Mass Effect: Legacy

Cypher3au

Well-Known Member
#26
"Trust your feelings, Luke."

Seriously though, if I remember this right, then most of Shepard's original ground team have had some degree of Force training. The feeling that Shepard's not quite gone for good, that he still has important work to do, might gnaw at his crew.

As much as she might really REALLY want to start digging through the Forgeworld, Liara has no real commitments, and she cares too much and owes Shepard too much not to look for him, if for no other reason than to make sure his remains are disposed of respectfully.

...also, I just had this thought of a nubile, tattooed jungle Twi'lek and a towering wookie joining Shepard's crew in ME2, as a sort of honor guard for Tali. Cue Miranda completely what-the-fuck-ing over the pair.
 

atlas_hugged

Well-Known Member
#27
Problem with your problem that I have:

If Liara is Shep's love interest in 1, then she's present when the Normandy gets shot out of the sky. So you just need to give her some sort of bond with shepard, a nakama thing to have her present then, and then she starts her quest to bring his body back.
 

Lord Raine

Well-Known Member
#28
I've wanted Morinth to be an enemy of Shepard's, and I want her to have Force powers. Let's face it; some people might like her as a character, but Morinth is a complete monster. She's more Sith-ey than actual Sith, which is really saying something. Envisioning her relishing the power and control over others that the Dark Side would give her is all too easy, and the double-saber seems to fit her uncannily as well. As Atton once said, it's double your slaughter per swing, and it seems like just the sort of weapon she could get off on. Literally.

The question then becomes "so how do we get a Lightsaber and knowledge of the Dark Side of the Force into Morinth's hands?"

This, I have a plan for, and I'd like to hear what you guys think of it.

Samara's Loyalty Mission goes off like it's supposed to, with one key issue: The timing is off. Maybe Samara is late. Maybe Morinth is more aggressively sexual towards Shepard, being passively influenced by his own strength in the Force. Maybe it's both. Whatever the reason, Morinth makes a move before Samara gets there, and bonds with Shepard.

This would kill anyone that it happened to. Hell, if you're dumb enough to agree to have sex with her in the game, it kills you. Just being Commander Shepard won't save you from the power of an Ardat-Yakshi.

But being a powerful adapt in the Force might.

Due to his strength in the Force, Shepard is immune to the detrimental side-effects of the Ardat-Yakshi meld. In fact, that meld actually goes even deeper than a normal meld. Without realizing it, without even meaning to, they exchange memories with each other. Knowledge. Information.

Morinth becomes a Sith because that information and knowledge, which the holocron taught to Shepard, was implanted into her head during the meld, not dissimilar to how the Beacon embedded Prothean knowledge into Shepard.

Samara kicks in the door, fearing the worst. Shepard breaks the meld by punching Morinth in the face, breaking her nose. Morinth escapes by blowing out a window and diving out of it. Shepard, without even hesitating, jumps after her. What follows is a moving battle, equal parts running and falling, down through Omega, with Morinth and Shepard causing massive collateral damage as they go. Eventually, Shepard is forced to choose between continuing after Morinth or abandoning innocent bystanders to die, and chooses the heroic path. Morinth escapes.

But even though she's gone, she can't disappear. Shepard felt the very essence of her mind. Through the Force, he can find her no matter where she is. Morinth cannot hide from Shepard or Samara any more.

But the problem is, having learned what she has from Shepard's mind, she has no intention of hiding. The hunted will become the hunter, and the Justicars will learn to fear the demon of the night-wind, Darth Succora.


That's my idea, anyway. Thoughts?
 

Amodelsino

Well-Known Member
#29
Lord Raine said:
Eventually, Shepard is forced to choose between continuing after Morinth or abandoning innocent bystanders to die, and chooses the heroic path. Morinth escapes.
Er, I'm assuming you mean he has to choose between abandoning bystanders by going after Morinth, or letting her go to save them.

Sounds good though. Certainly the kind of divergent twists that would make this plotline interesting.
 

