.

Add to that, there's some details I want ironed out before we start. Like... is there anything in particular people want to see in this round? Let me know what kind of events people want to see, and I might just make arrangements.

And where do want this to go? Do we just want to play 'Survive' until Sora does his thing, and restores Earth, or do we want to get on the offensive?

Do we want to keep some of the mechanics from the last RP, or do we want to go straight up and make up some new stuff? I personaly liked the G-space concepts that we used, as well as the magic concepts.
Where to go, well that depends on how much information we have at the time. First of all survival is paramount, we can't really get started on much unless we're able to take care of ourselves.

If we don't know about the keyblade, my vote would be to try and help where we can, getting people off of worlds when they're collapsing get better at fighting heartless and protect the safe areas.

If we do know... well I'd say we give as much support to the keybearer as possible, send some our better fighters with him while the rest of us set up a support base that they can come back to and easily resupply from. I wouldn't like it that we're sending a kid chosen one out, but I will make sure he has all the support I can give him.
Posted that earlier.

As for my transmogs... Standard infinite battery in the laptop, and~ the bamboo pole becomes tougher and along with being able to extend or retract. If broken it'll repair itself if left on something a plan could grow out of/on. And that's it. As to what sort of magic or abilities I get this time, well I'm not going the white mage/paladin route.
 

twin blade

Well-Known Member
#59
I'm planning on my character never meeting you guys, though. What set me off a lot in the last thread was that, even though we were in the same physical space, we still refered to each other by screen names. To mitigate that for myself, my character will never meet your characters in person. Same world, perhaps. My character will try to leave safe houses and the like for your guys, but that's about it.

Also: No magic for me. I'm gonna be buying a lot of potions.
 

Aarik

Well-Known Member
#60
Actually Aarik IS my real first name...

As for Plot, if we are without game knowledge... Maybe after finding out about Sora and the keyholes, and that the Worlds lost to the Heartless won't return until all the keyhole's are sealed, maybe we could form a second group, running around in the background searching for Keyholes? So Sora could seal them all faster...

"It may not be much but... Anything that help's Our World... We'll do it."

Or maybe/In addition to that, a rescue/mercenary group that help's Evict* Heartless from Worlds they are attacking, and rescue people, stuff like that, since none of us have Heartless magnet Keyblades to draw the strong Heartless in, we should only have to deal with normal amounts, instead of the waving swarms Sora has to deal with, and our World... But then our world had almost 7 BILLION Hearts on it, and they are going to take all of them in 3 days... that's a heart capture rate of almost 60,000 per second (The speed at which you would need to kill people to clear the world of human life in two days. Roughly.)

* Evict is what I'm calling it, since they don't die we need another word, Nobodies Fade, Heartless are Evicted, unless you use a Keyblade, then it's Released.

"Down there... Are people who's whole World is being torn apart... Do you Remember what that feel's like? Because I do, and if I can help just one person... Then I'm going to go there and help them."

Or maybe a (fruitless) search for other people from Our World...

"Our World... Was a brightly burning fire, We're just the ember's that shot out when it died, after the Heartless doused that flame."
 

DrTempo

Well-Known Member
#61
Good idea, Aarik...I guess my char would join this group once he meets another TFFer.
 

Vog

Well-Known Member
#62
You guys mind if I jump in?

Name: Kenny (Vog)
Equipment:
A kitchen knife
First Aid Kit (ItÆs pretty small)
Book bag (packed with about 3 days worth of canned food, lighter, various sentimental things, etc.)
PSP & Charger
Armor:
Hoodie
Jeans
T-Shirt
Running Shoes

Stats
Phys ATK- Medium-Low (Although I shy away from real fights I did wrestle my freshman year of HS and I still remember a couple moves)
DEF- Low (Clothes on my back)
Mag ATK- N/A
Mag DEF- Low
Agi- 3 ( I get lost very easily)

Skills:
Driving: -2 (Geezers in Florida can drive faster than me )
Child Care: 3 (Oldest of 8, in two different families, I make friends with kids pretty fast)
Computer User: 1 (I can get a feel for the basics of any system IÆm on, but if itÆs too advanced/ Not apparent in 5-10 minutes IÆm at a loss)
First Aid: 2 (I can do all the basic stuff, courtesy of some red cross classes my mom made me take)

Traits:
Bleeding Heart: I feel for the little guys, if thereÆs someone to be saved IÆll usually attempt to do something about it.

