What games are you playing 2: The revenge

Antimatter

Well-Known Member
NanuNanu14 said:
Currently streaming Dark Souls 2: SotFS when I'm on Twitch. I am going to finish this game this time. Twitch is good for that; there are people watching you to see if you fail.
Whats your twitch channel?
 

seitora

Well-Known Member
Finished up all achievements in Danganronpa 2. 'bout time!
 
Subnautica. I've had it for a long time and have played it a few times, but it just came out of early access and I haven't played it through several large updates.

Playing in VR as well.

Fun game, has a few VR glitches. It's hard to input keypad codes, but there's only like three in the entire game. More glaringly, you can't build vehicles in VR. The console you use to do it is bugged in VR.

The easy fix for both is to just save the game, do whatever it is in standard mode, and then save again and jump back into VR.

Other than that, it works great. VR adds a lot to the game really. Piloting the ships is considerably more fun that way as you can look and steer in different directions. When swimming about, you can do it to a more limited extent, but up and down movement and some degree of side movement is controlled by looking. It also makes dodging nasty critters easier and makes keeping tabs on them when they are nearby a bit easier to do as well.

There's also a nice sense of scale for the world and things in it. The aggressive creatures are a lot scarier when they actually look twelve feet long instead of six to twelve inches on a screen, and the 3D effect is a factor as well.

For those who don't know, Subnautica is basically a survival game set on a planet covered in water. You spend most of the game underwater swimming among various wildlife, gathering resources, and building a base. It's very pretty for a low budget game, has plenty of interesting stuff to do, but is also a bit grindy. Basically you gather stuff so you can go deeper for longer, so you can gather new stuff that lets you go even deeper for even longer, avoiding increasingly larger hostiles as you go.

Combat is not the focus here. You can defend yourself, but there is very little that actually lets you kill things. Mostly you just drive stuff off, most anything of significant threat you really just avoid or drive off. It's not that hard to avoid stuff if you're paying attention.

It has the usual modes, creative, freedom, survival, and hardcore [permadeath]. Each difficulty makes you manage more resources, survival has you worrying about food, air, and water, freedom only has you worrying about oxygen, and creative is just like any other creative mode in that you have infinite resources and can build anything without worrying about survival resources and can't die, but it also disables the story.

For the most part it's relaxing, but it has the occasional jump scare and going into the deep is a bit daunting. That's endgame stuff though, and you'll be piloting vehicles by that point. Lots of interesting biomes with lots of pretty colors and each one has different stuff swimming around in it. You'll get a fair amount of resources scavenging the ship that brought you to the planet, but mostly you'll get stuff from the ocean.

You also build a scanning tool that you'll use a lot. You need to scan broken equipment that you'll find among wreckage to unlock blueprints to build stuff. Plus you can scan various plants and animals, but I haven't found anything useful from doing that.

You get a little mini-sub, a small underwater mech, and a huge mobile base style submarine. Plus a half life style physics gun.

It's an inexpensive little survival jaunt with a fair amount of content. It doesn't randomize the game either, so it's always the same every time you play. That's both good and bad.

If you have VR you should have this, otherwise it's a cheap decent survival thing if you're into that sort of game.

Haven't actually seen the ending, as there wasn't one yet the last time I played.
 

Antimatter

Well-Known Member
Oh, so thats why it rocketed up the twitch viewership counts, didn't realize it wa sin early access. I scored it ages ago from a humble bundle, have not yet played it though, despite having it installed. I'll have to find the time to play it.

As for what i'm playing, Well, Finished episode four of Life is Strange.

Well damn, didn't expect some of those twists, nor having to make a few of those choices. One more episode to go, then it's all about prepping for Monster Hunter World Friday.
 

seitora

Well-Known Member
Playing Corpse Party now. Done the first two chapters with all endings.
 

Antimatter

Well-Known Member
Finished Life is Strange. Interesting game in how some of the choices come back at you, but would have been more interesting if the story branched more.

Onward to Monster Hunter World then.
 
