Contrabardus said:
Meinos Kaen said:
Contrabardus said:
While they haven't as of this posting, it seems like Indivisible is going to hit their funding goal. They've got 3 days and $20k to go. That sounds like a lot, but remember that they're going for $1.5mil, and have done about $30k over the last week. I'll be surprised if it takes two days to hit its goal. Donations seem to be ramping up for the final stretch as well, could be as soon as tomorrow evening if they keep pace.
They've also added a couple more guest characters including Red from Transistor and Shantae.
It's good if they make it because for such a small indie dev they do some beautiful animation and have imaginative design work. The demo is great and really shows off their animation skills. Check it out if you've not done so yet, it's worth a look even if you're not planning on contributing.
EDIT: Goal reached, almost $100k over with 60 hours remaining. Nice.
Looking forward to playing this. The demo is neat.
They've also added a couple more guest characters including Red from Transistor and Shantae.
It's good if they make it because for such a small indie dev they do some beautiful animation and have imaginative design work. The demo is great and really shows off their animation skills. Check it out if you've not done so yet, it's worth a look even if you're not planning on contributing.
EDIT: Goal reached, almost $100k over with 60 hours remaining. Nice.
Looking forward to playing this. The demo is neat.
Fair warning to all the backers. While the concept looks interesting, they're handling their marketing and relationships terribly, and it smells of Tumblrite. Like real hard.
1) They censored Skullgirls around the time the kickstarter for indivisible came out. Yes, they removed content all of a sudden from a game that's been out for years because, suddenly, with a very strange timing, those pantyshots weren't good anymore. All of a sudden, without previous warning, and 'not up for debate'. They didn't explain, they didn't discuss, they just did it. Without a word of explanation not even to their backers -Skullgirls was also crowfunded-. They changed something after years, all of a sudden, without even a word to the people who gave them money for it in the first place.
2) The only reason they even got the game funded is because they got an extension on their original time, otherwise this game would have failed. This is not a successful kickstarter by a long shot. And they've been pissy -to say the least- to people saying 'not confident enough to back this but I'll buy it if it comes out'. The tweets are of course now gone. Strange that.
3) For the Tumblrite, it's just inferring but the designs are not consistent of each other and they seem to be trying real hard to appeal to that crowd. Pregnant giant unattractive amazon woman, hindu recolor Ryuko Matoi main character, arab guy you can't see the face of... Coupled with the oh so timely censorship of Skullgirls, this makes me at least suspicious.
The concept looks good on paper, but the actions above coupled with some very farfetched stretch goals -full VOs and an anime intro- for a game that just barely made its funding target with an extension doesn't make me trust these people enough to put my money forward.
Contrabardus said:
Huge piece+insults
That said, I'm not going to discuss this with you anymore. I said my piece, and you getting as far as insulting me makes me think this isn't going to be a constructive discussion at all. I just want people to have both sides, you seem to just want to fanboy and cannot stand a different PoV of view. Enjoy life.
P.S.: And yes. Not managing to reach a set goal during a set time and requiring an extension is a failure, no matter how much you want it not to be. In workplaces that gets you reprimanded or worse, but I guess it's okay if it's Lab Zero.