Twitchy: When bored/sitting IÆll thump with my leg, or twiddle my thumbs.
Youthful: DonÆt worry; IÆm not talking about the ôFlames of YOUTHö or anything. I just look really young. Even though IÆm 18 I get mistaken for a H.S. Sophomore a lot. Maybe itÆs because IÆm shortàà

Feel free to tell me if anything's wrong with the profile. I'm not quite sure what to specialize in, after the world ends, either. Anyone have a world list? If Power Rangers was a choice I'd have a couple ideas......
 

Latewave

Well-Known Member
#63
Every World that was in the games is open, plus TWEWY and other Square Enix games. And Disney stuff. You could be a white mage if ya want.
 

Vog

Well-Known Member
#64
Thanks for the help Lightwave. As I really don't want to be a white mage, I'm gonna try to find a world where I could learn to fight and/or learn magic.
 

Aarik

Well-Known Member
#65
Which idea? There are three.

Or are they all good idea's? We could conceivably do all three at once...
 

whitetechie

Well-Known Member
#66
*raises from a Physical Chemistry induced death*


There room for me in this reboot?



Also, should I keep my black sheep-ness at least initially?

I do want a different power set prob though....

EDIT: Put some thought into the new me and went in a very different direction.


Phil
Techie

Glasses
Belt (Modified to hold potions and a pouch)
Labcoat (Modified for minor elemental resistance)

*Backpack
Laptop (Not Infinite battery, but it recharges from ambient energy when it is off)
Cell Phone w/ internet (Chargeable via Laptop)
Saftey Glasses (Modified for minor elemental resistance and minor scanning capabilities)
2 knives, switchblade and butterfly knife (modified to be ever sharp and self sterilizing)
Chemisty Text book (Modified to include blank pages that I fill with potions recipes)
Pitch pipe
Songbook
Headache Meds(limited supply, I will eventually be able to synthesis more, but not for a while....earth chemicals are rare to find)



*Suitcase(refills slowly as supplies are consumed)
Glass bottles
fragile glass tubes
propane torch
spark lighter
Assorted chemicals


Physical attack: Knife, Untrained
Physical Defence : Minimal (Street clothes effectively)
'Magic' Attack: Currently mid range primarily, thrown potions/chemicals such as acid and explosions
Some longer range, but require time to incant

Defense: Labcoat & safety glasses Transmog'd to provide limited elemental resistance
Agi: 5
Agi: (With suitcase) 3


skills:
Chemistry (limited supply)
Potion Brewing (a few attack, a few healing)
Other assorted magic rituals (given enough time)
Magic Music (Singing) (Currently able to mildly modify emotional states i.e inspire or sleepy)
First Aid

Skill Synergy:

Combinging the Music and rituals, I am able to do simple healing beyond first aid, but it takes time
Chemistry and potions: I will be working on a scientific understanding of potion making that will allow me to invent my own


Traits:
Calm
Introverted ( -charisma)
Occasional debilitating headaches (-focus) If occurring at the wrong time (i.e. mid-ritual) can have horrible consequence


I am currently planning to land on little mermaid world and learn potions/rituals from Ursula (I have a plan for why).


I don't think I'll be as distanced this time, but I will definitely be introverted.
 

Aarik

Well-Known Member
#67
What about your starting profile? We're starting at the beginning again. What with the panic and the fear and the World Ending and falling apart all around us.

Should be fun.
 

Vog

Well-Known Member
#68
Here you go:

Transmogged Equipment:
Jacket/Clothes: Upgraded for a bit of style and some minor, physical, protection
Book Bag: Now a Heward's Handy Haversack
PSP: ItÆs just a bit enhanced. ItÆs easier to use the internet, has a library of games, infinite battery. Basically itÆs just really good to have if I ever got bored.
First Aid Kit: It works a bit like a video game health kit now. The supplies are still pretty limited though and they donÆt replenish.

And as for training IÆd like to go to the Power Rangers Universe. I could go and get Ranger Powers, after an appropriate amount of time, thereÆs about seven ways to get them. Or, if you say I couldnÆt be one, I could just go on and see what else I could learn. There are about eleven different martial arts masters, a decent magic community, telekinetics, a super powerful energy source to be collected, enough destructive tech to make, the in game, Aarik drool, and if all else fails I could always try to train under Tommy.

If that stuffs no good IÆd go and choose a world from KH1. Let me know what you think.
 

Aarik

Well-Known Member
#69
Doesn't 'The Power' have to CHOOSE you to be a Ranger or something?

Plus I don't think some of you are getting the point of this game.

