TFF Original Space Adventure RPG

#51
shibosho said:
Just remembered a question I wanted to ask.

How and why did mankind give sentience to chimpanzees, octopuses, elephants and penguins?
Genetic engineering, and for the lulz, of course. ^_^
 

Aarik

Well-Known Member
#52
I'm calling having an Elephant a Chimpanzee and an Octopus for my 3 main assistants.

Th Elephant for all those super large incredibly heavy boxes, like new hull plating. The Chimpanzee because their stronger then Humans and I need someone else capable of moving heavy equipment around. The Octopus for checking water based containers for various things, including water quality, that would be important, though we probably have machine's for that... Maybe we should have a small aquarium, it WOULD be a good idea to have some sources of food on the ship that have some ability to replenish themselves...

Hmm...

A small cube of ship space dedicated to basic food production, in the ships allotted storage space, 29 meters is slightly more then 95 feet so we should have room... 5 Floors, the top floor dedicated to Trees, fruit bearing trees, floor is subdivided into four 'sections' for optimum temperature and light and water, this is for trees that grow in different seasons or climate's. The Three floor's below that are for basic farming, mostly vegetables but the top one of the three floors is mostly fruits, these floor are only just tall enough for someone to walk around checking and doing necessary farming. The bottom two are an aquarium, this was decided because fish can't escape an aquarium, the Octopus assistant is in charge of the bottom two floors.

No we do NOT keep sharks in the aquarium, most likely it would be water lifeforms that supply a decent amount of nutrients and maybe 1,2, possibly 3 species of fish that breed and multiply REALLY fast. We may have Crabs Lobsters Crayfish and Shrimp though, they are pretty effective cleaners, and if you include a lot of food (Plant's and small rapidly breeding fish, like guppies) and don't put in anything that eats them we could have a decently stable population of them... Plus other basic things like sea snails and maybe clams and mollusks...

Wait sorry I should ask first... I get a little carried away in project's like this.
 

shibosho

Well-Known Member
#53
Andrew Joshua Talon said:
shibosho said:
Just remembered a question I wanted to ask.

How and why did mankind give sentience to chimpanzees, octopuses, elephants and penguins?
Genetic engineering, and for the lulz, of course. ^_^
*Does a facepalm*

What is it with humans and doing such things for the lulz?! I half expect to find a colony that's been destroyed by its inhabitants because they did something for the lulz.

On that note, I call playing several other sentient droids that are also on the expedition. All droids will have a private neural network that allows communications, information swapping, and video up-link between each other. And a chatroom.
 
#54
Aarik said:
I'm calling having an Elephant a Chimpanzee and an Octopus for my 3 main assistants.

Th Elephant for all those super large incredibly heavy boxes, like new hull plating. The Chimpanzee because their stronger then Humans and I need someone else capable of moving heavy equipment around. The Octopus for checking water based containers for various things, including water quality, that would be important, though we probably have machine's for that... Maybe we should have a small aquarium, it WOULD be a good idea to have some sources of food on the ship that have some ability to replenish themselves...

Hmm...

A small cube of ship space dedicated to basic food production, in the ships allotted storage space, 29 meters is slightly more then 95 feet so we should have room... 5 Floors, the top floor dedicated to Trees, fruit bearing trees, floor is subdivided into four 'sections' for optimum temperature and light and water, this is for trees that grow in different seasons or climate's. The Three floor's below that are for basic farming, mostly vegetables but the top one of the three floors is mostly fruits, these floor are only just tall enough for someone to walk around checking and doing necessary farming. The bottom two are an aquarium, this was decided because fish can't escape an aquarium, the Octopus assistant is in charge of the bottom two floors.

No we do NOT keep sharks in the aquarium, most likely it would be water lifeforms that supply a decent amount of nutrients and maybe 1,2, possibly 3 species of fish that breed and multiply REALLY fast. We may have Crabs Lobsters Crayfish and Shrimp though, they are pretty effective cleaners, and if you include a lot of food (Plant's and small rapidly breeding fish, like guppies) and don't put in anything that eats them we could have a decently stable population of them... Plus other basic things like sea snails and maybe clams and mollusks...

Wait sorry I should ask first... I get a little carried away in project's like this.
Nah, it's okay Aarik. Those are good ideas, with the exception of the Elephant. Unfortunately they're just too big to fit aboard ship.