Antimatter said:
Oh, so thats why it rocketed up the twitch viewership counts, didn't realize it wa sin early access. I scored it ages ago from a humble bundle, have not yet played it though, despite having it installed. I'll have to find the time to play it.

As for what i'm playing, Well, Finished episode four of Life is Strange.

Well damn, didn't expect some of those twists, nor having to make a few of those choices. One more episode to go, then it's all about prepping for Monster Hunter World Friday.
I'm a good ways into it now, definitely give Subnautica a shot. The later part of the game is a lot more interesting than the starting part.

It's been lauded as one of the best examples of how to do early access right. I've got to agree, they were very open about production, updated regularly, and interacted with the community a lot. I was keeping up with it fairly regularly even though I wasn't playing it all that frequently.

The final product is extremely impressive for the price point.

It is a bit grindy in the beginning. Things go much faster if you use your scanning tool a lot on any odd looking debris and check inside open cargo containers. You'll get better energy production and the first vehicle pretty early on if you're doing that.

The deep areas are definitely much more interesting than the shallows, which you'll continuously use to gather food and water if you're playing survival, but otherwise won't send much time in. Build a base near them, but not in them, and further away from the big ship wreckage rather than towards it.

In fact, you'll probably want to just work out of the escape pod for quite a while. That's entirely doable if you build several floating containers.

Focus on fixing the big ship first. You need a fire extinguisher and the physics gun.

A cutting tool as well if you want to fully explore and loot everything. Though you don't need one to fix the ship and you can always come back later. Bring food and water if you're playing survival, and extra batteries. You should be able to swim there early on, there's nothing that isn't easily avoided between you and it. Be sure to scan all the furniture and equipment you can while you're there. The same goes for any abandoned bases you come across.

You don't have to fix the ship, but if you don't the radiation hazard area becomes pretty big and can be a pain to deal with. It explodes twice, once is hard scripted and can't be avoided, the second time you can avoid by fixing it.

After that, focus on going deeper, which is where all the more interesting areas are.

Also, aside from small fish that you use for food and water, don't bother trying to kill anything. It's not worth the effort. Usually just a swipe from your knife will drive most medium sized threats away, and you can punch stuff with the prawn or use the electric upgrade with the seamoth to drive most other stuff away. Once you injure something and it swims off, it won't bother you again for a while

You can kill anything, but it's not worth it unless there is something particularly aggressive that hangs out right outside the door to your base or something.

I've not tried it, but as I understand it you can wipe out species if you're not careful. They require a certain number for breeding and you can literally fish them out of existence. You'd basically have to be actively trying to do this really. The only thing I'd advise caution with are the fish you get water from. There are other ways to get it, but early on these will be your primary source.

The game was literally designed to discourage killing. The Prawn is your best offensive option, and even it is more defensive than offensive.

You'll need the teeth of one of the medium predator fish to build some stuff, but you can't get them by killing them anyway. You'll notice these fish like to pick up and play with scrap metal, they drop teeth when they do this. So just leave some around nearby to them and wait for one to drop. It doesn't take long and there's no limit to how many you can get from the same one. You only need like five of them to build the thing you need the most of them for anyway.

I only mention this because it took me a while to figure this out and I wasted a lot of time trying to kill the stupid things to try and harvest this resource.

Also, don't waste time or resources on torpedoes. They are hard to use and not very effective. Both vehicles that can use them have more effective defensive options. Do invest in decoys for the big sub, you'll need them. Also, be aware that lights and sound are a liability in the deep, go into silent mode and turn off your lights if anything nasty enough to be a threat is swimming around you. Even if it means sitting in the dark for a bit.

Turn your big subs into mobile bases once you make them. You can build all the crafting stuff, a radio, and extra storage into it.

One final tip, keep your home base compact.

Two reasons, one is that if you make it too large without reinforcing it, it will spring leaks, which is a pain. You can fix them with the repair tool, but if you're coming in from outside and nearly out of air only to find your base is full of water it's a pain. Also, windows weaken your base, so none of those until you get what you need to build reinforcement walls and bulkheads.

