TFF: Assault on Yaoi! (Signup Thread)

Legacy|iB

Well-Known Member
#26
Alright, I'm in. I went perhaps a little too detailed with the character description, but it pretty much covers everything.

...and I went ahead and did my gender-swappable character...just for fun :p

No, seriously - I think I'm going to have a lot of fun with this, assuming I don't fall behind as much as I did with the last RP.

That aside, for simplicity's sake, Legacy refers to the male side and Legacy-ko refers to the female.

Anything I'm missing, or anything I need to change?



Name: Legacy/Legacy-ko

Description:
Legacy is 5 foot 11, lean and athletic, appears to be roughly 19-23 years of age, dressed in a #42 Calgary Flames jersey and wearing a pair of blue jeans, as well as with his skates (explained in the Items of Importance section) and gloves û which is what LegacyÆs æcasualÆ outfit generally consists of. In æbattleÆ (or rather, when he is playing hockey), he is dressed in full hockey equipment or optionally, goaltender equipment. Has short dark hair, brown eyes, a tiny bit of facial hair, and a small scar just under his left eye.

Alternatively, Legacy-ko is 5 foot 6, has a smaller and more petite, but still athletic frame, looks roughly 16-20 years of age, dressed in a #24 jersey and wearing pretty much the same clothing and equipment as Legacy, but with no helmet in battle/game mode and has no access to goaltender equipment (explained in detail in Abilites). Has the same short dark hair, but with a set of small twintails, the same brown eyes, and the same tiny scar in the same place under the left eye. Obviously, no facial hair.
However, both LegacyÆs have ridiculously hairy legs either way. Definitely not for the faint-of-heart.

Affiliation:
Both LegacyÆs are unquestioningly loyal to the Calgary Flames organization and to most hockey organizations or hockey-related groups in general (but not to the Edmonton Oilers, Vancouver Canucks, Anaheim Ducks, or Tampa Bay Lightning).
However, Legacy is friendly, allied with TFF, and is more than willing to help out, and is even a partial fanfiction writer as well. Legacy-ko, on the other hand, works with TFF only when needed, and doesnÆt care about it, yaoi, fanfiction, etc, and is there more for the action.

Picture: Generally, what the LegacyÆs are wearing or dressed in, in æbattle/gameÆ mode, but Legacy-ko doesnÆt wear a helmet. For casual clothes, they keep the jersey, skates, and the gloves and wear blue jeans.

Theme Song: Generally, any of the songs here, but Bleed it out, by Linkin Park, would probably be a rather prominent theme song for the LegacyÆs.

Background: (updated, with a bit from the previous TFF RPG)
The being known as æLegacyÆ is actually a fire demon û a pseudo-subspecies of demons, with bodies comprised of elements and continuous fusion reactions akin to the reactions in small stars on a very small scale, that can control, create, and harness fire to varying degrees of proficiencies. By default, fire demons donÆt have a set shape or form or gender, and in regards to intelligence, they are not as fully developed or capable of comprehending logic or knowledge. But that aside, fire demons have the potential for vast amounts of power, but their inability to communicate with other species or to understand the concept of ælifeÆ or ælivingÆ means they are unable to fully tap into their powers.

With that in mind, an unknown group of individuals had captured and sealed Legacy û locking away his abilities and powers - in the form of a human. With a human mind fully capable of learning and comprehending knowledge and logic, the supposed plan was to let Legacy grow and learn as a human to develop a sound and coherent mind, and then slowly return his fire demon abilities later on, thus creating a being as potentially powerful as a fire demon, but with the mind and knowledge and ability for thought as a human that can fully utilize its powers. Whether it was for good or evil intentions was never known as the individuals responsible for this had not lived long enough to see the result. Regardless, Legacy was sealed, and later released on Earth.
Unfortunately for the ones who were planning on creating an enhanced fire demon, Legacy was released in û of all places û Calgary, Alberta, Canada, just in time for the start of the start of the 1988-89 NHL hockey season, where the hometown Calgary Flames would win the Stanley Cup. Influenced by the hockey-mad city of Calgary, LegacyÆs blank and empty mind took in and embraced the Canadian sport and culture, turning into both a hockey fan and eventually a hockey player as he grew up. He would later find his way over to TFF Academy City, where he lives in his æoff-seasonÆ.

