Ranma ½ Rosario + Ranma

armedlord

Well-Known Member
Well...that's certainly one way to end the omake (as well as the game they were playing) in a crazy and bizarre way.

...Why do I see Evil Moka wanting to play again and everyone yells out a big fat 'NO!' to her....
 
armedlord said:
Well...that's certainly one way to end the omake (as well as the game they were playing) in a crazy and bizarre way.

...Why do I see Evil Moka wanting to play again and everyone yells out a big fat 'NO!' to her....
Evil Moka... DnD nerd. :lol:
 
zeebee1 said:
While that line was good, the snippet wasn't.
No? Hmm.
Was there anything that ruined it specifically, or did you just not find it entertaining?

I'll admit that I was just trying to come up with a way to conclude the activity and get everyone to leave. I ran out of good material some time ago.
Still, some more details would be helpful.
 
zeebee1 said:
While that line was good, the snippet wasn't.
While zeebee was kinda rude, he has a point. This left a kind of sour taste in my mouth. Evil Moka, while appropriately evil, was far too competent here. Personally I think that she should have done her job too well, have the kid turn on her, and then when the remaining party is inches from victory, the kid summons a dark god and wipes them all out, a la 'rocks fall, everybody dies'. Everybody leaves in disgust. After all, the only true winner can be the DM. It's basic, everyone knows this.
 
NeverwhereCM said:
zeebee1 said:
While that line was good, the snippet wasn't.
While zeebee was kinda rude, he has a point. This left a kind of sour taste in my mouth. Evil Moka, while appropriately evil, was far too competent here. Personally I think that she should have done her job too well, have the kid turn on her, and then when the remaining party is inches from victory, the kid summons a dark god and wipes them all out, a la 'rocks fall, everybody dies'. Everybody leaves in disgust. After all, the only true winner can be the DM. It's basic, everyone knows this.
Well, "Evil Moka was too competent" is more helpful, though I don't really favor your proposed solution.
I'd rather like Evil Moka to succeed, if only because the stakes are so low and I frequently treat her as a helpless spectator.
Are there any other specific complaints?
 

varth

Well-Known Member
Have to agree with Zeebee, having the party curbstomped by lvl 16 8-year old kid (that obviously serves that purpose only), without any warning, resulting in sour "I never liked this stupid game anyway" is an ending that simply does not match excellence of previous entries.

It might be more palapatable if it was their fault, a result of their ignorance placing them in situation with EM only one who could save them . As it is now, you might just as well have something like:
"BTW, I try to kill them for shit and giggles"
"OK, they are dead"
"WE QUIT!"

Pointless, distasteful, and extremly unfunny for anyone who ever played with random badly matched group.
 
varth said:
Have to agree with Zeebee, having the party curbstomped by lvl 16 8-year old kid (that obviously serves that purpose only), without any warning, resulting in sour "I never liked this stupid game anyway" is an ending that simply does not match excellence of previous entries.

It might be more palapatable if it was their fault, a result of their ignorance placing them in situation with EM only one who could save them . As it is now, you might just as well have something like:
"BTW, I try to kill them for shit and giggles"
"OK, they are dead"
"WE QUIT!"

Pointless, distasteful, and extremly unfunny for anyone who ever played with random badly matched group.
Well, I thought it was funnier that way, but I don't possess empathy. That's kind of why I show it to other people first.
What if I made the ending ironic justice rather than a walk-out? It seems that people seem to have a problem with the ending tone more than anything else.
 

sworded

Well-Known Member
What I found jarring was how easily Evil Moka's manager level 2/3? manipulates a level 16 character. Any human that manages to get 16 class levels at age 8 should inspire awe and terror. It'd work better if the kid was already part of the evil cult, having been raised by them to be their chosen instrument of death, and Evil Moka offering him something to kill the rest of the PCs once she finds out his nature.
 
sworded said:
What I found jarring was how easily Evil Moka's manager level 2/3? manipulates a level 16 character. Any human that manages to get 16 class levels at age 8 should inspire awe and terror. It'd work better if the kid was already part of the evil cult, having been raised by them to be their chosen instrument of death, and Evil Moka offering him something to kill the rest of the PCs once she finds out his nature.
That was supposed to be an amusing double standard on Yukari's part (though I probably should have called attention to it): the kid is easy to manipulate because he's just a kid. But he's extremely hard to hurt because he happens to be a high level kid.
Yeah, but I guess a lot of the hunor just wasn't registering in this part. I'll try to have something better up by the end of the weekend.
 
Black Dragon74 said:
WarGiver said:
Visit Dog boy's house seems normal enough of a house, nothing wierd....
No, nothing weird at all.