@shibosho: Granted.
 

zedalb

Well-Known Member
#55
Character Bio:

Zedalb

Age: unknown goes by(35)

Birthplace: unknown

Description: approximately 6' 1", tall, muscular build; long white, hair in a pony tail scruffy; Dark eyes. Have small scars along arms and legs. He has slightly longer than human ears.Wears clothes to blend on outside the ship but in it he wears black leather with white sprials climbing up the whole suit.


Personality: Very quite tends to spend most of his time in his cabin training physically or virtually as a pilot, loves martial arts and weaponry his training is an expression of his loyalty and love to those on the ship he is a warrior first and foremost the swords he wears on his back are not just for show wearing weights on his legs ankels and a weighted vest at all times he takes his stregnth very serisouly refuses thought to say how much they weigh at any time


History: Was born the son of a prostitute was forced to follow his mothers footsteps at a young age until there pimp killed his mother then he then killed the pimp and was taken in by a gang who had been having problems with said pimp after that learned to fight hard and dirty to help the only people to ever care for him latter served as "a space marine" after becoming head of his squad got dismissed for refusing to put them into suicidal attacks he tells the story proudly for his loyalty. After that spend some time as a "space cop" becoming an accomplished pilot for about two years quitting only because of the lack of action. Then went on to teach martial arts for a while before an old squad member of his(any party member with a marine back ground) asked him to join the ship



first bio i ever wrote i wish to play :)-security posibely head of security
 

Aarik

Well-Known Member
#56
Well that and the fact they need several tons of food every day.

Hmm... Back up Oxygen Supply... Well we could use a filter system to use the food production system, that would generate SOME oxygen from photosynthesis... Maybe using a layer of Genetically Modified Grass for the ships floor... UV light to simulate Sunlight... And that should help take care of the psychological problems... Human Beings DO have an instinctual NEED to see the sun after all...

Maybe a holed Plexiglas barrier to keep the grass from being trampled... How do we water it though... Maybe use the filtered water from the toilet's... waste is either used as fuel in the engine or... No wait we could use the feces as manure for the FPS(We need a name for the Food Production System... FPS) maybe for the grass too, if we're in space we can't afford to let anything we could use be wasted, everything has to be used for something, we have to be as self sustaining and self regulating as possible.

Food in seal able metal containers, no plastic or paper bags, plus we could just clean them and use them again...
 

zedalb

Well-Known Member
#57
So you want to make the ship self suffiecent like those giant domes a few sicentist lived in ?(sorry i forgot the name)cool concept but it seems like it would take a larger ship.
 

Aarik

Well-Known Member
#58
Not totally self sufficient, that's technically impossible, we're having trouble with that ON EARTH RIGHT NOW so trying to do it in a ship is just retarded, I'm just trying to make it so we actually CAN go a few weeks without ABSOLUTELY NEEDING to stop, or getting us extra time if the oxygen scrubber needs to be shut down for any amount of time, or if we get cut off, we will be able to create our own food, and survive for just that much longer.
 

zedalb

Well-Known Member
#59
Given this is future i say you could pass with 80% self sufficent anything more seems to be pushing it to me.
Why not make 1 level of ship a minature eco system at the rate your going food, sun(uv) a place to relax, some oxogen pets to keep spits up on the long voyages.
Instead of a fish tank have a small lake for example. A park of some sort would serve several of your purpouses and make for a happier crew:) yeaaaa!!!
 

Aarik

Well-Known Member
#60
The ship's already been sized up, there isn't enough room, plus we could jam more fish into a series of tanks then a lake.

That would be something the REALLY big ships have, our crew is only 79 people, with a maximum jam limit of 400. We could probably LAND our ship on the lake your thinking of.
 
#61
For oxygen we have genetically engineered super-algae in a standard-issue life support system. We have shrimp that feed off them to serve as a food source and to help keep their growth rate in check as they've been pushed to grow at least 250 times faster than the algae back on Earth on the same amount of food and light. So we're not hurting for oxygen. We also process the excess algae for additional foodstuffs. There are also some genetically engineered yeast in storage tanks that we process into food.

For backup systems we have oxygen candles and much more advanced versions of modern-day CO2 scrubbers. The life support systems are probably among the least power intensive systems aboard compared to the weapons, engines, and shields, and are built to provide more than what the specs called for. So, with our standard crew our oxygen and food based on the shrimp, yeast and algae will last for at least one year with regular maintenance.

We carry canned foods, frozen foods, non-perishable stuff and have some small hydroponic gardens too, of course. And after rigorous examination by the science section, native foodstuffs we find on various planets are also used.

