I bought "Twelve Minutes" on steam;
https://store.steampowered.com/app/1097200/Twelve_Minutes/
The premise is about a guy stuck in a time-loop. There is a story in here, but will not speak of it to avoid spoilers.
The core concept of time-looping intrigued me. This is published by the folks who made the *very* excellent "Outer Wilds" game and I had good expectations ... which fell flat. In Outer Wilds, there is an in-universe explanation for the time-looping. With 12 minutes? It's some kind of a gameplay mechanic. I got 3 or 4 "true endings" or achievements, but each time the loop would just restart.
The "story" in here is, IMO, poorly executed - especially the dialog choices. SOMEone screwed that up. Without mentioning spoilers, let me say that we can talk about events A, B and C in that order. The problem is that after you talk about C, the rest of the dialog seems to indicate that we never spoke of event A. It reminds me of a badly written visual novel, where you are on a dialog tree, but accidently jump into a totally separate dialog branch.
It spoils the mood.
For better or worse, most of the endings are just sad/bittersweet. Depending on how you play the game - some of the puzzles are just ... baffling. You keep wondering what you are supposed to do (I got by with an online walkthrough after a certain point).
Price of the game is CAD $30. That's waay too over-priced and I feel like a sucker for grabbing this one within a week of launch. Forget sale events - I say to skip this game altogether. It was just disappointing.
-chronodekar