TFF: Halloween World-Discussion

shibosho

Well-Known Member
#26
Let's go with botched summoning. Said Sorceress was in danger from evil monsters (could be anything). As her last resort she used a powerful summoning spell to summon forth the strongest beings to help her. However this spell of her's is one that she only knew the theory of and botched it. She instead ends up summoning beings that have the potential to become the strongest, ergo us. How's that for a botched up summoning plot device?
 

Latewave

Well-Known Member
#27
Perfect.
 

GhostElder

Well-Known Member
#28
Which Sorceress though? A generic one, or a more specific shifted?

For a home base, maybe a plateau with a defensible cave system leading up top, good deal of silver ore in the walls to keep out some of the paranormal nasties. And having things mashed up could work. Ton of new mage types running around accidentally rearranging landscape when they first get their powers and going a bit loopy.
 

shibosho

Well-Known Member
#29
Hmmm, I can't think of any specific female sorceress/summoner/mage that might have a spell that would summon us because it was botched. So I say we go with a generic sorceress or whatever.

About the home base, I say that at some point we take over a castle that's been overrun by shafters and evil shifters. Once word gets around about us, people would start following our trail for safety or something like that.
 

Xaosite

Well-Known Member
#30
I'm interested in joining in for this, as I find these games a blast, even though the ones I'm in tend to just... stop.

Anyways, here's my sample, let me know what you like or would like different.


Costume: Black Mage Evilwizardington

Pre-Personality: Quiet, thoughtful. Cynical, sarcastic, and snarky. Easy-going, hardly takes anything seriously. Generally Chaotic Good, though he has some evil in him and a mean temper.

Shift-Personality: Lost some of positive aspects of personality. He's not as quiet and thoughtful, and loses some of the niceness that makes his cynisism, sarcasm, and snark tolerable. Is more evil and has an even worse temper.

Appearance: A little under six feet tall. Clad in the blue robes and yellow pointy hat of the black mage, his head is a shadow with two glowing yellow lights for eyes. It is impossible to describe what he would look like without his hat. The words don't exist, and if they did, you wouldn't understand them and they'd just drive you crazy anyways.

Abilities: Arcane magics of all sorts. Typical spells are Magic Missile, Shield, Sleep, Fireball, Lightning bolt, and much more. He also has a unknown number of daggers hidden in his robes, as well as a high proficiency in using them for stabbing.

Specific Spells And Feats can be listed as requested, and as they come into play.

Hadoken: Or perhaps Kamahameha? In any event, this is his most destructive spell, capable of wiping out a whole city. Not something to be used lightly. Or at all, as he's not able to draw on the power needed to use it. At least, not now.

Weaknesses: As many deptictions refer to wizards in the gaming world, he's a glass cannon. High on the destructive output, physically frail. The only saving grace is that no matter the damage he takes, as befitting his main character status, it's very hard to actually kill him. Concidering how painful he finds this, he's not too happy about it.
His shift personality has a lot more evil in it, though this is somewhat balanced out by the laziness and ineptitude that comes with it.
 

Shaderic

Well-Known Member
#31
A little... overpowered.

But tell me something: Were you dressed up as A Black Mage, and that personality just happened to stick, or THE BM?

Because if it's THE BM... yeah, 'you' don't survive.
 

Aarik

Well-Known Member
#32
I'm gonna join in on this, I'll use a Space Marine (minor halo cross) Showpiece I've been working on, I'll have a short tenure as a super tank at the start, then I'll run out of bolter rounds, Putting me as just a big walking tank, cause looking at the other selection's we will need a Tank.

I'll wright it up, de sueify it a bit for the game (All Space Marine's are sue's) then post it.

Keep in mind I'm just doing this as a showpiece if i ever tried to use this thing when it's done someone would punch me for being a retarded dick.

