Actually, free/private servers don't (generally) lead to cheating where people can get awesome loot beyond that of the legit servers except if they're maybe buddy-buddy with the GMs and they get free stuff from there, and that's rare. If it happens, it's a very small group of people at worst.
Private servers often don't add anything besides offering gameplay for free. If they do , what is often offered is improved experience and drop rates. Occassionally, they can have stuff like, say an NPC that allows you to change your character's hair color/style, or whatnot.
It varies from server to server, really. Some servers can destroy interest because they make things so ridiculously easy. For example, I once joined a ragnarok online private server where exp rate was 100x and drop rates were 30x. It was just ridiculous, and got boring fast. It doesn't encourage exploration. If a server is like that, then yeah, that's lame.
WoW actually has some pretty decent drop rates and experience gain, so I doubt that's been messed with, and heck I don't know that anyone's hacked the engine like in RO so that it could be customizable to such a degree, but I couldn't tell you.
Pridefall was the one that games there, so you'd really have to check with him for more info on tyrants, or you could post in that forum asking questions about it.
I don't have this crazy image of PvP servers being quite that horrible, to be honest, I just don't want to bother with the potential hassle, is all. At least I don't think I do.
But I like exploring maps, and seeing all that a game has to offer, and do so at my leisure. I don't want to have to steer away from the opposing faction players whenever I go into contested territory just because I don't want to fight, and I'm just trying to travel to a certain area.
I also want to be able to idle and, say, to go to the bathroom or make a sandwich, and not come back and find my character has been killed because I didn't teleport back into a town which is often a bother if you're in the middle of a quest and there's plenty of spaces where you can just let your character sit.
Yeah, it doesn't happen all the time, but I just don't want to deal with that, period. If you like doing that to others, dealing with the 'realism' or whatever, well, bully for you.
It's not about being afraid, it's simply something I just consider inconvinient and annoying. I certainly have nothing against PvP itself, I find it fun to test myself against others even, but I want to be able to say "Sorry, not interested. I'm in the middle of something else."
Certainly, not every (if any) players is out to kill unsuspecting players, but if one doesn't care for that sort of thing, and they don't want to have to deal with it, then why do it?
It's just a separate gaming preference, so there's no need to label such players "cowards".
Private servers often don't add anything besides offering gameplay for free. If they do , what is often offered is improved experience and drop rates. Occassionally, they can have stuff like, say an NPC that allows you to change your character's hair color/style, or whatnot.
It varies from server to server, really. Some servers can destroy interest because they make things so ridiculously easy. For example, I once joined a ragnarok online private server where exp rate was 100x and drop rates were 30x. It was just ridiculous, and got boring fast. It doesn't encourage exploration. If a server is like that, then yeah, that's lame.
WoW actually has some pretty decent drop rates and experience gain, so I doubt that's been messed with, and heck I don't know that anyone's hacked the engine like in RO so that it could be customizable to such a degree, but I couldn't tell you.
Pridefall was the one that games there, so you'd really have to check with him for more info on tyrants, or you could post in that forum asking questions about it.
I don't have this crazy image of PvP servers being quite that horrible, to be honest, I just don't want to bother with the potential hassle, is all. At least I don't think I do.
But I like exploring maps, and seeing all that a game has to offer, and do so at my leisure. I don't want to have to steer away from the opposing faction players whenever I go into contested territory just because I don't want to fight, and I'm just trying to travel to a certain area.
I also want to be able to idle and, say, to go to the bathroom or make a sandwich, and not come back and find my character has been killed because I didn't teleport back into a town which is often a bother if you're in the middle of a quest and there's plenty of spaces where you can just let your character sit.
Yeah, it doesn't happen all the time, but I just don't want to deal with that, period. If you like doing that to others, dealing with the 'realism' or whatever, well, bully for you.
It's not about being afraid, it's simply something I just consider inconvinient and annoying. I certainly have nothing against PvP itself, I find it fun to test myself against others even, but I want to be able to say "Sorry, not interested. I'm in the middle of something else."
Certainly, not every (if any) players is out to kill unsuspecting players, but if one doesn't care for that sort of thing, and they don't want to have to deal with it, then why do it?
It's just a separate gaming preference, so there's no need to label such players "cowards".