However, the ship doesn't have any open gardens or lakes, she's just too small. Her internal volume is just a little bit more than that of the Prometheus from Stargate: SG-1. That, and she is a warship-Big internal spaces makes damage control a lot tougher. The biggest open spaces are the hanger deck and the two cargo bays, and the latter have some of the heaviest shielding around them.

However, she can land thanks to anti-gravity generators, and we have four machining shops that can make various replacement parts. We just need to sidle up to an asteroid with a high iron and carbon content, dig out the elements we need, and we can create a fair number of replacement parts for stuff that breaks. However, if there's anything that we need that's bigger than, say, the average Taco Bell dining room, we need resupply.
 

zedalb

Well-Known Member
#62
i was thinking coysized pond but we are to small for that and i was wrong because we could fit far more in man made tanks but some questions

1-how does cabins work how much room will we have each will it be 2/3 to some rooms or what?

2-can we have shuttels attached to our ships like on serenity/firefly to add a bit of room?

3-can we but stock in the ship ?

4- you said some"space marines" were on each ship does that mean they would fight each other or hwo would that work if there was an inter ship fight
 
#63
zedalb said:
i was thinking coysized pond but we are to small for that and i was wrong because we could fit far more in man made tanks but some questions

1-how does cabins work how much room will we have each will it be 2/3 to some rooms or what?

2-can we have shuttels attached to our ships like on serenity/firefly to add a bit of room?

3-can we but stock in the ship ?

4- you said some"space marines" were on each ship does that mean they would fight each other or hwo would that work if there was an inter ship fight
1: The officers get their own rooms. The enlisted all have at least one roommate. The quarters are generally about the size of your average college dormroom, and every crewmember gets to bring along some personal items like off-duty clothing, books, models and other things like that. Other recreation is usually done in the rec room, the gym or the mess hall when not done in someone's quarters. The two cargo bays and the hangar deck have the most room on the ship and are used for group activities like handball and other things like that.

2: We carry two shuttles, and two gunships, all in the hangar bay. And one of each in parts to be reassembled in case we lose one.

3: Yes. Crewmembers are allowed to bring aboard items to be kept track of by the quartermaster. However, it's general policy to encourage crewmembers that if they have enough for everybody, they share. Otherwise, keep it to yourself (by this of course I mean candy and other things). Oddball items are allowed if they aren't going to take up too much room, such as umbrellas.

4: The Espatiers ("Space Marines") are for shipboard security, surface engagements and recon, and boarding actions against enemy vessels and stations. They are also usually our heavy weapons operators.
 

shibosho

Well-Known Member
#64
And now for some more questions from the mind of Shibosho.

What does the science section consist of, in terms of manpower and facilities?

What is the main research that is being done?

How big are the labs?

Where do the droids go when they're not in use/duty?

That is all for now.
 

Legacy|iB

Well-Known Member
#65
In addition to shibosho's question, I would also like to inquire about the ship's medical bay. Namely, how big is it, anything noteworthy about it, and how large the medical staff is on the ship.

I need to get a feel for it, seeing how Yuuka is the Chief Medical Officer and would most likely be in charge of the medical bay and everything within it.
 
#66
shibosho said:
And now for some more questions from the mind of Shibosho.

What does the science section consist of, in terms of manpower and facilities?

What is the main research that is being done?

How big are the labs?

Where do the droids go when they're not in use/duty?

That is all for now.
The science section consists of the science officer and 10 specialists and assistants. There are two labs: The Physical Sciences Lab and the Biological Testing Lab. One of the workshops is set up as a lab for testing new and repaired technology and materials, though that's mainly used by the engineers and WepSecs. There's also the Astrometry Room, which records and helps with the analysis of astronomical data for navigational purposes.

The medical section also doubles as a science lab for organic samples, though primarily for pathology. The Bio Lab is for live alien specimens on the macro scale and for more indepth research. Physical Sciences lab is for chemistry and other hard science investigation.

The ship is mainly set up for survey work, so it does most of it's work on planets. Their inhabitants, their geology, their ecosystems, their technology (if any), that kind of thing. Not as indepth work as a dedicated science ship, but they lay the groundwork for lots of additional studies.

The droids, when not in use, are stored in storage rooms to recharge. Or they can roam about at will.