EDIT1:Removed blank status, removed 'spell resistance' (these aren't 40k 'magics' so they wouldn't work anyway), Removed Third Heart, removed ability to use the lasrifle and laspistols he carry's (he uses dual power fist's his hand are to freaking big, but having them would be useful since they never run out of ammo, maybe if we get a sparker or something i could give them to them), removed two back mounted mega-bolter's(or whatever the gatling guns that fire slighter larger bolter shells are called), removed back mounted twin-linked melta, removed krak grenade's (HANDS TO BIG), removed spare ammo(with how 40k work's i would never run out), removed ability to weild ANY weapon not designed for use by someone wearing power fist's(ie all of them)

He doesn't have a chainsword or power sword, or any kind of sword, he just shoot's the hell out of you, then run's out of ammo, then punches/kicks the hell out of you.
 

Shaderic

Well-Known Member
#33
... Space Marines are tough.
I mean wow, you removed ALL that and... Wow.
 

Aarik

Well-Known Member
#34
It's supposed to be a parody super space marine, I'm gonna end up putting all the weapon's i can on it (IRL not in game), i haven't even come up with a name yet.

EDIT: Actually i can now justify what it's based on and my 'costume' being so different, I don't have super human strength, i wouldn't be able to walk with all that stuff on, even if it was just super light foam. In fact i would have been having trouble with just the 3 layer armor the costume would have to use to be accurate to the model (First layer is HALO spartan armor then Space Marine Tactical Dreadnought armor(no helmet) then Space Marine Terminator armor, <s>with double assault marine jetpack</s> (at GM discretion) actually I'll save that for a mid season/game upgrade nvm.)
 

Ray

Well-Known Member
#35
... Space Marines are tough.
Since when did TFF RP's have power level restrictions anyways? If the characters are too badass, just send in even more badass enemies. Problem solved.
 

Shaderic

Well-Known Member
#36
I know, I know. But still.. I've never played 40k, and my knowledge about it is second hand. The character's power level is fine, it's just...

40k is in the big leagues with power. It's sort of starting to inspire some strange awe.

Of course, I'm not one to talk. I'm playing this as a Disgaea demon.

EDIT:
WAITAMINUTE!
RAY!?
Since when were my threads interesting enough to warrant the attention of the person who's brought us Assault on Yaoi?!
 

Ray

Well-Known Member
#37
40k is in the big leagues with power. It's sort of starting to inspire some strange awe.
Eh. Well, we're not using any tabletop system, are we? So it really shouldn't be too much of a problem - no need for nerfing when people's power levels are capped at what is dramatically viable at the moment.

(i.e., even if a player has, say, a kill-all wave motion beam as a final attack, he won't be using it everytime the party finds a bunch of mooks, and if he does, you're well within your rights as a GM to slap him in the head with "rocks fall, your character dies")

Anyways? Might I suggest another thing? Put a definite cap on the number of players for this game. The biiig problem with all of TFF's round-robin story threads was that there were soooo many player characters, it was impossible to keep track of or even care about them all, so eventually the stories... stopped.


And on a final note:

Since when were my threads interesting enough to warrant the attention of the person who's brought us Assault on Yaoi?!
You're... uh, being sarcastic, right?
 

Aarik

Well-Known Member
#38
Actually After thinking about it, all the stuff i removed (within reason, ie i won't be getting the third heart the spell resistance or the blank status back) as in game upgrade's later.
 

Shaderic

Well-Known Member
#39
Alright then. That's good.

You're... uh, being sarcastic, right?
No, I'm not. I have a lot of respect for you.
You gave Assault on Yaoi an actual over-arching plot, as far as I can tell.

To me, you basicaly DEFINE TFF RPGs.

Even if may or not be actually true, when I was first looking around the RPG section seriously, Assault on Yaoi was up. I was amazed... There was some good world building there, too. You basicaly started with the city, and went BAM! PLOT!

And a good plot it was.

Anyway, are you interested in playing this?

I'm thinking you're right about the cap, and, even though he's a Lazy Ass, i'm going to be having HiddenWatcher help me out here. He's going to be playing... I don't know what, yet. I haven't gotten that far in planning. But, he won't be a Hero. Rest assured of that. He's having too much fun with Nemo to try and be nice.