Lord Raine

Well-Known Member
#30
Right. I've been working on the background for Shepard, and have come up with something I figured I'd run by you guys.

This is actually something I created completely independent of this specific fic idea. The basic concept is an "All-Star Shepard," i.e. one that touches on each of the possible origins for Shepard and weaves together a story out of it. The original story that this was intended for was an unnamed fic idea that I quietly discarded due to a lack of direction (basically, it was the original Mass Effect story turned up to 11. Enemies would be more numerous and angry, like for instance ExoGeni sending assassins after Shepard to cover up the Thorian incident). In order to balance the power, I needed to escalate Shepard's skills and abilities so he could feasably survive two thirds of the galaxy trying to murder him. And thus All-Star Shepard was born.

All-Star Shepard is male (though he could be female; the actual gender isn't important). The background covers all three Pre-Service Histories (<a href='http://masseffect.wikia.com/wiki/Commander_Shepard#Pre-Service_History' target='_blank' rel='nofollow'>Spacer, Colonist, and Earthborn</a>) and combines them into an overarching storyline of Shepard's youth.

Shepard is born on Earth, to parents who were both in the Alliance Military. As a youth, Shepard lived surrounded by petty crime and the underworld gangs that plagued the less well-off parts of the cities. He even participated in some crimes himself. Concerned for their son's future, the Shepards were able to leave Earth by volunteering themselves into an Alliance initiative to protect human colonies in the Fringes. The Shepards and their son left, and arrived on Mindoir, a small border colony in the Attican Traverse, where they would be stationed for the foreseeable future. Shepard was still fairly young, in his middle teens, but he took quickly to colonial life. He enrolled in the local school, made friends, got a job repairing machinery around the colony, and generally cleaned up his act.

Then the Batarian raiders came. The initiative was designed to protect colonies from things like pirate raids, so in theory, they should have been completely prepared for this. However, they were not. The Batarians came in force with numbers and equipment that belied their nature. Pirates are not that well equip, and certainly not that well-organized. Contemporaries would later speculate that the pirates were funded and supplied by the Batarian Hegemony, and sicced on the outer human colonies as petty revenge for human colonization into space that the Batarians saw as theirs.

Whatever the reason, Mindoir was overrun. A distress call was sent out, but not before the Batarians had executed all of the military personnel stationed there, and slaughtered over half of the colony. The rest were rounded up, stripped naked, and examined. Those that 'passed' were branded and were subjected to on the spot cranial implant surgery, without anesthetic, to control them. Those who 'failed' were executed and butchered like animals.

The SSV Einstein was in a neighborhood system, under the command of Shepard's aunt, Hannah Shepard, and was able to pick up the distress call almost immediately. However, when they arrived, they found that their ground forces were unable to advance on the fortified positions that had been erected by the Batarians, due once again to the unexpected preparedness and organization of the Batarians involved. The ground forces were forced to watch helplessly as the colonists were rounded up and treated like animals, men, women, and children alike.

Shepard was one of the few who escaped the carnage. Enraged by slaughter of all of his family and friends, Shepard went on a rampage, fighting back against the Batarians and killing dozens of the slavers with weapons taken from the overrun military base.

However, when the dust all settled, Shepard was one of only colonists left alive and abducted.

Shepard spent several months in deep depression, and was under the care of his Aunt. However, he eventually had an epiphany: he would join the Alliance, just like his parents. He would protect those who couldn't protect themselves. He would stop this from ever happening again.

On his eighteenth birthday, Shepard signed up, and was shipped off to basic the next day.

So that's the beginning. Now we get to the Psychological Profile. Once again, it's a combination of all three of your canonical choices. This is where it gets a little bit complicated, so stay with me on this.

Several years after joining the Alliance military, Shepard was on a mission under the command of Major Kyle on Torfan. The objective was to break into and destroy a batarian pirate base that had been staging raids on nearby colonies. Shepard would serve as the scout, moving ahead and sending back reports on enemy locations and strengths. Kyle would lead the rest of the unit in behind, using Shepard's data to rout the pirates.

