If you do, then please do something intersting with him, I don't want my contribution to be "element used by the traitorous asshole that was in two episodes"
But yeah the idea originally for the metabolism was that once he got it going he could use it to keep the general level of mana from going too low, a way of effecting the level of mana in an area, which while inefficient, would have been the first of its kind at the low levels. It was when I saw the parallels with biology that i though of using a blood element.
As for the blood as a prana battery, some of the stuff I didn't put in was the spells he would set up to draw from that battery. reinforcement meant to draw from that prana (more like reinforcing how blood strengthens tissues than anything else) but Then I decided to go with runes as a specialty since biology is more of an area of study than a magic system.
The blood mage vibe with the runes and blood felt right, and could be interesting since blood could be a potent ink for runes just from a msytical standpoint, and with it being his element, his infusing his own with prana all the time, it means that he can do instant runes with psychokinesis, especially in combination with other spells, like stabbing someone while using infusion (psychogenesis and psychokinesis together to push blood into somthing) and then twisting that blood into some runes so they go off inside of an enemy, even worse if it could be made to mix with their blood and have the spell spread through that medium, transmute blood to fire anyone?
One spell I thought of that I didn't mention I called Blutlied (blood song) it uses blood as a medium for sound, it is kind of the reverse of the sonic spell of the prismatic duke, using all the blood in the area as a medium for sound rather than sound as a medium for a spell. It would be like feeling a song in your bones during a loud concert, but covert, and if it would be disrupted like curses (and thus not reliable to comunicate with allies in battle) then a spell tenetively called Blut- Wolke (blood cloud) to create a mist of blood, then the sound would be projected like a speaker. I also had the idea of maybe having an offensive use, like the water hammer the orc boss had, bypassing defenses by transmitting violently loud sounds into their blood.
I had one other idea that fused his element, runes, and interest in biology, organic runes. Like how Illya rearanged hexi's circuits to give him mysitic eyes blood vessels could be shaped to mimic runes and rune sequences. I once read that Blood vessels can natually reshape when the cardiovascular system is under stress (narrowed arteries can cause need by vessels to grow to keep potentially deprived vessels oxygenated) but it is a long term thing. This Idea would use concepts behind his element and the cure spell to shape runic spells into his flesh, which would then be constantly fueled by his prana infused blood, and using Blut Geburt (blood birth, somthing between cure and psychogenesis, that turns prana into blood via the body's natural functions) creating new or reshaping old vessels wouldn't adversly affect his blood pressure.
This could lead to a bunch of minor but focused spells being constantly active for him, whether or not his circuits are active, but it will be only workable after the game unless the bodies get even more realistic.
Origninally I had some spells based of some of the quincy techniques in the recent bleach arc (where they boost their offense or defense by infusing spirit energy into their veins) where alterations on the blood would spread to the flesh (my blood more like iron and it acts like another layer of armor, reinforce the flesh's reliance on blood so it mimics this increase in durability). The organic runes would make this obsolete, however, but one quincy inspired technique I think still has merit is (Blut Streicher or Blut Puppe I couldn't make up my mind (blood string and blood puppet respectively)) which would use psychogenesis on blood in the body to manipulate movement like Illya's eyes, but meant to work on one's self as well, you could support your own movement to quickly change the direction, force, or speed of a movement. It would take practice, but it means you could still move after being paralyzed as long as you can use magecraft, and could possibly be a way around the forced stillness after some sword skills (at the very least you could pull your whole body out of the way of an attack even if it stayed in that cool down position).
how widespread is the knowledge of Hexi and Illya's eyes, if enough know of them than my character would want to work with them to see if he can improve that spell (total biological control, muscle joints and blood to force movement) even if he only made a version that worked on himself.
After the game this self puppetry would be one of the ways my character would get through rehab faster, or at least manage to run if someone came to keep him quiet.
But yeah the idea originally for the metabolism was that once he got it going he could use it to keep the general level of mana from going too low, a way of effecting the level of mana in an area, which while inefficient, would have been the first of its kind at the low levels. It was when I saw the parallels with biology that i though of using a blood element.
As for the blood as a prana battery, some of the stuff I didn't put in was the spells he would set up to draw from that battery. reinforcement meant to draw from that prana (more like reinforcing how blood strengthens tissues than anything else) but Then I decided to go with runes as a specialty since biology is more of an area of study than a magic system.
The blood mage vibe with the runes and blood felt right, and could be interesting since blood could be a potent ink for runes just from a msytical standpoint, and with it being his element, his infusing his own with prana all the time, it means that he can do instant runes with psychokinesis, especially in combination with other spells, like stabbing someone while using infusion (psychogenesis and psychokinesis together to push blood into somthing) and then twisting that blood into some runes so they go off inside of an enemy, even worse if it could be made to mix with their blood and have the spell spread through that medium, transmute blood to fire anyone?
One spell I thought of that I didn't mention I called Blutlied (blood song) it uses blood as a medium for sound, it is kind of the reverse of the sonic spell of the prismatic duke, using all the blood in the area as a medium for sound rather than sound as a medium for a spell. It would be like feeling a song in your bones during a loud concert, but covert, and if it would be disrupted like curses (and thus not reliable to comunicate with allies in battle) then a spell tenetively called Blut- Wolke (blood cloud) to create a mist of blood, then the sound would be projected like a speaker. I also had the idea of maybe having an offensive use, like the water hammer the orc boss had, bypassing defenses by transmitting violently loud sounds into their blood.
I had one other idea that fused his element, runes, and interest in biology, organic runes. Like how Illya rearanged hexi's circuits to give him mysitic eyes blood vessels could be shaped to mimic runes and rune sequences. I once read that Blood vessels can natually reshape when the cardiovascular system is under stress (narrowed arteries can cause need by vessels to grow to keep potentially deprived vessels oxygenated) but it is a long term thing. This Idea would use concepts behind his element and the cure spell to shape runic spells into his flesh, which would then be constantly fueled by his prana infused blood, and using Blut Geburt (blood birth, somthing between cure and psychogenesis, that turns prana into blood via the body's natural functions) creating new or reshaping old vessels wouldn't adversly affect his blood pressure.
This could lead to a bunch of minor but focused spells being constantly active for him, whether or not his circuits are active, but it will be only workable after the game unless the bodies get even more realistic.
Origninally I had some spells based of some of the quincy techniques in the recent bleach arc (where they boost their offense or defense by infusing spirit energy into their veins) where alterations on the blood would spread to the flesh (my blood more like iron and it acts like another layer of armor, reinforce the flesh's reliance on blood so it mimics this increase in durability). The organic runes would make this obsolete, however, but one quincy inspired technique I think still has merit is (Blut Streicher or Blut Puppe I couldn't make up my mind (blood string and blood puppet respectively)) which would use psychogenesis on blood in the body to manipulate movement like Illya's eyes, but meant to work on one's self as well, you could support your own movement to quickly change the direction, force, or speed of a movement. It would take practice, but it means you could still move after being paralyzed as long as you can use magecraft, and could possibly be a way around the forced stillness after some sword skills (at the very least you could pull your whole body out of the way of an attack even if it stayed in that cool down position).
how widespread is the knowledge of Hexi and Illya's eyes, if enough know of them than my character would want to work with them to see if he can improve that spell (total biological control, muscle joints and blood to force movement) even if he only made a version that worked on himself.
After the game this self puppetry would be one of the ways my character would get through rehab faster, or at least manage to run if someone came to keep him quiet.