Is 10 a good cap?
 

Ray

Well-Known Member
#40
To elaborate on my previous post a bit - Assault on Yaoi had over 23 player characters, and that's without counting the NPC companions most players had.

I don't think I need to tell you how impossible to manage that is, or how hard it is to even start caring about even a fraction of those characters when their roles in the story are quickly obscured by another fraction's posts, whose own story progression is obscured by a third fraction, and ad nauseam.

You don't want this. Nobody wants it, because then the story will just share the fate of the other RP's before it.

I'd suggest (it's up to you if you agree with it), to put a maximum player number at 7. 7 players + 1 NPC each = 7 primary characters and 7 NPC's of varying significance ranging from background fodder to a primary part of the main cast, depending on how their players treat them.

That's already more than enough to keep track of, and I wouldn't suggest going any higher if you want to create a coherent story where the actions of the characters actually matter.

EDIT: On Assault on Yaoi - while I did think up the main plot of it and all, a very sizable chunk of it was heavily inspired on Zenithos' own worldbuilding, mainly from the Christmas Caper RPG I played in. So yeah, if you want to cheer for anyone, cheer for her.
 

Latewave

Well-Known Member
#41
Hey I had no NPC.
 

Shaderic

Well-Known Member
#42
Well, seems like I ninja'ed you.

Anyway...

ATTENTION! POTENTIAL PLAYERS! YOU WANT IN ON THIS?!

NEXT TWO PROFILES SUBMITTED GAIN THE LAST TWO SLOTS!

EDIT:
Aarik, you don't have a profile up yet, but consider yourself in anyway. Unless your profile isn't up by the time some one tries to throw in a third. In which case, you get the boot. Sorry.

Also, do we want to start the night of the Shift, even though we don't have a complete plan yet?

Current plan is wander around a bit while things are still normal, then the Shift, which is followed by some 'Fun Time'.

And a little bit later, we get the Summons. HW's handling that, so don't worry about that. I like his plan.
 

Ray

Well-Known Member
#43
< _ <

I'm in. I'll use a character I wrote for another RP, because I wuv her like that. (and because it's faster to do before I get ninja'd)

Nina Rehnalee, Sapphire Paladin

Age: 14

Weight: 50 kg

Sex: Female

Race: Human

Alignment: Chaotic Good (Nina's Neutral Good combined with Ray's Chaotic Neutral)

Description: Short (particularly in comparison with the massive sword, over 3 meters in length, that she wields with such ease it might as well be the size of a stick), dressed mostly in bright blues, reds, and purples. Blue eyes and otherworldly pink hair basically scream her bubbly personality out to the worldà until she opens her mouth and does it herself.

With Ray in her mind (or with her in Ray's mind, anyways), that last part changed a bit. With the two fighting for space, Nina constantly comes across as being bipolar, cheerfully greeting people one time, then telling them how good their mother was the next. It's... not all that pleasant.

(


Player Background:

Yanno, Ray never figured this would happen. Put on a pink wig, bully his little cousin into handing over his stupid plastic sword, then dress up like an anime character and go harass the people at the local halloween convention with his retarded antics. It made for a night of fun (better than staying at home, anyways), and hey, whipping the anger of a bunch of too serious nerds into a lynching mob was probably going to be fun as all hell.

And it was. The faces people made when a dude with a pink wig kept bursting out of the bushes to attack them with a plastic sword were priceless.

Until it happened.

Honestly, Ray wouldn't be able to tell you how. Nina wouldn't either, because she's daft enough she probably still thinks she's in fantasyland, the idiot.

It could've been a flash of light, a storm of sound, the sudden blackening of his vision, but Ray can't quite remember just what the hell went on when the moon went red before his eyes and he changed.

But then he woke up after the event. And holy shit.

Were those... tits?

He'd turned into a chick man, a chick. What the fuck!? Change him back! Change him back! Somebody call 911!