Unfortuately, few well-laid plans survive contact with the enemy. Seeing through the unit's attempts at stealth, the batarians deployed a newly developed chemical weapon specifically intended to be used on slave raids. It caused severe hallucinegnic reactions in humans, rendering them confused and disorientated, while having no affect at all on batarians. Not expecting a gas based attack of any sort, the entire squad was caught unawares and subjected to the chemical. However, the chemical soon proved to be a double-edged sword: though it had tested well against slaves, it had never been used against trained soldiers before. Shepard, once exposed, went berserk, and began killing every batarian he saw, regardless of whether or not they were pirates, workers, scientists, or whether they were attacking him, running away, or surrendering. Kyle, in the mean time, began issuing increasingly reckless and illogical orders to his squad, commanding them to split up, search and destroy, try to find and rescue Shepard, fall back, and continue onwards to the objective.

By the time all had been said and done, the pirate base had indeed been eradicated. However, over two-thirds of the original force had been killed due to a combination of reckless orders and unreliable data sent back by Shepard.

Someone had to take the fall. Kyle was a well-respected and highly decorated commanding officer. Shepard was a nobody, still green around the edges. The choice was obvious. The Alliance brass hung Shepard out to dry, pinning the majority of the blame on him. They cited psychological trauma from the events on Mindoir, said that it was his faulty data that caused the unit to stumble into the gas, and claimed an unsuitability to lead or be lead. Though other, more level heads in the Systems Alliance were able to ultimately prevail and get Shepard off with a mere slap on the wrist, the nickname "Butcher of Torfan" stuck, as did a reputation for being cold, calculating, brutal, and ruthless.

Later that year, Akuze was in the early stages of colonization by humans when all contact was lost with the pioneer team. The Alliance sent in Shepard's Marine unit to investigate and look for survivors. When the unit camped for the night, they found themselves set upon by Thresher Maws. The Marines had no idea what they were facing and almost the entire unit was killed, with fifty marines KIA by the final count. Shepard was, as you can probably guess, the only survivor. Trapped in a hostile enviroment on an alien world without any way to escape or signal for help, he was forced to overcome physical and psychological trauma that would have broken most people. He survived when everyone else died, and was the only one left to rescue when the Alliance sent in a second team in to investigate.

Admiral Hackett, aware of the dirty politics over the debacle on Torfan and an old friend of Shepard's family, arranged for nearly a year of full-paid leave for Shepard, so that he could recover from his ordeal on Akuze in relative peace. In Hackett's own words, "you need a vacation and you're going to get one, even if I have to strap you in a chair myself."

However, that was sadly not to be. Echoing events from years earlier, the planet Shepard was on leave on, Elysium, was attacked by an army of Batarian slavers, pirates, raiders, and warlords in an event known as the Skyllian Blitz. Coordinated by crime lords who were being openly funded by the Batarian Hegemony, it was an attack that the batarians spun as "just retribution" for both human expansion into the Skyllian Verge, and for Alliance initatives to crack down on slavers and pirates, which they viewed as trespasses on their cultural rights.

However, what the Batarians didn't count on was a large number of Alliance personel who were on leave on Elysium at the time, including one Lieutenant Commander John Shepard. In an incredible display of heroics and leadership, Shepard rallied the various civilians and military personnel into a coherent fighting force, and held their ground against the overwhelming enemy forces while the Alliance Navy, including the SSV Agincourt where Navigator Pressley was stationed at the time, cut through the attacking pirate fleets in the skies above. Ultimately, the day was won, due in large part to Shepard's courage and nerve in risking his own life to save his fellow soldiers and lead a charge against the invaders.

For his incredible bravery and actions far beyond the call of duty, Lieutenant Commander John Shepard was awareded the Star of Terra, the highest and most prestigious honor the Systems Alliance can award an individual.