"Hey, and here I thought you wouldn't have any pets! I guess your family isn't as stuck up, are they?" Ranma said happily as he leaned down and rubbed the head of a small, dark-haired puppy.
Said puppy barked happily at being petted, and Ranma promptly scooped it up before holding it up against his chest.
"What's its name?" Ranma asked as the puppy licked at his chin.
Not getting an immediate response, Ranma turned his head around and was quite perturbed to see Kouma surrounded by a red-hot aura while his eyes glowed a dark, seething carmine.
"You put my little sister down THIS INSTANT you twisted pedophile!"
And so Ranma's harem continued to grow. Now with another loli, and this one really really really likes her new Onii-chan!

Just to twist the knife a little further in Kouma's side.



The new snippet was funny enough, but I felt it didn't really match up to what came before. It did make me laugh a few times though.
 

tigros40208

Well-Known Member
Yeah if it had been Yukari that had the attitude she was sick of the game I could see this as how it ended. I have seen several DM's do this type of thing when they are done for the day or just want to end a game and not play anymore.
 
All right, all right, I've got more for you. Put away the pitchforks.
Rather than going for a real rewrite (which I will contemplate when I am cold and dead), I opted to clip off the end and add more. Hopefully you'll all find this more palatable.
Take two!

Kurumu grit her teeth as she gripped her character sheet tightly. "Oh, really? You think I don't know my place? I'll show you exactly where 'my place' is!"
The succubus turned toward Yukari. "GM! Do I need to roll anything to change religions?"
Yukari blinked. "No."
"Good! Then my maid drops to her knees and prostrates herself before her new goddess, the management guru Evil Moka!" Kurumu said firmly and without a hint of shame.
"Kurumu! What the hell?" Ranma demanded.
"She killed wolves and she killed YOU. What am I gonna do, smack her with my broom? I'm getting in this cult thing early while I still have all my hit points," Kurumu said shamelessly. "Don't worry, I'll make sure Kouma gets your coffin."
"And what about MY funeral?" Ranma demanded.
"Well, I'm pretty sure cleaning up the corpses so that nobody can find them is going to be my first service to my new religion. It's going to be a long time until anyone knows you're dead."
"Evil Moka wants you to know that she is pleased, Kurumu, and that she forgives you for always flaunting all your extra charisma in front of her," Moka said in a deadpan voice.
"I thought our charisma scores were the same," Kurumu said, quirking an eyebrow.
"I wish," the vampiress mumbled as she stared down at her chest.
'Well, this is a surprise! What a lovely ending! I think I might like this game!' Evil Moka thought with a mental laugh.
"Moka, Shutarou returns to and bows, asking if it is time to for you to shed this mortal shell and ascend to paradise," Yukari said suddenly.
Inside Moka's head, the laughter slowly trailed off into a confused mumble.
"What's this about shedding shells?" Ranma asked.
"Well, she did say a SUICIDE death cult. What did you think was going to happen after she murdered everyone else?" the young witch asked.
'Huh. I forgot about that part. Well, let's get the brat to go first,' Evil Moka decided.
'You are the WORST babysitter,' Moka quipped in her head before she spoke. "Evil Moka wants Shutarou to go first. Rolling to convince him... it's a 13."
Yukari shook her head, much to Moka's surprise. "Shutarou looks quite doubtful as you make your case, and responds by saying, 'But my goddess, without your holy presence to guide me, how will I know the way?'"
'Precocious little runt, isn't he?'
'He stabbed three adults to death. I don't think "precocious" really covers it,' Moka thought wryly.
'Okay, let's hold on and think about this. He's still fanatically loyal to me, and I have high negotiation skills. Maybe if I try-'
Moka suddenly spoke, her eyes narrowing. "My manager, enraged that her pawn would dare defy her, attacks Shutarou."
'HEY! I did NOT do that!' Evil Moka complained.
'I'm sorry, what? I can't make out what you're saying, I think I'm getting bad reception,' Moka thought as she poked at the Rosario, a vein bulging on the side of her head.
Yukari nodded. "Right. Shutarou prepares to defend. Roll initiative."
"My maid hides in the broom closet," Kurumu said, "and listens carefully for the sound of combat to stop."
"You know, I really have to take this situation against the theory of the game," Tsukune said while Moka and Yukari continued rolling in their one-on-one combat, "a little kid killing four adults just doesn't happen in the human world. Not during a babysitting, at least!"
Ranma grunted. "Probably true. I've only seen these things happen in school."
"You've seen a kid around here who's that dangerous?" Kurumu asked.
"No, no, I was talking about my human school," Ranma corrected, waving his hand in front of him. "This one little girl was a real pain in the ass. Never killed anyone, but she would knock out entire classes at once some days."
"Ranma, I really wish you wouldn't undermine my idea of reality faster than this school does," Tsukune mumbled, massaging his temples.
"Then you should probably never bring up the elderly when I'm within earshot," Ranma noted, "the stories I have would BREAK you."
"Ah! Darn! It looks like my manager is at 0 HP!" Moka said with mock concern. "It seems she's been laid low by her own violent, short-sighted scheme! And there's no NURSE to help her, either!"
'See, now why do you have to be like that?' Evil Moka asked, 'I had ascended to being an object of worship, the most annoying man I've ever met had died painfully, and everybody was having a good time. And now it's ruined.'
'You got everyone except Kurumu killed! Nobody was having fun except you! And maybe Yukari. She keeps giggling when she thinks nobody's looking.'
'It was all to kill Ranma! You can't tell me that wasn't worth it!'
'It wasn't worth it!'
'You used to be cool.'
Yukari spoke up after she finally finished recording her notes. "And so Evil Moka, business manager, has fallen to a glorified quest item! Kurumu, make a stealth roll as he searches for new victims."
The succubus gulped as she rolled her die. "Is a 17 enough?"
"Okay. Shutarou pouts as he fails to find anyone else, and promptly gets bored of playing assassin. Also seeing that all the blood is starting to slick up the floor, he decides to leave the house. Kurumu, you hear a distant click as the front door opens and then the sound of it closing."
"Wait... playing assassin? He was just playing?" Tsukune said, gaping.
"Well, you didn't seriously think a level 2 manager could really control a level 16 character, did you?" Yukari scoffed. "He was just playing around."
Moka winced as her head was suddenly bombarded with angry profanities from within.
"He killed four people!" Tsukune protested, slamming his hands on the table.
"No wonder his parents were so keen to get rid of him for a weekend," Ranma said, "they didn't even come back after some stranger snatched him up and slammed the door in their faces."
"So... does this mean I win the game?" Kurumu asked cautiously.
Yukari scratched her head. "Well... In theory, no, but seeing how you're the only survivor of the household, it's hard to really to argue otherwise."
The succubus cheered, throwing her arms up into the air (and incidentally treating the boys to a lovely view of her bouncing cleavage). "Yes! I won!"
Ranma snorted as he got up to leave. "Spoony maid."
 

