Warhammer 40K

toraneko

Well-Known Member
#76
knight_of_ni said:
toraneko said:
Peace and love don't work, either. Love is actually Nurgle's origin.
I thought death was Nurgle's origin, or rather, the fear of it. Love and acceptance are also Nurgle's own, but like all things with the Chaos gods, it is twisted. Much like how Khorne has honorable warfare as well as mindless slaughter as bits associated with him.
The three original Chaos Gods originated from the most prevalent emotions among sentient beings in the galaxy.

Khorne was spawned from anger, Tzeentch from hope, and Nurgle from love. At the time, the Immaterium was a tranquil thing, but the Old Ones created (or modified; it's uncertain which) the Eldar for the sake of weaponizing the Immaterium for use against the C'tan. This, unfortunately, turned the peaceful Immaterium into the hellish Warp, and twisted the personifications of these three basic emotions into the Chaos Gods.

From anger, you get bloodlust. From hope, you get ambition and reckless change. From love and acceptance, you get infinite spawning of horrors and blissful nihilism.

That's Chaos for you. Damn Eldar ruined it for everyone. And if that weren't enough, they went and spawned a Chaos God of their very own, one which was fucked up right from the get-go.
 

Ordo

Well-Known Member
#77
<a href='http://wallpaper.goodfon.com/image/324996-2250x1750.jpg' target='_blank' rel='nofollow'>A Grey Knight and his Lady</a>
 

OniGanon

Well-Known Member
#78
No, Sister! Don't fall for it!

He wants to make you into a hat!





And on the earlier topic: it's easy to see how anger turns to rage and bloodlust, I can sorta see how hope is related to change and scheming... but how does love become rot and decay?
 

knight_of_ni

Well-Known Member
#79
OniGanon said:
No, Sister! Don't fall for it!

He wants to make you into a hat!





And on the earlier topic: it's easy to see how anger turns to rage and bloodlust, I can sorta see how hope is related to change and scheming... but how does love become rot and decay?
Nurgle is also the god of surrender and acceptance.
 

toraneko

Well-Known Member
#80
OniGanon said:
And on the earlier topic: it's easy to see how anger turns to rage and bloodlust, I can sorta see how hope is related to change and scheming... but how does love become rot and decay?
Love is only love when it's shared. Love, therefore, is an infectious disease.

Love is unconditional. Death is the only thing known to accept all equally, in time.

Love is blissful surrender. When twisted, like Chaos does to all things, it becomes an ecstatic sort of nihilism: the knowledge that all things rot and die, and the joy of doing away with the fear of death and decay.

Papa Nurgle loves all his children and his followers like a kindly old grandpa loves his grandkids. Papa Nurgle is Love.


That's how it is in the 40k 'verse.
 

BloodRedSword

Well-Known Member
#81
toraneko said:
knight_of_ni said:
toraneko said:
Peace and love don't work, either. Love is actually Nurgle's origin.
I thought death was Nurgle's origin, or rather, the fear of it. Love and acceptance are also Nurgle's own, but like all things with the Chaos gods, it is twisted. Much like how Khorne has honorable warfare as well as mindless slaughter as bits associated with him.
The three original Chaos Gods originated from the most prevalent emotions among sentient beings in the galaxy.

Khorne was spawned from anger, Tzeentch from hope, and Nurgle from love. At the time, the Immaterium was a tranquil thing, but the Old Ones created (or modified; it's uncertain which) the Eldar for the sake of weaponizing the Immaterium for use against the C'tan. This, unfortunately, turned the peaceful Immaterium into the hellish Warp, and twisted the personifications of these three basic emotions into the Chaos Gods.

From anger, you get bloodlust. From hope, you get ambition and reckless change. From love and acceptance, you get infinite spawning of horrors and blissful nihilism.

That's Chaos for you. Damn Eldar ruined it for everyone. And if that weren't enough, they went and spawned a Chaos God of their very own, one which was fucked up right from the get-go.
Wait, according to lore:

Khorne is the Chaos god of anger, violence, and hate. Khorne is the mightiest and the second to emerge of the four Gods of Chaos, fully coming into existence during Terra's Middle Ages. Every act of violence gives Khorne power, whether committed by his followers or by their enemies.