While the seal on LegacyÆs fire demon abilities is still strong and cannot be broken, it has weakened just slightly over time after countless fights and battles (in addition to some really intense playoff games), bringing back some of LegacyÆs most basic fire demon abilities, such as creating and controlling fire (explained in detail under Abilities). The return of LegacyÆs abilities culminated with a near-death experience, which gave Legacy his scar under his eye and also strengthened his fire demon abilities. In particular, the near death experience had systematically broke LegacyÆs physical body down and returned it somewhat to the old shapeless form that fire demons normally possess. Upon LegacyÆs return to consciousness, however, he had reshaped himself and returned back to his æusualÆ form.

However, the near death experience had also brought back part of his old fire demon consciousness. But with LegacyÆs already developed æLegacyÆ persona in control over the body, the old consciousness was never able to take back control. And so, it resided alongside æLegacyÆ and it grew and developed over time û using LegacyÆs memories and some lesser used aspects of his personality û and manifested for reasons unknown in a female æLegacy-koÆ persona. The Legacy-ko persona grew in complexity and strength, and now, when the scar under LegacyÆs left eye is struck with sufficient force, Legacy-ko takes over, instantly reshaping the body to a more female shape. Likewise for Legacy-ko, when the scar is struck with sufficient force, Legacy takes back control and reshapes the body to a male form. When one of the LegacyÆs is in control, the other can speak to them mentally and offer their opinions on the situation (for example: Legacy speaking to Legacy-ko: Please donÆt get us suspendedàagain. Legacy-ko speaking to Legacy: ThatÆs fuckinÆ bullshit! Are you gonna let him do that?! FuckinÆ KILL that wuss already!)

In regards to personality, Legacy is friendly, out-going, and is often prone to bizarre outbursts of joy mixed with hockey slang or references. HeÆs a team player, and is more than willing to throw himself on the line to help others. While playing or in a fight, heÆs a tough competitor and a hard worker, but takes it upon himself to play fair, as he has a lot of respect for æthe codeÆ û the unwritten rules governing hockey fights. Legacy-ko, on the other hand, has a mean streak a couple of miles across and is certainly not that friendly or as open or easy-going. In game, she is cruel, merciless, openly insulting or taunting the people around her and can even go as far as berating her own teammates for perceived weaknesses, and she is more than willing to put cheap hits on her enemies or use her fire demon abilities to far greater extents. For her, she is there to win, and accepts nothing less than winning by as large a margin as possible and making sure her opponent knows it.

But despite their differences in behaviour and attitude, both LegacyÆs are hockey fanatics who are very passionate about the game they play. While both LegacyÆs are aware they were apparently a æfire demonÆ in the past, they care very little about it and prefer to just be hockey players.

Abilities:
Both LegacyÆs are very strong and athletic, to reasonably inhuman levels. While they can get tired after a long game/fight, they possess a drive and determination to keep going and keep playing for as long as theyÆre still standing (or in the case of Legacy-ko, if any of her opponents are still alive and conscious). Both LegacyÆs are also amazing hockey players û very fast, very strong, and very talented when playing.

Legacy is capable of using basic fire demon abilities û which, with the seal still in place, only creating and controlling fire to a very limited degree. In particular, he can summon fire and concentrate it into a shape or composition of an object, but the seal prevents him from performing this on a larger scale which reduces him to only creating items such as pucks or hockey sticks. But in particular, Legacy is capable of summoning and reshaping his created fire into full goaltender equipment, which enhances his defensive and protective capabilities.

With these powers, Legacy is capable of creating pucks that either burn or explode on impact and firing them at his opponents with his stick. The strength and damage of his shot depends on how he shoots û which can vary between a rather soft yet accurate wristshot which burns his enemy, or a full-on Al-MacInnis-slapshot-from-the-point-that-breaks-bones-and-ruptures-testacles-and-puts-opposing-goalies-in-a-catonic-state-of-fear that, with enough power and a concentrated enough puck, is akin to firing a miniature nuclear warhead.

Failing that, Legacy can drop his gloves and attack his enemies with his fists, where his strength and balance aid him the most.