Secondly, a huge base eats up frames obviously, and it can be a pain to navigate a larger one just due to the size and the way the pieces fit together. I recommend finding an old abandoned base before you start your own base so you can get the blueprints for the all purpose room before you start building. It's the best foundation for starting a base, and all you have to start with are hall sections.

I keep mine down to one cosmetic room with various items in it, and the rest of my base is entirely functional and only as large as it needs to be, save for the occasional window.
 

seitora

Well-Known Member
Corpse Party chapters 3 and 4 finished. Will do Chapter 5 tomorrow.

It can't be a coincidence that Ayumi and Sachiko share the same family name, can it be?
 

Ordo

Well-Known Member
Dragon Ball FighterZ

Story mode is interesting so far, and I like how different team combinations can lead to interesting character interactions. For instance, I had a team of Krillian, Yamacha and Tien, deliberately leaving Goku on the sideline. Tien and Yamacha comment on the fact that this specific situation has leveled the playing field meaning that all the "Z-fighters" and the new threat they're facing are about the same level...so this time they don't have to rely on Goku and can show what they are capable of...I obliged them and have Kept the saiyans OUT of this fight as much as I can.
 
Still playing Subnautica, much further in now. Nearing the end I think.

Anyway, another tip, build trash cans. They are in with your "cosmetic" stuff, but are functional. The game doesn't tell you this.

You can drop unwanted items in them and they go away. This is good for clearing out your inventory once you've basically finished building. Sometimes when you scan stuff you'll get materials, some of which are no longer useful once you've got yourself set up. Also, obsolete items once you upgrade to better tech can be disposed of.

Just be careful with it, as it's easy to drop an item in and not notice you've done it. It won't vanish right away, but it doesn't take long for it to empty itself. Always check what you've dropped in there before leaving the menu.

Make sure you get the lab trash can, as you'll need it to get rid of spent fuel rods once you get the nuclear power generator.

You should find it early on on the big ship's wreck, but won't need it until near endgame. Be sure to grab it then, as it's a pain to go back for it later.

Also, there's a volcanic thermal vent near to where you start past some of the seaweed areas and just before the red grass area.

It is almost due south of where you start. This is where you should build your starting base so you can make the most of the thermal generators. Setting up right by the edge of the vent and putting several of these generators around the edge will give you a nice power source to get you through the early game.

You'll still want some solar panels as well, but you can get through the majority of the game this way without having to set up the bio-fuel generator, which you need to constantly collect organics for. It does the job like a champ until you get the nuclear generator.
 
Finished Subnautica. Will probably play it again after a few updates.

Now doing some Painkiller: Black cause I just want to shoot some shit. I've played it before, but it's been years.

Turned off the soundtrack and have Foobar 2000 running in the background playing metal. The story sucks anyway, the game is an old school funhouse with a shotgun. Kind of Serious Sam meets Doom.

Has an odd tendency to crash during Boss fights. Fortunately, I know how to F5, and it only happens once and not on every boss. No big deal.

Going for all the cards.

Might give the entire series a run just because. Not sure yet.
 
Just finished Digimon Story: Cyber Sleuth - Hacker's Memory. Goddamn if it doesn't have a bitter ending. I just feel completely sapped of the will to play anymore of it right now, even though there's still some side stuff left for me to do.
 
Still doing the Painkiller series.

Overdose won't even run on my PC, which is weird, because the rest of the series runs fine. I had played that before, but never played any of the games released after it. I only got the others because they came with Painkiller HD in a pack that was on sale a while back.

Resurrection is one huge bug, but still playable so far. All sorts of issues with it, the level design isn't very good. I've had to restart a couple of times to get out of nasty bugs. The third level didn't load properly and left me falling to my death right away for example. Haven't had to completely restart a level.

Basically they took fan made mods and published them, and Painkiller modders apparently suck and laying out terrain. I'll get through it because it's only five levels long anyway, but it is kind of a pain to play. Will probably permanently delete it once I'm done. I don't see myself every playing it again after this.

