They're changing Blood into the tank-spec for Cataclysm!
Seriously, what the hell, Blizzard?!
Mind you, I can understand the concept of making one of the specs into a tanking spec and the other two into DPS specs. In fact, I thought they'd pretty much done that with Frost being the tank spec and Blood/Unholy being the DPS specs. :hmm:
But Blood?!
I know Blood has some competent tanks running in it's spec, and I applaud those who do it, but Frost just seems like a better choice.
The primary reason I can think of is that Frost is elementally-aligned, hence not all of it's attacks work on every opponent, but that didn't really matter much (since I haven't run into any dungeons where enemies are immune to frost). Even if enemies were immune, all I had to do is switch up my rotation and I was just fine dealing with enemies immune to frost.
The only other thing I can think of is that the increased healing benefits of Blood somehow come across as making it more tank-worthy. (they don't)
Not to mention, what of the players who like being Blood DPS? What about players who like dual-wielding (like myself)?
I know it's Blizzard's game, and this is the first time I've seen a class so heavily savaged, so maybe I'm just unhappy with the shift.
But I wouldn't mind if they decided to keep things as they were.
Seriously, what the hell, Blizzard?!
Mind you, I can understand the concept of making one of the specs into a tanking spec and the other two into DPS specs. In fact, I thought they'd pretty much done that with Frost being the tank spec and Blood/Unholy being the DPS specs. :hmm:
But Blood?!
I know Blood has some competent tanks running in it's spec, and I applaud those who do it, but Frost just seems like a better choice.
The primary reason I can think of is that Frost is elementally-aligned, hence not all of it's attacks work on every opponent, but that didn't really matter much (since I haven't run into any dungeons where enemies are immune to frost). Even if enemies were immune, all I had to do is switch up my rotation and I was just fine dealing with enemies immune to frost.
The only other thing I can think of is that the increased healing benefits of Blood somehow come across as making it more tank-worthy. (they don't)
Not to mention, what of the players who like being Blood DPS? What about players who like dual-wielding (like myself)?
I know it's Blizzard's game, and this is the first time I've seen a class so heavily savaged, so maybe I'm just unhappy with the shift.
But I wouldn't mind if they decided to keep things as they were.