Legacy-ko shares many of the same abilities, but she has a far greater grasp on her fire abilities and is more willing to throw short bursts of flame around. While she cannot summon goaltending gear or play/fight defensively as Legacy can, Legacy-ko is faster, more aggressive, and much more offensively minded. She can score fancier goals and shoot the puck much harder. In addition, Legacy-ko doesnÆt hesitate to drop the gloves and fight, nor does she hesitate doing things like using her stick directly as a weapon, kicking, kneeing, or other very illegal moves in hockey (all of which Legacy frowns upon and chooses not to do when he is in control).

Items of Importance:
Skates û the skates worn at all times by both LegacyÆs, when used on surfaces outside ice, can create a tiny cover of ice beneath the blades, thus enabling them to skate as they normally would on any sort of surface.

Hockey stick û rather self-explanatory. Both LegacyÆs keep their sticks with them at all times and will never leave it behind or let others take it. Also, Legacy uses a right handed stick, while Legacy-ko uses a left handed stick. While their sticks are very durable, they can summon another using their fire abilities in the unlikely event they either break or lose it.

Potential for Growth:
Quite a bit, especially for Legacy-ko û essentially, trying to make her not such a homicidal bitch...if anybody wants to give it a go...
 
#28
Took me damn near three days of work, but here be one special order antagonist for the series!

---

Name: Squall

Description: Squall's in his mid 20's and stands around 6 feet tall. His hair is dark brown with streaks of red, kept shaggy and almost concealing his hazel green eyes. Look to his pic for clothing style, including his badass coat, but not accounting for the pair of goggles he usually wears either around his neck or on his forehead.

Affiliation: Mercenary for the Yaoi Imperium (Former Preventer of Hileas Prime)

Pictures:
Basic Appearance, but only with a hair change and minus the shoulder guard.
The Badass Coat

Theme Songs: Normally it's 'Bounce' by Thousand Foot Krutch
At work, it's 'When You're Evil' by Voltaire

Background: Squall was born on the world of Hileas Prime, a world that prided itself on be able to intermingle the facets of both magic and machinery into one cohesive amalgam. He had no family of his own, being raised in the orphanage system until he was old enough to enter the Hilean Military Academy. To the surprise of many, he effortlessly took to his studies, eventually getting such high marks that he was allowed to enter the prestigious Magitech Knighthood.

To be a candidate for the elite of the military elite at his age was no small matter, though Squall gave himself further distinction by taking up the rarely used 'Pistoleer Warlock' Class (to be discussed later). He was one of the youngest of soldiers to earn the title 'Preventer', and had hoped to serve his country proudly.

That was..until THEY came.

There was no warning. There was no time. All they saw were wave upon wave of ships, overwhelming the defenses of the capital city without even slowing down. The Yaoi had come, and they could not be stopped. Squall counted himself among the fortunate to escape offworld before he could become assimilated into that deranged collective of perversion and madness, but he quickly realized that he couldn't escape their reach.

So he took his proud earned skills and turned himself into a high-priced merc, which the 'Rabid Ones' (as he likes to call them) are happy to pay. His most recent job revolved around escorting some of the Yaoi Fleet shuttles that had snagged some offworld higher up, but is now essentially being called in for glorified watchdog duty while the Yaoi zealots make a tactical withdrawal.

He'd pity the bastards he comes across, if he thought it'd help.

Abilities:
As mentioned, Squall has been thoroughly trained in the arts of his world's Magitech Knights, under the class of 'Pistoleer Warlock'.

What this means is while he is well versed in swordsmanship and melee combat, he much prefers to use customized firearms that shoot rounds of magical energy. This power comes from carefully grown crystals, jokingly referred to as 'Materium', that are grown under specific conditions to be used as a power source for his weapons, armor, etc. He is able to use magic on his own, but prefers to conserve energy and keep it integrated in his devices to add various elemental damage and status effects to his opponents.

The crystals are able to create powerful attributes that range from the various elements to pure arcane power, though he's also been working on 'healing' rounds and even ones that effect time for short periods. His 'Slow' Materium hasn't been perfected yet, but he's always tinkering away with that.