The best part of Resurrection is that it throws tons of enemies at you. Both levels after the first have had 600+ enemies in them and are easily twice as long as most of the levels in Painkiller Black. The combat part is fun, traversing the levels themselves between hordes not so much.

I don't recommend this one really. If you get it for free because you got Painkiller as a compilation pack, have a go of it. Otherwise, it's not worth the price, even though it is dirt cheap.
 

Antimatter

Well-Known Member
Wow, Monster Hunter is complex, but quite fun for anyone who thought souls series was fun. Currently using a bow, but i'm tempted to switch to heavy bowgun or longsword soon. Aparently Gunlance is also fun once you get the hang of it.

Beautiful game though, really a step up for the series.
 

Zetas

Lurking upon the deep
Antimatter said:
Wow, Monster Hunter is complex, but quite fun for anyone who thought souls series was fun. Currently using a bow, but i'm tempted to switch to heavy bowgun or longsword soon. Aparently Gunlance is also fun once you get the hang of it.

Beautiful game though, really a step up for the series.
HBG's are fun and best used with a group where you can sit back and plug away with turret mode while everyone else grabs aggro up close. Only problem with them i've ever run across with them is that they impede your movement speed like crazy when deployed. As for Longswords, they're an acquired taste. All i can really say is try everything, you might be shocked at what weapons you really can get into and what ones you despise, i personally can't stand bows and switch-axes are my bread and butter.
 

Antimatter

Well-Known Member
Yeah, HBG has been fun in groups, but aggravating as heck solo. will give LBG a chance tomorrow.

Also thinking insect glaive could be fun to learn, or switch axe.
 

Antimatter

Well-Known Member
Yeah, LBG is much more manageable, and proper mine placement goes a long way is taking down some mobs. Concentrating on armro updates right now though, as getting to a higher HR. My bone armor is long in the tooth, and really needs an update.
 

seitora

Well-Known Member
I finished Corpse Party a few days ago.


Spoilers include stuff from the sequel games

So the endings all turned out rather a little disappointing. There's no real closure to anything, and nary an explanation of the greater scope. I suppose it's supposed to be a bittersweet ending since while 5/9 people got out, they didn't even win either, merely stymied whatever is behind Heavenly Host Academy, which I assume is going to be an eldritch horror of some sort.

Also, like I said before, I genuinely was expecting there to be something coming of the fact that Ayumi and Sachiko share the same surname - Shinozaki. There wasn't. Looking up info on the game wiki after, I see it actually does come into play in sequel games where Ayumi is distantly related and has some of the same potential power, but nothing here.

Still, there are only so many doujin-like murder mysteries to play through.
 

seitora

Well-Known Member
Played Sakura Dungeon. Alright game, nothing special, not even with the porn patched in. Still, since I like my Steam completed games having all Achievements for those that have achievements I had to use some in-game cheats to get the last few super-grindy Achievements
 

Ordo

Well-Known Member
[video=youtube]https://www.youtube.com/watch?v=7TK1V8D_E_Q[/video]

I'd never say it to his face but....I think Vegeta's growing settling into being a good guy as he get's older.
 

seitora

Well-Known Member
Finished Doki Doki Literature Club. That was certainly an interesting game. I'd recommend it to others to play, it's free on Steam!
 

Antimatter

Well-Known Member
Still playing Monster Hunter World. Hit high rank at last, rocking a bow currently. The farming is real, yo.
 

Shirotsume

Not The Goddamn @dmin
Celeste.

Go play this game. It's what Super Meat Boy dreamed of being when it ripped off Jumper, which was another game made by the guy who made Celeste.

Seriously, it's good. It's like a 95% on metacritic right now, I think it might be the highest rated indie game of all time.
 

seitora

Well-Known Member
Been playing a few hours of Hacknet. Fun little game, very text-heavy. It simplifies real hacking a bit, but they still recommend you don't play it in public places :D
 
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