In light of Shepard's accomplishments, and using the sudden upsurge in Shepard's popularity amongst the Alliance brass for his efforts on Elysium, Hackett pulled some strings and got Shepard enrolled into an elite special operatives program known only by it's code designation within the Alliance heirarchy: "N." Not only would help Shepard's career, but it would also insulate him almost completely from the whims of Alliance politics, because much like Spectres, soldiers who are designated N have all of their missions and actions sealed and classified. It would be almost impossible for the Alliance to crucify Shepard again; as an N agent, he would be almost untouchable.

According to canon, N is a highly elite and covert branch of the Alliance military. They are the absolute best of the best, and are divided into seven different levels, with each higher number designating a greater amount of skill, proficency, and training. Amongst them, the N7 are the most skilled, most talented, and most highly trained. They are the absolute best that the Systems Alliance has to offer. Their calling card is their rank, N plus their number, and the red bar symbolizes both their status as commanding officers and the blood that Systems Alliance has, and will continue to, shed in the mission to protect the innocent and colonize the stars.

Shepard, of course, rose through the ranks quickly, mastering the various skills and techniques necessary, and becoming proficient in every area that was expected: hacking, data retrieval, infiltration, assassination, assault, full-spectrum weapons training, and even biotic manipulation were all covered, and each one was mastered in its own turn. In less than a year, Shepard had risen to the rank of N7, breaking numerous records in the process.

And thus the story begins. Shepard, highly respected, a veteran of the N7 forces, is secretly put forward as the candidate for the first human Spectre. Paired up with the Turian Spectre Sidonis, they are dropped down onto a colony that has apparently been invaded by Geth. This was supposed to be a mission to take measure of Shepard's skills.

It will become a struggle for the very survival of the galaxy.

Thoughts?

[EDIT]

I'd like to note, just for the sake of thoroughness, that while the Pre-Service History is completely canon compliant, the Psychological Profile is not. The reason is that, according to the official timeline, the events on Elysium happened before the events on Torfan. This makes it effectively impossible for Shepard to take the fall for the debacle on Torfan; while it may indeed be true that Major Kyle is very well respected, Shepard has a Star of Terra, which is the highest commendatino the Alliance can give, and it is vaguely implied that most people who have it had to die to get it, which makes the fact that Shepard survived earning one that much more impressive. There's no way the Alliance brass could hang a Star of Terra holder out to dry like that, even if they had wanted to. This setup assumes the hearing was Pre-Elysium; it doesn't work if it's Post-Elysium. So in terms of canon, this setup is not completely compliant. You do have to tweak the dates to make it work. However, it's not a major tweak, and anyone who doesn't know the timeline inside-out would never catch the problem to begin with, so I don't think it's that big of a deal.
 

Deathwings

Well-Known Member
#31
That seems pretty nice. And yeah, I agree that the Alliance would never have been able to hang Shepard out to dry like that if he had gone through the Skillian Blitz before Torfan.
It does create some issues tough. Namely, Torfan in canon is the Alliance's retaliation against the Batarians pirates for the Blitz. Does that mean that the Alliance just retaliated against another major pirate base ?

Also on a unrelated note, there is something that constantly bother me with this idea : ship scaling.

Namely, I can't help but feels like the SW's ship are "OMGHUGE" compare to ME ships. The Tentative IV, the ship Leia's captured on by Vader, is supoose to be a corvette (or so Empire At War tells me) and yet it look to me that the damn thing is actually bigger then the Normandy SR1, a frigate.

Just...how big are the Reapers compare to the Empire Star Destroyer ?
 

atlas_hugged

Well-Known Member
#32
Deathwings said:
Also on a unrelated note, there is something that constantly bother me with this idea : ship scaling.

Namely, I can't help but feels like the SW's ship are "OMGHUGE" compare to ME ships. The Tentative IV, the ship Leia's captured on by Vader, is supoose to be a corvette (or so Empire At War tells me) and yet it look to me that the damn thing is actually bigger then the Normandy SR1, a frigate.

Just...how big are the Reapers compare to the Empire Star Destroyer ?
You can't trust the size of anything in the movies. IIRC at the end of one of the original trilogy (can't remember if it's TESB or ROTJ) they show a view of a galaxy. Wouldn't be much of a problem but it was visibly rotating. So scale wasn't too much of a consideration for the people who made the movies.