He's extremely agile and quick witted, always trying to use his surroundings to whatever advantage he can gather. Of course, the fact that he also has a fair amount of explosives on hand tends to help put things in his favor. His clothes have special metal patches sewn into several vital points to serve against melee damage, while he can plug his Materium into the coat in order to give it an elemental affinity/immunity.

Items of Importance:
Guns: Resembling the Mauser C-96 in terms of design, they are his primary weapons in combat and fire various kinds of magical energy instead of bullets.

Sword: As seen in the 'Badass Coat' pic, this sword is the traditional weapon of the Magitech Knighthood. He is able to plug Materium crystals into the base of the sword, enhancing its durability and giving it a wide variety of element effects.

Macro-Arcanum Hand Cannon: Specifically designed as the last resort variety of weapon, this 'Caster' gun is specifically designed for Squall. The weapon is able to siphon magical energy straight from his body and unleash it in a burst of incredibly powerful magic. It can only be used several times consecutively, but at the cost of draining his magical reserves.

Goggles: As expected, these aren't ordinary goggles. They were given to him by a friend before his world went straight to hell, allowing him to see in several different portions of the spectrum when normal sight is impaired.

Ship: The Black Marquis, is obviously how he gets around through the universe. The only crew he has with him on the ship is the AI system, Naia, which was made from recordings of his old friend of the same name. She's alive back home....but he'd much prefer to remember her how she was.


Potential for Growth: Slow to Low-Moderate. Afterall, the villain in any series has to be stronger then the heroes at first, only to find them quickly getting to his overall combat level.
 

Latewave

Well-Known Member
#29
Name: Lighave Strombringr

Description: 20ish 5'9 Stocky Blue-ish gray hair

Affiliation: TFF of course.

Picture: No one would fit right to me.

Theme Song: Rock you like a hurricane by the Scorpions

Background: A Spellblade from Stromwynd. He was born an only child to a farmer and his wife. His Spell aptitude was found out and he was sent to the Mages guild for training. He has been trained in the arts of fighting(Sword) And the arts of magic, In particularly the arts of Enchantment, Destruction, Alteration, and Restoration. The Yaoi fangirls attacked his world when he was Dungeon crawling for Rare items. His world was destroyed when his people decided better to kill them all, Including themselves, then be tainted by them. And thus summoned a Hell Lord who then gleefully Destroyed the world. By a great deal of luck he was thrown Into the 'verse of TFF and has since been a willful Slayer of the Scourge.

Abilities: Lighave is a Journeyman in several schools of magic.

In Destruction, He favors Lightening and Storm type spells, but He knows weak Fireball Which Explodes.

In Enchantment, He can forge mystic armour by fusing Demon signals into the armour. And steal Souls to Infuse Armour and weapons with Different effects depending on Creatures soul.

In Alteration, He can open locks and fix things.

In Restoration, He can heal Moderate wounds.

Items of Importance: He has several Items he has found and made.

The Katana of Doom Is a Katana with the power to dissolve armour where it hits but sadly does not work on clothe.

His Dwarfen Platemail has a Enchantment to make all of his armour to be light as a feather.

He has a Mercury shield that has a minor Forcefield effect that prevents attacks form getting to him while its blocking but has a 10 minute time limit. Spells and Magic weapons still can cut through.

Boots of Sharkskin allow him to Walk on water.

A Bow of Frost that Freezes an enemy it hits with an arrow.

He has a Soul Stone to contain the souls of the fallen.

And finally He has a demonic Signal he has not used on his armour.

Is this any good?
I Fixed it.
 

Ray

Well-Known Member
#30
Fix the spelling and grammar, please. My eyes bled. Also, please tell me that "The Katana of Doom" is named like that as a sarcastic joke. Please. :ph43r:

Besides that, it's all good.

Note:

Goddamn Philosophy test. Well, I've got to study, so I'll be busy for the rest of tonight. However, we're definitely starting this on Monday at around 1:00 PM Central Time. Seriously. Gogogogogo.
 

Latewave

Well-Known Member
#31
Ray said:
Fix the spelling and grammar, please. My eyes bled. Also, please tell me that "The Katana of Doom" is named like that as a sarcastic joke. Please. :ph43r:

Besides that, it's all good.