- Khorne -
Aspect: Hate, rage, violence, bloodshed
Sacred Number: 8
Traits: Warrior
Enemy God: Slaanesh
Daemons: Bloodthirster, Bloodletter, Flesh Hound, Juggernaut

Nurgle is one of the four major Ruinous Powers. He is the the oldest of the four, most probably because he is the God of Death and Decay and those two have been part of the galaxy since the beginning. His titles include the Fly Lord, Great Corruptor, Master of Pestilence, Lord of Decay (the translation of his Dark Tongue name, Nurgh-leth) and represents morbidity, disease and physical corruption.

All the Chaos gods are embodiments of the hopes, fears and other strong emotions and concepts generated by the mortal races. In Nurgle's case, the source of power is the living's fear of inevitable death and disease, and their unconscious response to that fear, which is the "power of life", the motivating power of mankind and other races.

- Nurgle -
Aspect: Mortality and morbidity
Sacred Number: 7
Traits: Bloated and disease-ridden
Enemy God: Tzeentch
Daemons: Great Unclean One, Plaguebearer, Nurgling, Beast of Nurgle

Tzeentch is a God of Chaos who represents the vitality and volatility of change. Tzeentch is closely associated with sorcery and magic, as well as dynamic mutation, and grand, convoluted scheming. The domains of history, destiny, intrigue and plots are his chief interests, and in pursuit of these aspects he listens to the dreams and hopes of all and watches their plans take form. He is not content to merely observe, however, and chooses to interfere in the skeins of fate in order to fulfill his own, unknowably complex schemes. Tzeentch is known by an endless multitude of names, but the chief titles he bears are the Changer of the Ways, the Master of Fortune, the Great Conspirator and the Architect of Fate.

Tzeentch's opposite force in the Chaos pantheon is Nurgle, who stands for despair and the acceptance of one's fate. Such a form of existence is anathema to Tzeentch, who derives power from the will to change one's destiny.

- Tzeentch -
Aspect: Ambition, plotting, change, psychic powers
Sacred Number: 9
Traits: Psyker, conspirator, manipulator
Enemy God: Nurgle
Daemons: Lord of Change, Horror of Tzeentch, Flamer, Screamer


Slaanesh is the Chaos God of lust, greed, excess, pain, pleasure, perfection and hedonism. Slaanesh was the last of the major Chaos Gods to be born - coming into existence with the collapse of the Eldar civilisation.

Slaanesh has a neutral attitude to some of the other Gods of Chaos (as he is generally too caught up in his own pleasures to be interested in rivalries or alliances), however his particular enemy is Khorne, whose belief in pain and death is completely opposed to Slaanesh's principle of a life of unrestricted pleasure.

- Slaanesh -
Aspect: Lust, greed, pleasure, pain
Sacred Number: 6
Traits: Pleasure seeker
Enemy God: Khorne
Daemons: Keeper of Secrets, Daemonette, Fiend, Steed of Slaanesh

The Great Game is the constant struggle for dominance between the Chaos Gods. The Warp is not only home to the Gods, but it is also their battlefield. No god can ever win the Great Game, for if all other Warp Powers were obliterated, the Warp would become a still, unmoving mass and Chaos would no longer exist. So it is an Eternal Conflict. The Full attention of the God is concentrated on the Great Game, a fraction of their attention will very rarely be fixed on the mortal realm but only for an instant as the Great game is more important. The Chaos Gods will also unite rarely roughly every few thousand years, if there is need to do so (to thwart a threat or to take advantage of an occurrence). The rise of the Emperor was such a time, the Warp Gods engineered the wars of the Horus Heresy to bring about his downfall, distracting them for an instant from the Great Game. The Great Conflict which is played out amongst the gods is also mirrored by their followers and worshipers in the material realm. This is what the Daemon-Primarchs and other Great Chaos Champions are occupied with, fighting for the supremacy of their god, with untold power at their fingertips.1
 

Ordo

Well-Known Member
#82


 

Ordo

Well-Known Member
#83






 

biigoh

Well-Known Member
#84


:lol:

This is one of the c'tans kept by my Necron Overlord Skeletor the Golden... she's named Thief, or more accurately... Thief of Time.

:snigger:



And here's Skeletor the Golden...

And before you ask, this was my inspiration~

 
#86
Hella necroing I know, but has anyone ever heard of or written a good warhammer/homeworld crossover fic?
 

Ordo

Well-Known Member
#87

Ordo

Well-Known Member
#89

Ordo

Well-Known Member
#90
 

Ordo

Well-Known Member
#91
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