And to go with that Bringer Tech, I give you some Fullbrings. I actually put some effort into these ones unlike my earlier versions.
Name: All The King’s Men
User: Fullbringer
Ability: This fullbring is a black king chess piece. When active, the chess piece transforms into a set of armour, a broadsword, shield, cape and a crown to grant them the appearance of a king in his war regalia. But despite appearing as a clad-type fullbring, this change doesn’t do anything more than provide the user with a weapon and protection without improving any of their capabilities.
Instead the true power of this fullbring is the ability to summon armoured humanoids that represent different chess pieces. They can summon eight pawns, two knights, two bishops, two rooks, and a queen with the user acting as their king. Whether they summon the entire set or just individual pieces depending on the user but because each one is sustained by their spiritual energy, the fewer of them in existence then the more powerful they are. These constructs are only suited for combat but they possess enough sentience to follow their king’s will rather than requiring direct control.
The pawns are the most numerous pieces and use the least energy but they are the weakest and slowest class. They wield a spear and a short sword, switching between them as necessary. To compensate for their relative weakness they have a technique called Promotion where, after dealing a certain amount of damage to the enemy, they can transform into a rook, bishop, knight or queen.
The knights are the fastest pieces and most cost-effective after the pawns. Their speed is tied to the horses they ride and combined with the lances they wield, their charges are incredibly deadly and hard to evade.
The bishops are not strong or fast but they possess the ability to wield magic instead of a weapon. Wearing robes and armed with a staff, they are capable of attacking at range with beams of spiritual energy.
The rooks are giants with the heaviest armour and greatest strength, requiring the most energy after the queen. They wield a spiked mace in each hand and can easily kill a man with a single blow. They possess a technique called Castling which allows them to instantaneously switch places with the king to protect them from harm.
The queen is the greatest of the pieces and requires the most energy, usually turning her into a last resort weapon unless she’s the only one on the field. She wields only broadsword, possessing the strength of the rook, the speed of the knight and the magic of the bishop to form the most balanced and powerful piece.
Naturally, the fullbringer is the king and the most vulnerable. Defeating the king whose power is divided amongst his summons is the most efficient path to victory against this fullbring.
Name: Text Talk
User: Fullbringer (though I technically had Mizuiro in mind)
Ability: This fullbring is a mobile phone. Its power focuses on its communication capabilities by using a variety of applications to transmit its power to others or to affect its surrounding. A side-effect of it fullbring status allows the phone unlimited memory content and it can redesign itself to remain up-to-date with current phone models. It is still affected by limited battery life but it can be charged by spiritual energy as well as electricity.
The Call function establishes a mental connection between the fullbringer and their target to allow two-way communication. By speaking into the phone, the user can project their voice directly into the recipient’s mind who can then project their own voice back as long as the call is active. This can even be established with multiple targets at once to have several people participate in conversation.
The Emergency Call function is a self-preservative measure that transmits an alarm to the user’s allies when their life is endangered, ensuring that they are aware of the situation and will know where to go.
The Virus function transmits artificial programs directly into the target’s mind with the intention of disturbing their mental faculties. These programs can cause intense confusion, painful headache, slow down thought processes and deaden the senses.
The Hijack function gives the user limited or total control of another person’s action by taking control of their mental function. It can be used in short bursts to completely throw off an enemy’s aim or disrupt their attacks or to turn them into an extension of the user’s will controlled through a cell phone interface.
The Map function creates a three-dimensional map of the surrounding area and keeps track of the movement of any living being in the vicinity. Directions to a specific location can be transmitted to another which would appear as a series of arrows in their vision, pointing them the right way,
The Hack function allows the user to seize control of any nearby electrical system and then retrieve stored data, scramble its system, use any of the system’s function for their benefit or cause the system to self-destruct.
The Scan function uses the phone’s camera to record the image of the target. It analyses the target to provide detailed information about their physical and spiritual state that is stored in the phone’s memory. It even possesses live-update capabilities so that changes in information are kept track of, and these individuals can be tracked through the Map function.