Note:

Goddamn Philosophy test. Well, I've got to study, so I'll be busy for the rest of tonight. However, we're definitely starting this on Monday at around 1:00 PM Central Time. Seriously. Gogogogogo.
This is a character I had created for a game.
I named that katana like that to annoy my brother at the time.
 

zerohour

Well-Known Member
#32
I might enter. I'll post a character profile after I take care of some things.
 

Watashiwa

Administrator
Staff member
#34
Watashiwa is not amused. :angry:

I created a character, wrote up about 60% of my stats (backstory etc.), created my NPC and found pictures; and then my internet ganked the page.

I'm playing--give me a few hours. I need to get over the hour and a half of wasted work.
 

Legacy|iB

Well-Known Member
#35
That's why you write it up first in something like Word or Notepad and then post it~ ^_^
 

Latewave

Well-Known Member
#36
Fixed my sign up sheet.
 
#37
Who says the pyros get the fun? I think the darkness needs a representation...

*Insert Ominous Gong here*

Name: Unknown-Common (Unknown for short)

Age: 23

Height: 5 feet 9 inches
Weight: 205 pounds (do the configurations yourselves)
Hair: Dirty Blonde, shoulder length
Eyes: Light Blue
Race: Half Demon/ Half Human

Looks: Kinda resembles a shorter Undertaker, Black leather attire, Black trenchcoat and Hat.

When midnight on selected nights occur, his attire changes to a black leather tunic/ pants combination and his hair turns almost midnight black. Is able to hold that form for three hours, becoming almost invincible before reverting back to his regular form.

Pics:
Normal: http://www.phenomforever.com/galleries/det...?image_id=17866

Pissed off/ Midnight: http://www.geocities.com/jfjwrestling/thum...ics/taker08.jpg

Powers: Lightning strikes, fireballs, superhuman strength and speed. Recently began relearning the Alchemic ways. Recharging is done by resting, no special needs for firing off fire and lightning nor recharging here, just happens Many say it's due to his Alchemic past a la Ed Elric in FMA. Also known to play mind games and use darker fighting areas to increase said mind games.

Song: http://www.youtube.com/watch?v=WFdd1kdGmdg (it's a YouTube, so what?)

Affiliation: TFF... by choice, to self by nature... a lesson to all.

History: A former average, Alchemy wielding boy whose mind decended into the shadows during a long stretch of Depression while his body became in a comatose state. There he internally encountered and fought a man named 'Stark' for many weeks which resulted in many hard fought but losing battles.

He then went on a dangerous mental quest before turning into the form he is known as today. Has since become very methodical and very eerie to some and plain menacing to most.

He has since turned into a much more dark character in his time since the undead raged war inside TFF. He has grown very cold and will stop at nothing to kill his opposition.

Many say he has lost his mind but only he knows for sure. During the most recent war, he has become able to reinforce his 'invincible' form and remember parts of his alchemy using past.

Has since become very isolated and has grown almost colder towards anyone who defies him.

His clothes change depending on situations, the selected nights are on full moons and other dates worthy of mention such as Halloween (duh...), Christmas and along the lines.

If he is truly pissed because he sees a friend that he grew close with dying or a fight seeming unbeatable, he is able to change for a shorter period of time before collapsing into a restorative coma lasting between 24-48 hours depending on intensity of the battle.

Edited because Wata feels like being uber-jackass.
 

Watashiwa

Administrator
Staff member
#38
Unknown-common-827 said:
*Unknown-common-827*
Fighting...urge...to be sarcastic...

Waitaminute, I'm an asshole, I don't have to. Okay, first thing's first: what are your abilities? You've given us nothing but fluff. Fire, lightning... okay, that's fine if ridiculously generic.

But what are your special skills? How do they work? What gives you the power to do "X"? How do you charge your lightning, and do you light things on fire with magic runes or by using heat to superheat the area?

Also, you said you were going to use darkness. I see fire but no darkness.

Okay, next is your history. What the hell is that crap?

*Block of text attacks*

*Watashiwa dodges*

*Block of text cheats and uses ROCKS FALL EVERYBODY DIES*

Everybody: Dies.

Seriously, put some spaces in there, it's unreadable. I'm not going to comment on the details until my eyes don't bleed when I look at that.