Medical staff is the doctor, and four medics.
 

zedalb

Well-Known Member
#67
ok ive beent rying to get an asnwer for a while and you missunderstood
so here it is

me and john each have a ship
me and john hate each other!!!!
i go to attack john on his ship
do the marines follow me and help if so do his marines fight back
or do they sit back and say not my problem
is it pollicy for marines not to get involved in this sort of thing
if so do they ingrnore this policy if tehve been on a ship long enough and friends are in troubel?

you said every ship has them i want to know if two ships fight do they get involved since they would be fighting each other also
 

Legacy|iB

Well-Known Member
#68
zedalb said:
ok ive beent rying to get an asnwer for a while and you missunderstood
so here it is

me and john each have a ship
me and john hate each other!!!!
i go to attack john on his ship
do the marines follow me and help if so do his marines fight back
or do they sit back and say not my problem
is it pollicy for marines not to get involved in this sort of thing
if so do they ingrnore this policy if tehve been on a ship long enough and friends are in troubel?

you said every ship has them i want to know if two ships fight do they get involved since they would be fighting each other also
So basically, you're asking if the Espatiers will get involved with any conflict between friendly ships?

Well for starters, I suspect any actual and physical conflict between friendly ships to be extremely minimal. They're all part of the same fleet, same organization, etc - aside from competition and a sense of esprit d'corp, there's no reason for any one of them to actually go and attack another. If there is a dispute over something, it would likely be handled peacefully by another party in order to prevent conflict.

In the rare event it would happen, it would depend on exactly why it's happening in the first place. If it's simply a case of a captain on one ship not liking another and going 'well fuck him, I'm gonna drop his ass', then there's no way the Espatiers would follow the captain. In fact, they and every other officer on the ship would probably consider the captain unfit for duty and relieve them of command.

If it were something more serious - like a mutiny or something - then the Espatiers would do it, but not before trying to pursue a more peaceful solution with their ship's officers such that they won't have to kill their buddies.

Basically, they won't fight and kill each other unless there is damn good reason for it - the captain of their ship not liking somebody else is not one.

Does that help? I don't know how AJT would want it specifically, but from the way it appears to work, that would be the case. The Espatiers are responsible for the safety the ship and crew and will defend it if attacked, but they aren't mindless automatons who will follow just any order. They would exercise discretion and if it's the right thing to do they will do it.
 

zedalb

Well-Known Member
#70
ok i didnt think thigns were so peacefull human nature is if were in the middel of nowhere no1 will know and were competiting while ill do anythign to win(at least some would) but if the amrines are of higher moral fiber:) then that makes sense im nto gonna fight you if part my forces refuse to attack but all your forces will defend
 
#71
zedalb said:
ok i didnt think thigns were so peacefull human nature is if were in the middel of nowhere no1 will know and were competiting while ill do anythign to win(at least some would) but if the amrines are of higher moral fiber:) then that makes sense im nto gonna fight you if part my forces refuse to attack but all your forces will defend
... What? :huh:
 

zedalb

Well-Known Member
#72
im captain of ship "A" i hate captain of ship "B"
we both have 50 combat abel units
if attack my "marines"(25) wont follow so im down to 25 men but......
my opponet all units will fight so im automaticaly at a disadvantage

im saying that the reason could be they wont attack other ships (without good reason) so its rare for it to happen because i would want to come in full force and
they will defend full force
 

Legacy|iB

Well-Known Member
#73
zedalb said:
im captain of ship "A" i hate captain of ship "B"
we both have 50 combat abel units
if attack my "marines"(25) wont follow so im down to 25 men but......
my opponet all units will fight so im automaticaly at a disadvantage

im saying that the reason could be they wont attack other ships (without good reason) so its rare for it to happen because i would want to come in full force and
they will defend full force
Okay, I really don't mean any offense to you, but please - can you at least spell and grammar check your posts before posting? Trying to extract meaning from things like that only makes it harder to explain properly.

That being said, the reason friendly ships won't attack each other is because they're on the same team. They belong to the same fleet and chain of command. They're on the same side, and if you're on the same side, then what reason will you have to go off and attack your comrade for?

Even if you hate the other guy so much, there's nothing you can do. If you issue an order to attack a friendly ship based solely on that, nobody will follow it because it sounds ridiculous. Attacking a friendly ship is a very serious act of betrayal and no rationally minded officer or Espatier would follow that.

Look, it's like today's military forces - for example, you don't see units in the US military going off to kill other members of the US military, or any other forces going off to attack their allies. It's the same thing here - same same, same team, therefore no reason to kill your buddies.
 

zedalb

Well-Known Member
#75
latin then french then spanish then english i traveled the world with my parents and never got an "formal american education"*bird finger to said system*



im sorry for all my grammar issues the computers i am on dont have microsoft word so thats out and sorry proxie also causes some problems
 
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