Just a rough comparison based on the wikis though: The biggest non reaper ships ME has to offer are 1kmish long. Star Destroyers are 1.6kms. Sovereign was 2km long.
 

trevelyan1983

Well-Known Member
#33
'Scuse the necro. The forces of the universe bend to me - as does The Priiiiiize. So suck it.

Raine, been following the SB thread on ME:Legacies. Not a member, or I'd post this for you there. To wit, Miraluka are still around as of ABY - Jerec from SW Jedi Knight has been retconned into a Miraluka.

"Mowgahn Katahn!"

Seriously, watch the intro movie, guy's acting is fucking hilarious.

Also, Blood Dragon Armor plus Robes equals Mass Effect Revan. <3

Cool story, et cetera. :p
 

Deathwings

Well-Known Member
#34
Say, could I get a link to the the SB thread ? I'm not use to SB and can't find the damn thing.
 

trevelyan1983

Well-Known Member
#35
Yeah, sure you can.

<a href='http://forums.spacebattles.com/showthread.php?t=195794' target='_blank' rel='nofollow'>Here you are.</a>
 

Deathwings

Well-Known Member
#36
Thanks.
 

Ordo

Well-Known Member
#37
You know, it occurs to me that Revan's legacy lives on, and for the purposes of this story concept I am posting the following vids and providing time stamps to the most relevant aspects. Consider the following lessons examples of what could happen were a person to blend the peace of the Jedi with the freedom of the Sith tempered by a desire to serve and protect. This is what could've happened had Revan's message taken hold.

Warning, Spoilers ahead for SW:TOR

<a href='http://www.youtube.com/watch?v=mvppBLNlXmM' target='_blank' rel='nofollow'>SW:TOR A Lightside Sith Warrior training Apprentice</a>

Time Stamps

32:20 - 33:40
37:30 to the end.

<a href='http://www.youtube.com/watch?v=A7dW-KfBJ5c&feature=related' target='_blank' rel='nofollow'>SW:TOR: A Lightside Inquisitor training Apprentice</a>

26:20 - 27:12

Having played through to level 16 of the Sith Warrior I know that both the Warrior and the Inquisitor would have the opportunity to learn about Revan's teachings on Dormund Kass. There they are initiated into the ways of Revan and continue to secretly spread his word throughout the Empire, and Repulic. Revan becomes a mythic figure, his mask used by those who follow his path, to ensure that the messge survives no matter the origin of the messenger. The last caretaker of Revan's legacy has the resources to craft a starship meant to be a light cast into the far future as the Reapers destroy his world.

As interesting as having Revan being a machine is, I personally prefer the concept that Revan has become an idea, a philosophy that teaches mastery of the force with out succumbing to it's pitfalls.

Why an idea over a man? Because Ideas are blaster proof.
 

crazyfoxdemon

Well-Known Member
#38
Ordo said:
Why an idea over a man? Because Ideas are blaster proof.
But ideas can be twisted.. Distorted.. And can change quite easily over a long period of time...
 

Ordo

Well-Known Member
#39
crazyfoxdemon said:
Ordo said:
Why an idea over a man? Because Ideas are blaster proof.
But ideas can be twisted.. Distorted.. And can change quite easily over a long period of time...
They can be, but a strong enough idea can survive the twists, even if it spends time in darkness.
 

Raye_Terse

Well-Known Member
#40
The problem with an idea, is that each generation needs to learn it from the last generation if it is to survive. Then we have the ME universe, where one generation could easily exist some 50k years after the last one died out completely. So we need something to store the idea and all the information associated with it in the interim. Jedi holocrons were made for storing and teaching information, and are better suited for that than any other SW technology I know of.