That was the calm part. The storm of anger and hatred that occurred when he finally thought to look down his pants (or rather, up her skirt), and saw just what exactly he was missing now... well, that part is best left untouched.

Nina's Background:

ôFaith is for the transient people.ö


Raised in the Sanctuary Temple of Damalia, in the upper reaches of the north, along the snow-covered courtyards and gleaming spires of the Mage Academies, Nina never doubted her mission. The blue-clad Paladins of the Sapphire Eye, to whom she belonged, were the armed branch of the Wizard LordsÆ retinues, the safeguards of order and the whispering voice of conscience that made itself known in the magesÆ ears when things started going too far. Yes, Nina had always been proud to belong to the Sapphire Eye, to safeguard the order and the peace, to remind the world of the words of Alara, goddess of magic û there is no fate, only you. There is no inability, only endless potential. There is no callousness, only wonder.


This Nina had never doubted, until she heard that phrase. ôFaith is for the transient people.ö


She and her senior paladins and wizards had been returning from a routine demon extermination mission at the time, but with one terrible exception û there had been a casualty, and one from their group had died, cut down by a stray shot. As they bore the manÆs body back to the Temple, one of the noblemen, a wizard of high stature, scoffed at them, and muttered those six little words.


The last Nina remembered after that was seeing red. Seconds later, she was being pulled back by her comrades after having tried to throttle the stunned nobleman, who fell to the floor clutching at his throat.


After that, it was all a blur. Her superiors yelling at her, her friends shaking their headsà No matter how justified she might have felt, no paladin or wizard, no matter how good, could expect to assault a member of the highborn and get away without reprisals.


Get your weapon, they told her. Grab a pouch of gold. Welcome to two years in exile.


But Nina went willingly, knowing that what she did was justified, that what she believed in was right û had that not been what sheÆd devoted her life to, the order of the world, the slaying of that which would endanger its wonders, the words of the personification of magic itself?


ôFaith is for the transient people.ö


Well, she would prove wrong the words of the horrible old wizard who had insulted her fallen comrade. She would show him, she would show them, she would show the world, that what she believed in û no, rather, that the act of believing in itself û was right.

--------------------------------------------------------------------------------------

Fusion Personality:

Nina's last memory is walking out of the gates of Damalia into the world. Ray's last memory was "having a dick, where is my dick, for the love of God!".

Suffice to say, their personalities clashed almost instantly. The moment Nina took consciousness in our world, Ray awoke and realized he had somehow gained some extra weight in the chest. The result, two minds fighting for control of a stumbling body, with Nina suddenly aware that, hey, this wasn't the Forest of Magic, and Ray desperately trying to reconcile his suddenly awesome rack with cruel reality.

So no, they don't really get along. By the time Ray managed to explain what the hell was going on as he understood it, he'd already freaked Nina out quite a bit. Even now, they fight for control, with the shapeshifting magic apparently giving Ray a bit of an upper hand, but with Nina still able to suddenly wrest back control of her body whenever she feels Ray is getting out of hand.

One thing they do agree on, though: somebody had better get them out of this. And in Ray's case, if whoever did this to him is a dude, he's getting his dick cut off. See how he likes it.
 

GhostElder

Well-Known Member
#44
Doubt I'll be taking an NPC myself anyway, unless some trainer starts following me around trying to catch me. Though that would likely just result in me stealing their stuff and breaking all the spare pokeballs. Problem solved.
 

Shaderic

Well-Known Member
#45
Hey Ray?

Remember how the point is, you were in costume?

Still, I'll consider that your placeholder.
 

Ray

Well-Known Member
#46
I know, I was going to write the background for the chick (or maybe not :ph43r: ) cosplaying Nina, but first I had to CP Nina's own background before I got ninja'd. < _ <
 

Shaderic

Well-Known Member
#47
Alright, then.

One more slot, not counting HW's 'Villain'.

I wonder what he's planning...

EDIT:
I see you've updated your profile.