Okay, so your clothes change at midnight until 3:00a. That's fine. Why do they change? And what "selected nights" are you talking about? Come on, you can't just say "Oh, well there's a major battle going down. DEUS EX MACHINA GOGOGO!!!"

Well, you can. But it's lame.

Come on. You can do better.
 

Ray

Well-Known Member
#39
Gotta agree with Wat on this one, Unknown, 100%.
 
#40
Adjusted for wata's bitching
 
#42
Name: David Abramczyk

Description: Overweight, about 6'6", stubbled chin, the epitome of the classic geek, even down to the thick glasses. Casual attire with worn black trainers and socks

Affiliation: TFF by default

Theme Song: Select just about any classic BBC Children's TV show (Postman Pat, Thomas the Tank Engine, etc) and you'll probably see it.

Background: Time has not been kind to David. Lack of employment and general poor health have shackled his spirit, to the degree where even his writing has been effected. Is often seen trying to hide his depression behind a smile and class clown-type antics, which gives him an air of child-like stupidity.

Abilities: Remarkably, seems to be good at impersonating military officers, and therefore can sneak into enemy facilities without being noticed, as long as he doesn't fall into a depression. Has a portion of Hammerspace in his bag.

Items of Importance: One (1) Webley and Scott .455 service revolver, and a big kitbag stuffed with assorted military uniforms.
 

zerohour

Well-Known Member
#43
Name: Zero

Apparent Age: mid to late twenties
Actual Age: Complicated

Class: Researcher/Dabbler

Appearance:

Clothes: Black trenchcoat over a wifebeater and Black BDUs, pair a mirrored sunglasses.

Eyes: Violet

Hair: Long, Spikey, dark red hair fading to black

Skin: Fair to pale

Partner: Nel Tu

Personality: Zero is a mild paranoiac, and is fairly uncomfortable with new people. Nel is helping him overcome this issue, but he generally comes off as an aloof or even arrogant person until he gets to know someone. Once the initial phase or interaction is done, Zero tends to be somewhat chatty, though his habit of randomly changing the subject is somewhat confusing. Zero firmly believes in friendship, and will go all out to help a friend. When asked why he is so dedicated to his friends, he generally replies, "I never make the same mistake twice."

Background: Zero is an eccentric, knowing a little bit of everything. However, his main focus is the study of Light and Darkness. Zero's always been fascinated with the inherent fear of Darkness, and seeks to understand it. While not corrupted, Zero casual use of Dark forces is often unnerving to people.

Among Zero's current research, he divides his time between learning Shunpo, mastering a few additional spells, and his studies on the Heartless, Nobodies, and Keyblades. However, these are all secondary to his research into the relationship between Darkness and Light.

Combat abilities: A competent swordsman, Zero generally summons a void blade, which devours everything it touches. He also uses Darkness to absorb his opponent's equipment, making it more difficult for them to fight.

Soul Eater: Zero's primary ability is derived from the power to devour souls. By consuming someone's essence, he effectively incorporates their abilities into his own. This ability can be used at will, allowing him to perfectly duplicate someone's personality or abilities, though it only lasts for a few moments unless he completely consumes them. The primary downside to this is that the collective ego of his victims grows stringer every time he devours another soul, resulting in an unending mental struggle for dominance.

Buddha Power: Zero's research has taken a spiritual turn, and it has yielded an unexpected power. BY tapping into the universal oneness found through Buddhism, Zero can actually manipulate people, or even inanimate objects with very little effort. The only issue is its limited use, since he tends to use it for his own amusement, drawing him further away from enlightenment.
 

twin blade

Well-Known Member
#44
Name: Twin Blade

Height: 5 feet 3 inches
Weight: 100 Pounds
Hair: Black
Eyes: Black
Race: Human

Age: 15

Occupation: Student/Wanderer

Clothing: Black plain shirt, shorts, and a backpack. Wears glasses.

Affiliation: TFF

Background: Twin Blade (TB for short) moved to TFF City after his sister killed their mother. During the time of his stay, he enrolled into a school and became a citizen. TB, however, only had a small part in past adventures with other well-known TFF citizens.