So, at this point, we have two concepts, one where a holocron is found by Shepard, shows him/her the forgeworld and teaches him/her loads of cool stuff, and then they fight against the reapers. The other one consists of the holocron being found by some random person, showing him/her/it to the forgeworld, teaching him/her/it loads of awesome stuff, and then this random person might build an entire order based around the concepts and ideas taught to him/her/it by the holocron... and then the entire order is either completely wiped out, or destroyed by the ravages of time. After that, the holocron waits some 50k years, gets found by some other idiot and then proceeds to repeat the entire process an indefinite amount of times, until Shepard, at which point it's a repeat of the first concept.

The only reason I can think of to choose the second option would be if you want the reapers to already know that there's a Jedi Holocron and an Imperial Forgeworld out there, in which case they would hunt down the forgeworld and destroy it, for no other reason than that it would make it far easier for the sentient species of the day to resist the inevitable. What we're left with then, is not much of a story, because the forgeworld is pretty much required to convince Shepard that Holocron-Revan is not just a crazy AI that has lost it's grip on reality.

But anyway, let's assume that my theoretical order has been kept secret from the reapers and can survive 50k years without much change, either through liberal use of stasis chambers or some other method. Do you really expect the people involved to do nothing while the entire galaxy is being annihilated around them? I don't, and I especially don't expect that to happen when the entire purpose of that holocron is to teach people everything they need to know in order to fight the reapers.

To sum up my point, I would choose the first option in any and all cases, because it is unrealistic to expect the reapers to not investigate a fully force sensitive order that appears from essentially nowhere, that also has SW technology on board, and it is also unrealistic to expect such an order to stay secret from the reapers, even were it to survive the incredible amount of time nescessary for this story to exist.

And sorry for the tl;dr :sweat:
 

Ordo

Well-Known Member
#41
Raye_Terse said:
So, at this point, we have two concepts, one where a holocron is found by Shepard, shows him/her the forgeworld and teaches him/her loads of cool stuff, and then they fight against the reapers. The other one consists of the holocron being found by some random person, showing him/her/it to the forgeworld, teaching him/her/it loads of awesome stuff, and then this random person might build an entire order based around the concepts and ideas taught to him/her/it by the holocron... and then the entire order is either completely wiped out, or destroyed by the ravages of time. After that, the holocron waits some 50k years, gets found by some other idiot and then proceeds to repeat the entire process an indefinite amount of times, until Shepard, at which point it's a repeat of the first concept.
LR's idea is that Revan survives for thousands of years until the creation of the Reapers, replacing parts of himself with machinery to keep going. At that point Revan creates a holocron and a ship to help future generations. I find it far more likely that an order of Revanists survives for thousands of years in various forms and incarnations, and that they bear witness to the creation of the Reapers, pool all the knowledge they've gained over those thousands of years to create a ship to help future generations. The holocron is based around one Revan created but with an updated history to draw from.

I find the latter more likely because a single person can be killed, but concepts, ideas, philosophies, and legends can outlive the man. Even in 'TOR' Revan's example survives for 300 years after his death amongst Sith who are taught selfishness in their training. Yet some latch onto the idea of Revan, his ideals, and use them in place of the Sith codes.

I would argue that such an order could more easily survive in secret than a singular man that's forced to replace himself with machinery.
 

Raye_Terse

Well-Known Member
#42
To be quite frank, every time I try to think of your version as a completely valid option, there's a certain idiom that bashes me over the head with a mace.
"Keep it simple, stupid."
 

Ordo

Well-Known Member
#43
Raye_Terse said:
To be quite frank, every time I try to think of your version as a completely valid option, there's a certain idiom that bashes me over the head with a mace.
"Keep it simple, stupid."
I don't really see how my idea is any more complex than the original version. The original says, a man survives for thousands of years and eventually sends a light into the future. My modification says, an order survives for thousands of years and eventually sends a light into the future. The Jedi and Sith orders/philosphies have lasted for thousands of years, why is it hard to believe that an order founded on the principles/life of Revan couldn't last?
 

Amodelsino

Well-Known Member
#44
Because as he pointed out, that order has to survive the genocide of civilization innumerable times. As well as never having any of their order indoctrinated.

Yeah no.