That is pretty darn cool. The reason why it was so easy for most of us, is because our Costumes are mostly alternate versions of ourselves. Yours is truly some one else.

Now, normaly, that would result in 'you' being over-written, but I think I'll just say you passed a REALLY high Will Save. This is more amusing anyway.
 

AHiddenWatcher

Well-Known Member
#48
This... wil be fun.

True Name: John Bix

Costume: Red Mage (Character Name: Blaze)

Pre-Shift Mind: A simple nerd, trying to go through life with his head down. Quiet and un-intrusive. It was easy to forget he was there.

Post-Shift Mind: The Red Mage he was playing was basicaly Neutral. All he truly cared about was knowledge, power, and survival. Bix failed his Will Save. Blaze will survive. He will learn. He will grow. That's all that matters.

Appearance


Abilities:

Elemental Spellcasting: Capable of a variety of elemental spells.

Monster Manual: Having absorbed Bix's memories, Blaze now knows quite a bit about the world he's in, and the monsters that inhabit it.

Fast Learner: If you perform a spell in front of Blaze, he's smart enough, and inventive enough, to make a version of it for himself. It might take awhile, but he will learn.

Sword Master: And if that weren't enough, he's a damn good swordsman too.

... What?

Nobody's done someone who was erased, yet. And I'm going to be a villain.
 

Shaderic

Well-Known Member
#49
And we have our antagonist.
One more slot, people.
 

Aarik

Well-Known Member
#50
True Name: Aarik Rathell

Costume: A far less equipped version of my OC Super crossover Space Marine.

Pre-Personality: An extremely apathetic teenager who likes reading, dislikes sport's and usually seeks out any method of personal enjoyment available, has odd fits of random anger at pointless thing's, is extremely good at suppressing this.

Shift-Personality: Character had no Name or personality at time of costume, or even now, the only personality traits inherited are a massive decrease in laziness, A more war centric world-view and a total lack of concern for the lives of others, well more lack of concern, see apathetic above.

Appearance: he is now 9 feet tall in red armor (the only armor you can actually see is the Terminator armor, the rest is under it.) the terminator helmet is black with red eyes with the silver extra's on it (I'll explain in detail later) he wears blood red armor his skulls and trimmings are gold his weapons gleaming silver (Boltgun Metal colored paint) there are large red kiteshield like armor plates on his shoulder's, he weild's dual Power Fist's with back mounted storm bolter's (100 rounds each) on each, he wear's Power Feet as well.

Abilities: Super human everything.

Geneseed: Can spit acid, has multiple's of important organ's (2 heart's) can take direct brain damage without concern or effect (can have a hole blown straight through his eye socket and out the back of his head and not give a fuck).

Energy Shield's: Has 2 different energy shields, the one on the Halo Spartan armor which is an extended egg shape and regenerates very quickly but is (by 40K standard's) very weak, and the layered shield on the Terminator armor that cover's it directly which is pretty strong but take's many hour's to fully reform and charge.

Layered Power Armor: Is a super human wearing 3 layer's of power armor that each make the wearer super human, they stack like crazy, otherwise known as 'I punch giant adamantium tank's so hard they explode', one of which is made of super hard material and the other two are made up of a metal that tells physics to shut the fuck up and get the fuck out.

Old Bastard: Is nigh ageless and has the (Implied) experience of hundred's of years of war, pain, combat and death.

I AM HE WHO FUCKETH UP THINE SHIT: He fuck's up your shit, seriously.

RAGE: Do i really have to explain this? he get's pissed and kill's shit.

Weaknesses: In D&D term's he is huge blood red and covered in golden skulls, everyone he meets must make an intimidate check from just looking at him, He has trouble fitting into small place's, is extremely visible, and is retardedly strong, causes damage to all he touches (if he pat's you on the back, you die).

I'll add more later, i gotta do some thing's, and I'm not done with weaknesses, i think i can add a bit more to that.

EDIT: OH! wait i can give him my crippling fear of height's, hehehe that will really mess him up when he get the super jetpack.
 
Top