It ISN'T to win, it isn't to kick ass, it's not to stop the heartless, it's not to become super hero's, it's not to become a powerful super organization, it's not about being the best.

It's us, our true vanilla normal human selves, surviving against the ultimate evil made flesh, escaping the True End Of Days, The End Of The World, And surviving as the blackness that human's stopped fearing long ago, gives NEW reason to feel that Ancient Terror.

To survive, to feel that age old Terror, and to FIGHT PAST IT, to SHOW the Deep Darkness WHY WE, HUMANITY, STOPPED FEARING IT! THAT IS WHAT THIS GAME IS ABOUT! WE Humans and Humans alone, using our OWN power, not the borrowed power of some monkey's, or some cosmic force with an uncreative name, us, OUR POWER, what WE can do.

The Darkness... No the Heartless, took Our World, OURS, they took something of OURS, and we ARE going to get it back. No matter what it takes. And they WILL pay, IN FULL.
 

whitetechie

Well-Known Member
#71
Ooops, forgot my pre fall stuff, but basically it's just drop all the magic stuff... I plan to survive the minions by living in the 4th floor chem lab with a rather large supply of combustibles (while I'm in the lab). Most of which I won't be able to carry with me.
 

zedalb

Well-Known Member
#72
so Im all set as a KP ninja? could i choose to master the bow and arrow?
 

Shaderic

Well-Known Member
#73
... Did you not read Aarik's post of awesome, Zedalb? That describes the point of this game in a way I've been struggling to point out. It's about growth, yes. But it's also a tale of hardship. It's half a paladin's journey, and half an avenger's hunt. An epic field is open, true. But, no human is epic. We're, when you get down to it people. Even the greatest of legends are nothing more than mere human beings in the end. It's that we rise above that as a species, as a race, as a people, that makes us worthy of the title Epic.

And now, humanity's home, our world, our hopes and dreams... Have been stolen away in a paltry three days. This is the story, not of heroes, although some call them so. This is the story, not of demons, though people claim such. This is the story of men doing what they've always done. Fight. Live on. Survive.

...
I'm sorry, Zedalb, but after reading Aarik's post, which fit the theme so well, and then having that totaly game-breaking question... gah...

Bah, I'm acting PMSy.

Yeah, you can have your ninja training. Just remember, ninja training takes time. And doesn't ninjutsu take literaly YEARS to learn? Do you want to spend years in-game, on one world, just learning ninjutsu? By the time you're done, or at least at a level where they'll let you leave, the game would probably be all wrapped up.

I mean, if you spent a few days there, you could probably learn the basics of archery, but you'll still need to practice it.

Also, grammar nit-pick. Use the shift key. Using all lower case letters makes you seem like an annoying little kid on the internet. In English we put capital letters at the beginning of every sentence. It might not seem like much, but it makes a significant difference. Also, when using 'i' to refer to yourself, it should be capitalised also, like so, 'I'.
 

Shaderic

Well-Known Member
#74
Aaand since I'm overlooking profiles and seeing that quite a few people are arranging for internet access, in one form or another, I think I should point out that for this game, we're not planning on doing all communication through 'posts', like EotW used to.

I liked that concept, and admittedly stole it because I liked it, but I though we decided against it for this game. Mind you, if you still want to use them and play using them, that's fine. Just let me know... Or...

How about all things you post 'online' get put in quotes, to differentiate them from the rest of the story? This allows for some playing flexibility.
So, does that work?

... And I'm still open for suggested events. I intend to have some more foreplanning for this one. Last time, I didn't plan very much ahead, and let the flow go where it would, for the most part. I did plan some things, but most of it took care of itself.

Anyway, I enjoyed the event where we boarded the Heartless ship. And the time when 'negotiations' went sour. Heck, some of the flying sequences I had real fun with. Maybe I'll try and arrange some of those... or something similar.

Also, 'fight the Heartless' is a good goal, but I think we should try and break the campaign down into smaller 'missions', rather then let the whole story go everywhere. They're not quite missions, though... more like 'Hey, these are the conditions, here's where the plot's, and here are some objectives. Play with them, until I get the next set ready'.

I hope that this way, the campaign'll become more manageable. I'll give different people different missions, so don't go worrying about people on Atlantis trying to thwart Jafar. Depending on how much I like this, I migh even assign 'Secret Missions' in PMs. Also, if you want a different, you can ask for one. Just do it in a pm or something, so it's discreet. Mind you, I still might say 'No'. Still, this is just an idea I'm playing with. A method to organize the madness. What do you guys think?
 
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