Even if it's just a holocron this order created, the whole point was that it's not just a holocron Revan created. It's basically Revan himself. It's not about a holocron telling Shepard "Huur Reapers r bad also Revan was cool" which is all a cult believing in his ideals would create.

Plus, ideas are actually really weak. The message would be warped incredibly easily.
 

Raye_Terse

Well-Known Member
#45
Ordo said:
Raye_Terse said:
To be quite frank, every time I try to think of your version as a completely valid option, there's a certain idiom that bashes me over the head with a mace.
"Keep it simple, stupid."
I don't really see how my idea is any more complex than the original version. The original says, a man survives for thousands of years and eventually sends a light into the future. My modification says, an order survives for thousands of years and eventually sends a light into the future. The Jedi and Sith orders/philosphies have lasted for thousands of years, why is it hard to believe that an order founded on the principles/life of Revan couldn't last?
It's not so much the idea itself, as it is how it would have to be implemented in the story. In your idea, several people modify Revan's holocron after the creation of the reapers. I may be wrong about how holocrons work, in which case ignore me, but wouldn't that essentially be introducing at least one OC in the holocron? An OC who is there only to cover a need that you introduced in the first place, an OC with no real plot relevance.

You're introducing OCs and making the backstory more complicated because it would be more believable, when the original backstory is already completely believable. In other words, I think you are unnecessarily complicating the issue.
 

Ordo

Well-Known Member
#46
Amodelsino said:
Because as he pointed out, that order has to survive the genocide of civilization innumerable times. As well as never having any of their order indoctrinated.

Yeah no.
From the original idea

However, all was not lost. A single chronicler bore witness to the end, and knowing that the war with the dark machines was lost, created a record. This record was a repository of all the knowledge, information, and technology he could possibly find. Details on the construction of hyperdrives, dissertations on the gas-based blaster technology, complete genetic breakdowns of hundreds of sentient species. A nearly complete copy of the most important teachings of both the Jedi and the Sith, listing important figures, useful techniques, and details on the construction of powerful weapons. Everything that the sentient species of the future might need to rebuild galactic society. Everything they could use to succeed where the Jedi had finally, in the last, failed.

The device, a powerful holocron, contained a million libraries of information, all of it protected and governed by 'The Watcher,' a complete, perfect copy of the mind of the chronicler who created it. It was a light cast blindly into the future, in the hope that it might one day help save the universe from the darkness that had claimed it.
The order just has to survive until the Reapers creation, then they do the same thing LR had Revan doing, only it'd be easier for a group of people to collect and store all the necassary information.

Even if it's just a holocron this order created, the whole point was that it's not just a holocron Revan created. It's basically Revan himself. It's not about a holocron telling Shepard "Huur Reapers r bad also Revan was cool" which is all a cult believing in his ideals would create.
The order used Revans Holocron as a base, so it's still him, as much as it was in the origianl concept. However the original concept requires that Revan himself survives all those millenia in secret by replacing his failing body with cybernetics. Not impossible in Star Wars but I'm more willing to buy an order surving rather than a single man.

Plus, ideas are actually really weak. The message would be warped incredibly easily.
Yet in universe the Jedi Order, which is an idea and/or philosphy of how to use the force has edured longer than any person. It's chaged a bit, it's grown but the basic idea endures.

I may be wrong about how holocrons work, in which case ignore me, but wouldn't that essentially be introducing at least one OC in the holocron? An OC who is there only to cover a need that you introduced in the first place, an OC with no real plot relevance.
At no point did I say the holocron would contain an OC. I said it would contain updated information. For Example, in the latter season of Babylon 5, a future was shown where a person created holographic constructs of the B5 crew 100 years later. At first they only knew the things they themselves knew. However, the person then updated their programs and they reacte to this new information accordingly. Any Holocron Revan creates will be millenia out of date by the time te Reapers show up. So now you have a group of people updating the Holocron, and gathering the required information, which I'm more willing to buy then one guy just living that long.
 