WarGiver

Well-Known Member
Spoony Maid... Hmm...

Usually Spoony Bard... But in some games Bard is the male character and Dancer is the female...

Usual Dancer is the polite way of saying Suductress...

The Maid is being played by a sucubus....



You know it really really fits...
 

zeebee1

Well-Known Member
That was much better. I still can feel the smile on my face. Though why the smile would be hiding behind my eyes I have no idea.
 
zeebee1 said:
That was much better. I still can feel the smile on my face. Though why the smile would be hiding behind my eyes I have no idea.
Even after so long, it seems people still prefer karmic justice the best.
Oh well. Whatever works.
 

seras

Well-Known Member
I liked the first ending better. This is D&D not real life, the bad guys win. Alot. All the time, especially if you have a DM that wants to kill you. As a snippet the first one had more 'power' behind it, I liked the second snippet for the extra content but, it I don't feel that it is better, merely an alternative for those expressing discontent. Also I never disliked Evil Moka, so that might be part of it.
 

sytang

Well-Known Member
Personally, I thought the first ending worked fine.

I liked the second ending better personally because, as you said, I like karmic justice.

I like the first ending because we see "Evil" Moka triumph over everyone and finally get the revenge she always wanted... over something that's completely and utterly pointless.
 

Hawk

Well-Known Member
I'm still hung up on a 8 year old that's level 16 when the adult players are level 2.

He shouldn't have needed that many skills. Just make him rogue base throw all the points you can into taunt, hide, pick pocket, climb. That's enough to wreck anyone's day.
 
seras said:
I liked the first ending better. This is D&D not real life, the bad guys win. Alot. All the time, especially if you have a DM that wants to kill you. As a snippet the first one had more 'power' behind it, I liked the second snippet for the extra content but, it I don't feel that it is better, merely an alternative for those expressing discontent. Also I never disliked Evil Moka, so that might be part of it.
That's an argument I considered using, but in the end if I can choose between something new and unorthodox that makes some people squirm and something predictable and conservative that everyone can laugh at, I will choose the latter.
Well, sometimes. I mean, I guess there was that cannibalism thing...

I'm still hung up on a 8 year old that's level 16 when the adult players are level 2.

He shouldn't have needed that many skills. Just make him rogue base throw all the points you can into taunt, hide, pick pocket, climb. That's enough to wreck anyone's day.
Yes, well, you can just attribute that to Yukari being a lousy GM.

Anyway, on to the next adventure: Tsukune, Ranma, and the gang go on a rescue mission!
In HELL!
 
shioran toushin said:
rescue mission... the Ranma euphemism for Vacation time.
No, no, no.
It all has to do with the intent of the venture as compared to the eventual conclusion.
Rescue missions are uplifting and heroic!
Vacations are depressing and catastrophic.

Other than that, there is very little difference as far as what actually happens while they're on location.
 
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