Name: Liar Piper
User: Fullbringer
Ability: This fullbring is a flute. By playing it, the fullbringer can transmit their spiritual energy through the sound waves to pull on the souls of any living thing that can hear the music and influence their emotions. This flute can even project far beyond its usual range to be heard over greater distances than would normally be possibly, potentially drawing hundreds of people under its control in the right location. In relation to this, controlling one person’s emotions is no different than controlling one hundred if they all close to the music’s source, but the further someone is away from it then the weaker the influence becomes.
Any emotion a person can feel is an emotion that they can induce within her target. They can cripple with fear, incite with rage, bolster with joy or capture with love if they so choose. They can also choose to nudge these emotions in a particular direction such as providing a target e.g. enraging a victim and turning a specific person into the target of that rage, likely resulting in some kind of assault. And despite these feelings being artificially induced, if used frequently enough then it can cause a permanent change in a person’s psyche that leaves them more vulnerable to its power.
The ability are most effective on humans, pluses and animals i.e. beings that possess little-to-no spiritual energy and thus completely incapable of resistance. But it still works on fullbringers, shinigami, quincy and hollows with varying degrees of effectiveness.
The fullbringer isn’t limited to a single emotion at a time either. They can generate fear in one group and happiness in another whilst playing the same song. This is especially effective in combat as they can weaken the morale of the enemy whilst bolstering that of their allies.
Name: Bonds of Matrimony
User: Fullbringer (probably a chick but I won't judge if you go with a cross-dresser :snigger
Ability: This fullbring is a wedding ring. It is a clad-type which shrouds the bearer’s body in a tattered wedding dress and veil that has been wrapped up in chains. Despite their appearance, the chains don’t impede or even weight the wearer down as they shift with their movements but they do provide some protection along with the dress itself.
The fullbring’s power is based around creating and controlling the chains. The fullbringer can create dozens of chains that burst from any part of the dress and move as if they were an extension of their body, making an ordinarily unwieldy fighting style easy to use. However, the number of chains in existence limits the complexity of their movement as well as the lengths they can extend to.
The chains are useful for both offence and defence. Tipped with daggers, these chains can be launched at the target with great force to pierce or slash at them. Or they can end in grappling hooks to latch onto a target’s limb and be used to drag and throw them around. And then they can just be used to wrap around a target to crush a target, extending spikes from each link for additional damage. Defensively, the fullbringer can surround themselves in numerous lengths of chain in different patterns, using their durability to ward of attacks. Their ever-changing length, numbers and design turn them into an unorthodox weapon difficult to fight against.
Name: Alas del Vento, Wings of the Wind (Non-Guardian/Beast-Type Version)
User: Chad
Ability: This fullbring is the coin Chad inherited from his grandfather. Born from the pride he feels towards his late grandfather and his Mexican heritage, Chad accidently discovered that not only was his body was a fullbring but so was this coin. Admittedly, it didn’t surprise him a great deal since it was his usual powers that stood out as a unique oddity among fullbrings.
When altered, this fullbring brings to life the coat of arms imprinted on the coin:
Whilst the coin remains as it natural state, the symbol vanishes from its surface and comes to life as a monstrous eagle composed of gold metal. It’s almost completely life-life in design with bladed feathers, a powerful set of claws and a sharp beak that altogether proves a lethal form. In spite of this, Alas del Vento is more suited as a guardian or transportation than as a weapon because of the meaning behind its focus. And like Chad, its abilities are direct in nature.
It is capable of flight despite its size and weight just like a real bird and is able to carry heavy loads either in its claws or on its back which makes it easy for it to carry multiple passengers across large distances. Its strength and spiritual energy enable to fly at incredibly higher speeds and for long durations of time. The nature of its body also means that it can withstand numerous powerful blows before being destroyed, allowing it to fly unimpeded or to act as shield for Chad or others.
Its main method of offence aside from using its natural weapons is to reach its top speed in flight and surrounding itself in spiritual energy before diving at the target, literally tearing through everything in its path in a high-velocity charge.