Due to a spell gone wrong, TB was teleported into another world, where he learned to carve spells into cards, and then activate them when needed. Eventually, TB, with the help of his classmates in this universe, managed to duplicate the spell that teleported him. However, his return was very recent, and as such has no up-to-date information of TFF City.

One important thing to note is that his sister is the Yaoi Grandmaster. She killed their parents for an unknown reason.

Abilities: Due to time spent in Rokudaime High, TB knows a few spells which are illegal in TFF City. He is proficient in knife fighting because of time spent practicing with his sister. His time spent in a different universe allowed him to learn to carve spells into cards, and then activate them when needed.

Notable Items: A deck of cards, each with a different spell that can be activated as needed.

Two knives. Each knife is one part of a different set of family heirlooms.

A backpack, filled with supplies.
 

Left Shoe

Well-Known Member
#45
Code Name: Nails

Description: 6'3" human, white trash incarnate. Oh, and where you would expect any facial hair to grow, are scars. Lots of scars. It's hard to tell if the scars are from disease or from some violent event in his past, or maybe both.

---
Affiliation: Locke, for the time being.

---
Picture: There is no piture for what I'm describing. You have to force yourself to imagine it.

---
Theme Songs - Songs that I like to play in my free time:
  • Piano Man (Billy Joel) (melancholy)
  • Dream On (Aerosmith) (past / regretful / depressed)
  • I Don't Want To Be (Gavin DeGraw) (Moving on / motivated)
  • Rush (Yoko Kanno) (good mood)
  • <s>Motekke! Sailor Fuku (Aya Hirano)</s> Carmelldansen (Caramell) (silly / drunk)
  • Margaritaville (Jimmy Buffet) (hangover / reminiscent)
---
Background: Raised with a brother in extreme decadence by very wealthy parents. After making a few early financial decisions that went very awry, causing a large loss of money for a lot of "important" people, was disowned by all of his relatives, and most of his friends. (The few that forgave me, eventually fell out of touch.)

Took to living in the slums, working for handouts as a street musician. Eventually, found myself near the center of the formation of a group of storytellers, the "Rokudaime". Became a respected member of said community.

Upon the attack of Rokudaime by the Yaoists, the group has been effectively disbanded.

Currently taking refuge under Locke's wing. He salvaged me from the wreckage of the Rokudaime headquarters. He put forth a lot of effort to help me recover, but these scars aren't getting any better. Locke gave me a position as head of his recon unit, which I excelled at this ... but lately, he seems to be favoring his bitch to perform command duty instead. This is irritating. I might have to choke a bitch.

---
Abilities: Can decently play almost any musical instrument after a few minutes of inspection to see how it works.

Can improvise pretty much anything into a weapon, as needed.

---
Items of Importance:
  • Trumpet (not for combat)
  • Acoustic/electric guitar (hides a katana)
  • Trick string on the guitar (which doubles as a sharp wire)
  • Staff of Moderation (bans trolls and griefers from existence, for a duration based on the intensity of their transgressions - but doesn't conrol where the lesser ****s return)
 

~NGD OMEGA~

Well-Known Member
#46
Two quick edits to mine. Realized I forgot the second ability of the Hammerspace bracelet (Which basically explains how Lea gets around to finding all his cool artifacts. It's the same as the first ability, but the portal is bigger and can go anywhere Lea pictures clearly... though he often screws up, hence why it took him so long to get to Zaraki's Bar), and specified his age.
 

Left Shoe

Well-Known Member
#47
I'd like to make an addition to my character, as well:

My character is the host of a Xam'd xenoform (I think it's a xenoform ...), which is much like Venom (from Spider-Man) without its own awareness. I control it, for the most part.

EDIT EDIT: I also host a Xam'd. It's the white & orange thing in this pic:
 

Xaosite

Well-Known Member
#48
That'll teach me to go and get a full time job 'n' shit. *Shudders* I pop back in and see that this has started up in the meantime while I'm busy explaining to angry morons that yes, cellphones cost money and they cannot have a free one.

Seriously, do you expect a company to go "Oh, here, free phone for no reason. That makes perfect business sense!" :no: :headbanger:

What was the point I was going to make? Oh, right.

Would I be okay if I brought my character over from the TFFA game? I still want to play as him/me, and if you have any objections or conditions, let me know.
 
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