Appreciate it. I'm busy running the Bleach RPG.
I'm assuming we're starting at the Greenhorn Level, so that's what I'm basing my character.
42 points
Strength: d4
Agility: d10
Vitality: d8
Alertness: d8
Intelligence: d8
Willpower: d8
Assests:
Things Go Smooth (Major) 4
Friend in Low Places 2
Complications:
Deaf 4
Lightweight 2
Deadly Enemy 2
Loyal 2
Skills:
Covert: d6
Camouflage: d10
Stealth: d8
Perception: d6
Read Lips: d10 (d12+d2)
Empathy: d10
Guns: d6
Rifles: d10
Pistols: d12+d2
Influence: d4
Heavy Weapons: d6
Melee Weapons: d4
Medical Expertise: d2
Pilot: d2
Equipment:
Starting Cash: 750 Credits
Sonic Shades: These sunglasses have miniaturized equipment that detects vocal patterns and displays the interpreted words it on the lenses. Furthermore, it has a cable jack to interface with radio. This model also flashes white on the edges when it detects normal sounds, allowing the wearer to be at least somewhat aware of the noises around them, though it is impossible to determine the subtle diffeences beyond volume. A falling box reads the same as a gunshot.
Cost: 152 Credits
Gun Cleaning Kit: 2.4 Credits
Gun Vac Case: 2.6 Credits
Garden Bunk: 18 Credits
Ballistic Mesh: 46 Credits
Chameleon Suit: 40 Credits
Vacuum Suit: 67 Credits
Squad Helmet: 35 Credits:
Combat Knife x5: 8 Credits
Utility Knife: .8 Credits
Pistol x5: 90 Credits
Assault Rifle: 40 Credits
Sniper Rifle: 160 Credits
Flashbangs x5: 4 Credits
Frag Grenade x10: 18 Credits
Squadkiller x1 : 48 Credits
Special Flashbangs x5: These are triggered by a voice command, rather than the standard timer. Cost: 5 Credits
Wrist Edge x2: 6.4 Credits
A wrist edge is essentially a concealed combat knife built into an armguard. It is best used to cut through ropes when the hands are tied, though it's finely designed blade serves as a powerful melee weapon, assuming one can get used to the somewhat awkward style needed to properly wield it.
Deal d6 damage
Nutrient Bar x1: 5.7 Credits
742.5/750 Credits
Remaining: 7.5 Credits
Information:
Name: Arek Vash Nolak
Age: 26
Gender: Male
Arek has been wandering the worlds since before he could remember. His parents owned a small transport ship, and made a decent living off of it. As he grew up, he learned a lot of the skills necessary for his family's line of work.
In all likelihood, Arek would have continued this linbe of work, except for one small incident. While dropping some supplies off on a Rim World, Reavers attacked. While Arek managed to survive the attack, his parents and some of the crew were killed, along with most of the settlement. After that, the surviving crew sort of drifted apart, eventually selling off the ship and going their separate ways.
Once on his on, Arek decided to go mercenary, and spent hsi time drifting from job to job. That finally enede when he met up with his current crew, where several unique events reforged the broken bonds of family, and he decided to join them on a permanent basis.
Deadly Enemy: Once, Arek encountered a bounty hunter who managed to defeat and capture him. However, she neglected to perform a thorough search, and missed one of the Flashbangs attached to his clohes. When Arek regained consciousness, he detonated, it, knocked her unconscious, and left her on a desolate rock, taking her ship.
And her clothes.
And some kinky pictures for blackmail. :snigger:
Ever since them, she's kept an eye and ear out for information regarding Arek. Whenever she tracks him down, it generally devolves into a shouting/shooting match, with her screaming death threats, and him hitting on her.