BF110C4 said:
I must admit that I am as guilty of this desire to see the cast of Sailor Moon being blown up and then having to experience Sargent Nanoha Basic Combat Course. I do like Sailor Moon, in fact I used to collect the manga and saw the Anime (from what I have seen it was far more complete here in Mexico than in the U.S., weird) and I do like them, but I hate their lack of tactical thinking, the best they did was having Ami scanning their enemies for a weak point or doing to much rare combination strike, no tactics, no cunning use of monsters from the evil generals, just launching attacks on the target of the day.
Thats the reason I like MGLN, there there is a more tactical mindset, they try to get close or to keep their ideal shooting distance, they work in teams with people who knows how to shield, or are support. I want to see that always, and the way things are the scouts will learn how to use their full potencial one way or another.
What I do wonder is if the battles against the Youma have been easy, or they had near loses or even being forced to do a tactical retreat before the state the war is now. That is going to be important in their acctitudes both inside and outside the battlefield.
You know, I see this a lot, and it upsets me somewhat. I mean, it's true, to an extent, sure, but why do the Senshi get so muh slack for it? In my opinion, 'I attack' is a pretty good strategy when you have the amount of power the Senshi do; 'I blow it up' isn't a very complex strategy either, but it's basically the Nucear Bomb in a nutshell.
When you're as durable as the Senshi are (Hell, at one point they were tanking planet-busters), having a shield isn't quite as important. In the same way, when you have the range they do, not to mention the AoE attacks they have, 'ideal firing range' is 'whatever the hell you want to fire at'.
In addition, the Senshi are each others support; they work pretty well as a team. Maybe not as efficently as a SWAT team or something, but they've proven themselves quite skilled, not to mention very dangerous, as shown by the way they've beaten pretty every one they've gone up against, eventually, including cosmic horror level threats.
See, people who mention this lack of tactical thinking always forget something extremely important. Modern tactics were built around modern weaponry and how they affect human bodies (generally, they tear through them easily). It was built around this high level of danger, as well as things like the time and costs of relocation, supplies, the benefits and limitations of modern weaponry, and the need for reinforcements.
They were built around these things, and they rely on them.
Thus, when a Senshi walks in, they go out the window, because, frankly, the premise they function upon have been obviated. The Senshi can ignore pretty much all of those problems. They are much like WMD; they don't really need a strategy, because they are the strategy.