Mild necro, but came up with a possible idea.
Transmuted items.
Essentially, we all have an ordinary item with us at the time of the Bad End, and thanks to the passage through the ether between worlds, it gets changed into something more useful.
Examples:
X was reading the D&D Spell Compendium at the time. When he woke up, it was changed into: The Beginner's Guide to Magic
Y was swordfighting with her little brother's plastic swords when the world ended. Now it's a big, badass weapon used to depopulate cities and/or small countries
Z was napping with his cat. When he got up, the cat was gone, but he had a shiny gem that summoned a panther.
What do you think?
Also, if this does get going, watch out for cheating.
Possible Scenario: A friend of mine build rockets, and I've got a few engines off of him. It wouldn't take much to make a bastardized bazooka out of the materials I have, and some gasoline.
I do agree that their should be a system of strengths and weaknesses, but preferably more pronounced than it was in the games. A person without Magic as one of their strengths would NEVER be able to learn Ultima during the game, and likewise someone who isn't a swordmaster won't be able to use the crazy awesome doom weapons.
Transmuted items.
Essentially, we all have an ordinary item with us at the time of the Bad End, and thanks to the passage through the ether between worlds, it gets changed into something more useful.
Examples:
X was reading the D&D Spell Compendium at the time. When he woke up, it was changed into: The Beginner's Guide to Magic
Y was swordfighting with her little brother's plastic swords when the world ended. Now it's a big, badass weapon used to depopulate cities and/or small countries
Z was napping with his cat. When he got up, the cat was gone, but he had a shiny gem that summoned a panther.
What do you think?
Also, if this does get going, watch out for cheating.
Possible Scenario: A friend of mine build rockets, and I've got a few engines off of him. It wouldn't take much to make a bastardized bazooka out of the materials I have, and some gasoline.
I do agree that their should be a system of strengths and weaknesses, but preferably more pronounced than it was in the games. A person without Magic as one of their strengths would NEVER be able to learn Ultima during the game, and likewise someone who isn't a swordmaster won't be able to use the crazy awesome doom weapons.