Raye_Terse

Well-Known Member
#47
Ordo said:
I may be wrong about how holocrons work, in which case ignore me, but wouldn't that essentially be introducing at least one OC in the holocron? An OC who is there only to cover a need that you introduced in the first place, an OC with no real plot relevance.
At no point did I say the holocron would contain an OC. I said it would contain updated information. For Example, in the latter season of Babylon 5, a future was shown where a person created holographic constructs of the B5 crew 100 years later. At first they only knew the things they themselves knew. However, the person then updated their programs and they reacte to this new information accordingly. Any Holocron Revan creates will be millenia out of date by the time te Reapers show up. So now you have a group of people updating the Holocron, and gathering the required information, which I'm more willing to buy then one guy just living that long.
Whether or not that's possible depends entirely on how holocrons work. Wookieepedia seems to kinda hint towards it being possible, but it doesn't really mention storage methods or anything like that, so I'm leaning towards the "we don't know" option.

An yes, I do believe I've had a bit too much computer science when I'm starting to wonder what kind of search algorithms a holocron would use, and how compatibility would be handled if the information is stored in a different format.

At any rate, this argument is essentially you saying "this would make the story more believable" and me saying "this isn't nescessary to make the story believable," so I'll just stand by my earlier words and say "KISS."
 

Ordo

Well-Known Member
#48
The author is going to have to explain how Revan lived for a minimum of 3,000 years and the idea that he just replaced his body with more and more machinery stretches my suspension of disbelief. Powerful as Revan is, he's not invincible and can be killed. Cybernetics break down, strength fades with age, and all it takes is a single incident to end a man. So it's not as simple as you make is sound

An Order founded on his teachings, working in secret behind the scenes is more plausible to me, especially since that is what the Sith themselves did for about a 1,000 years. I can see those people doing exactly what LR needs to cast a light into the future where Mass Effect takes place, and unlike Revan there's more than one of them. So even if a single person dies the order endures.

I know people like to handwave stuff, but "I don't care if it's 'The Force' you still have to explain shit."
 

trevelyan1983

Well-Known Member
#49
OK, Raine, you officially have to write this.

Super Star Destroyer Normandy. This hurts Reapers.

If you're using Revan to set this up, you can dick around with the Star Forge - have him use it's power to prolong his life by Nomming the Rakata, or manufacture himself droid parts and cyborg himself, et cetera.

It would also let you give Shepard a manufacturing base for fighters and capital ships, which are superior to the majority of Mass Effect's space fleets by a lot, and do so faster than either Republic or Empire ever dreamed of. Fast enough to be feasible in the three year window between Sovereign's appearance and the Batarians getting fucked.

Imagine it. Krogan Stormtroopers. Legion instead of R2 and Threepio. Reapers being pulled out of FTL by Interdictors and staring down a thousand turbolasers.

"We're in the business of saving the galaxy, people. And business is good."
 

Lord Raine

Well-Known Member
#50
I'm actually getting ready to drop an update for it right now, Trev.

Question: What happened to the original thread that I posted on Spacebattles? Not the idea thread, but the story one? I know it's there, but <a href='https://www.google.com/search?hl=en&as_q=mass+effect+legacies&as_epq=&as_oq=Commander+Shepard&as_eq=&as_nlo=&as_nhi=&lr=&cr=&as_qdr=all&as_sitesearch=spacebattles.com&as_occt=any&safe=off&tbs=&as_filetype=&as_rights=#q=site:spacebattles.com+%22mass+effect+legacies%22&hl=en&lr=&safe=off&as_qdr=all&prmd=imvns&filter=0&bav=on.2,or.r_gc.r_pw.,cf.osb&fp=b0a9bb0c9bedfc99&biw=1682&bih=802' target='_blank' rel='nofollow'>every time I run a site-specific search ("site:spacebattles.com Mass Effect Legacies")</a>, all I come up with is the idea thread.

What happened to the story thread? Does Spacebattles have a cutoff for time?

[EDIT]

Also, just out of curiosity, what made you suddenly decide that I had to do this, Trev?
 
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