shioran toushin said:
well, yes, avalon is the desire for the 'unreacheable' utopia, so ... meh IMHO at least it has Red/Black touches, not enough to amerit a real part-color or cost.
Those aren't red/black at ALL. Thats the very definition of a defensive "remove from game temporarily" mechanic, which are the almost exclusive domains of white (Exile - remove from the game) and blue (Phasing-which is exile until your next upkeep, when it returns it gets haste until en of turn but it was a standing ability: it phases IN one upkeep then OUT again the next upkeep, made some VERY confusing games when it felt like you played two different games on alternating turns. Though Scheherazade was SO much worse).
Gah, now you have me attempting to work Excalibur ad Avalon into existing MTG game mechanics.
Avalon by itself wouldn't be a very useful equip, actually, but it would end up being BROKEN when implemented as a combo equip set.
..no wait, it really wouldn't. it WOULD however be a really nasty staling tactic.
After all, Avalon makes it impossible for you to be targetted and attacked, But you can't do jack shit when using it either.
Excalibur would be a set's generic legendary weapon though, usually a +5/+5 monstrosity, for a ridiculous 5 or six mana, but it would HAVE to be a color artifact, though (w/B) because it can be corrupted outright
Thing is a holy blade, after all.
Excalibur (3)(W/B)(W/B)
Legendary Artifact - Equipment
Equipped creature has first strike
(Excaliblast)(10xW/B must be all of the same color ): Equipped creature deals 10 damage to a target creature or player.
(+5/+5)
Equip (5)
Avalon (3)(U)(U)
Legendary Artifact - Equipment
Flash (this spell can be played as an instant)
Upon entering the battlefield, you may attach to a target creature for (0): Regenerate equipped creature
Equipped creature has Haste and Vigilance
(To the distant Utopia)
When Equipped creature is also equipped with Excalibur, on your turn before your attack phase you may pay (6)(U)(U)(W)(W), Exile equipped creature and all cards equipped to it from the game until the beginning of your next turn: Skip your next attack phase. You may not be the target of spells and abilities until your next turn. Opponents cannot attack you until after your next turn (they may still attack your plainswalkers).
When Exiled creature returns to the battlefield Excalibur and Avalon will return still equipped.
Equip (5)
Attach
U)(U)(U)(U)(U)
Meh, needs a lot of work, though. also, just not a obviously useful ability if we remain faithful to how it was used in fsn.